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Basic Trope: A game takes ages to load.

  • Straight: The game takes 2 minutes to load the main menu, and once you start the game it takes 30 seconds to load a level and another 10 seconds to respawn each time you lose a life.
  • Exaggerated: The game takes 30 minutes to load the main menu, and each level takes 5 minutes to load. The game is Nintendo Hard and a loading screen shows up each time you respawn.
  • Downplayed: The game's loading screens last 10 seconds.
  • Justified:
    • It is a big game with lots of things to load.
    • The game was designed to run on a high-end system and it's being run on system that is nowhere near as powerful.
    • The game is so awfully programmed that assets take way longer to load than what they should.
  • Inverted: The game loads almost instantly.
  • Subverted: The loading screen was only waiting for user input.
  • Double Subverted: But then another long loading screen comes afterwards.
  • Parodied: The game takes twenty years to load, and the system is long obsolete by the time it finishes.
  • Zig Zagged:
    • The game seems to take forever to load, but it loads quickly. Then another loading screen pops up and seems stuck at 99%
    • The game system the game was released on is notoriously unstable. Depending on the position of some internal components, the same content might take a few seconds or a few minutes to load. Percussive Maintenance is listed in the manual as a way to speed up load times.
  • Averted: The game takes an average amount of time to load.
  • Enforced: The game is big, but the system can't seem to handle it.
  • Lampshaded: The protagonist says "That was a long wait!"
  • Invoked: ???
  • Exploited: The developers put ads on the loading screen.
  • Defied: The player tries to make the game load faster.
  • Discussed: "This game takes FOREVER to load!"
  • Conversed: "Why do these games always take so long to load?"
  • Implied: It seems like the player is using the system for hours, but the game is still on the loading screen.
  • Deconstructed:
    • The game gets many bad reviews for having long loading times and sales drop.
    • The long loading times indicate that the game was never designed to run on the system it was made for and as a result other aspects of the gameplay suffer.
  • Reconstructed: A patch is released that makes loading times shorter and it causes customers to buy the game again.
  • Played For Laughs:
    • The loading screen is made to look funny.
    • The game takes a lot of time to load even when tested on a supercomputer of the kind used for scientific simulations.
  • Played For Drama: The long loads cause players to be angry at the developers, and it causes a huge riot outside the game studio's building.

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