Nightmare Fuel: Alone in the Dark
- The first game:
- The ghosts; if you touch them, they come to life and chase you everywhere, with a constant demonic groaning noise, and Interface Screw via the screen shaking.
- Reading "De Vermis Mysteriis" while standing outside the marked tile causes your character to utter a horrified moan as an unseen force bodily lifts them up, and then very quickly and with no warning snaps their spine in half and hurls their broken body back to the ground.
- If you get clever and simply try to walk out the front doors before you're allowed to, you get eaten alive by the Great Old One waiting right outside.
- The third game:
- The recording of the ghost killing the actor is a lot more unsettling than most of the series' monsters, and its different art style helps it feel otherworldly.
- The New Nightmare:
- The Giant Space Flea from Nowhere Mini-Boss in the library.
- You are walking along hoping that you don't get attacked by another dog, when all of a sudden you hear a scream and when you walk toward the source, you hear a splash and then the game goes quiet for a second.
- Before entering the mansion, there's a change that you might encounter a group of ghosts that show up during lightning strikes.
- Similarly, you can encounter more of them in a random office in the mansion, but the thing is unlike the ones at the gate, you ''don't'' go back and fight them, they're just there for the scare.
- The 2008 game:
Lucifer: Did you think I'd come alone?
- The park can be creepy; going around in a lonely silent place, and then you find an incredibly strong monster.
- Even the Narm-tacular bad ending of the game gets pretty chilling at the very end.