Green Arrow: You see where it says "Heroes one and all"? That's what it's all about. The crowd doesn't care who can bench press a mountain, or shoot lasers out of their ears.
Old Lady: Where's Superman?
Teenager: How come none of the good ones are here?
Hulk: (fighting the extended X-Men family) This is pathetic. I don't even know who most of you are!
Monet: My name's Monet, and I'm practically invulnerable. Nice to meet you.
Hulk: (kicks her over the horizon) Go be invulnerable in Jersey.
— World War Hulk - X-Men
"Think of a shared superhero universe as something that generates inertia. At the core of the universe, very little will ever change or even bother with the illusion of change: Superman will always be Big Blue, Batman will always mourn his parents, Wolverine will always have claws and be gruff. As you get further and further away from that core, though, you get more and more freedom to do whatever you want. A good example of this is the Planet Hulk storyline, where the only given was that the Hulk would be alive at the end of it and every other character’s fate was unknown, because they were the fringe of the Marvel Universe."
"No oneís going to bother bringing back this sad fucker. He was a non-character to begin with, a redshirt there to make the villain look like more of a badass. I read all of 52, and re-read some of it before I wrote this, and I seriously couldnít tell you what this guyís powers were or how he acted...Skyman is so lame that he gets taken out by nasty shape-shifting bad guy Everyman off-panel."
—Topless Robot, "The 10 People Who Have Stayed Dead in Comics"
"Another element of Ultimatum that seems cribbed from the fan-fiction of xXDaRk_DeAdPooLXx is the constant, incredibly gory violence that comes at a rate that goes from shocking to hilarious and finally settles back down at sad. I read that thereís a rule for SyFy Channel Original Movies that says they have to kill someone off once every eight minutes to keep viewer interest, and (Jeph) Loeb writes this like heís going for extra credit. Characters are killed off left and right, and none of them have particularly heroic deaths. They just die for the sake of filling pages."
"Peace Walker is a fantastic game, but it was clear that the supporting cast of characters was disposable even when it first came out...the tragic little story of Paz and Chico is the first big 'taboo' Kojima wanted to include in MGSV, which he thinks will help advance the maturity of the medium to the point of rivaling movies or TV. Paz is beaten, tortured, raped, and has an explosive shoved in her vagina for good measure. As many have pointed out, itís the squishing sound that makes it particularly gross. If we knew or cared who Paz was, this would make her cruel fate feel that much more powerful."
"And for those keeping score, theyíve now killed off Mirror Quark, Mirror Odo, Mirror Rom, and Mirror Sisko. Luckily, this isnít TOS or TNG; they still have about twenty other side characters to blow through before they run out. Just wait until the show gets around to introducing Mirror Vedek Bareil (and I know what youíre thinking: Who? My point exactly)."
"It is difficult to take this even remotely seriously. Part of this is because Adric was a crappy character. But whatís remarkable is how little effort was even expended on trying to make his death work dramatically. He doesnít die heroically in any way, shape, or form. He dies because he runs into a crashing spaceship to prove that heís clever... But this gets at a larger issue, which is that thereís an overt cynicism to the entire thing. Itís not just that killing a companion is obviously a bit of a stunt, itís that they consciously picked the companion that was going to be least missed...Itís a cheap sham designed to look like drama. Itís a sequence designed to rile up controversy — the exact sort of death scene that would be created by an executive who believes that art should 'soothe, not distract.'"
"Hogan is the first to die. Since he was a character who had strong opinions and provoked some character drama obviously he is the first to go. I guess from now on the extraneous members of the crew are all going to be faceless nobodys that we donít know... Samantha Wildman survives the culling because she has a baby and Star Trek is so predictable that it wont separate a child from its mother (which again might have been the more interesting path to take). Unfortunately Wildman is the least impressive of the semi regulars and has shown very little character growth or interest in her appearances. Go figure that sheís the one who survives."