->''Things don't always work -- that's right!\\
Things don't always work -- it's true!\\
Things don't always work -- can't lie!\\
Things don't always work -- make do!\\
Some bugs are big,\\
some bugs are small,\\
some bugs [[VideoGame/BigRigsOverTheRoadRacing let a semi drive through a wall]].\\
Some textures are dark,\\
some textures are bright,\\
some textures show you a mirrory plight.\\
Some games run fast,\\
some games run slow,\\
some games run [[MadeOfExplodium like a black powder Pinto]].\\
Some games are alpha,\\
some games are omega,\\
some games are just an [[TitleDrop Obvious Beta]].''
->Things get worse under pressure.
-->-- '''Murphy's Law of Thermodynamics'''

->''"These people are ''so'' far up their fucking arse that they refused to accept any criticism, but then they come out with a patch that is SO big, they treat it as a '''[[MissionPackSequel sequel release!]]'''"''
-->--'''JimSterling''' [[https://www.youtube.com/watch?v=Z-eHJ-XmOZM on]] ''VideoGame/{{Hydrophobia}}'' (2014)

->''"The only reason its existence can be justified is that it could be held as an example of what not to do during game development."''
-->--'''Bennett the Sage''', on ''VideoGame/CallOfJuarezTheCartel''

->''"VideoGame/{{Elemental|WarOfMagic}} was released with so many bugs it would have made Franchise/StarshipTroopers jealous."''
-->--'''Nic Vargus''', GamesRadar ([[http://www.gamesradar.com/pc/elemental-war-of-magic/review/elemental-war-of-magic-review/a-20100927153631785050/g-20081104135714372076 September 27, 2010 review]])

->"''It crashed when loading gameplay, it crashed when loading movies, it crashed when I took off, it crashed when I landed, it crashed when I tried to save, ''and'' load, and it even crashed [[EpicFail when I tried to quit.]]"''
-->--'''Noah'' [[WebVideo/TheSpoonyExperiment "The Spoony One"]] ''Antwiler''', on ''VideoGame/Privateer2TheDarkening''

->''"I've been desperate to play Derek's game ever since ''Battlecruiser: '''Crash Directly to Desktop''' ''was released and I tried in vain to get it to run for like half an hour. Documentation on the web site told me that I had to put it into a folder with no more than eight characters in the name. Eight-letter folder names? What is this, [[UsefulNotes/MicrosoftWindows Windows 3.1]]?"''
-->--'''''Gamespy''''' [[http://web.archive.org/web/20030919021957/http://gamespy.com/articles/september03/25overrated/index8.shtml on]] ''Battlecruiser 3000 A.D.''

->''"Book publishers are not able to release a book with the understanding that despite some of the pages being missing readers will be able to grab them online when they’re eventually available. Shoe manufacturers don’t gradually release 6.1″, 6.2″, and 6.25″ shoes, claiming each one as the solution to people requiring a size 7. No mops fit into only certain buckets and eventually require you to buy a new bucket which will require a new mop in turn."''
-->--[[http://stuffgeekslove.wordpress.com/2009/01/27/technology/ Stuff Geeks Love]]

->It's all very simple. It's just the [=IOS6=] team adjusting reality to fit in with their maps app...
-->-- '''mrbadger''' [[http://forum.egosoft.com/viewtopic.php?p=3984840#3984840 on the Egosoft Off-Topic forum]]

->''"Wow for a prototype I'm impressed. I'm really impressed."\\
"Sir this isn't the prototype this is the full version"\\
"*Twitch Twitch* (slowly removing his glasses)"''
-->-- President of Sega about ''VideoGame/SonicTheHedgehog2006'', ''WebVideo/GameGrumps'', Sonic '06

->''"...we delivered a game that was pre-alpha at best. It needed at least another three months, if not another six to get it to a playable level of quality. Knowing we didn't have much time, we cut a lot of corners, and left out features the fans liked, but would have been too time consuming to implement. It was a half-done game, and it shows."''
-->-- '''Tim Lang''', lead designer on ''VideoGame/MightAndMagic IX''

->''"This is like a glitch that, like, occasionally breaks out into a game."''
-->--'''[[Music/NinjaSexParty Danny Sexbang]]''', ''WebVideo/GameGrumps'', on ''VideoGame/SonicBoom''

->''"Five seconds in, and you already get the impression that the coders were more interested in getting this thing out before the first-quarter deadline than taking advantage of the PCE's power... Everything about the experience here shouts 'I don't feel like debugging this.'"''
-->-- '''Kevin Gifford''', [[http://magweasel.com/2009/11/07/i-love-the-pc-engine-f-1-pilot/ review]] of ''F-1 Pilot''

->''"Overall, this game just feels unfinished, and what I really mean is that it's like it was barely started at all! I thought this was a prototype of some sort, not an actual finished game that got released in stores. It's a pile of junk!"''
-->--'''WebVideo/TheAngryVideoGameNerd''' on ''Bubsy 3D''

->''I understand the natural urge to design something newer than sysvinit, but how about testing it a bit more? I have 5 different computers, and on any given random reboot, 1 out of 5 of these won't boot. That's a 20% failure rate. Its been a 20% failure rate for over 6 years now.\\
Exactly how much system testing is needed to push the failure rate to less than 1-out-of-5? Is it really that hard to test software before you ship it? Especially system software related to booting!? If systemd plans to take over the world, it should at least work, instead of failing.''
-->--'''Linas Vesptas''', ''[[https://www.linas.org/index.html Open Letter to Debian and Ubuntu Developers]]''

->VideoGame/RideToHellRetribution'' occasionally resembles an actual video game. You can sometimes move around and shoot enemies without a hilarious and [[GameBreakingBug game-breaking bug]] getting in the way of the experience. Despite this infrequent adequacy, the rest of the game features every core flaw imaginable.''
-->-- '''Dan Ryckert''', ''Magazine/GameInformer'' (September 2013)