: Beating the game awards you with a very unsatisfying ending.
- Straight: In Alice Adventure, after defeating Emperor Evulz, your ending is a single screen reading "Congratulations! You have defeated Emperor Evulz. Thanks for playing!".
- Alice Adventure is a massive, epic three-disc long Fantasy RPG, and after a big climatic showdown with Emperor Evulz, the ending just says "Congratulaetion!".
- Upon beating the game, you get the Game Over screen - which just so happens to be Emperor Evulz taking over the world.
- The moment your final attack connects with the final boss, the game just closes. If you didn't see it coming, it looks like it crashed.
- Downplayed: Alice Adventure is a shallow and easy game aimed toward younger audiences, and the ending consists of Alice saying goodbye to the player and thanking them for their help.
- Justified: The ending is the culmination of An Aesop repeated as a motif throughout the game: It's the Journey That Counts.
- Inverted: Alice Adventure is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half hour-long cutscene.
- Double Subverted: Never mind, it's still hollow. My bad.
- Parodied: Alice starts complaining out loud about the ending, until the game gives in and delivers a proper ending.
- Zig-Zagged: ???
- Averted: The game has an up-to-standard ending.
- Enforced: The publisher demanded that the devs concentrate on gameplay and put them into a very tight schedule, so as the deadline approached, they had to just whip together a lazy ending instead of the better ending they had planned.
- Lampshaded: "That's it? That's the ending? Man, what budget were the game developers running on?"
- Invoked: The creator wanted to piss players off after having to make their way through a Nintendo Hard game.
- Exploited: ???
- Defied: ???
- Discussed: "Hey, you played Alice Adventure yet?" "Yeah, and I was having fun up until the really crappy ending." "Yeah, I know right?"
- Conversed: ???
- Many a player resents the game after all the effort they put into beating the game was all for a single screen of text.
- In a continuation of the Enforced example above, the creator of the game is ashamed of the ending and as a result doesn't like talking about the game as a whole.
- Alice Adventure gets a sequel in which Alice deals with the depression caused by going through the trouble of saving the world and getting zero recognition.
- ...Until they look it up online and find out there's a True Ending.
- But sometime later, Alice Adventure NEO comes out, and alongside the new additions is the more proper ending that was going to be in the original version.
- Played For Laughs: "So, you wanted a decent ending, huh? Well, too bad. Now get out!"
- Played For Drama: All the suspense that was building up in the story prior has been Left Hanging. We'll never know if it was ever resolved...
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