Playing With: One-Hit Kill

Basic Trope: A weapon or move in a video game instantly kills another character in one shot
  • Straight: The Player Character has a fire spell that spews instant death
  • Exaggerated:
  • Downplayed: The fire spell doesn't instantly kill the opponent, but it gradually depletes its energy until it reaches zero.
  • Justified: The fire spell actually conjures a ludicrously large ball of fire that would indeed reduce any organic matter to ashes
  • Inverted: The fire spell is used on a fire-type enemy... Who is healed by it.
  • Subverted:
  • Double Subverted:
  • Parodied: The PC summons up a ludicrously small fireball (e.g. strikes a match) which nonetheless reduces the Mooks to ashes in spectacular fashion.
  • Zig Zagged: The fireball kills some Mooks in one cast and not others.
  • Averted: None of the spells in the game are One-Hit Kill.
  • Enforced: The spell in question is a key piece of the plot.
  • Lampshaded: "Taste instant death!"
  • Invoked: A Player Character must train their fire spell for hours before making its effectiveness reach the level of One-Hit Kill.
  • Exploited: ???
  • Defied: No matter how much the Player Character trains, the fire spell will never perform a One-Hit Kill.
  • Discussed: "Dude, I just got the highest rank on my fireball spell!"
  • Conversed: "Wow, how did you just kill a 100-foot giant with a basketball-sized fireball?"
  • Deconstructed:
    • Using a fire spell of this magnitude costs the Player Character dearly in either stamina or mana and they must rest for quite a while before using it again
    • The fire spell is so broken that the game isn't fun.
  • Reconstructed:

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