->Well, gee. I feel a little guilty now.
-->-- '''Guybrush Threepwood''', ''VideoGame/{{The Curse of Monkey Island}}'', upon finding out that the punishment for [[LeastRhymableWord attempting to end one of the greatest songs ever sung in a video game]] is... [[CaptainObvious ending one of the greatest songs ever sung in a video game]].

->What the fuck is a giant seahorse doing out there? Fuck ''that'' thing, too! Get the fuck outta here, seaho--OH HOLY SHIT IT BREATHES LIGHTNING I'M SORRY I'M SORRY '''''AAAAAAAAAAA'''''-- [game over]
-->--'''[[WebVideo/TheSpoonyExperiment Noah Antwiler]]''' on ''Franchise/{{Ultima}}: Runes of Virtue''

->''VideoGame/TheLegendOfZeldaLinksAwakening'' featured a mechanic that made it incredibly easy to shoplift. You could walk into item shops, pick up whatever you wanted and run out without paying a single rupee (this same mechanic is featured heavily in real life).\\\
To discourage players from stealing (despite giving them the ability to do so in the first place), the game would first scold you. Then, your name would suddenly change from '[[HelloInsertNameHere PUSSYHAMMER]]' to 'THIEF'.
-->--'''''{{Website/Cracked}}''''', [[http://www.cracked.com/quick-fixes/5-hilariously-elaborate-ways-video-games-punished-cheaters/ "5 Hilariously Elaborate Ways Video Games Punished Cheaters"]]