Recap / Stargate Atlantis S01 E10 "The Storm"
Weir: You just said the Ancients experienced these storms every twenty to thirty years. Atlantis must have some sort of precautions put in place.
McKay: In the past, the Ancients have been protected by the shield or submerged deep enough in the water not to be affected.
Sheppard: Okay, strike those options. What else have we got?
A pair of giant hurricanes bears down on Atlantis, unprotected on the ocean's surface. With little time to evacuate, Sheppard is forced to try and find a planet that won't mind having two hundred Atlantis personnel and Athosians squatting with them for two days and grudgingly comes to an arrangement with the Manarians. Unfortunately, as a result of either Sheppard's abrasiveness during negotiations or the Manarian leader's apparently untrustworthy nature, their "ally" immediately calls up the Genii
and tell them that Atlantis will be virtually undefended for the next couple of days.
Meanwhile McKay and Dr. Zelenka are working on a plan to possibly save the city. They realize that they can harness the lightning from the storm itself to power the shields — IF they turn off the mechanisms that allow lightning strikes to ground themselves harmlessly in the ocean. Sheppard, Weir, and McKay run around turning off grounding stations, while Teyla, Ford, and Beckett finish evacuating the Athosians from the mainland. Weir and McKay return finish their stations and return to the gateroom just in time to hear an Athosian distress call. They open the iris to let them in — but instead it is a Genii task force, led by
Robert Davi Colonel Badass
Acastus Kolya. The task force makes short work of the gateroom guards
and take Weir and McKay hostage.
What they want is simple: All the C4, all the medical supplies, the interface device that Sheppard stole from them, and a Puddlejumper. McKay is clever enough to lean on a communications panel while this is going on, so Sheppard knows firstly to stay away and secondly to get to the armory ahead of them and hide all the relevant supplies. The message also gets back to Beckett, Teyla, and Ford, who have been grounded due to the storm, but they can't immediately rush back to help because, well, they've been grounded due to the storm.
Rather than playing games with Sheppard, Kolya sends two of his men to kill him, since, for one, they can track him via the Atlantis systems, and for two, they know where he's going. He still has to turn off the last grounding station (which Kolya persuaded
McKay to reveal to him). Sheppard can also track lifesigns and manages to take out his pursuers, but not before they've damaged the grounding station control panel. Sheppard declares that they're now even (and, incidentally, doomed), but Kolya responds that "I don't like even" and shoots Weir in the face.
To be continued...