Recap: The Simpsons S 2 E 20 The War Of The Simpsons

When Marge throws a dinner party, Homer gets drunk and makes a fool of himself (even going as far as tricking Maude Flanders into digging for nuts so he can ogle her cleavage) and Marge forces Homer to explain to Bart what he did and go on a marriage retreat (which Homer wants to abandon so he can go after a legendary catfish). Meanwhile, after their regular babysitter freaks out over memories of Bart trying to run her over with the family car, Grampa Simpson steps in to care for the kids — and Bart and Lisa take advantage of the old man by making him do whatever they want (eat ice cream instead of dinner, smoke cigars, drink coffee, and have a wild party).

Tropes:

  • Compressed Vice: Homer's obsession with fishing pretty much begins and ends in this episode.
  • Easily Forgiven: Marge lets Homer off the hook shockingly fast at the end. All he does is throw back the fish he caught, which really doesn't address any of the things she was mad at him for, but she immediately accepts this as good enough.
  • First Appearance: This is the first episode featuring Snake Jailbird (the convict who always robs the Kwik-E-Mart). In commemoration, Snake's jail number is this episode's production code (7F20), though some episodes depict this as TF20 due to bad animation/artwork.
  • Fly In The Soup: Homer puts a fake icecube with a fly inside on Dr. Hibbert's drink. Hibbert lectures Homer on the dangerous chemicals in the plastic cube, noting that a real fly would have been safer.
  • Long List: When Lovejoy asked everyone to say what they didn't like about there partners. Homer mentions one minor thing that annoys Marge. However when it's Marges turn she ends up rattling off a list so long it takes several hours to finish and leaves her with a hoarse voice. Even then that only what sh can remember at that point in time.
  • Ominous Latin Chanting: During the baby sitter's flashback of baby Bart nearly running her over.
  • Shrouded in Myth: Homer becomes a local legend for almost catching General Sherman, and starts getting this treatment.
  • Signature Laugh: Arguably the first usage of Nelson's iconic "ha ha!", though it's a little bit different here.
  • Wounded Gazelle Gambit: Grampa finally gets the kids to behave and clean up their mess by pretending to cry so that they'll feel sorry for him.