Basic Trope: One character tries to keep another character out of trouble by forbidding them to go on missions with him, which never works.
Straight: Bob goes on a mission, and tells Alice to stay home because he thinks it's "too dangerous for a woman". She accompanies him anyway.
Exaggerated: Bob goes on a mission, chains Alice up, locks her in her room, posts several guards out front, inserts a tracking device on her leg, and tells her to stay where she is. She still somehow gets out.
Downplayed: Bob goes to the corner store, and politely asks Alice not to tag along because he needs some alone time. She accompanies him anyway.
Justified: Bob loves Alice, and knows that the mission could be dangerous for her because she isn't a trained hero.
Inverted: Bob forces Alice to come on the mission with him, against her will.
Subverted: Alice follows Bob when he forbade her to do so. However, he anticipates this, and uses a teleportation device to cover his tracks.
Double Subverted: Turns out Alice can follow Bob's teleports. Who knew?
Zig Zagged: Bob teleports to keep Alice from following; Alice teleports with him. However, Bob actually teleported to an airport, gets on a plane, and loses Alice...or so he thinks, until he gets on the plane and sees Alice.
Bob doesn't care whether Alice accompanies him.
Alice has no interest in following Bob at all.
Enforced: "We need Alice to come along, but Bob has to be chivalrous and try to keep her safe. So Bob will forbid Alice to come, but she'll come anyway."
Lampshaded: "I thought I told you to stay home." "Well, you don't get decide that. What do you think you are, king of half the universe?"
Invoked: Bob wants Alice to come on the adventure, but tells her not to in order to give her a motivation to do so.