Wax Works is a first-person point and click adventure game that's almost identical to the Elvira games (which also deserve a place here). You travel back in time to different levels such as an Egyptian pyramid, Jack the Ripper-era London, a zombie-filled graveyard, and perhaps the worst, a mineshaft filled with plant mutants. What makes the game so scary? The death scenes, which are all stellar examples of The Many Deaths of You and Have a Nice Death. It's strongly advised that you don't watch the video while you're eating.
- Just look at one of the zombie deaths, which sees you disemboweled Romero-style, or the "tongue mutant" death in the mines, which covers your face with disgusting boils. Or the vampire, who probably Eats Babies for breakfast.
- The mutants themselves deserve a mention here. Body Horror doesn't begin to describe them, let alone the horrific Facial Horror they inflict on you if you die to one of them.
- And now for some irony: this was the last game made by Horrorsoft, which later became known as Adventure Soft. That's right, the same guys who made Simon the Sorcerer.
- The fight with the Witch in the fifth and final waxwork- or as it can also be considered, a lesson in the noble art of the No-Holds-Barred Beatdown. Here, you use various items belonging to the various evil twins you've defeated in the game to battle her- although using the High Priest's Amulet and Necromancer's Ring are optional, you must first throw a vial of acidic poison at the Witch to distract her as she's having her hand cut off, which burns her flesh and visibly causes her extreme agony, then you shoot her through the eye with a bolt from a Crossbow found nearby, before finally stabbing her through the neck with Jack the Ripper's Dagger when she's twitching and bleeding on the ground, causing blood to gush from from her nose, mouth, neck and wrist stump as she simply stops moving.
- While not quite as overflowing with gore as the other levels, Victorian London is just oozing with atmosphere and dread, as you search for clues that will lead you to Jack the Ripper, all while avoiding policemen and angry mobs around every corner.
- Even the music in the death sequences does a good job conveying the unique tone of horror in each era, from the chilling, sinister howls that plays over the graveyard ancestor's disemboweled body; to the cold, clamoring bass that accompanies the Victorian-era ancestor as he faces the barbaric injustices of London; and especially the mournful drum that plays as the mine ancestor suffers a Cruel and Unusual Death.