Roleplay / Unregistered

"Seriously, your soul-bro always made fun of you for such a ridiculous name for such a boring dude, but now you have kickass superpowers and shit so I guess it kinda fits, haha."
Leviathan Alexander

An original work by Eilios on the Heuxe site, Unregistered is an EvoRP (numerous characters are controlled via a text environment, wherein visitors can directly contribute to the actions of the characters but have no control over the characters themselves) starring three main characters, who are all superpowered people known as "Carriers" in a very video-game inspired world. Carriers must choose whether they want to take the workload and be registered, or succumb to fear and remain Unregistered.

The series is regarded among its fandom for having an engaging storyline, comedic elements to it as well, exciting action scenes, and just being generally ludicrous in everything it does. Despite being rather short into its Myth Arc, it already has a great deal of Character Development and engaging relationships. The game features a very original battle system for a forum-based text adventure, allowing people to choose their method of attack, and having the characters act in a manner that would be considered applicable to that way. You are also allowed to specify additional things to do in the fight, like "throw rock at head".

The series follows the characters as they discover their abilities and level to higher standards. Very meta, and not the most cleanly written thing out there, but if you're into silly comedies and ridiculous fight scenes, check it out here.


This series provides examples of:

  • Adults Are Useless: Not exactly, but you sure don't see a lot of parents in this series!
  • Always Someone Better: Despite being very powerful characters for their level, C1A5 makes it very clear that in the cosmic scale of things, the main Trio (and Butch, and by proxy Napoleon) are quite weak.
  • And Now for Someone Completely Different: At times, the viewpoint will change. Sometimes it will change to characters you don't even know, however, a rule in the series is that you will only control the main characters directly, even if you change viewpoint to a different character (usually by cutting to another character before the end of the post.)
    • This rule is only broken in The Nether, but that's because it doesn't seem to follow any rules.
      • And Intermissions.
  • Amplifier Artifact: The Pages of Aqadi act as a huge power booster, which is absolutely wonderful, except that having one will make you want to collect more, until your entire life becomes a quest for power.
  • Arc Number: 137.
  • Arc Words: "AGGRESSIVE/QUICK/ACCURATE/DEFENSIVE/INSANE". The 5 modes of attack in battle, and almost all fixed commands are assigned to one of the 5.
  • Artifactof Doom: The Book of Aqadi. In series, it's been known to take out entire galaxies, including the Sentinel's homeland.
  • Art Major Physics: The game is run based off Rule of Cool. It's bound to happen - jumping abnormally high is fully possible, to say the least. Portals especially break the laws of physics, especially when you try shenanigans with them to do ridiculous amounts of damage, causing them to glitch the laws of physics themselves.
  • Brilliant, but Lazy: Lance takes bonus classes to improve his abilities. Leviathan doesn't.
    • Later on, it shows that Leviathan is a fully capable tactician, and can come up with inventive ways to use his and other people's powers. No explanation is given on why he's not good at school, though. This trope is one theory.
  • Brick Joke: In the very first post, Leviathan mentions that if Lance ever found out about his portal ability, he'd make a wise-crack about finally getting "holes". 105 posts later...
  • Can't Catch Up: Butch thinks this about Lance. Lance thinks otherwise (see You Are Better Than You Think You Are)
  • Calling Your Attacks: Intrinsic quality of most magic.
  • Cerebus Syndrome: The series is darker than it was at the beginning. The comedy hasn't completely died out, but...
  • Characterization Marches On: In the first 2-3 pages, Lance is a lot less stoic then he usually is.
  • The Chessmaster: The Seer warns that Sophia is this.
  • Chosen One: Implied with Leviathan. Whether it's a miracle or just a rare ability has yet to been revealed.
  • Class and Level System: The basic, core underlying mechanic to the game. Every person has a class and a level - but Carriers are far more powerful, and have access to far more classes.
  • Cluster F-Bomb: You better believe it. Almost every paragraph.
  • Color-Coded Characters: People of importance have different text colours for their speech, and their own personal narration. Lance's is orange. Leviathan's is blue. Ashley's is purple.
  • Continuity Drift: Unregistered continually gets more complicated as new features and characters are added. Originally, it started off as a very pointless comedy series about teenagers with mild video game references. It doesn't stay that way.
  • Cover-Blowing Superpower: At first, Leviathan simply would not attempt to use any of his real powers, because then he'd be shown as a Chosen.
    • Later on, Sophia Alexandria was not allowed to use her power, or even speak in fear of having her plot figured out.
  • Curb-Stomp Battle: Lance Lenin was trained for years to take on Carriers using entry-level Civilian gear. When he was made to fight an Auditor catered towards newbies to using Carrier powers with all of his abilities AND the awesome gear he had...
    • Taken Up to Eleven in Leviathan's fight. Lance took him down in 3. Leviathan took him down in 1.
  • Darker and Edgier: C1A1: A kid trying to eat a watermelon but failing. C1A4: That same kid is indirectly responsible for (soon-to-be) starting intergalactic war, and possibly whatever the hell The Culling is.
  • Divergent Character Evolution: Lance and Leviathan start off somewhat similar, with Lance being more stable. As time goes on and the cast is increased, you see more of Lance's lack of social skills come into play, until the two are unrelated to each-other personality wise in almost all aspects.
  • Disc One Final Dungeon: The fight against the PIZZAJACKERS. Incredibly awesome? Check. Hordes of enemies? Check. Dangerous final boss? Check. Happens in the second act of the first chapter? Check!
  • Disc One Nuke: Leviathan's portal power. It's absurdly overpowered, able to do ridiculous amounts of damage and circumvent most attacks. That's because it's a prestige class he got early.
  • Doomed Hometown: The entire empire of the Sentinels was wiped out by The Culling.
  • Drop the Hammer: Lance is all about hammers. His online pseudonym is "HammaTime".
  • Early Installment Weirdness: Early on, there is a lot less user interactivity. As the series progresses, new features are added constantly. This makes the series naturally evolve into a more complicated game, but makes re-reading it seem odd as all of the fights are automated and there's little control over what characters do.
  • Easily Conquered World: Humanity was looking to be this, as the Sentinels were completely ahead of them in almost all aspects. Part of The Principal's narration says that the Spacewarriors (considered the strongest force of Humanity) would celebrate even the most minor of victories.
  • Easily Thwarted Alien Invasion: ...then they just gave up. This is because behind-the-scenes, another party came to power and they didn't want the war. It wasn't so much as they were thwarted as they just didn't care.
  • Education Mama: Gender flipped with Ashley's dad - he wants Ashley to become as smart as she can, forcing her through college at an incredibly young age, making her a college graduate at the age of 13.
  • The Empire: The Empire of Usenterr was this. Former home of The Sentinels, the Empire spanned an entire galaxy, and was a very advanced civilisation, as it ended up teaching humanity several things, including how to make Battledexes. Then it was nearly destroyed by the Culling, leaving one planet, and they went berserk in an attempt to gain back what they used to have. Recently, though, they have became far more benevolent, as the Hafos who came to power were far more peaceful.
  • Everyone Calls Him "Barkeep": Characters not yet to be named are referred to as nicknames, such as that girl.
    • Her name was chosen to be Ashley Totora, which she doesn't like because it's boring.
  • Faceless Goons: Played With. Any character with coloured text is actually important. This is commented on. Likewise, characters written in the current POV text colour are minor characters.
  • Fake Ultimate Hero: The Spacewarriors are depicted as wholly incompetent, and a group of Blacktexts(in this world, Black Text colour means that you have no driving goal and just want power for power's sake) that are only as good as the things they have.
  • Fragile Speedster: Leviathan can cross intense distances with portals, and using his abnormally high Martial Prowess skill, he's able to run very fast, as well. He also has lower health than Ashley.
  • Freudian Excuse: The Sentinels attacked humanity because their own galaxy was completely wiped out by the Culling. Not just a planet, a GALAXY. They had one outpost outside of the galaxy, which then happened to be their only remnant of their entire civilisation. The Hales(who were in power at the time) were forced to declare war on humanity because nearly all of their information was wiped out and humanity refused to disclose information.
  • Freudian Trio: Ashley is the ego, possessing both intelligence and clarity, as well as silliness and passion. In contrast, Lance in general is a very reserved person, and Leviathan is pretty passionate and warm.
  • Foreshadowing: "Portalmaster" sounds like a really powerful class! That's because it's a Prestige Class.
  • Game-Breaking Bug: The Nether is not meant to be seen. Improper use of commands results in being able to converse with the narrator who resides within. It is implied, though, that he is not the only one there...
  • Gameplay and Story Integration: The gameplay aspects of the game are part of what drives the story.
  • Genre Savvy: Because of the very video-game like environment, Leviathan is very ripe for this, especially when it comes to item management.
  • Give Me a Sword: Lance gives Leviathan a "sword" (really just a deceptively sharp piece of metal) after he realised his martial arts won't cut it in the big leagues because it has no bonuses.
  • Glass Cannon: Leviathan shows signs of this, having the lowest health of the trio, and for not having any armour whatsoever. He makes up for it by being able to singlehandedly take down beings the size of a house in one attack, though.
  • Good Bad Bugs: Literally an In-Universe mechanic of the series with "Shenanigans", which are when you take a standard power(such as the ability to make a miniature whirlwind with magic) and abuse it's effects on physics to do ridiculously high amounts of damage.
  • Heel Realization: In the Intermission, Napoleon realises he's been taking Butch's service for granted, as well as realising how much Butch has done compared to him.
  • Hello, [Insert Name Here]: Characters have to be named by players, for the most part. Stupid names are usually ignored, or joked on by the characters themselves as a stupid idea they shouldn't have came up with.
  • Heroic Self-Deprecation: Butch does not think very kindly of himself.
  • Hyperspace Arsenal: The inventories work as this, they are capable of storing vast objects, and take up zero space. They're not actually as helpful as they seem.
  • I Know Your True Name: Every character has a Chosentag, which dictates which Trueself power they get. All prophecies seem to be related to Chosentags, as well, considering how the seer referred to Lance as the Keeper of Breeze.
  • Insistent Terminology: A Running Gag throughout the series - items are given rather descriptive, if absurd names, like the "ABNORMALLY LONG FLIGHT OF STAIRS" or that girl(italics necessary).
  • Katanas Are Just Better: Discussed by Ashley to Leviathan, who is having trouble coming up with a sword choice. It's a huge step up from his prior weapons, but considering before all he had was his fists and a deceptively sharp bar of metal, any sword would be a huge step up.
  • Knight of Cerebus: The Seer is like this. He's the first Sentinel ever seen by the team. When he shows up, he effortlessly restrains Lance, telling him that he's incredibly weak as far as Sentinels go, and that some of them want to destroy the trio altogether and be done with it. He then commits suicide so that the trio can gain the XP to speed up their levelling. This whole event leaves Lance of all people stunned.
  • Kuudere: Lance tries to act cool and uncaring all of the time. He's also an incredibly caring friend to Leviathan.
  • Leaning on the Fourth Wall: ALL THE TIME.
  • Legacy of Service: Butch has been working for Napoleon his whole life. He doesn't seem to care, though.
  • Level Scaling: When up against higher level opponents, Lance (after jumping in power significantly) ends up doing about the same damage he did.
  • Lightning Bruiser: Lance is most definitely one of these. He's fast (not nearly at Leviathan's level though, even without portals), he can take a hell of a beating if he wants to, and he can dish it out in return. He's also a rather adept Area of Effect mage. His weakness, though, is that his attacks are not that quick, and they're not as devastating as Leviathan's.
  • Linear Warriors, Quadratic Wizards: It's stated that the ascension of many melee focused classes leaves a lot to be desired.
  • Limited Social Circle: Lance is not good with people, and Ashley was very un-popular. The trio, however, were very close. Leviathan is depicted as the most social person in the trio, but for the most part, they mainly stick together.
  • Lonely Rich Kid: Ashley's first year of regular schooling was like this, until she met Leviathan and Lance.
  • Magic Knight: Lance. He doesn't use wind magic much, preferring to use it as a last resort. It's proven to be a very powerful ability when used, though.
  • Magikarp Power: The Summoner class only creates stupid kittens, which are not much help at all. However, it was said that knowing the names of powerful demons would make the class more powerful. How powerful is yet to be seen, as Ashley does not go out to fight much.
  • Mission Control: Ashley acts as this from C1A4 onward, acting as the leader of the Unreg Alliance.
  • Mythology Gag: Many characters in-series are fans of other works that the author has written. At one point, a viewer asked to check for updates on a completely dead webcomic he worked on temporarily.
  • Nice Job Breaking It, Hero!:
    • Leviathan's Prestige Class is the first sign of The Culling. Though, this isn't his fault - he was just born this way.
    • Ashley, in a fit of rage after seeing Leviathan beaten down, decides to summon a demon to fight the Giant Spider that took them down. The Giant Spider was relatively harmless, as it was restrained and kept under watch by Sophia, the person who put it there. The Demon then proceeded to torture the spider to death, and almost killed the entire cast and took over the world.
  • Non-Idle Rich: Ashley is very helpful to Lance and Leviathan, often working as Mission Control, and working to help create their weapons and armour for them.
  • Non-Lethal K.O.: Battle via Battledex results in this. Implied that without Battledexes, battles would result in permanent death.
    • Said straight out when Baristasis killed the spider. It was alive, just beaten, and then it was attacked once the Battledex stopped protecting him.
  • Non-Player Character: Your ASSOCIATES cannot directly be controlled by you, but issuing commands is essential to the game. It is worth noting that these characters can occasionally get the POV, but you will be unable to control them with it.
  • Open-Minded Parent: The parents in this series have no problem with their kids going out and beating the living hell out of each-other.
  • One-Man Army: Lance is this. Despite Leviathan technically hitting higher and being quicker, Leviathan has almost no anti-group abilities and fights in a series of 1-on-1 fights, whereas Lance's hammer techniques can take on multiple opponents effortlessly, as well as his wind magic being geared towards Area of Effect spells.
  • Phantom Zone: The Nether. What happens when a player tries to get a command done without actually being in any character's viewpoint? They end up there. Not much is known about what it is, but the narration in some way is connected to it, and there are references to it being omniscient.
  • Physical God:
  • To a lesser extent, Lance's trueself power. It greatly amplifies his combat abilities, and ties in his regular attacks. Unfortunately for him, his weapons were not designed to be held by a being of wind, which weakens it severely.
  • Power Limiters: Used by all of the auditors for good reason - a bunch of level 1s would be slaughtered in seconds by level 20+ staff members at the Academy.
  • Random Power Ranking: The levels don't appear to mean that much, as Level 4 Leviathan is more than a match for incredibly powerful seeming sorcerers. Whether this is a case of linear warriors quadratic wizards is yet to be explained.
  • Restraining Bolt: Tiberius, when given a job as The Principal and ambassador for the Hales was not allowed to take many of his weapons with him, and is constantly checked to make sure he doesn't plan anything.
  • Sadist Teacher: Ashley's auditor is a little... engaged about auditing her fighting abilities, and has no problem with using incredibly high level techniques against a beginner.
  • Second-Person Narration: Everywhere. Despite having multiple viewpoints, this is handled by every character having their own text colour.
  • Self-Imposed Challenge: As part of a power limiter, Leviathan only fought using martial arts for awhile. This did wonders to help his manoeuvrability, as in this world hand-to-hand combat ties directly into athletic feats.
  • Showy Invincible Hero: Played straight with Lance and Leviathan from the beginning to most of C1A5. Then they get completely curbstomped and nearly killed by a giant spider.
  • Shrouded in Myth: The Sentinels, who are known to have started a war against humanity for some reason. Only a few people know they were fighting the war for names of demons - expressly said to be only summoned if you are taught their names in person. Taken Up to Eleven with The Culling, a massively horrible event that even the Sentinels have no idea what the hell it is.
  • The Silent Bob: People can converse with Sophia, if they ask her simple yes/no questions.
  • Small Name, Big Ego: Napoleon thinks very highly of himself! He even managed to get into the 2nd year Advanced class by being that intelligent. He's absolutely brilliant - but just not brilliant enough to beat Ash, and knows it.
  • Sophia shows up constantly around Leviathan at random locations. And only in Leviathan's narration. Other characters are aware of her, but she never shows up to anyone else except Leviathan.
  • Superpower Lottery: Leviathan most definitely wins through his numerous inventive uses of portals. Lance would be a milder example, capable of fighting on a very high level with just about anyone as well as using powerful magic, and staying speedy enough to boot.
  • Supernatural Aid: All over the place. The Trio is well known by all of the Sentinels, and it seems like everyone is trying to get them to do something. Even Leviathan helps himself out in the past.
  • Took a Level in Badass: Played with. To characters not-in-the-know, it seems like Leviathan took a level in badass. In reality, he had these powers long before, he was just afraid of showing them.
  • Two Scenes, One Dialogue: At the climax of C1A4, Ashley is talking to the Principal about why they're forced into a mock-war situation. The Principal explains it's to prepare them for a war with the Sentinels - and that the war was started because the Sentinels were preparing for a war with something bigger. As he explains why the things are happening, it cuts to Leviathan asking questions in class that are somewhat pertinent to understanding the conflict. It ends with a rather large wham line - somehow, Leviathan is connected to it.
  • Unexpected Gameplay Change: While the series has been constantly evolving into more complex forms as users adapt to the unusual circumstances of the EvoRP, a major game changer in S1A4 adds a new mechanic to the series which completely throws off how people play the game. This change means that in each act there's a possibility of converting characters to your side, but if you mess it up, they're gone forever. This update takes over all "free time" at the mall, giving you total freedom over which of the characters to use when the plot isn't taking over, and how to use them. You can still mess around in the mall, but you have to make sure you don't screw too much up.
  • Weak, but Skilled: Ashley has the lowest hits out of the group, no direct combat abilities, her weapon of choice(a wrench) is pretty much ineffectual. In fights, she uses every trick in the book she can come up with to win. She's the only person in-series as of C1A3 capable of pulling off a critical hit.
  • Weapon of Choice: A core mechanic to the game. All characters have various stats in various things, like Leviathan's high Martial Prowess (making him highly manoeuvrable) and mid level sword stat. Characters generally don't use other types of weapons, because they'd suck with them.
  • Weirdness Censor: Roving gangs of demons and monsters from realms nobody has heard of lead by powerful sorcerers attack pizza vans. People are more distraught over the lack of pizza than the whole "army of otherworldly monsters".
  • Well-Intentioned Extremist: Implied that the Sentinels are this, as they started the war to prevent something called The Culling, which has been said to be related to humanity in some way.
  • What Do You Mean, It's Not Didactic?: Used in-universe, due to shenanigans. Leviathan decides to randomly spout out Insane Clown Posse lyrics. This is misinterpreted as Leviathan trying to tell Napoleon that he needs to pay more attention to his team and be a more present leader.
  • What Kind of Lame Power Is Heart, Anyway?: Sophia has yet to use her Trueself Power, but there doesn't really seem to be a use for something, considering her Chosentag is the Displacer of Logic.

http://tvtropes.org/pmwiki/pmwiki.php/Roleplay/Unregistered