|
Laconic Main Quotes SugarWiki main index Narrative
|
"Say it with me, The Cheat: Licensed videogames are never good."
— Strong Bad, 8-Bit Is Enough, a licensed video game itself.
"I understand that back then, if it had a face, they made a frickin' game out of it, but really? Home Improvement: THE GAME? I mean, for shit's sake, have some restraint! That's about as good an idea as making a First-Person Shooter out of Sister Sister."
— Jon Tron
People loved Wayne's World. They loved the skit, they loved the movie, so they should have loved the game, right? No. We were tools enough to jerk our pelvises at nearby women and scream, "Schwing!" for a couple years, but we weren't tools enough to buy this.
"So, here's a pop quiz. Who were the target audience for this game? Kids. Kids who were fans of Ninja Turtles. Now, you think they actually would have put more Ninja Turtle characters in the game? Like, Baxter Stockman, the Rat King, Krang? I mean, it's not like Krang was, like, a minor character that came in the fifth season of the show. Krang was right there from the beginning! So, like, there's no excuse. There was no excuse not to have him there. I mean, instead, make way for, uhh, the missile balloons, flying robot heads, those little butterfly things, Mr. Fire Man..."
"You know, I should have been more careful when I bought this game. I forgot the cardinal rule of movie tie-in games. It's that they always, always, suck. Especially when it's made twenty years after the fact."''
— The Spoony Experiment, on The Thing.
"Video games based on movies are almost universally terrible, we all know that. The studios want them to be commercials, the game designers haven't seen the movie yet and the only people who buy them are confused grandparents late for a birthday party."
"Movies, and games, have a sorted past. It started as ill attempts to capture the cinematic flair of a rousing Spielberg flick, with a globule of pixels. Now games have cameras of their own, but things aren't much better, as games are rushed out to meet film premiere date, and cash in on the hype, at the price of quality. While bad movies often make bad games, its when a great movie spawns an interactive atrocity, when things hit rock bottom. Though these days, its the rule, not the exception."
—Gametrailers; Top Ten Worst Movie Games "Presumably Sega took a look at the Famicom catalog and note that games based on cartoons were supposed to be slapdash, generic affairs."
—Doctor Sparkle, Chrontendo
|
|||||||||||||||||||||