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Playing With: Inaction Sequence
Basic Trope: Characters spend more time talking than fighting, even in fight scenes.
  • Straight: Alex the Swordsmasher stops frequently in the midst of a battle with his arch-enemy, Darkness the King of Dark for a chat.
  • Exaggerated: Alex and Darkness talk so much they don't even throw a punch.
  • Downplayed:
    • Alex and Darkness exchange two words, but important words.
    • Alex and Darkness don't stop fighting as they talk,but the attacks slow down noticeably.
  • Justified:
    • Alex's loved-one is set to die if he loses, so he's using the chatter to buy more time for a rescuer to locate the hostage.
    • Boss Banter to which Alex has scripted replies.
    • Alex's style is based on counter attacking his opponent, so he starts lecturing and taunting him until he gets bored and attacks.
  • Inverted: Alex and Darkness meet for a chat, but spend more time trading blows than words.
  • Subverted: Darkness starts talking, but Alex tries to catch Darkness offguard by attacking mid-sentence.
  • Double Subverted: ...Then, Alex gets knocked down and Darkness returns to being Mr. Exposition.
  • Parodied:
  • Zig Zagged: ???
  • Averted:
    • Alex stops to have a chat with Darkness, who gets so bored that he slices Alex down.
    • Alternatively, both characters happen to be perfectly capable of chatting mid-fight without slowing down.
  • Enforced:
    • The actors need a breather before the next song-and-dance number, or the Moral Guardians have set a limit to the amount of time which can be devoted to violence for a show airing in that time slot.
    • The series is being adapted from another media that's still in progress and they can't go ahead of what's already there.
  • Lampshaded:
    • "Nice bark, but can you bite?!"
    • Alternately: "Are you going to fight me or tell me your life story?"
    • Or: "If I kill you, will you shut up?!"
  • Invoked: ???
  • Exploited: Darkness knows that he and Alex will have a long pre battle conversation, so he has a large army set out to catch Alex in an ambush
  • Defied: "I'd like to chat but I've a duel to win. Take this!"
  • Discussed: "It'll be a while. He'll probably tell me his whole life story before we can actually fight."
  • Conversed: "It's like they think talking their enemies to death is the most effective way to fight."
  • Deconstructed: Alex tries to engage Darkness in witty banter, but doing so distracts him from the swordplay, possibly costing him the fight.
  • Reconstructed:
    • He survives, learns from his mistakes, develops more discipline, and keeps his mouth shut during a rematch.
    • Alternatively: Alex's witty banter helps keep him relaxed, and possibly distracts Darkness, which helps Alex win.

Back to Inaction Sequence

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