Playing With / Healing Factor

Basic Trope: An ability allowing for really fast regeneration.
  • Straight: Alice can heal from bullet wounds, burns, and missing limbs in a few hours.
  • Exaggerated:
    • From a Single Cell.
    • Alice can heal things that logically cannot be healed in any way, such as the Heat Death of the universe or Ret Gone.
  • Downplayed: Alice can heal in a few weeks from major injures that leave a normal person bedridden for months.
  • Justified:
    • Alice uses Functional Magic that makes her regenerate fast.
    • Alice is in a world/universe that has a strong connection to her. This means that the world/universe will constantly heal Alice, being a part of her allows it to do so easily.
  • Inverted:
    • Alice cannot heal from any wound, no matter how minor.
    • Alice's body is constantly deteriorating.
  • Subverted:
    • Alice is said to have a healing factor. She is shot with a huge machine gun, but doesn't get back up...
    • Alice is said to have a healing factor, but when she's cut lengthwise by a blade she doesn't even move.
  • Double Subverted:
    • For a few minutes. She only needed more time than usual to heal from that.
    • It turns out her regeneration is so fast, the wound healed faster than it was made, and it was only caught due to a high speed camera nearby.
  • Parodied: Alice's healing factor ends up being a magnet for Amusing Injuries, and people even get in line to beat her up. Alice charges a fee to make extra money.
  • Zig Zagged: Alice has an incredible Healing Factor, but it's Cast from Lifespan. Basically, in exchange for cheating death now, she'll die a little earlier several years down the road, but then she finds she can drink mana to restore it.
  • Averted: Alice has no extraordinary healing abilities.
  • Enforced: The writers wanted to create a character who can survive lethal situations without making her a Boring Invincible Hero.
  • Lampshaded: "How could you heal so fast, Alice?"
  • Invoked: Alice looks for a ring of regeneration.
  • Exploited: Alice starts selling her organs and her blood, earning her tons of money without doing much.
  • Defied:
    • John knows of Alice's healing factor and maims one of Alice's friends via a method Alice can't heal.
    • Alice briefly considers if her mutation would allow her to heal at a superhuman rate... before dismissing it as ridiculous.
  • Discussed: "Alice's ability to heal is great, she can recover from anything, so putting her on the front line makes sense."
  • Conversed: "Alice's ability to heal in Tropers Comics is really cool, right?"
  • Implied: Alice is dealt a grievous injury, but in her next appearance a few minutes later, the injury is gone.
  • Deconstructed:
    • Alice needs materials to regenerate, and can't get them from any other way than her food. She gets sick from hypoglycemia and other disorders normally associated with starvation.
    • Alice's healing factor expels all foreign influences which means it can't tell the difference between poison anti depressive medications.
    • The ability to regenerate that fast allows for awful torture, since her captors don't have to worry about accidentally killing Alice.
    • Healing fast does not make Alice more resistant to damage, only able to recover from it quicker. It also doesn't make the injuries she recieves hurt any less.
    • Alice's healing factor works against her when part of her body is cut off, and the wound quickly "heals" into a stump before a doctor can try to reattach it.
    • Healing Factor or no, Alice needs to breathe, and is vulnerable to drowning, strangulation, and getting her head caught off or her brain chopped in half.
    • Alice's reliance on her healing factor in battle causes her to be heedless of danger, and she overestimates her limits.
  • Reconstructed:
    • Alice needs materials to regenerate, and can't get them from any other way than her food. Fortunately, she can digest food very quickly, although she has to eat a lot.
    • Alice's healing factor makes anti depressive medications useless, and that's why she relies more heavily on her True Companions for emotional support.
    • Alice is Too Kinky to Torture and the healing sensation feels fantastic.
    • Even if it heals into a stump, the doctor can reattach it by burning off the newly healed stump and making it raw again.
    • Alice's healing factor is not limited to injuries on the macro scale... She can still recover from oxygen deprivation and other sources of abnormal stress and strain. She might even be able to come Back from the Dead in this manner.
  • Played For Laughs: Good Thing You Can Heal.
  • Played For Drama: Alice has to Storm the Castle with her Healing Factor as her only asset.
  • Played For Symbolism: Alice's character arc revolves around her learning both that some things are beyond her, and that she can rely on her True Companions for help. She can recover from little problems (metaphorical scratches and bruises) on her own, but consistent, large-scale things? Those she doesn't have a prayer of beating without someone to help at least take the edge off long enough for her to get back on her feet.

Back to Healing Factor.
http://tvtropes.org/pmwiki/pmwiki.php/PlayingWith/HealingFactor