Downplayed: Bob and Drake fight, Bob can't possibly hope to damage Drake because he has no way of getting past the energy shield, but Bob proves to be about on the same skill level as Drake, it's just that the energy shield means Bob can't win yet.
Justified: Bob is too weak or too unprepared for the fight with Drake.
Inverted: Neither fighter wins the battle, and it ends up losing them both something.
Enforced: Drake was designed to be a badass, and the writer decided to use a curbstomp battle to try and make it more clear. It worked out pretty well.
Lampshaded: "This isn't fair, can't you not use one of your arms?"
Invoked: The MacGuffin that Drake was going for was to greatly enhance his superior abilities, thus making every battle end like this.
Exploited: Bob understands the battle is not going to end well for him, so he sets it up so that, despite being unable to win against Drake, he accomplishes many more victories through the battle, by having Drake ruin important equipment and broadcasting the brutality of Drake.
Defied: Bob is not yet skilled enough to fight Drake. He pulls out that item that allows him to instantly win any battle that was Too Awesome to Use before.
Discussed: Alice takes bets on the fight between Bob and Drake, and the odds for Bob are something along the line of 100000 to 1.
Conversed: "Why did Bob even bother to fight Drake? If I saw him on the street, I'd run away until he couldn't see me..."
Drake is so powerful and bored, acknowledging this fact, he tries his very best to even the odds for Bob. But that wasn't enough.
Drake is that much more powerful than Bob that he could end the fight in a blow if he cared to. The fact that he instead drags out the fight is equated to torture, and he's called on it.
Reconstructed: Drake loves challenges, and because he encounters so very few, he recognizes the fact that he may start underestimating his enemies' abilities, and promises to always go full power when encountering even the weakest challenge. Overkill or not.