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* CallAHitPointASmeerp: The ball saver is called the "Free Ride".
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* GameBreakingBug: Activating the "Secret Mania" glitch mentioned above has been known to cause confusion regarding the state of locked balls, especially in a multiplayer game. This is primarily why this game doesn't show up very frequently in competitive tournaments.
to:
* GameBreakingBug: Activating the "Secret Mania" glitch mentioned above has been known to cause confusion regarding the state of locked balls, especially in a multiplayer game. This is primarily why this game doesn't show up very frequently in competitive tournaments. However, there are fan-made modifications of the games' source code that attempt to fix these bugs, making the game suitable for competition.
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Trope was cut/disambiguated due to cleanup
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** GutturalGrowler: Steve provides the voice of the deep-throated announcer.
--->"SHIFT - GEARS."
--->"SHIFT - GEARS."
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* ShoutOut: Places listed on the Burn Rubber bonus map include [[Film/BackToTheFuture Hill Valley]], [[ComicBook/{{Superman}} Smallville]], [[Film/SupermanTheMovie Otisburg]], and [[Film/ItsAWonderfulLife Bedford Falls]].
to:
* ShoutOut: Places listed on the Burn Rubber bonus map include [[Film/BackToTheFuture [[Franchise/BackToTheFuture Hill Valley]], [[ComicBook/{{Superman}} Smallville]], [[Film/SupermanTheMovie Otisburg]], and [[Film/ItsAWonderfulLife Bedford Falls]].
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** "XAQ" appears on the cop's badge during the "Free Ride" ball saver animation.
to:
** "XAQ" appears on the [[GenericCopBadges cop's badge badge]] during the "Free Ride" ball saver ball-saver animation.
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* VillainProtagonist: Earning a Helicopter Bonus shows an animation of a police helicopter crashing, likely killing the pilot and earning you a manslaughter charge at minimum on top of speeding.
to:
* VillainProtagonist: Earning a Helicopter Bonus shows an animation of a police helicopter crashing, likely killing the pilot and earning you a manslaughter charge at minimum on top of speeding.minimum.
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* VillainProtagonist: How many police helicopter pilots have you killed by going into the tunnel while the police [[HellishCopter helicopters are chasing you, causing them to crash into the ground above the tunnel and likely die]]?
to:
* VillainProtagonist: How many Earning a Helicopter Bonus shows an animation of a police helicopter pilots have you killed by going into the tunnel while the police [[HellishCopter helicopters are chasing you, causing them to crash into the ground above the tunnel and crashing, likely die]]?killing the pilot and earning you a manslaughter charge at minimum on top of speeding.
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Changed line(s) 101 (click to see context) from:
->'''Car 504''': "''GET OUT OF THE CAR WITH YOUR HANDS UP!'' [[MirandaRights You have the right to remain silent; anything you say will be used against you in a court of law! You have the right to an attorney..."]]
to:
->'''Car 504''': "''GET "''[[GameOver GET OUT OF THE CAR WITH YOUR HANDS UP!'' UP]]!'' [[MirandaRights You have the right to remain silent; anything you say will be used against you in a court of law! You have the right to an attorney..."]]]]"
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* GameBreakingBug: Activating the "Secret Mania" glitch mentioned above has been known to cause confusion regarding the state of locked balls, especially in a multiplayer game. This is primarily why this game doesn't show up very frequently in competitive tournaments.
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Changed line(s) 86 (click to see context) from:
* RatedMForManly: Exploding helicopters are ''very'' manly.
to:
* RatedMForManly: Exploding helicopters are ''very'' manly. Invoked in the [[https://www.youtube.com/watch?v=LIJi0G_2VYA promotional video]] for the pin, in which Steve Ritchie boasts, "I don't do cute."
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Changed line(s) 53 (click to see context) from:
--> '''Car 504:''' All right buddy, pull over! Pull over, ''now!''
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--> '''Car 504:''' All right Okay buddy, pull over! Pull over, ''now!''
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* TheComputerShallTauntYou: During multiball and VideoMode:
--> '''Car 504:''' All right buddy, pull over! Pull over, ''now!''
--> '''Car 504:''' All right buddy, pull over! Pull over, ''now!''
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Changed line(s) 48,49 (click to see context) from:
* ActionizedSequel
* CarPorn
* CarPorn
to:
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* CoolCar
to:
* CompanyCrossReferences: The explosion DMD animation after collecting the Getaway Jackpot is taken directly from ''Pinball/Terminator2JudgmentDay'' (also designed by Steve Ritchie).
%%* CoolCar
%%* CoolCar
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* HotPursuit
to:
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* MatchSequence: The speeder and Car 504 pass by on the display, with the dirt being kicked up forming the match number
to:
* MatchSequence: The speeder and Car 504 pass by on the display, with the dirt being kicked up forming the match numbernumber.
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* MythologyGag: The explosion DMD animation after collecting the Getaway Jackpot is taken directly from ''Pinball/Terminator2JudgmentDay''.
** The Multiball theme is a remix on the original ''High Speed''[='s=] multiball music.
** The Multiball theme is a remix on the original ''High Speed''[='s=] multiball music.
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* SequelEscalation
to:
* RearrangeTheSong: The Multiball theme is a remix on the original ''High Speed''[='s=] multiball music.
%%* SequelEscalation
%%* SequelEscalation
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Changed line(s) 42,44 (click to see context) from:
A [[DigitalPinballTable video game version]] for the Nintendo GameBoy was developed by Unexpected Developments and published by Williams. Another video game version of the table was available for ''VideoGame/ThePinballArcade'', which was accidentally revealed earlier than expected due to a [[GoodBadBugs in-game bug]] within the PC version. However, in the case of ''The Pinball Arcade'', the expiration of the Williams/Bally license in July 2018 made it a legacy table and thus unavailable except to those who purchased it before that month. However, on September 4, 2018, Creator/ZenStudios announced that it had gained the rights to this and other WMS tables to be released within ''[[VideoGame/ZenPinball Pinball FX3]]''. In particular, this and three other tables (''Pinball/FishTales'', ''Pinball/MedievalMadness'' and ''Pinball/JunkYard'') are the first to get this treatment.
to:
A [[DigitalPinballTable video game version]] for the Nintendo GameBoy UsefulNotes/GameBoy was developed by Unexpected Developments and published by Williams. Another video game version of the table was available for ''VideoGame/ThePinballArcade'', which was accidentally revealed earlier than expected due to a [[GoodBadBugs in-game bug]] within the PC version. However, in the case of ''The Pinball Arcade'', the expiration of the Williams/Bally license in July 2018 made it a legacy table and thus unavailable except to those who purchased it before that month. However, on September 4, 2018, Creator/ZenStudios announced that it had gained the rights to this and other WMS tables to be released within ''[[VideoGame/ZenPinball Pinball FX3]]''. In particular, this and three other tables (''Pinball/FishTales'', ''Pinball/MedievalMadness'' and ''Pinball/JunkYard'') are the first to get this treatment.
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Changed line(s) 42,43 (click to see context) from:
A [[DigitalPinballTable video game version]] for the Nintendo GameBoy was developed by Unexpected Developments and published by Williams. Another video game version of the table was available for ''VideoGame/ThePinballArcade'', which was accidentally revealed earlier than expected due to a [[GoodBadBugs in-game bug]] within the PC version. However, in the case of ''The Pinball Arcade'', the expiration of the Williams/Bally license in July 2018 made it a legacy table and thus unavailable except to those who purchased it before that month.
to:
A [[DigitalPinballTable video game version]] for the Nintendo GameBoy was developed by Unexpected Developments and published by Williams. Another video game version of the table was available for ''VideoGame/ThePinballArcade'', which was accidentally revealed earlier than expected due to a [[GoodBadBugs in-game bug]] within the PC version. However, in the case of ''The Pinball Arcade'', the expiration of the Williams/Bally license in July 2018 made it a legacy table and thus unavailable except to those who purchased it before that month. \n However, on September 4, 2018, Creator/ZenStudios announced that it had gained the rights to this and other WMS tables to be released within ''[[VideoGame/ZenPinball Pinball FX3]]''. In particular, this and three other tables (''Pinball/FishTales'', ''Pinball/MedievalMadness'' and ''Pinball/JunkYard'') are the first to get this treatment.
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* MirandaRights: You hear the beginning of them when you get a GameOver, indicating that you've been placed under arrest for blatantly speeding on the freeway.
to:
* MirandaRights: You hear the beginning of them when you get a GameOver, indicating that [[ItsAWonderfulFailure you've been placed under arrest for blatantly speeding on the freeway.freeway]].
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* EasterEgg: On the backglass, the initials "XAQ" and "DWF" (look at the helicopters) refer to the game's programmer, Dwight Sullivan and the game's composer, Dan Forden, respectively.
** Also, "XAQ" appears on the cop's badge during the "Free Ride" ball saver animation.
** Also, "XAQ" appears on the cop's badge during the "Free Ride" ball saver animation.
to:
* EasterEgg: EasterEgg:
** On the backglass, the initials "XAQ" and "DWF" (look at the helicopters) refer to the game's programmer, Dwight Sullivan and the game's composer, Dan Forden, respectively.
**Also, "XAQ" appears on the cop's badge during the "Free Ride" ball saver animation.
** On the backglass, the initials "XAQ" and "DWF" (look at the helicopters) refer to the game's programmer, Dwight Sullivan and the game's composer, Dan Forden, respectively.
**
* ItsAWonderfulFailure: Failure to get a match or a high score will play a clip that confirms that Car 504 succeeded in pulling you over (offscreen, of course), then starts reading your MirandaRights. 504 gets through the first part ("you have the right to remain silent") before the theme music kicks in.
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** ItsAWonderfulFailure: Failure to get a match or a high score will play a clip that confirms that Car 504 succeeded in pulling you over (offscreen, of course), then starts reading your MirandaRights. 504 gets through the first part ("you have the right to remain silent") before the theme music kicks in.
to:
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Changed line(s) 42,43 (click to see context) from:
A [[DigitalPinballTable video game version]] for the Nintendo GameBoy was developed by Unexpected Developments and published by Williams. Another video game version of the table is available for ''VideoGame/ThePinballArcade'', which was accidentally revealed earlier than expected due to a [[GoodBadBugs in-game bug]] within the PC version.
to:
A [[DigitalPinballTable video game version]] for the Nintendo GameBoy was developed by Unexpected Developments and published by Williams. Another video game version of the table is was available for ''VideoGame/ThePinballArcade'', which was accidentally revealed earlier than expected due to a [[GoodBadBugs in-game bug]] within the PC version.version. However, in the case of ''The Pinball Arcade'', the expiration of the Williams/Bally license in July 2018 made it a legacy table and thus unavailable except to those who purchased it before that month.
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Changed line(s) 10,11 (click to see context) from:
A [[DigitalPinballTable video game version]] for the UsefulNotes/NintendoEntertainmentSystem was developed by Creator/{{Rare}} Ltd. and published by Tradewest. To the detriment of purists, it added video-only obstacles, such as a mad mechanic who attempted to slap the ball down the flippers. After over twenty years, a true recreation of the game without extraneous features is available for ''VideoGame/ThePinballArcade''.
to:
A [[DigitalPinballTable video game version]] for the UsefulNotes/NintendoEntertainmentSystem was developed by Creator/{{Rare}} Ltd. and published by Tradewest. To the detriment of purists, it added video-only obstacles, such as a mad mechanic who attempted to slap the ball down the flippers. After over twenty years, a true recreation of the game without extraneous features is was made available for ''VideoGame/ThePinballArcade''.
''VideoGame/ThePinballArcade'', only to be taken down when [=FarSight=] Studios' license to all Bally and Williams tables expired on July 1, 2018.
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Move the start of the link
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* VillainProtagonist: How many police helicopter pilots have you killed by going into the tunnel while the police helicopters are chasing you, [[HellishCopter causing them to crash and likely die]]?
to:
* VillainProtagonist: How many police helicopter pilots have you killed by going into the tunnel while the police [[HellishCopter helicopters are chasing you, [[HellishCopter causing them to crash into the ground above the tunnel and likely die]]?
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Fix trope name.
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* VillainProtagonist: How many police helicopter pilots have you killed by going into the tunnel while the police helicopters are chasing you, [[HellishChopper causing them to crash and likely die]]?
to:
* VillainProtagonist: How many police helicopter pilots have you killed by going into the tunnel while the police helicopters are chasing you, [[HellishChopper [[HellishCopter causing them to crash and likely die]]?
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Add Villain Protagonist trope to The Getaway: High Speed II due to the number of helicopter pilots the player can kill.
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* VillainProtagonist: How many police helicopter pilots have you killed by going into the tunnel while the police helicopters are chasing you, [[HellishChopper causing them to crash and likely die]]?
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* IDontKnowMortalKombat: On a slow day at the Professional and Amateur Pinball Association's headquarters, the NES game was available to play. Keith Elwin, 5-time world champion, happened to be around and tried playing it, which completely chewed him up and spat him out--he was done in less than 60 seconds.
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A [[DigitalPinballTable video game version]] for the UsefulNotes/NintendoEntertainmentSystem was developed by {{Rare}} Ltd. and published by Tradewest. To the detriment of purists, it added video-only obstacles, such as a mad mechanic who attempted to slap the ball down the flippers. After over twenty years, a true recreation of the game without extraneous features is available for ''VideoGame/ThePinballArcade''.
to:
A [[DigitalPinballTable video game version]] for the UsefulNotes/NintendoEntertainmentSystem was developed by {{Rare}} Creator/{{Rare}} Ltd. and published by Tradewest. To the detriment of purists, it added video-only obstacles, such as a mad mechanic who attempted to slap the ball down the flippers. After over twenty years, a true recreation of the game without extraneous features is available for ''VideoGame/ThePinballArcade''.
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Changed line(s) 10,11 (click to see context) from:
A [[DigitalPinballTable video game version]] for the NintendoEntertainmentSystem was developed by {{Rare}} Ltd. and published by Tradewest. To the detriment of purists, it added video-only obstacles, such as a mad mechanic who attempted to slap the ball down the flippers. After over twenty years, a true recreation of the game without extraneous features is available for ''VideoGame/ThePinballArcade''.
to:
A [[DigitalPinballTable video game version]] for the NintendoEntertainmentSystem UsefulNotes/NintendoEntertainmentSystem was developed by {{Rare}} Ltd. and published by Tradewest. To the detriment of purists, it added video-only obstacles, such as a mad mechanic who attempted to slap the ball down the flippers. After over twenty years, a true recreation of the game without extraneous features is available for ''VideoGame/ThePinballArcade''.
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* HeroAntagonist: Car 504. Yeah, he's your adversary, but remember, you ''are'' [[VillainProtagonist the one treating the speed limit as completely optional]].
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* IDontKnowMortalKombat: On a slow day at the Professional and Amateur Pinball Association's headquarters, the NES game was available to play. Keith Elwin, 5-time world champion, happened to be around and tried playing it, which completely chewed him up and spat him out--he was done in less than 60 seconds.
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How To Create A Works Page explicitly says "No bolding is used for work titles."
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'''High Speed''' is a pinball game designed by Creator/SteveRitchie, with software by Creator/LarryDeMar and art by Mark Sprenger (playfield) and Creator/PythonAnghelo (backglass); it was released by Creator/WilliamsElectronics in 1986. The game is based on [[HotPursuit a high-speed police chase]] between the player (in his cherry-red Lamborghini) and the long arm of the law. The player must first advance a set of traffic lights from green to yellow to red; after he runs the red light, the police will immediately follow. If the player escapes, he can start three-ball multiball for a chase at breakneck speeds, complete with flashing lights and siren.
to:
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Changed line(s) 37,38 (click to see context) from:
'''The Getaway: High Speed II''' was a sequel designed by Creator/SteveRitchie, with software by Dwight Sullivan and artwork by Mark Sprenger (playfield) and Doug Watson (backglass), and released in 1992 by Williams. Once again, the player hits the highways in his souped-up sports car, and once again, Car 504 is on his tail... and he's bringing his friends.
to:
'''The Getaway: High Speed II''' was a sequel designed by Creator/SteveRitchie, with software by Dwight Sullivan and artwork by Mark Sprenger (playfield) and Doug Watson (backglass), and released in 1992 by Williams. Once again, the player hits the highways in his souped-up sports car, and once again, Car 504 is on his tail... and he's bringing his friends.
reinforcements.
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* {{Combos}}: Shooting the left orbit and then the inner loop will award a Two-Way Combo bonus. There also is a Loop Champion record kept for the highest number of consecutive inner loops.
to:
* {{Combos}}: Shooting the left orbit and then the inner loop will award a Two-Way Combo bonus. [[note]]This shot sequence is commonly dubbed [[Pinball/StarTrekTheNextGeneration the "Picard Maneuver"]].[[/note]] There also is a Loop Champion record kept for the highest number of consecutive inner loops.
** Steve provides the voice for Officer 504.
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-->'''Pilot:''' "He went in the tunnel--"
to:
-->'''Pilot:''' "He went in the tunnel--"tunnel."
* MadeOfExplodium: Kingpin's car explodes if he crashes with any cars during the video mode.
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** The Multiball theme is a remix on the original High Speed's multiball music.
to:
** The Multiball theme is a remix on the original High Speed's ''High Speed''[='s=] multiball music.
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* RealSongThemeTune
to:
* RealSongThemeTuneRealSongThemeTune: The aforementioned [[Music/ZZTop "La Grange"]].
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* ShoutOut: Places listed on the Burn Rubber bonus map include [[Film/BackToTheFuture Hill Valley,]] [[ComicBook/{{Superman}} Smallville,]] [[Film/SupermanTheMovie Otisburg,]] and [[Film/ItsAWonderfulLife Bedford Falls]].
to:
* ShoutOut: Places listed on the Burn Rubber bonus map include [[Film/BackToTheFuture Hill Valley,]] Valley]], [[ComicBook/{{Superman}} Smallville,]] Smallville]], [[Film/SupermanTheMovie Otisburg,]] Otisburg]], and [[Film/ItsAWonderfulLife Bedford Falls]].
Changed line(s) 91 (click to see context) from:
->'''Car 504''': "''GET OUT OF THE CAR WITH YOUR HANDS UP!'' [[MirandaRights You have the right to remain silent, anything you say will be used against you in a court of law!]] You have the right to an attorney..."
to:
->'''Car 504''': "''GET OUT OF THE CAR WITH YOUR HANDS UP!'' [[MirandaRights You have the right to remain silent, silent; anything you say will be used against you in a court of law!]] law! You have the right to an attorney...""]]
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Changed line(s) 87 (click to see context) from:
* WizardMode: Redline Mania, which is available after reaching 5th Gear. It's a three-ball multiball with everything lit, and the Super Jackpot scores a minimum of 100 million points [[labelnote:*]]100M or the current Super Jackpot value, whichever is greater[[/labelnote]].
to:
* WizardMode: Redline Mania, which is available after reaching 5th Gear. It's a three-ball multiball with everything lit, and the Super Jackpot scores a minimum of 100 million points [[labelnote:*]]100M points[[labelnote:*]]100M or the current Super Jackpot value, value (that starts at 50M), whichever is greater[[/labelnote]].