Rockport City, on the east coast of the United States, is a place of promise and opportunity. For 399 years, it has stood as a testament to America's multicultural nature. However, at the end of the industrial age, the factories closed, the buildings were left to rot, and the people lost their purpose for several years. The only thing remaining of its golden past is Ravencroft Institute, a world-famous school that forms a miniature city within Rockport, and is its main source of income now. The school reinvests generously into the city, and has kept it afloat for a long time.
Throughout the city, some people swear they can hear the rattling of chains and the screeching of gears in those scant moments of silence. During the darkest hours of night, something happens. From another realm, something bubbles out through cracks in reality and changes our world to resemble its own— a realm of machines and death. Bodies have been found, bound in chains and mutilated, though the bizarre cause of this is yet unknown. Can you unravel the mystery? Will you face the machine?
Based off the Persona
series of video games, Persona: Rising Reverie
is a Play By Post Game
taking place in an original setting.
The RP can be found here.
This roleplay provides examples of the following tropes:
- Alternate Universe: There's a forum for that, consisting of side-R Ps.
- Arc Words: "Forge your fate."
- Anyone Can Die: Downplayed. Ordinarily, only "Hardcore Mode" threads result in character death. NPCs, however, can die at any point in Otherworld threads.
- Bizarrchitecture: Can be found in the Other World.
- Bland-Name Product: Mostly averted, though things like "Perphony 4 Arena", Mc Dolan's, and Orange Inc exist. In the case of the latter two, the real companies still exist in the site's reality.
- Bread, Eggs, Milk, Squick: The school event goes off with a bang. Fireworks are everywhere, students are watching in amazement, and then a dead body is found
- CamelCase: Online handles, both in and out of character, are usually written this way.
- City of Adventure: Rockport definitely qualifies.
- Elaborate University High: Ravencroft Institute forms a city within Rockport itself.
- Elemental Powers: Come in a variety of kinds, as the previous games in the persona series.
- Evolving Weapon: As every character's summon count reaches an increment of 20, capping out at 80, their weapon gains an additional effect such as adding additional damage, targeting all enemies, etc.
- Jack of All Stats: During creation, players can select this as a stat-growth option, sacrificing growth in one area for moderate growth in four others.
- Limit Break: Every character has a breakdown, an attack that is comparable to a Tier 4 skill in power for Initial Personae, or a Tier 5 ability for True Personae.
- Put on a Bus: After three months of inactivity, a user's characters are moved into the Cryo forum.
- The Power of Friendship: Every few Social Link ranks, additional bonuses are unlocked such as increased damage/accuracy when attacking the same target, being able to heal another's ailment, and being able to perform "Combo Breakdowns" at rank 10.
- Summon Magic: It's Persona, after all.
- Taste Of Power: So far, when a character awakens to their persona, they have full access to their persona's full skill list, and can cast two skills in the same turn. After that one turn, however, things start getting weird.
- Where The Hell Is Rockport?: Rockport itself is never placed in any specific state, it's just "on the USA's East Coast."
- Weapon of Choice: Each character has one in the form of a Persona Weapon, an item summoned to combat Shadows in the Otherworld. Naturally, these range from conventional weapons to much more fantastical means of dealing damage using Elemental Powers. (IE: One or two characters essentially perform Avatar's "Bending" as their weapon.)
- You Gotta Have Blue Hair: Averted, as all characters have natural hair colours, and those that do not use dye as opposed to having unexplained hair colours.