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Playing With: Instant 180 Degree Turn
Basic Trope: Characters are able to turn around instantly.
  • Straight: When sprites in Troubles at Molydnoid turn around, their sprites are flipped instantly.
  • Exaggerated: Including the second boss, the Great Robohydra who otherwise moves extremely slowly.
  • Downplayed: When sprites in Troubles at Molydnoid turn around, their turning animations are as realistically fast as possible.
  • Justified: All the characters in Troubles at Molydnoid have a special power of rotating themselves as fast as they can.
  • Inverted: All the characters in Troubles at Molydnoid take dozens of seconds to turn around.
  • Subverted: ???
  • Double Subverted: ???
  • Parodied: Most of the characters start tripping over themselves or each other.
  • Zig Zagged: Characters turn around either instantly or realistically, and seemingly at random.
  • Averted: All the sprites in Troubles at Molydnoid turn around realistically.
  • Enforced: Creators don't want to waste time on characters' turning animations.
  • Lampshaded: "You know, for a creature that slow, you really seem to turn around fast."
  • Invoked: ???
  • Exploited: ???
  • Defied: ???
  • Discussed: ???
  • Conversed: ???
  • Deconstructed: Most of the characters start deliberately avoiding turning as much as possible because they start to suffer from injuries caused by turning around that fast.
  • Reconstructed: Technology is sufficiently advanced to prevent such injuries, or most of the characters prefer to take two 90-degree turns in the place of a single 180-degree turn.

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