Quotes: The Many Deaths of You

She went down in an airplane
Fried getting suntanned
Fell in a cement mixer full of quicksand
Help me, help me, I'm no good at goodbyes!
She met a shark under water
Fell and no one caught her
I returned everything I ever bought her
Help me, help me, I'm all out of lies
And ways to say you died

She was caught in a mudslide
Eaten by a lion
Got run over by a crappy purple Scion
Help me, help me, I'm no good at goodbyes!
She dried up in the desert
Drowned in a hot tub
Danced to death at an east side night club
Help me, help me, I'm all out of lies
And ways to say you died
"50 Ways To Say Goodbye", Train

RIP Bob, Killed by elementary physics
—One of the many ways to die in NetHack

"Over 30 wickedly cunning, fully-animated deaths await the unwary"
The Immortal, box of Sega Genesis version

Yahtzee: I'm surprised there are less bullshit deaths than Sierra games usually have — (a dragon appears and decapitates him) — whoop, spoke too soon.

I was on a roof, I tried to open a gate, but clicking it just dumped me to the Game over screen without explanation. I assumed it was electrified, and only realized after solving the puzzle that, no, there was just a big scary dog behind the gate. On the roof. Presumably after having been parachuted in by the 117th Big Scary Dog Airborne Division. And which had apparently killed me the moment line-of-sight was established with his electrified Eukanuba farts.
Zero Punctuation on Tesla Effect: A Tex Murphy Adventure

There's an old joke of famous last words in Dungeons & Dragons. The first two items on the list are 'I open the door' and 'I don't open the door.' The joke being that death comes without any real warning or ability to prevent it in D&D... I don't think there's a single adventure game I played with my mother without a save file called 'We who are about to die' — a save file to be utilized whenever you are about to enter an area of such obvious danger that the odds of your not doing something that randomly kills you are basically zero. Somehow, improbably, we mistook this for fun.

You start the game out in Eddie's office... Then when you get outside, you can take a wallet for trading at shops, but a potted plant will drop down, and you instantly lose a life if it clonks you. No lifebars, just lives, which really bites considering how easy it is to be killed by a passing rat or snake. There are animals just about everywhere you go who leap at you if you get too close, and they sometimes guard helpful items, so you need a corresponding distraction item to lure them away... Of course, there are dark caverns that require you to find a light, just like the not-part from the film where Eddie had to go bumbling about in caves for about half an hour before finding a piece of the will.

''"“It’s fun coming up with new ways to kill yourself. I told the stunt guys, ‘Watch Wile E. Coyote cartoons. It’s not violent enough!’”