Playing With / One-Hit Kill

Basic Trope: A weapon or move in a video game instantly kills another character in one shot
  • Straight: The Player Character has a fire spell that spews instant death.
  • Exaggerated:
  • Downplayed: The fire spell doesn't instantly kill the opponent, but it gradually depletes its energy until it reaches zero.
  • Justified: The fire spell actually conjures a ludicrously large ball of fire that would indeed reduce any organic matter to ashes.
  • Inverted: The fire spell is used on a fire-type enemy... Who is healed fully by it.
  • Subverted:
  • Double Subverted:
  • Parodied: The PC summons up a ludicrously small fireball (e.g. strikes a match) which nonetheless reduces the Mooks to ashes in spectacular fashion.
  • Zig Zagged: The fireball kills some Mooks in one cast and not others.
  • Averted: None of the spells in the game are One-Hit Kill.
  • Enforced: The spell in question is a key piece of the plot.
  • Lampshaded: "Taste instant death!"
  • Invoked:
    • A Player Character must train their fire spell for hours before making its effectiveness reach the level of One-Hit Kill.
    • The game features a spell designing mechanic which includes Instant Death as a possible modifier.
  • Exploited: Higher-level enemies can reflect the fireball to instantly kill the player.
  • Defied:
  • Discussed: "Dude, I just got the highest rank on my fireball spell!"
  • Conversed: "Wow, how did you just kill a 100-foot giant with a basketball-sized fireball?"
  • Deconstructed:
    • Using a fire spell of this magnitude costs the Player Character dearly in either stamina or mana and they must rest for quite a while before using it again.
    • The fire spell is so broken that the game isn't fun.
  • Reconstructed:
    • ...But with training, they can almost negate the drawbacks entirely.
    • Alternatively, the Awesome, but Impractical nature of the spell encourages players to use it on the resident Demonic Spiders to avoid chewing through stamina or mana too quickly and use other spells more often.
    • The fun of the game is in being a broken One-Man Army who mows down mooks like a harvester through a wheat field.

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