Playing With / They Changed It, Now It Sucks!

Basic Trope: The creators make changes to a franchise - the fans rage.
  • Straight: The game Alice Adventure was generally a success, but when they made Alice Adventure 2, they made Alice older by five years and incorporated a new gimmick into the gameplay. Fans didn't like that.
  • Exaggerated: In 2, they merely changed the cut of the gem on Alice's ring, and fans start running down the streets shouting "Ruined FOREVER! Ruined FOREVER!!".
  • Downplayed: Contested Sequel.
  • Justified: The changes were questionable to begin with, and they weren't really called for.
  • Inverted:
  • Subverted: The changes get frowned upon from fans during development, but eventually the fans warm up to the new changes, either before or after the finished product comes out.
  • Double Subverted: But when the game actually does come out, it turns out the changes were implemented poorly anyway, so it turns out it does suck.
  • Parodied: A comedy show makes a skit about a minor change in Alice Adventure 2 causing a total meltdown of a fan.
  • Zig-Zagged: ???
  • Averted: Fans generally don't mind the changes.
  • Enforced: Executive Meddling forced the developers to change the gameplay around, even though the developers thought it was fine the way it was in the previous installment, and so did the fans.
  • Lampshaded: "Don't like the changes made in this sequel? Quit your whining and just go back to the first game!"
  • Invoked: Making deliberately divisive changes to the game to troll the fans.
  • Exploited:
  • Defied: The developers manage to make the changes appeal to (mostly) everybody.
  • Discussed: Alice Adventure 2's negative changes come up on a talk show about games.
  • Conversed: ???

Back to They Changed It, Now It Sucks!, which sucks anyway now that it's been edited.