Pantheon / Mentalism
aka: Mentalism Lesser Gods

Mentalism and Trickery

The House of Mentalism is a very very dark place. No, not figuratively, but literally. Nobody really knows what the House of Mentalism looks like because there's no lighting to speak of. Most people would think that that's because the House of Mentalism is predominantly occupied with villains, and that they are just trying to hide their identities. However, the truth of the matter is far more mundane. The deities within are so busy plotting, conspiring, backstabbing, and manipulating each other that they forgot to install adequate lighting. As a result, there's only one lightbulb for every square mile.

As Alice is a Princess of Heart, any attempts to kidnap her or use her to recreate the χ-Blade will result in the person-in-question being temporarily banned from this House.

(The Council of Shadows' meeting chamber is down below the main Mentalism council chamber. Somehow, it's even darker than the rest of the House.)

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The Overseers of Scheming

     Leto Atreides II 
Leto Atreides II, God of Prescience, Memory, Religious Manipulation, Sand Worms, and Long-Term Planning, (Master of Fate, Pawn of Fate, Shai-Hulud, Shaitan, the Worm Who Is God, the God-Emperor, the Divided God, the Tyrant)
  • Greater God
  • Symbol: The Atreides Hawk.
  • Alignment: Lawful Good, Lawful Neutral, Omniscience Morality License by the time of his ascension to God-Emperor
  • Portfolio: Psychic Powers, Genetic Memory, Ancient Conspiracy, Sending in the Clones, Half Human Hybrids and of course, Sand Worms
  • Domains: Time, Space, Ecology, Religion, Memory, Oppression.
  • Followers: The Zensunni fanatic Fremen, his all-female Fish Speaker army, the Sand Worms of Saturn
  • Opposed By: Beetlejuice
  • Anyone else other than Tzeentch who thinks they head the Mentalism faction does not. Leto II sees all and rules all through his exclusive control of the Spice Melange, key to raising human awareness, and through his perfect prescient vision. He also possesses the heightened senses and physical abilities of a Sand Worm.
  • He is also currently in a heated legal battle with the Imperium of Man over who exactly owns the copyright to the title "God-Emperor". Given that the Imperium's idea of legal proceedings in this area involves chainswords and flamethrowers, the case is progressing somewhat slowly. The God-Emperor himself, though, doesn't really care.
  • Now has a place in the House of Beasts due to his new rule over Sand Worms (and the fact that the book he came from, Dune, codified and named the trope Sand Worm), but rarely goes to said House.

     Tzeentch 
Tzeentch, God of Planning (Changer of Ways, the Architect of Fate, the Weaver of Destiny, the Grand Schemer, the Great Conspirator, the Indecisive Mollusk)
http://static.tvtropes.org/pmwiki/pub/images/chaos_god_here__8134.png
  • Overdeity
  • Symbol: The Number 9. His Mark of Chaos
  • Alignment: Chaotic Something
  • Portfolio: Magnificent/Manipulative Bastards, Gambit Roulettes and Other Kinds of Plans, More Than Mind Control, God of Evil, Failure Is the Only Option, giving you extra limbs if he damn feels like you should have them, Status Quo Is God.
  • Domains: Change, Chaos, Evil, Hope, Ambition, Manipulation, Scheming, and Sorcery.
  • Followers: A horde of Chaos Sorcerers, psykers and sorcerers in general, those who seek change (whether for better or for worse), and eldritch suits of power armor animated by the bound spirits of their former wearers.
  • Opposed by: Kefka Palazzo and Raistlin Majere, both of whom, it is rumored, are planning on usurping him.
  • Allies: Bernkastel, Yuuki Terumi, Lambdadelta, Lelouch Lamperouge, Charles Vi Britannia, Suzaku Kururugi, Slaanesh, Doc Scratch, Magnus the Red (though recent events have changed that).
  • Enemies: The Immortal God Emperor of Mankind and all his servants, The Status Quo (not really), Shu Shirakawa, Rika Furude, Ryukishi 07, The Puella Magi... ALL OF THEM, Kyubey, Lord Kroak; Yuji Sakai, The Crimson Denizens and Flame Hazes (post-season 3); , Nurgle and Khorne
  • Heralds: The Lords of Change
  • Battle Cry: JUST! AS! PLANNED!
  • The Four Chaos Gods are beings of utter madness, unfathomable in their ways. But even among their rank, Tzeentch stands out in just how out of his mind he is. This enigmatic being is the Chaos God of change, evolution, intrigue and sorcery. The antithesis of the entropic Nurgle, he weaves the threads in every action, plot and subtle intrigue. Master of manipulation on the highest level, all things serve as part of The Plan for him.
  • Perhaps the most powerful and influential being in all the House of Mentalism. Everything is said to go just as planned, even the plans that contradict the other plans. As the god of scheming, any manipulative and magnificent schemer is in some ways related to him. And unfortunately for his enemies, almost all his machinations are far too bizarre to unravel. The Grand United Alliances are wondering what exact hand that he had in The Great Upheaval and the rise of the GUAD.
  • Mention Squirrel Girl, the Doom Marine, Jurgen, or the Angry Marines around him, and he just starts twitching in fear. Try it. It's fun!
    • The following warning from Victor von Doom caused Tzeentch to flee to whatever beings of primordial Chaos call a "bathroom".
      Doom: Doom was recently assaulted by a squirrel girl scandalously clad in orange and black. She was assisted by another, this one clad in the traditional garb and colors of Doreen Green. Horrifying as it may sound, there are two of her now. Doom is bracing for a new assault... as should you.
    • Also mention Umineko around him for added lulz, as this reminds him of how he got trolled by Ryukishi 07 because he was messing with Rika. Even Bernkastel laughs about it behind his back.
      • There have been rumors about an incident involving Dorothy and Toto. They have been fully denied.
    • Unbeknownst to all, through all the defeats he incurs, the spanners in his plans, and the humiliation he endures, he smirks internally in satisfaction. As always, Just as Planned.
  • Has been found to be the driving force behind the Incubators' system for staving off Entropy. The system, having earned the ire of Madoka Kaname and Homura Akemi, has since been changed. The Incubators, while failing to show anger/annoyance, have since been keeping an eye out for more trickery, especially since witches continue to pop up every now and then.
  • Aside from being the driving force behind the creation of witches from Magical Girls and the Incubators' system for staving off Entropy, he has also been found responsible for the millennia-long fighting between the Flame Hazes and Crimson Denizens. The system has since changed even further, while earning the ire of Yuji Sakai and Shana. The former, during his atonement, has since been keeping an eye out for Flame Haze-Crimson Denizen fights, especially since they're not completely at peace with each other.
  • Despite listing the Status Quo as one of his enemies, he's actually one of its greatest enforcers; the way things are, in a world in which people get to choose for themselves to act for good or evil purposes, is a system in which things are always changing, and it's all thanks to the free will of every sapient being. Tzeentch cares not for conquering the universe, because it's so much more fun to throw a monkey wrench into everyone's plans and watch the chaos that unfolds from it, Just as Planned.
  • Recently, he lost Magnus the Red when the Emperor stole his soul back from him. Still, he's not too concerned about it.
    • The reason for this became very clear later, when he attempted to reclaim Magnus' soul when he was far enough away from the Emperor. However, the Custodian Captain-General, who was with Magnus at the time, challenged Tzeentch to a game of Paradox-Billiards-Vostroyan-Roulette Fourth Dimensional-Hypercube-Chess-Strip Poker for ownership of Magnus' soul. The Captain-General proceeded to WIN said battle, and even mouthed off to him with ZERO CONSEQUENCES. Tzeentch was MUCH less happy about this defeat, but some can only wonder if even suffering a defeat of this magnitude is all part of his plan.
  • He sought to impress his rival gods by finally revealed his gambit for the fate of the Old World as part of the End Times, but in a shocking twist an elven wizard knocked Tzeentch out of the fight extremely early by draining a tonne of magic into the material world from the Realm of Chaos where Tzeentch resides, weakening the God of Magic to the point where he was effectively knocked out of the war, humiliating the god. Because of this temporary weakness, many of his enemies are rumoured to have begun making moves to bring him down while he's vulnerable.
  • God and manipulator of fate, he holds a position of power within the House of Prophecy. It and Destiny of the Endless seem to know each other, but it's unknown what the full extent of their relationship is and who's manipulating who. Rumor has it that he's read everything in his book.
  • As twisted as he seems, Tzeentch represents a positive attribute of the galaxy's collective psyche-hope. Even in the nightmarish hellscape of the 41st millennium, hope still exists-hope for a better world, hope for success and happiness. And such hope can be terrifying. The other hope bringers in the pantheon consider him a complete perversion of hope. Saint Walker, champion of the blue light of hope, SNAPPED at Tzeentch and screamed at him that he was no being of hope, but a cosmic parasite and monster that parades itself as hope.
  • He has no end goal in sight with his plans-scheming, planning and trolling are literally what he lives for. Indeed, if his plans were ever completed he would cease to exist. This is considered a very thin silver lining, since if he was focused there'd be absolutely nothing stopping him.
  • For the group profile encompassing Tzeentch and the other Chaos Gods, check here.

Ambiguous Rank

    The Mob 
The Mob, The Many Inside of One Being (The Voices, The Twitch, KKKKKAPPPKK)
  • Unknown Rank of Deities. Speculated being mass of Quasideities with near Eldritch levels of power.
  • Symbol: The Twitch logo, coloured red and white.
  • Alignment: Utterly Chaotic.
  • Portfolio: The Spirits Inside of Mind Hive, Anarchy Is Chaos AND Democracy Is Flawed, Godly Powers Used Stupidly Unless Having a Clear Task, The Cult in Cargo Cult, Arguing with Each Other, Being Addicted to Gambling, Finishing the Game NO, MATTER, WHAT
  • Domains: Possession, Legion
  • Allies:
  • Respects: The Puella Magi Holy Quintet
  • Unwitting Pawns: Any one who gets possessed by them.
  • Enemies: Any one who present themselves as obstacle, like Ghetsis, Oda Nobunaga, Lysandre and Master Hand, House of Technology (not the gods inside House of Technology, the house itself)
  • Opposed by: Ermac
  • It is hard to really call The Mob as a god. It is more like a collective form of thousands of mortals, who have the power to take control any one unfortunate to come across them to do their bidding. Hilarity Ensues.
  • When discussed about whenever or not give them pseudo-deity status, this is what they replied with:
    ヽ༼ຈل͜ຈ༽ノ GODHOOD OR RIOT ヽ༼ຈل͜ຈ༽ノ
  • No one is sure what The Mob would really be. The closest physical form it has is a swarm of Unown, the closest thing they have given as a name is when they were directly addressed when possessing Lucas (KKKKKAPPPKK), and their only way of communication is by a chat.
  • Unlike Legion, which can operate just well by having multiple entities inside him, The Mob cannot operate with their given host at all. One of most notable things are with their inconsistent luck and whenever or not use something really powerful, which generally results them losing the said thing, or something else in exchange of it.
  • Don't think that just because they are a bunch of chaotic morons, they cannot be seen as a threat. If they need to do something, They will do their best to do it. And because they could possess any one in the Pantheon, their threat level raises even further. They once hijacked Ganondorf and beat Master Hand with him (after several tries that is).
  • Avoid the House of Technology like the plague, saying that it is the grand PC. Not like they would enter it because of ReCAPTCHAs
  • The only thing in "control" of them is "The Streamer", who can set up different things to rail them in some direction. However, they rather sit back and watch the chaos, only intervening when it is needed. No one knows what they look like, although The Mob have made suggestions that they look like Arceus wearing glasses.
  • Some gods honestly ponder what would happen if The Narrator, who tries to make a person follow a certain path, and The Mob, who is known to pretty much deny any sense of progress, would try to lead the same body.
    • Others want to see who would win in a battle: them or Chuggaaconroy. Others want to know what would happen if The Mob possessed Chuggaaconroy. All that's known is that epic hilarity would ensue.
  • During their free time, they like to do Pokémon battles with two herald trainers and betting which side will win. They also take parts in other betting circles, though their bets are self-centric.
  • Nitori absolutely hates them due of them abusing the Kappa Twitch emote, which she hates. The Mob simply spams it further.
  • When a massive canvas appeared, the Mob decided to immortalize its beloved Chatot on it. It struggled to fight back, but a group of artists dedicated to painting on a group of five magical girls helped them in their efforts. The Mob never found out who they were, but they now respect the Magical Girl Quintet as a result.
    ┌༼ Kappa ༽┘ ♪ Kappappa Kappappa Nitori! ♪ └༼ Kappa ༽┐ ♫
  • ༼ つ ◕_◕ ༽つ PRAISE HELIX ༼ つ ◕_◕ ༽つ

     Waluigi 
Waluigi, God of Absurdism and Hostile ShoWALUIGI TIME WAA
http://static.tvtropes.org/pmwiki/pub/images/waluigi2.jpg
(Wa Luigi, the Twerkpocalypse)

     The Fortress Dwarves 
The Fortress Dwarfs, Gods and Goddesses of Dangerous Stupidity (Dorf, Urist, Urist Mc[InsertAnythingHere])
http://static.tvtropes.org/pmwiki/pub/images/dwarfsx0.jpg
  • Any of the ranks, except Overdeity.
  • Symbol: A mug of beer
  • Alignment: Lawful Good, but they can be any alignment.
  • Portfolio: The Alcoholic, Amusingly Stupid, Identical Dwarves, Tunnel Kings, Lunatics capable of amazing feats
  • Domains: Alcohol, Dorfs, Stupidity, Beards
  • Allies: Anyone
  • Rivals: Anyone
  • Enemies: Anyone
  • Pities: Arche Klein
  • Opposes: Douchebag Elves
  • Superior: Ragnaros The Firelord
  • One Sided Relationship: Jibril
  • The dwarves ascended after accidentally digging through a dimension and fell into the pantheon. None of them died though.
  • Out of all the temples in the pantheon, theirs is probably the most unique, due to digging into EVERY SINGLE HOUSE, except the treasures, and The Fallen. They also dug into Hell, the ocean, dimensions and built into the skies.
    • Unfortunately, ever since Lord Brevon's ascension, most of their digging territory has been greatly reduced to prevent a siege just like his (on the Main House, no less) from ever happening again.
  • If they aren't in their temple, they can be anywhere, but they haul out booze and food from the House of Food, but they also export their creations to the other houses. How nice of them.
  • Thorgrim Grudgebearer was overjoyed to see so many Dwarves living in great cities. However, the Fortress Dwarves' stupidity and their tendency of getting themselves killed makes them more frustrating to deal with than the most stubborn dwarf trying to avenge an unworthy grudge, much to Thorgrim's frustration.
  • Despite hating those tree-hugging elves who scold them, they pity Arche Klein, due to her being persecuted by the elves, due to being half-elf. They can also tolerate Drizzt Do'Urden for the same reason.
  • Some of the dwarves are vampires, werewolves, necromancers or vampiric necromancers.
  • There have been times where dwarves had gotten stark raving mad, escaped their temple, and started streaking throughout the Pantheon.
  • Despite their feats, they aren't really the smartest. The Pantheon has been flooded at least five times due to them trying to expand their temple.
  • The Dwarves have a one-sided relation with Jibril, due to her having a bad case of Fantastic Racism. At least they agree on hating elves.
  • The House of Craft is utterly baffled at Planepacked, due to it being a statue having 73 pictures of itself.
  • Once, they got an entire shipment of Pikmins sent to their fortress. Needless to say, they were used as weapons.
  • Another time, they snuck into the Minion's temple and left them a box filled with elf eyeballs.
  • They were showing great surprise when they ascended.
    Urist McStupidleader: We finally managed to get into the pantheon.
    Urist McSmartass: It was inevitable.
  • They are currently under control of Ragnaros the firelord, because they accidently summoned him here. Instead of being slaved like some previous dwarves before them, they actually follow him willingly, calling him the "fun master". Many gods are worried of what they will be capable of under the care of the firelord but one thing is sure, There will be an increase on the number of scorched elves.
  • Some of these dwarves seems to lean to be good after several times that they were saved by Gillius Thunderhead when they did something stupid. Of course, they tend to go back to berating him when he was being away when trouble hit in, he can't be everywhere at once after all.
  • This is a pantheon profile. All craftsmanship is of the highest quality. It is encrusted with bands of text, decorated with tropes and is encircled with asterisks. This object menances with formatting. On the item is a dwarf. The dwarf is smiling. This image relating to the ascension of the dwarves on July 24th, 2015.

Alternative Title(s): Mentalism Intermediate Gods, Mentalism Overdeities And Greater Gods, Mentalism Demigods And Quasideities, Mentalism Lesser Gods

http://tvtropes.org/pmwiki/pmwiki.php/Pantheon/Mentalism?from=Pantheon.MentalismLesserGods