Playing With / Game-Breaker

Basic Trope: A certain character, power-up, item ect. unbalances gameplay.
  • Straight: In Trope Quest II, one the characters to join your party is Shadow. When he joins the party, pretty much all his stats are above the other members, and his default weapon is one of the most effective weapons in the game. He also has the power to heal.
  • Exaggerated: Shadow is strong against everything and weak against nothing, and even a standard melee attack is enough to defeat a boss in five or six hits, and if he is defeated, he automatically revives once per battle, fully healing himself and the party. If you take him into battle, you've already won.
  • Downplayed: Shadow's stats are above the others, but he has enough weaknesses to balance him out that he doesn't become too much of a cheat.
  • Justified:
    • Shadow is an Optional Party Member that requires you to do a string of Guide Dang It! moments that make him very difficult to obtain. You might as well get rewarded for your efforts.
    • Trope Quest II is known to be an extremely difficult game. The developers decide to update the game and add Shadow as an extremely difficult to get but very useful ally so that the game can be toned down in terms of difficulty and still feel rewarding.
  • Inverted:
  • Subverted: Shadow starts out really strong, but not long after you obtain him he gets some of his powers drained, which make him more on-par with the other members.
    • Alternatively, he starts very powerful, but as the party levels up, Shadow gains fewer stat points than the other party members. Over time, he ends up on par or weaker than everybody else.
  • Double Subverted: But once he gets those powers back, he's a game breaker once more.
  • Parodied: Every attack Shadow does deals over 9000 damage... When all your other party members and enemies usually cap at 10 damage!
  • Zig Zagged: How overpowered or underpowered Shadow is depends on what you're going up against in battle.
  • Averted: Shadow is on par with all the other party members.
  • Enforced: "Let's put in one really tough character who can grab everyone's attention and make them want to play."
  • Lampshaded: Ever noticed how Shadow does everything better than the rest of us?"
  • Invoked: Purposely Overpowered.
  • Exploited: Evulz mind controls Shadow every chance he gets.
  • Defied: Every character in the game has the exact same stats before items. Shadow's literally no different from Hiro unarmed.
  • Discussed: "Shadow! You can't just kill everything that comes in our way!" "Actually, I can. And I will. And I have to, Hiro, because the rest of you can't. I make your trip to Evulz easy street, and you just let me do my thing. Deal?"
  • Conversed: "Usually, Trope Quest II is pretty hard, but once you reach the secret room in the Temple of Darkness and enter the secret button combination, you get Shadow, and he breaks every battle over his knee. You think he'd be a Crutch Character, but then he levels up and you see how many points he gains per level and it's insane!"
  • Implied: Shadow's stats and equipment are very impressive, however your party is already rather powerful and destroying enemies easily, thus you never really notice.
  • Played For Laughs: Shadow literally "breaks the game" at one point by launching an attack which destroys the status bar.
  • Played For Drama: Shadow's great power comes at the cost of a curse which is slowly killing him.

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