- Naming Duel Law
However, if youkai are unable to fight, their power will gradually vanish.
Therefore, I propose the following contract to allow duels.
That humans can easily resolve disasters.
That deciding victors solely based on strength is unacceptable.
That there is nothing superior to elegance and thought.
The number of naming duels to be fought must be announced beforehand. Relying on stamina and repeating an attack is not allowed.
Do not use meaningless attacks. Meaning is equivalent to power.
If you are defeated in a naming duel, acknowledge the loss even if you have remaining strength. If victorious against a human, you may not kill them.
Write down the name of the duel on paper like a contract. With that, all of the aforementioned regulations become absolute. That paper will be called a "spell card."
For more specific details on the duel process, discuss with the shrine maiden later.
This present transient world, puts it on crumbling sand.
A fabricated dream, its history of an ancient mystic world.
The shining Sun, casts over a vanishing town.
Is it an illusion, or a castle on sand?
Till daybreak, this dream is, a butterfly dream.
Dream divertisement, with the conspicuous color of an illusionary scarlet mansion.
This present transient world, puts it on a cold-hearted stone.
Daydream's, its fairy tale of an ancient beautiful capital.
The shining Sun, casts over an impurifying town.