The wilderness had patted him on the head, and, behold, it was like a ball — an ivory ball; it had caressed him, and — lo! — he had withered; it had taken him, loved him, embraced him, got into his veins, consumed his flesh, and sealed his soul to its own by the inconceivable ceremonies of some devilish initiation.
Heart of Darkness the video game
The way that Andy can die, would possibly qualify. Right from being eaten to crushed.
The amigos may be annoying, but the effect of the dark land on them is both sad and horrifying. Touching the ground irreversibly turns them into one of the flying skeleton minions.
The reason that the whole scenario happened was because of Andy's fear of the dark. Every Shadow he fights, is a metaphor for his fear of darkness, which would explain the horrible deaths, since that's what Andy fears that could happen to him. If you count the "All Just a Dream"-ending.
...but since the game ends with a "Or Was It?"-ending, it's possible that all that could've happened to Andy, meant that a little child have been barely avoiding death in another world, trying to save his dog and save the world he was at, before somehow going home. Atleast he grew out of his fear of the dark.