18th Nov: We've switched servers and will be updating the old code over the next couple months, meaning that several things might break. Please report issues here.
Those who live by the sword will be gunned down by those who don't.
Any man who goes into battle without his sword is improperly dressed..
— Colonel Jack Chirchill
"Silly Squall, bringing a sword to a gunfight...": No matter what timeframe the game is set in — past, present, or future — the main hero and his antagonist will both use a sword for a weapon. (Therefore, you can identify your antagonist pretty easily right from the start of the game just by looking for the other guy who uses a sword.) These swords will be far more powerful than any gun and often capable of distance attacks.
A properly balanced sword is the most versatile weapon for close quarters ever devised. Pistols and guns are all offense, no defense; close on him fast and a man with a gun can’t shoot, he has to stop you before you reach him. Close on a man carrying a blade and you’ll be spitted like a roast pigeon—unless you have a blade and can use it better than he can.
A sword never jams, never has to be reloaded, is always ready. Its worst shortcoming is that it takes great skill and patient, loving practice to gain that skill; it can’t be taught to raw recruits in weeks, nor even months.