Playing With / True Final Boss

Basic Trope: If you play well enough, you have to fight a much harder Final Boss.
  • Straight: If you can finish Tales Of Troperia without anyone dying, then you get to fight another final boss.
  • Exaggerated:
    • You can only fight the true final boss if you reach 1000 hours of play time.
    • There's a True True Final Boss after beating True Final Boss when requirements are met.
    • In order to get the True Final Boss, you need to beat the game without anyone dying, get 100% Completion for the list of Mons, finish all the sidequests, and resolve a Guide Dang It subplot. Have fun!
  • Downplayed: You get to fight the true final boss even if you achieved as little as 70% Completion.
  • Justified:
    • The true final boss only shows himself for those he deems worthy of his challenge.
    • The True Final Boss is The Man Behind the Man.
    • In order to meet the True Final Boss, you need to finish a subplot that the True Final Boss is related to.
  • Inverted:
  • Subverted: After you defeat the boss very quickly, a cutscene shows you chase down and confront the Man Behind the Man, and then gun him down without the cutscene even ending. It turns out to just be the Golden Ending.
  • Double Subverted: After you gun down the Man Behind the Man, you have to fight off The Dragon Behind The Dragon.
  • Parodied: After you defeat the Final Boss, hundreds of Men Behind The Man (and one woman) appear, each claiming to be the true Big Bad. After fifty or so battles, the main character screams for it to end. The game complies, leaving you to face the True Final Boss: the credits.
  • Zig Zagged: After you defeat the final boss, The Man Behind the Man appears to fight you, only to be blown away from offscreen. However, it turns out he was blown away by the Final Boss, who wasn't so defeated after all, and wants to challenge you to one last fight. If you don't lose a single life to him, he then goes One-Winged Angel and you face his true final form.
  • Averted: No matter how well or poorly you play, you fight the same Final Boss.
  • Enforced: The programmers want to give the players a reward for 100% Completion.
  • Lampshaded: "I must have done really well, if you're impressed enough to fight me in person."
  • Invoked: The Man Behind the Man laughs at you after the credits finish rolling, saying "Now try doing it without continues."
  • Exploited: The player of the game notes he's doing well, and stashes a few e-tanks after the final boss in case this trope occurs.
  • Defied: As Invoked, but he adds, "We won't give you anything for it, but it'll be fun!"
  • Discussed: "...If you're so powerful, why didn't you fight me first?"
  • Conversed: "Don't miss that room! The real bad guy won't show up unless you've covered the whole map!"
  • Deconstructed: Your character is battered and exhausted from the epic battle with the Final Boss, and you are only able to watch in horror as your character struggles to move while the true final boss slaughters him.
  • Reconstructed: ...Unless you accomplished the secret tasks in each level, in which case you get control back, your character gets a second wind, and you engage in the most epic battle of the game.
  • Played For Laughs: The True Final Boss is invulnerable to all damage except for the Joke Item.
  • Played For Drama:

Look out! The True Final Boss just appeared!.