Roleplay: Persona Rising Reverie

Rockport City, on the east coast of the United States, is a place of promise and opportunity. For 399 years, it has stood as a testament to America's multicultural nature. However, at the end of the industrial age, the factories closed, the buildings were left to rot, and the people lost their purpose for several years. The only thing remaining of its golden past was Ravencroft Institute, a world-famous school that forms a miniature city within Rockport, and is its main source of income now. In time, modern technology transformed the city thanks to the help of the H+ Prosthetics founder Arthur Price and the rather staggering amounts of technological development that made the newer sections of the city the very image of an ideal first world city. However even boasting a newly stabilized economy and multicultural population, the city holds a secret that is just waiting to creep into the lives of the unsuspecting.

Throughout the city, some people swear they can hear the rattling of chains and the screeching of gears in those scant moments of silence. During the darkest hours of night, something happens. Bodies have been found, bound in chains and mutilated, though the bizarre cause of this is yet unknown. People from the poorest districts, the nobodies without a roof to die under, have been mysteriously dissapearing in mass numbers with the police unable -or unwilling- to do anything. Can you unravel the mystery? Will you face the machine?

Based off the Persona series of video games, Persona: Rising Reverie is a Play-by-Post Game taking place in an original setting.

The RP can be found here.

This roleplay provides examples of the following tropes:

  • Alternate Universe: There's a forum for that, consisting of side-RPs.
  • Arc Words: "Forge your fate."
  • Anyone Can Die: Downplayed. Ordinarily, only "Hardcore Mode" threads result in character death. NPCs, however, can die at any point in Otherworld threads.
  • Axe Crazy: The Iron Maiden. A human shaped entity with a metallic mask and iron limbs that is absolutely obsessed with dragging people into the Otherworld and maiming them in horrible ways, leaving the body to be found back in the city. In the Central Hospital event. She is not above getting a bit innapropiately excited about spilling the blood of RP Cs.
  • Bizarrchitecture: Can be found in the Other World.
  • Bland-Name Product: Mostly averted, though things like "Perphony 4 Arena", McDolan's, and Orange Inc exist. In the case of the latter two, the real companies still exist in the site's reality.
  • Bread, Eggs, Milk, Squick: The school event goes off with a bang. Fireworks are everywhere, students are watching in amazement, and then a dead body is found
  • CamelCase: Online handles, both in and out of character, are usually written this way.
  • Cerebus Syndrome: The first months of the roleplay were mostly social while the Otherworld section was still locked. Then, the Iron Maiden arc kicked in and people started traveling to the Otherworld and taking names. However, in the Central Hospital event's ending, roughly 3000 people died when theTerminal Maw suddenly devoured the patient and staff's memetic energy and actually materialized in the real world for a brief but defining instant. It then spoke to the players and declared he now craved more lives to fully cross over. Did we mention he was taller than a 40 floor building?
  • City of Adventure: Rockport definitely qualifies.
  • Elaborate University High: Ravencroft Institute forms a city within Rockport itself.
  • Elemental Powers: Come in a variety of kinds, as the previous games in the persona series.
  • Evolving Weapon: As every character's summon count reaches an increment of 20, capping out at 80, their weapon gains an additional effect such as adding additional damage, targeting all enemies, etc.
  • Flat "What.": After being on the receiving end of an outburst of curses targeted at someone else, this is Joshua's initial response.
  • Jack of All Stats: During creation, players can select this as a stat-growth option, sacrificing growth in one area for moderate growth in four others.
  • Limit Break: Every character has a breakdown, an attack that is comparable to a Tier 4 skill in power for Initial Personae, or a Tier 5 ability for True Personae.
  • No-Holds-Barred Beatdown: Elric, Riley, Joe and Senn were in a fierce fight against the Iron Maiden and actually gaining the upper hand when suddenly a 10-13 year old child in full body white leather bindings and a helmet with an opaque full face yellow visor appears out of nowhere and brutalizes the Iron Maiden effortlessly and cruelly for acting out of orders. Elric can't stomach it and attacks with Joe and Senn. Their attacks get absorbed and the entire party is knocked out by a Mind Charged rank 5 Almighty Spell.
  • One Steve Limit: Averted, there are two different characters named Aaron.
  • Put on a Bus: After three months of inactivity, a user's characters are moved into the Cryo forum. Alternatively, the user can request that they be moved there.
  • The Power of Friendship: Every few Social Link ranks, additional bonuses are unlocked such as increased damage/accuracy when attacking the same target, being able to heal another's ailment, and being able to perform "Combo Breakdowns" at rank 10.
  • Stealth Hi/Bye: In a meta example, member YinYangBomb frequently appears in the chatbox with no warning. S/he is always kind enough to announce when s/he's leaving, however.
  • Summon Magic: It's Persona, after all.
  • Taste Of Power: So far, when a character awakens to their persona, they have full access to their persona's full skill list, and can cast two skills in the same turn. After a while, however, things start getting weird. There is a REASON the way to summon Personae involves chains from then on.
  • Where The Hell Is Rockport?: Rockport itself is never placed in any specific state, it's just "on the USA's East Coast."
  • Weapon of Choice: Each character has one in the form of a Persona Weapon, an item summoned to combat Shadows in the Otherworld. Naturally, these range from conventional weapons to much more fantastical means of dealing damage using Elemental Powers. (IE: One or two characters essentially perform Avatar's "Bending" as their weapon.)
  • You Gotta Have Blue Hair: Averted, as all characters have natural hair colours, and those that do not use dye as opposed to having unexplained hair colours.