Playing With / Then Let Me Be Evil

Basic Trope: Being treated as though you were evil makes you evil.
  • Straight: Alice is treated like a thief, so she steals money.
  • Exaggerated: Alice is treated like a mass murderer, so she kills millions of people.
  • Downplayed:
    • Alice is treated like a Jerkass, so she becomes one.
    • Alice is treated like a mass murderer so she becomes a Noble Demon.
    • Alice is treated like a monster, she responds with a speech about Dirty Business.
  • Justified:
  • Inverted:
  • Subverted:
    • Alice is treated as a mass murderer - and seems to be one, except she isn't; everyone she killed, she did so reluctantly in self-defense after trying to defuse the situation several times.
    • Alice is treated like a mass murderer, although she isn't. Eventually she seem to snap and goes on rampage...except it's just an act to scare people.
  • Double Subverted: Until Bob is killed because of them which causes her to go on a Roaring Rampage of Revenge on society.
  • Parodied:
    Alice: C'mon guys, treat me like a bad guy so I can use it as justification to be a bad guy!
    Bob: Um, why?
    Alice: Screw you, now I'm evil!
  • Zig Zagged: The forces of good think Alice is evil because of her aura. However, Alice refuses to be evil since her curse would then turn her into a monster. Though as she starts becoming monstrous her friends think she finally gave in... Except she's been cursed so long its trying to use any kind of negative emotion to trigger the change. Yet when Alice looks into a mirror...
  • Averted:
  • Enforced: The writer is in need of a new villain, so she figures that the heroes would treat her like one so that she can become one.
  • Lampshaded:
  • Invoked:
  • Exploited:
    • Alice wants others to treat her as a bad guy so she can join Emperor Evulz' empire just to defeat her from within.
    • Knowing that Alice felt she was driven to evil, Claire mentioned her own abuse in order to convince her otherwise.
  • Defied:
  • Discussed: "Alice, you realize that by choosing evil, you're basically proving everything those people believed of you to be correct?"
  • Conversed: "This is surely creative how the writers establish a villain - Have her being treated like one."
  • Implied: When Alice was still a sidekick her mentor could clearly be seen struggling with annoyance, and none of the other heroes thought more of her than as an "annoying brat". Yet given how frequently she was kidnapped and the tortures she was put through, one can only guess what ultimately pushed her over the edge.
  • Deconstructed:
    • Alice is so driven into evil that this caused her to forget her motivations for why she commits evil, leading her way beyond the Moral Event Horizon. With all of her sympathizers turning on her, Alice's reasons for being evil is no longer excused.
    • Alice is the sort of person who doesn't take well to having to harm other people, but they're certainly not letting her be nice to them and doing evil is essentially the only option she has left, whether she really likes it or not. She alternates between well-justified anger at the people pushing her down and extreme guilt for pushing back, which takes a huge toll on her mental health and leaves her a paranoid, temperamental wreck.
    • The heroes have no sympathy for Alice, reasoning that she is a grown adult capable of making her own choices. The heroes also point out that it is cowardly of Alice to try and blame all of society for her own self-inflicted problems.
  • Reconstructed:
  • Played For Laughs: Just because Alice's evil now doesn't mean she's good at it. The worst she can bring herself to do is Poke the Poodle while laughing evilly.
  • Played For Drama:
  • Plotted A Good Waste: Alice being pushed into villainy feeds into themes about prejudice, since the audience is meant to get the impression that she wouldn't be evil if people treated her fairly.

Back to Then Let Me Be Evil, it's what the world wanted isn't it?
http://tvtropes.org/pmwiki/pmwiki.php/PlayingWith/ThenLetMeBeEvil