- Straight: The Hero Kelvin is trying to protect his beloved Princess Velvet from all that threaten her. If he fails, her fate is shown, whether she's driven into exile, forced into marriage, murdered, or worse.
- Exaggerated: No matter how Kelvin fails — whether at the blade of a random Mook, a spellcaster's magic, a monster's fangs/claws/what-have-you, or even killing Velvet during an Escort Mission — there's a corresponding Game Over sequence showing the fallout. Not just Velvet's fate, but the fate of various NPCs who were counting on him...
- Kelvin's death is shown as delaying progress greatly - the undead emperor Evulz will still fall without Kelvin but more suffer as it happens a century later.
- Have a Nice Death
- Justified: The game developers want the players to see the consequences of their actions.
- The Game Over screen shows Kelvin frolicking happily in heaven, apparently glad he died.
- Kelvin is a Villain Protagonist - if he dies we see how better the world becomes without him.
- Completing the game (and for the sake of example, has no Multiple Endings, to boot) shows a Bittersweet Ending or a Downer Ending.
- Subverted: Failing cuts straight to a static Game Over screen.
- Double Subverted: ...However, the Game Over screen is followed by a shot of Kelvin's body and/or Velvet's fate.
- Parodied: If Kelvin dies, Velvet berates the player for leading her knight to such a ignoble fate and demands to know what they plan to do about it — after all, they can't just leave her to face all her problems on her own! So hurry up and load your save, stupid—!
- Zig Zagged: Depending on the circumstances of the death, it can be as simple as a Game Over screen, specific to failing certain missions, a comedic take for Have a Nice Death, or played for maximum drama if you screw up at a plot-critical moment.
- Averted: The game over screen shows a character doing something else, such as a mundane job, or simply shows the words "GAME OVER".
- Enforced: The designers wanted to drive home the stakes, so they plotted out the immediate consequences of the hero failing at various points.
- Lampshaded: "Dear Crystal Dragon Jesus, was that really the game over screen? That was depressing!"
- Invoked: Half-way through the game "You have five minutes to find me or she dies!"
- Exploited: ???
- Defied: ???
- Discussed: "Man, I saw that guy who was looking for the princess was dead, and there were some depressing images floating around his body."
- Conversed: ???
- Deconstructed: This trope is already a deconstruction of getting a Game Over.
- Played For Laughs: The Game Over sequences show a Super-Deformed Kelvin or Velvet suffering some humorous indignity, or a fuming Velvet scolding a bandaged or recently rezzed Kelvin.
- Played For Drama: Kelvin's final moments are drawn out, showing how he suffers or his body's immediate fate, before segueing into a Downer Ending detailing how Velvet suffers after losing her champion.
And so the trope page slowly sunk into the realm of the forgotten, having been all but abandoned and not having enough information of the right quality to make it interesting enough to be noticed and revamped.