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Basic Trope: A character jumps through a closed window in lieu of using the door.

  • Straight: Alice makes a dramatic entrance by leaping through the window.
  • Exaggerated: Alice always jumps in through the window, if possible. Preferably an unbroken window.
  • Downplayed: Alice opens the window first, then jumps through it.
  • Justified: The door is locked, and Alice needs to get inside right now.
  • Inverted:
    • Alice uses the window as a solid surface to jump off of.
    • The window jumps into Alice.
  • Subverted: Alice bounces off the bulletproof glass.
  • Double Subverted: Alice then backs up, gets a running start, and smashes her way through.
  • Parodied: Alice has a compulsion to leap through any pane of glass she sees.
  • Zig Zagged: Alice jumps through two windows, bounces off the third, tries again but misses and smashes through the wall next to the window, jumps through another window, and opens the last window to climb through easily. Bob, in hot pursuit, jumps through the two unbroken windows.
  • Averted: Alice opens the door and rushes inside.
  • Enforced: "Let's have Alice jump in through the window. It'll be a lot more dramatic that way."
  • Lampshaded:
  • Invoked: "Window, huh? I've always wanted to do this..."
  • Exploited: Alice breaks through the window to trigger an alarm and summon the cops to catch the bad guys.
  • Defied: "Why should I jump through the window when there's a perfectly good door right next to it?"
  • Discussed: "If you hear the sound of glass breaking, that's just Alice's way of saying hi."
  • Conversed: "Oh, look, a massive skylight. I think I know how Alice is getting in."
  • Implied: We don't see how Alice enters the room, but her appearance after the sound of glass breaking gives the idea that she burst through a window.
  • Deconstructed:
    • Alice lacerates herself on the sharp edges of the glass.
    • Alice is forced to pay for all the windows she breaks.
  • Reconstructed:
    • Alice wears armor to protect herself from cuts.
    • Alice is rich, so it doesn't matter to her. Or she has Hero Insurance.
  • Played For Laughs: Alice bursts through the window and manages to leave behind a hole shaped like herself.
  • Played For Drama: Alice bursts through the window and uses the broken glass as weapons when confronting the bad guys.

Back to Super Window Jump! YAAAAAAAAAA*shatter*

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