Pantheon: GUAE Conquest Army

These are those evil and psychopathic gods who use martial force to subjugate, to conquer, or to plunder; assassins, psychopaths and madmen all call this section home… in fact, anything that consists of violence, especially if the victim can’t resist (though there are rare members who enjoy it more if the victim does resist). It is they who lead the masses of the GUAE, forming the spearhead of evil that shall destroy and wreck the pantheon.

Melkor had a hard time deciding whether to give the house leader position to Abaddon or Palpatine. At the end of the day, Melkor chose to give Palpatine the house for the following reasons: Palpatine had a far better track record of success, plus the administration of the entire Conquest Army should keep Palpatine busy at bay against backstabbing Melkor...
House Leader

Palpatine, God of The Empire and The Dark Side (Darth Sidious, The Emperor)
  • Greater God
  • Symbol: the Sith insignia
  • Alignment: Neutral Evil
  • Loyalty to Melkor: It's useful for the moment, and he has much to learn from Master Melkor. As per Sith tradition, he plans on stabbing Melkor in the back when he's learned enough.
  • Threat level: As the commander of most of the Pantheon's army, and powerful Force user, probably very high.
  • Also a member of the GUAE Mastermind, though he's not the leader over there.

Dalek Sec, God of War Pest Control
  • Greater God
  • Symbol: His Dalek emblem.
  • Alignment: Lawful Evil
  • Reason for joining: The Dalek Emperor's orders, revenge on the Doctor. Brought the rest of the Cult of Skaro along too.
  • Loyalty to Melkor: Chain of Command. As long as Dalek Emperor or Davros says so, Dalek Sec obeys Melkor.
  • Threat to Cosmos: Depends. If he's alone, he's as bad as any Dalek. If he brings the Cult and the Genesis Ark...

Omega, Patron of Robotic Psychopaths (The God of Destruction, The Devil Reploid, The Messiah)
  • Intermediate God
  • Symbol: A blood stained Omega symbol
  • Alignment: Chaotic Evil
  • Reason For Joining: Killing. That's all.
  • Loyalty to Melkor: None.
  • Threat to Cosmos: High, through sheer combat power. One of the few deities that can fight Zero on equal terms.

M. Bison, God of Terror and IndifferenceInVillainy (Bison, Vega)

Rasputin, God of Scary Villains (Grigori Rasputin)
  • Greater God
  • Symbol: a Green Reliquary
  • Alignment: Lawful Evil
  • Reason for joining: He got a new phylactery and the chance to fix his defeat.
  • Loyalty to Melkor: If the damn thing works and he gets what he wants, he's fine. After that, he'll probably dump Melkor.
  • Threat level: Low to middle.

Megatron, God of Megalomania (NBE-01, Emperor Of Destruction, The Slag-Maker, Galvatron)
  • Greater God
  • Symbol: Either the Decepticon insignia (either G1 or G2), the Predacon insignia (Beast Wars), or the Vehicon insignia.
  • Alignment: Lawful Evil
  • Reason for joining: To destroy Optimus Prime and the Autobots once and for all even if it means having to work alongside organics. (He can always kill the fleshlings later.)
  • Loyalty to Melkor: Unicron called in a few favors. He has no actual loyalty to Melkor.
  • Threat level: High. The Decepticons are an army that can basically operate under people's noses, and he's a very dangerous foe by himself.

Scar, God of Evil Princes and Evil Uncles
  • Greater God
  • Symbol: His scar
  • Alignment: Neutral Evil
  • Reason for joining: Complete control over all the Disney worlds.
  • Loyalty to Melkor: He gets what he wants, he'll be Melkor's BFF.
  • Threat to Cosmos: Moderate.

Darth Vader, God of Evil Fathers and Commander of The Legion
  • Intermediate God
  • Symbol: Black helmet
  • Alignment: Lawful Evil
  • Reason for joining: Orders from the Emperor. Also was promised to have his wife brought back from the dead and his body restored to the way it was.
  • Loyalty to Melkor: Chain of command, via The Emperor. Though there was that one time...
  • Threat level: Pretty damn high.

The 501st, Legion of The Gods and Gods of Mooks (Vader's Fist, the Five Hundred And First)
  • Demigod Squadron
  • Symbol: This crest.
  • Alignment: Lawful Neutral
  • Reason for joining: Orders from Lord Vader and the Emperor.
  • Loyalty to Melkor: Chain of Command.
  • Threat level: Low Moderate when it comes to sheer combat potential, thanks to their intensive training under the Taskmaster, which has turned them into a competent fighting force capable of subduing lesser deities. Very high when their position as the Pantheon's premier peacekeeping force, and thus their ability to access important places and objects, is taken into account.

Hansel and Gretel, Gods of Creepy Twins
  • Demigods
  • Symbol: A hatchet and Browning Automatic Rifle
  • Alignment: Chaotic Evil
  • Reason for joining: Because their "big brother" Johan told them to.
  • Loyalty to Melkor: Mild. Technically, they serve Johan.
  • Threat level: High. It's amazing how much people fall for that "innocent" child routine.

Harley Quinn, Goddess of Evil Sidekicks (Harleen Quinzel)
  • Lesser Goddess
  • Symbol: A red-and-black jester cap
  • Alignment: Neutral Evil
  • Reason for joining: If her Puddin' is joining, she's joining too.
  • Loyalty to Melkor: Chain of command.
  • Threat to Cosmos: Moderate.

Majin Buu, God of Omnicidal Mania
  • Overdeity
  • Symbol: A chocolate bar.
  • Alignment: Chaotic Evil
  • Reason for joining: For the Evulz.
  • Loyalty to Melkor: Melkor gives him candy every day, and he's not betraying the hand that feeds him.
  • Threat level: Extreme. He can destroy planets.

Starscream, God of Betrayal
  • Greater God
  • Symbol: A crowned figure stabbed in the back
  • Alignment: Neutral Evil
  • Reason for joining: Was promised (in secret) that once the war is won, he would become supreme ruler of the Transformers multiverse. (Would probably have joined anyway so he could be ready to take over when the opportunity arose.)
  • Loyalty to Melkor: Waiting for a chance to stab Melkor in the back and rule all evil everywhere, same as anybody else. He's just a lot more vocal about it.
  • Threat level: Medium. He'd be much more effective and threatening if he turned his efforts entirely at one target, rather than spreading them between attacking his enemies and backstabbing his superiors.

Xykon, God of Stylish but Horrific Evil
  • Greater God
  • Symbol: A skull wearing a crown
  • Alignment: Chaotic Evil
  • Reason for joining: He got tired of waiting around for the Order of the Stick to show up and decided to maim and murder instead.
  • Loyalty to Melkor: Melkor is the ultimate source of the inspiration for Dungeons and Dragons, the chunk of multiverse Xykon hails from. He sees Melkor as a sort of father figure in villainy.
  • Threat to Cosmos: High. Xykon has been shown to be capable of killing off main characters. The GUAG is chock full of 'em.

Kazuya Mishima, God of Epic False Heroes
  • Intermediate God
  • Symbol: Devil Wings
  • Alignment: Neutral Evil
  • Reason for joining: To kill anyone who gets in his way or pisses him off (apparently, this is a very long list). Oh, and as a bonus, he is to be given complete control of the Tekken world.
  • Loyalty to Melkor: It's unknown whether Melkor is on the aforementioned list, so let's say..."mild".
  • Threat to Cosmos: Moderate to high, depending on whether or not his Devil Gene kicks in.

Luca Blight, God of Batshit Insane Villains With Royal Backgrounds (The Mad Prince)
  • Demigod
  • Symbol: The White Wolf army symbol
  • Alignment: Chaotic Evil
  • Reason for joining: To fuel his insatiable bloodlust. "DIE, PIGS!!"
  • Loyalty to Melkor: None. Luca ain't the sanest of guys, so it's unlikely Melkor would be able to keep him held down for long.
  • Threat to Cosmos: Very high. Luca may as well be the White Wolf Army, given how much punishment it took to finally kill him.

GI Guy, God of Those That Walk Hell's Road
  • Intermediate God
  • Symbol: His helmet
  • Alignment: Lawful Evil
  • Reason for joining: GI Guy has an ideal for which he needs disposable pawns and cannon fodder. The GUAE has plenty of those.
  • Loyalty to Melkor: None, really. He won't betray him, but he lives only for his cause.

Albedo Piazzolla, God of Insanity and Regeneration (URTV No. 667)
  • Intermediate God
  • Symbol: The number 667
  • Alignment: Chaotic Evil
  • Reason for joining: Was promised that once the war was won, he could be destroyed for good.
  • Loyalty to Melkor: Melkor is the one who promised, and has experience destroying the indestructible.
  • Threat level: High. Death Seekers tend to cause high body counts.

Griffith, God of Irredeemable Sins (Femto, the Hawk of Light)

Diabolus Ex Machina
  • Overdeity
  • Symbol: A black curtain, falling for all eternity
  • Alignment: Neutral Evil (Diabolus is an asshole)
  • Reason for joining: For the Evulz.
  • Loyalty to Melkor: Very high. Melkor provides pain and misery, and Diabolus is there to collect.
  • Threat to Cosmos: Moderate. Chiyo and Yotsuba work for the other team, so his powers are dampened somewhat.

The Nightbringer, God of the Fear of Death
  • Greater God
  • Symbol: A Scythe
  • Alignment: Lawful Evil
  • Reason for joining: Free munchies.
  • Loyalty to Melkor: He feels a kinship, as they both caused death to be something feared in their own respective worlds
  • Threat level: Very high. Anyone who faces him is liable to get a Heroic BSOD for their trouble.

The Deceiver, Exactly What It Says on the Tin
  • Cosmic Entity, equivalent to Intermediate God
  • Symbol: Any other divine or national symbol.
  • Alignment: Neutral Evil
  • Reason for joining: Unknown.
  • Loyalty to Melkor: Unknown.
  • Threat level: much more dangerous than you think.

Akio Ohtori, God of Sex and Lust (Dios)
  • Demigod
  • Symbol: A rose crest ring
  • Alignment: Neutral Evil
  • Reason for joining: To prove that no man, woman, beast, or inanimate object can resist his charms. No one.
  • Loyalty to Melkor: Given the opportunity, Akio would try to work his charms on Melkor. The other GUAE members expect amusing results.
  • Threat level: Moderate. His charm can be a problem, but it can also backfire on him if a hero pulls a particularly nasty Shut Up, Hannibal! on him.

Shinobu Sensui, God of Misanthropy (Dark Angel)
  • Intermediate God
  • Symbol: The Chapter Black videotape
  • Alignment: Neutral Evil (formerly Lawful Good)
  • Reason for joining: Was promised to be reborn as a demon.
  • Loyalty to Melkor: Melkor promised him, and has much experience at turning people and things into demonic creatures.
  • Threat level: Very high. Not only is he a very dangerous opponent, he can also make the members of the GUAG doubtful of the righteousness of their cause.

Slade Wilson, God of Hidden Agendas (Deathstroke, the Terminator)
  • Greater God
  • Symbol: His mask
  • Alignment: Neutral Evil
  • Reason for joining: Considering his portfolio, the world may never know...
  • Loyalty to Melkor: Melkor pays him. He's a mercenary. Do the math.
  • Threat level: Moderate, though his full capabilities and resources ARE hidden...

Justice, Goddess of Malevolent Living Weapons
  • Intermediate Goddess
  • Symbol: The mark of the Gears on her forehead
  • Alignment: Neutral Evil
  • Reason for joining: Same reason as Sadako.
  • Loyalty to Melkor: Also high.

Bowser, God of Evil Reptilians and Princess-Kidnapping Dragons (King Koopa)
  • Greater God
  • Symbol: The Koopa Troop Emblem
  • Alignment: usually Neutral Evil
  • Reason for joining: The destruction of Mario. Also to build Bowser Land: The happiest place on Earth.
  • Loyalty to Melkor: Low. Bowser works on a small scale of villainy.
  • Threat level: Changes a lot between low and high.

Frieza, God of the Bishonen Line (The Terror of Namek)
  • Greater God
  • Symbol: His Death Ball
  • Alignment: Neutral Evil
  • Reason for joining: For the Evulz, Also revenge on Goku and Vegeta.
  • Loyalty to Melkor: None other than mutual benefit.
  • Threat to Cosmos: Very high.

Taskmaster, God of Combat Training (Tasky, Tony Masters, 'Captain America', Barney Toastmaster, Suck MASTER, King Of Suck (he really wishes people would forget those last two or three))
  • Demigod, but his mortal followers are really enthusiastic.
  • Alignment: True Neutral, often with Evil leanings. But he's got a soft spot for cats and usually avoids killing.
  • Symbol: His skull mask
  • Reason for joining: He is being paid 100 trillion dollars.
  • Loyalty to Melkor: Melkor is the one who paid him.
  • Threat level: EXTREME. He by himself is a medium level threat... but he has a tendency to massively upgrade everyone else he works with, raising his overall level of menace massively.

Barbatos Goetia, The Hero Killer
  • Demigod (supposedly Intermediate God, but for some reason, was depowered)
  • Symbol: His bloody axe. Or his face, screaming.
  • Alignment: Chaotic Evil
  • Reason for joining: To permanently mark himself as the most powerful being there is. And to get rid of all items, ESPECIALLY gels, from the Pantheon.
  • Loyalty to Melkor: Remains loyal as long as Melkor doesn't do a last-minute Heel-Face Turn, at which point Barbatos would have to kill him, too.
  • Threat level: Hello! What part of Hero Killer didn't you get?

The Black Knight, God of Amusing Injuries (Armless Bastard)
  • Lesser God
  • Symbol: An armless, legless torso
  • Alignment: Lawful Evil
  • Reason for joining: That's what evil knights do
  • Loyalty to Melkor: Every knight must serve a lord. Melkor is the biggest, baddest one around.
  • Threat level: Low.

Metal Sonic, God of Robot Imitations (Metallix, Metal Overlord)
  • Lesser God
  • Symbol: The head of his Metal Overlord form
  • Alignment: Neutral Evil
  • Reason for joining:: The destruction of Sonic.
  • Loyalty to Melkor: Loyal to Eggman for the moment, who as a mad scientist is for the moment loyal to Wily, who is for the moment loyal to Melkor. Chain of command, although this particular one is so incredibly tenuous and betrayal-prone (even for the alliance) that he's being watched very closely.
  • Threat level: Medium to high.

Shang Tsung, God of Shapeshifting and Soul Absorption
  • Intermediate God
  • Symbol: A green orb of soul
  • Alignment: Neutral Evil
  • Reason for joining: Rule over Earthrealm and the Outworld.
  • Loyalty to Melkor: Loyal, unless Melkor reneges on their deal.
  • Threat Level: Moderate to high, physically. When you factor in his ability to impersonate other people, High. (Whether he allows himself to be used politically in such a way remains to be seen.)

Shiki Nanaya, God of Knife Wielders
  • Intermediate God
  • Symbol: A deceptively harmless-looking fruit knife over a broken chair.
  • Alignment: Chaotic Neutral (Neutral Evil as his own entity.)
  • Reason for Joining: To kill his other half.
  • Loyalty To Melkor: Aside from respecting Melkor's willingness to be honest and embrace his own darkness, not much. He's mostly here For the Evulz.
  • Threat level: High. He can do LOADS of damage with merely a knife.

Exdeath, God of Evil Trees (Exodus, X-Death, Exudesu, the Entropic Adversary)
  • Intermediate God
  • Symbol: His humanoid form's sword
  • Alignment: Chaotic Evil
  • Reason for joining: He'd like to plunge the Pantheon into THE VOID!!
  • Loyalty to Melkor: High. He once served Chaos and Melkor is pretty much the same, just more extreme.
  • Threat Level: Medium-high. Quite skilled in battle, but not entirely psychologically stable. Jumps to extreme when he tries to tap into the power of the Void, a power that Melkor himself has failed to successfully use.

Revy, Goddess of Guns Akimbo (Two-Hands)
  • Demigoddess
  • Symbol: Her custom Berettas
  • Alignment: Neutral Evil
  • Reason for joining: She's been promised two bottomless clips.
  • Loyalty to Melkor: If he pays, it will be all right. If he doesn't...
  • Threat Level: Middle to high. The woman knows how to kill.

Kuja, God of Viewer Gender Confusion and Fashion Victim Villains
  • Intermediate God
  • Symbol: A silver feather
  • Alignment: Neutral Evil
  • Reason for joining: Melkor promised him immortality.
  • Loyalty to Melkor: Extremely, extremely low. The only thing keeping him from trying to usurp Melkor's position is the promise; when it is denied, proven impossible, or given, all bets are off.
  • Threat Level: Very high. He is capable of destroying an entire planet in a matter of hours, after all.

Ishida Mitsunari, God of Fanatic Devotion (Dark King, Lord Grumpy, Emonari, Seeker of Vengence)
  • Lesser God
  • Symbol: His crest, "All is one under Heaven".
  • Alignment: Lawful Neutral
  • Reason for joining: To serve at Lord Hideyoshi's side, as well as vengeance against both Ieyasu and Masamune.
  • Loyalty to Melkor: Low to nonexistent. Mitsunari's loyalty is to Hideyoshi alone, and he will follow orders only as his lord decrees. Melkor will not be permitted to overstep these rules.
  • Threat Level: Moderate-high. Capable commander, can curb-stomp a God like Masamune before deification, and is one of the fastest Iaijutsu practitioners in all reality.
  • Was actually offered a place in Masterminds. Mitsunari refused, knowing of one event coming in which he would rather be here cutting down people. The event being Hideyoshi's return from the grave. He serves Hideyoshi loyally and exclusively.

Vega, God of 'Beautiful' Fighting (Balrog, Claw)
  • Lesser God
  • Symbol: His mask, aside of his claw
  • Alignment: Chaotic Evil
  • Reason for Joining: According to Bison's data disc, the secret of immortality lies within Melkor. And considering he's going to strike against those GUAG, which in his opinion are full of people LESS beautiful than him, Vega decided to join in for a chance to rid the world from the uglies. Plus, his contract with Shadaloo and Bison is still ongoing.
  • Loyalty to Melkor: High. Even if Melkor looks hideous, Vega managed to see beyond that, his power is BEAUTIFUL.
  • Threat Level: High. Being one of the Shadaloo's best Fours nabs you this level.

Nightmare, God of Dark Evil Knights (Azure Knight, Night Terror)
  • Lesser God
  • Symbol: His azure helmet, near Soul Edge.
  • Alignment: Chaotic Evil
  • Reason for Joining: To consume more souls of worthy warriors and showing the world the Greatest Nightmare.
  • Loyalty to Melkor: Medium. Melkor is just a means to an end, though Nightmare approves all the evil he promotes.
  • Threat Level: High. Corruptive influence, but most importantly a massively competent combatant. Plus there's the fact that he may be able to transform into Night Terror.

Geese Howard and Rugal Bernstein, Co-Gods of Ridiculously Cheap And Powerful Bosses ([Geese] Nightmare Geese, [Rugal] God/Ultimate Rugal)
  • Intermediate Gods
  • Symbol: The Geese Tower, with the Blacknoah flying nearby
  • Alignment: Neutral Evil (Geese), Chaotic Evil (Rugal)
  • Reason for Joining: For Geese, Melkor promised true immortality and a showdown with Terry. For Rugal, Melkor promised the best fight Rugal can ever have, and upon winning, he will be able to turn beaten Gods into his statues.
  • Loyalty to Melkor: Medium. They're more interested in their own well being, but can't stand the heroes either.
  • Threat Level: Very High. They may be normal looking compared to other Gods, but if put in battle... THEIR FUCKING CHEAPNESS makes them very intimidating.

Imperial Missile Boat, King Hell God Emperor Starfighter of Death
  • Lesser God to ground targets. King Hell God Emperor Starfighter of Death to Aerial Targets.
  • Symbol: Imperial Insignia
  • Alignment: Galactic Empire/Grand Admiral Thrawn
  • Reason for joining: Orders from Thrawn
  • Loyalty to Melkor: Chain of command.
  • Threat Level: Depends. Extreme for those that can fly and/or have some sort of levitation, Low for those that don't.

Dio Brando, Manipulator of the Flow of Time
  • Greater God
  • Symbol: Steamroller
  • Alignment: Chaotic Evil
  • Reason for joining: To destroy the Joestars and to get help in creating his "perfect world"
  • Loyalty to Melkor: ???
  • Threat Level: Moderately high. Anyone who can stop time itself can be very dangerous indeed.

Warboss Ghazghkull Mag Uruk Thraka, God of The Other Orcs
  • Intermediate God
  • Symbol: Power Klaw
  • Alignment: Chaotic Neutral
  • Reason for joining: Fun.
  • Loyalty to Melkor: Melkor invented orcs. No matter what kind of orc you are, meeting him is a religious experience, and disobeying him is unthinkable. As a result, to the Orkz, Melkor looks like Gork. Or Mork. The rest of the alliance are sure to never to bring this up, lest the Orkz start fighting each other over it.
  • Threat level: Medium high considering his love for battle, but since his and his army's belief can accomplish miracles, It can go higher at times.

The Anti-Monitor, God of Anti-Matter and the Crisis Crossover; Official Devil of the Pantheon
  • Overdeity
  • Symbol: Currently a Sinestro Corps symbol, fomerly a giant metal hand cupping the universe.
  • Alignment: Destructive Evil
  • Reason for Joining: Was promised to rule an Anti-Matter universe after the destruction of all positive matter ones, and having absorbed the colletive energy gained from their destruction.
  • Loyalty to Melkor: None, will use Melkor as he pleases and destroy him once the objective has been met. We're surprised he hasn't overthrown him already.
  • Threat Level: Extreme. An infinity of entire planes of existence have fallen to his power in the past.

Gideon Gordon Graves, God of Evil Exes and Bastard Boyfriends
  • Intermediate God
  • Symbol: Three Gs that form an inverse Triforce
  • Alignment: Neutral Evil
  • Reason for Joining: Revenge on Scott Pilgrim.
  • Loyalty to Melkor: Low. Gideon works in the shadows, and prefers to be left to his own devices.
  • Threat Level: High, no matter which iteration. He's also got the rest of the League with him.

Greebo, God of Mean Cats
  • Demigod
  • Symbol: A cat's head with an eyepatch
  • Alignment: Chaotic Evil
  • Reason for joining: Female cats. He was promised rule over all cats everywhere, with all female cats in the universe his to have at his desire.
  • Loyalty to Melkor: Low. His loyalty will last only as Melkor can keep him out of contact of Nanny Ogg, one scold from whom will prompt a Heel-Face Turn.
  • Threat Level: Moderate-low. Give him a saucer of cream and a female cat or three, and he's out of combat.

Rumble and Frenzy, Twin Gods of Earthquakes

The Music Meister, God Of Musical Episodes (Maestro of Villainy)
  • Intermediate God
  • Symbol: His glasses
  • Alignment: Neutral Evil
  • Reason for joining: He was promised a satellite network to transmit his power to all Earth.
  • Loyalty to Melkor: Melkor promised.
  • Threat Level: Rather high given his huge capabilities of mind control.

The Overlord, God of Expendable Mooks (The Tin Tyrant, Witch Boy)
  • Intermediate God
  • Symbol: His spiked helmet
  • Alignment: Ranging from Lawful Evil to Chaotic Evil.
  • Reason for Joining: Gnarl told him to.
  • Loyalty To Melkor: Varies.
  • Threat Level: Low. His Minions hold most of the power.

The Baroness, Goddess of Sexy Villainy (Anastasia Cisnarova, Anastasia de Cobray(-Lewis))
  • Lesser Goddess
  • Symbol: The COBRA Logo
  • Alignment: Neutral Evil
  • Reason for Joining: Seeking out potential candidates to join COBRA.
  • Loyalty to Melkor: Moderate. He's no Destro, but she trusts that he knows what he's doing.
  • Threat Level: Moderate.

Swarm, God of BEES (Fritz von Meyer)
  • Quasideity
  • Symbol: Formerly the Nazi crest, but after Magneto's ascension and a season which produced a record crop of honey, changed over to a single, live bee.
  • Reason for joining: Revenge on Captain America
  • Loyalty to Melkor: Same reason as Red Skull. Melkor summoned Hitler to vouch for him.

Oogie Boogie, God of Ambulatory Annelids
  • Demigod
  • Symbol: His silhouette against the moon
  • Alignment: Chaotic Evil
  • Reason for joining: Complete control over Halloweentown.
  • Loyalty to Melkor: ???
  • Threat level: Low.

The Dark Kingdom, Gods and Goddesses of Monsters of the Day
  • Queen Metallia-Greater Goddess, Queen Beryl-Intermediate Goddess, The Four Generals (Jadeite, Nephrite, Zoisite and Kunzite)-Lesser Gods
  • Symbol: A black shadow with a evil looking face
  • Alignment: Chaotic Evil
  • Reason for joining: The destruction of the Sailor Soldiers and obtaining the Silver Crystal.
  • Loyalty to Melkor: The Dark Kingdom fell to darkness due to the influence of Queen Metallia, who leads them. Metallia was sent by Chaos. Chaos is presently loyal to Melkor. They follow the long, betrayal-prone chain of command.
  • Threat Level: Medium. Could rise to High if they ever get the hang of "strength in numbers".

Naraku, God of Filler (The Unkillable One)
  • Intermediate God
  • Symbol: A shard of the Sacred Jewel
  • Alignment: Chaotic Evil
  • Reason for joining: For the Evulz.
  • Loyalty to Melkor: Mildly loyal, but given his Plot Armor, Naraku could probably withstand an Endurance match with Melkor.
  • Threat to Cosmos: Very high. As stated, Naraku is incredibly hard to kill. Not to mention, per his portfolio, a lot of his schemes would fall into some 'unnecessary' "Fillers" which would amount to nearly nothing in the grander scheme and costs a lot of good people's energy, delaying whatever Melkor's planning in the long run.

Nero, God of World-Destroying Pain & Misery
  • Lesser God
  • Symbol: the Narada
  • Alignment: Chaotic Evil
  • Reasons For joining: Revenge on Spock, for Romulus to be rebuilt.
  • Loyalty to Melkor: Melkor is best opportunity for that revenge. Once Spock is dead, he'll be ready to betray or defect at a moment's notice. He was also promised to get back his home and his family.

Eric Cartman, God of Extreme Revenge Plots
  • Lesser God
  • Symbol: The "Cheesy Poofs" logo.
  • Alignment: Neutral Evil
  • Reason for joining: To finally kill Kyle.
  • Loyalty to Melkor: Given that he is a spoiled 9-year old, he'll probably abandon Melkor the moment he gets hurt, or Terrance and Phillip comes on, or the Okama Gamesphere 3 gets released. He'll still try to kill Kyle.
  • Threat Level: Low. He's still a young kid, and anyone who uses actual physical force against him could beat him in a fair fight.

Bruce, God of Sharks (Jaws)
  • Lesser God
  • Symbol: a shark fin moving through the water
  • Alignment: Chaotic Evil
  • Reason for joining: Didn't really join. They just needed a shark for their Shark Pool.
  • Loyalty to Melkor: No one really knows, being that Bruce is a shark.
  • Threat Level: Low-Very High. Low if you're not in the shark pool, very high if you are.