"Regimes may fall and fail, but I do not."The Wild Card is so used to swinging between teams that they have no default "good" or "evil" Character Alignment or even a "home team." He truly isn't interested in consistently remaining with either side, and will very often simply want both to leave him alone. He can be the sort of person who will stay out of things entirely, until someone else (usually the hero or other sympathetic character) asks him for help. The Wild Card doesn't care whose toes s/he stamps on, even if they're supposed to be the Wild Card's own team. In fact, The Hero probably got one (if he even manages to convince one) onto the team only because the Wild Card owes him big time. The Wild Card can really shake up a team—the more suspicious characters will quite rightly not trust him. Wild Cards often share a few of these traits:
— Charles Maurice de Talleyrand-Périgord
- Bystander Syndrome: "As long as that rampaging evil beast doesn't get in my way, it's not my problem. But if it does… well, the good guys just got a new ally."
- Heel–Face Revolving Door: "It's all about being on the team currently closest to my personal goal."
- The Unfettered: "There's a job to be done, and it doesn't matter whose feet I step on, or who gets in my way, I'm going to do it."
- Personal Goals: "I'm after something else, and I can achieve it without needing to be a good guy. Or a bad guy."
- Self-Preservation: Dirty Coward/Lovable Coward: "I'm not in it for my reputation. Or yours. If push comes to shove, I'm going to save my own hide."
- Manipulative Bastard: "Sure, I'm on a team right now. That's because that team has the MacGuffin, Applied Phlebotinum, Plot Coupon, or other doohickey I need. As soon as they let me get my hands on it, I'll be selling it to the highest bidder. Even if it's the team I just stole it from."
- The Chessmaster: "Why shouldn't I manipulate both teams at once if it'll help me get what I want?!"
- A Distraction: "I'm not really evil enough to be the real Big Bad. I may have distracted the good guys from what's important and endangered the world, but that wasn't my intention. On another day I might divert the Big Bad's attention away from the heroes."
- Becoming the Mask: "Although it doesn't necessarily last forever, my unsteady moral compass often gets in the way of what I'm trying to do, especially when I'm trying to stick it to the good guys."
- Redemption Equals Death: "My redemption is never to turn 'good' (what does that mean to someone like me, anyway?) But as soon as I become steady, reliable, and predictable, I'm usually gone."
- It Amused Me: "I don't care whose side I'm on, as long as I get to have fun!"
- Punch Clock Villain/Punch Clock Hero: "I only get paid if I do the job, and I like getting paid."
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Anime & Manga
- Sora from .hack//SIGN is probably one of the best examples in Anime, checking the entire list from above. Since the setting of the story is an MMORPG, Sora's goal is strictly to have fun, at anyone's expense. He doesn't seem to understand the gravity of the situation as the plot progresses probably because he's a child in the real world, and continues to flip back and forth between sides. Even though it's a game, Sora strives to survive at all costs; he only helps either side if there's an immediate tangible benefit to him, and isn't above playing both sides at once, although this ultimately costs him badly when he pulls one Back Stab too many, fulfilling the Redemption Equals Death aspect. The effects this have on him as a person are eventually examined through Haseo, a later character played by Sora's player after he's grown up somewhat, in .Hack//GU.
- Raphael from Angel Sanctuary, much to everyone else's frustration.
- Ymir from Attack on Titan, due to playing her cards very close to her chest. While most can agree she's devoted to Krista, her true motivations and alliagences are a mystery to everyone. As an unfilitated Titan Shifter, it seems she's got loyalty to all of two people: Krista and herself. Her Heel–Face Revolving Door and unwillingness to share what she knows leaves everyone but Krista justifiably suspicious of her.
- Ladd Russo in Baccano!. He mostly just wants whatever to satisfy his sadism, regardless of who he's teaming with.
- While she's not quite a typical Wild Card, the direction the Berserk storyline is going is pretty much dependant on what Casca's going to do after she regains her sanity in the coming chapters. There's a strong possibility she's going to Come Back Wrong, but no-one is quite sure how yet.
- Blue Exorcist gives us Mephisto Pheles. Just Mephisto Pheles. No one knows what his goal is in all of this...aside from amusement. He's still dangerous though.
- Ryuk from Death Note makes it clear early on that he's not on anyone's side; he only goes along with Light for as long as it makes things interesting for him. This is proven when in the manga, after Light runs out of plans and ideas and turns to Ryuk to save him, Ryuk kills him.
- Mello could also count; all he does is only done so that he can prove himself to be the best.
- Impmon from Digimon Tamers ranges from an arrogant and selfish loner, to helpful and fun-loving (if a bit begrudgingly), to a depressed wreck, to The Atoner.
- Vegeta from Dragon Ball Z, rather infamously, pulls this in each major arc. During the Namek Saga, he is only out for himself, eventually teaming up with the Protagonists to deal with the bigger threat in Freeza. During the Cell Saga, he intentionally allows Cell to absorb Android 18, and even turns on the protagonists to make sure Cell transforms so that he could have more of a fight. Finally, during the Buu Saga, Vegeta willing joins the antagonists for a powerboost so that he would be able to fight Goku.
- Izaya Orihara from Durarara!!. There's nothing he loves more than stirring up conflict between people and watching the human drama unfold. He's probably helped out and back stabbed every significant character in the series just For the Lulz... except for Shizuo. With Shizuo, there is no question that Izaya's every action regarding him is driven by pure hatred.
- Fukushuu Kyoushutsu: Miho, the strange quiet girl who is one of the Big Bad of the manga. She has made actions helping Ayana and those against her, but it's not clear what her endgame is.
- Sagara Sousuke from Full Metal Panic! was apparently originally this, before becoming attached to his friends at Mithril and Kaname. It's implied that the reason he joined Mithril as a Wild Card was because Kalinin was part of Mithril, and he decided to join him there. Sousuke especially fits this trope in the section of Wild Cards that fall in love. He originally had no conflicting emotions, since his world and goals only revolved around getting the job done. However, it's made clear that falling in love with Kaname is his bane, making him much weaker. Gauron is less than pleased with this change...
- Ironically, Gauron turns out to be a more evil version of this. He never has any sort of attachment to any of the organisations he's part of, not even of a financial nature. He kills and betrays (or not) only according to his whims, and can not be threatened, bribed or convinced out of it by nothing and no one. Not even when offered the very real possibility of getting the past/future of his choice, and he knows it's possible. And in the end, he betrays Amalgam to Sousuke, because apparently he really did feel... erm, something disturbingly close to actual affection for the kid.
- Greed/Ling from Fullmetal Alchemist (mostly in the beginning).
- Hisoka from Hunter × Hunter, who's sole desire to fight strong opponents causes this. He wants to fight and kill Gon and Killua, but not until they get stronger, which means he'll occasionally even lend them a hand. He's also a member of the Phantom Troupe or at least he's pretending to be one, but only because he wants to get the leader alone and fight him, which means he actually feeds information about the group to Kirapika during the Yorknew arc to help this along but when Kurapika seals Chrollo's nen abilities and brings him back down to normal, he starts working towards getting him back up to full power again.
- The Colorless King from K is called this In-Universe by the other Kings, due to the fact that his power "to affect other Kings" is unknown until it manifests in a particular generation. The character himself counts as this as well, once he is finally revealed.
- Mercenary ninja Douhan Hirasaka might also count, seeing as she ends up helping Scepter 4 defeat the Green Clan, JUNGLE, even while remaining a U-rank member of JUNGLE. The Green King anticipated that not all members would be loyal, but I doubt he anticipated the extent of damage one or two members could cause.
- Katekyo Hitman Reborn!:
- Hibari and Mukuro. Apparently, after 10 years, however, they both seem to be more loyal to Tsuna (even possibly admiring and respecting his strength). Of course, neither would ever admit it. Their present time selves definitely fit this trope very well, though.
- Also Xanxus. Or the whole of the Varia. They will fight under the name of Vongola and there are implications they don't like Tsuna, but they do enjoy what Tsuna has done to Vongola.
- Nijima, self-proclaimed 'friend' of Kenichi in Kenichi: The Mightiest Disciple — though calling him a Wild Card implies that he has a good side. He doesn't; all he's really interested in is gathering information, spreading rumours and ranking everyone in school. Oh, and running away. Even Kenichi gets tired of his shit.
- Mahou Sensei Negima!:
- Evangeline doesn't care about Negi's welfare and will occasionally help the villains if she feels it will be entertaining. Eva also seemed to treat the entire Battle of Mahora arc as a massive training exercise for Negi. If she had wanted to influence the outcome, she could have probably won the battle for either side singlehandedly.
- Evangeline's partner Chachamaru, being a robot, will fight whoever she's ordered to by her mistresses, including the people she otherwise acts friendly around.
- Tatsumiya Mana and Asakura Kasumi side with Chao Lingshen because they believe in her goal while having helped Negi several times previously (well, Kasumi switches sides when she learns of the consequences for Negi).
- Kurt Godel, who is said (with reason!) to be extremely dangerous and fits the trope to a T. He appears to be on a different side of the conflict every time he appears in a new chapter. The guy is Infuriating Awesome.
- There is also Tsukuyomi, who will betray her side and remain hostile to the other side at the drop of a hat if it looks like fun. Unlike most others of her sort, you can't even point her at your enemies and let her loose — but she will make you think you can, right up to the point where she slices your limbs off.
- Wang Liu Mei from Mobile Suit Gundam 00, who would aid/manipulate anybody and everybody to achieve her vision for the future of the world (which was in a nutshell a change in its nature, and exactly that specific). The Ptolemaios faction of Celestial Being, to a certain extent; their Necessarily Evil nature make the intentions and targets of their interventions hard to second-guess, along with their tendencies to be flit between ruthlessness and diplomacy (depending on the circumstances).
- In Naruto, Uchiha Sasuke is well known for staying on one side only as long as it benefits him, then moving on. The sides bounce from good (Konoha) to evil (Orochimaru and Tobi) to basically neutral (Hebi), then back to evil (Orochimaru again) for a short while, then back to good ( the zombie Hokages). Considering that Sasuke has been getting progressively less moral, it's easy to characterize him as a bad guy, but when it comes down to it, he's killed more major bad guys than all the good guys put together.
- That doesn't really count for much in this series since some of the bad guys have their own agendas, and in some cases, seek to eliminate other villains which interfere in their schemes...which Sasuke is doing.
- Nico Robin from One Piece used to be one, jumping from crew to crew to find the Poneglyphs until she got in with the Straw Hats.
- Also Trafalgar Law. He's extremely powerful but backstabs people quite frequently. It's still unclear whether or not he'll betray Luffy at some point as well, now that they are in an alliance....
- CP9. Now that the World Government has dismissed their Psychos for Hire and turned them into outlaws, the only thing known for sure about their goals is that they don't plan on being apprehended... though it's pretty obvious that Spandam, at least, hasn't seen the last of them.
- On the subject of those no longer employed by the World Government, we have Kuzan (former alias: Admiral Aokiji), though it may be a subversion; now that Moral Sociopath Sakazuki (former alias: Admiral Akainu) is Fleet Admiral, and it's clear just how corrupted the world is, government and pirates, it seems that Kuzan is only looking out for his friends. His first appearance since the Time Skip proves this, when he shows up just in time to keep Doflamingo from killing Smoker.
- The Straw Hats are seen as a whole crew of Wild Cards by the world at large. There are certain unspoken rules that pirates are expected to follow. The Straw Hats do not follow them. When Zoro almost attacks a World Noble (the penalty for which is being hunted down by a Marine Admiral), a bystander notes, "I heard the Straw Hats were crazy, but..." Most pirate crews are motivated by money or power. The Straw Hats do whatever amuses Luffy and legitimately don't care what the consequences are. This has led to them taking down three of the Seven Warlords of the Sea, declaring war on the World Government, and picking a fight with one of the Four Emperors.
- Shokugeki no Soma: Has the 2nd seat of the Elite Ten Rindou Kobayashi. While she took part on Azami's takeover and the creation of the Central, she is clearly not on board with all his ideals and actively despises when Etsuya starts using dirty techniques to win matches, while actively cheering for the group that represents La Résistance and preferring their food and way of cooking than anyone in the Central, while never leaving the side opposed to them. It's actually really unclear what she wants and why she does most things, though there's some implications she has done a lot of stuff For the Lulz.
- Xellos from Slayers does follow Zelas' will, but however he chooses to do that, and what that will actually is, is a mystery to everyone else, which means no one can predict which side he works for at any given time. It doesn't help that he frequently misleads the people he's helping, and often isn't on the side he seems to be.
- Uta from Tokyo Ghoul is a fairly easy-going Ghoul that primarily involves himself in things solely because it interested him. Then it just becomes more complicated during the sequel: revealed to be a member of the Clown Gang, he seems to have been set up as an evil mastermind during the finale of the original series. But the sequel shows him to swing between playing Auctioneer at a Nasty Party, discussing the Clowns' plans with Yomo and Touka, mailing a copy of Kaneki's old mask to Sasaki to coax him into visiting the shop, and even providing his services for the Quinx's undercover mission. His true intentions are impossible to predict.
- Seto Kaiba from Yu-Gi-Oh! cared for very little, aside from his brother Mokuba, as long as he ended up victorious.
- Yumekui Merry: Treesea in the anime.
- The Batman franchise:
- Batman & Robin: Jason Todd (aka The Red Hood) is a definite example. While Commissioner Gordon normally relies on Batman to do the dirty things he won't, Jason will do the dirty things Batman won't. He will kill criminals, initiate crime wars, recruit gangsters (only to betray them at the right moment), resort to torture to get information (or just because he feels like it), and so on and so forth. It is all part of his vendetta against crime and vision of a better world. Or something like that. While he does truly think he's doing some good for Gotham, his actions sometimes cause innocents to be casualties. He (tries) to kill whoever gets in his way, even his former mentor and foster parent (Batman) along with his "siblings" (the other Robins). Sometimes it isn't even just about them being in his way but him just feeling competitive. It is hard to classify him as hero or villain, but it's clear he is not someone to be messed with.
- Kingdom Come: The franchise invokes the trope directly regarding Shazam's Captain Marvel, stating the chief reason he infiltrated the MLF was to remove that threat.
- The Joker is through-and-through an evil character. The problem is, most and with only a few exceptions — even most villains — want almost nothing to do with him, and rightly so. Because when you're a bad guy, but you have a choice of working with other bad guys, you don't want the one who may just try to kill you for no other reason than because he thought it would be funny. However, it's a completely different situation if the Joker comes to you. Because it's not like he's the type to take "no" for an answer. And he might be a harmless prankster one minute, and then decide to be a back-stabbing, murderous psychopath the next. This is a big reason why he's feared even by supervillains far more powerful than he.
- While she is more likely to swing over the good side of the fence, Catwoman is usually this, although she is inherently a good person, which is why Batman doesn't go nearly as hard on her as he does other criminals.
- Deadpool: He usually has no rational reason to do anything. And being both liked and loathed by people in both sides of the hero/villain community (sometimes even liked and hated by the same person) certainly qualifies him.
- Kind of played with in the case of The Incredible Hulk, as he genuinely is a good guy, but whether you're a good guy or a bad guy, if you do something he views as a betrayal or an attempt to hurt or hound him, it doesn't end well.
- Lobo the Main Man has fought against and along side with several DC heroes and villains. Most of the time he does it because he's a bounty hunter, and he gets paid for what he does, or he felt like doing it.
- Loki God(dess) of Stories seems to be heading this way after the last few issues of "Loki: Agent of Asgard" where after finally gaining Odin and Asgard's approval, they pretty much tell him to stuff it and then refuse to take sides on the last Ragnarok battle, but still sit back and enjoy the show.
- Catman, at least, liked to believe the Secret Six were this, choosing neither to join the Justice League or the Society of Supervillains, but plow their own furrow down the middle. Really, they were villains with standards. Well, some of them had standards.
- In Secret Wars, the Beyonder transports a group of superheroes and a group of supervillains to "Battleworld" and expects the two groups to battle each other to aid his study of what it is to be human. It doesn't precisely work out: Magneto is grouped with heroes, despite still being a villain at the time, due to his Anti-Villain nature. The other heroes obviously aren't thrilled and he goes off to do his own thing before finally signing on with them. The Lizard is too savage to understand the concept of "sides" and ends up most loyal to the Wasp for having treated him when he was injured, and Galactus just ignores all the other combatants and spends the entire series working out a way to take on the Beyonder himself.
- Nyna Calixte/Morrigan Corde from Star Wars: Legacy has helped and hindered just about every major faction in the comic at least once. She clearly has an agenda she's pushing towards, but whatever it is remains completely unknown (and is the subject of much discussion on Star Wars fan forums), and as such it's difficult for fans and nigh impossible for characters to predict her next move.
- Harvey Dent/Two-Face, although not so much a wild "card" but a wild "coin," as his morality is entirely dependent on what side his coin lands. There are very few times in the Batman mythos that he goes against the ruling of his coin, and one time even had fans questioning the possible dubiosity of the action when it was meant to be a genuinely sincere moment. Although one central part of his character is that he is both Harvey Dent and Two-Face, so anyone savvy enough (Gordon or Batman) is able to exploit that by forcing a confrontation between Two-Face and Dent. At the very least, it'll make Two-Face act fairly, because Dent still believes in justice, no matter how much of a monster he is now.
- Wolverine in many of his comic portrayals proves to be something of a Anti-Hero Wild Card — while usually on the side of the good guys, he's violent, dangerous, unreliable and extremely intelligent. While he may not swing fully from Villain to Hero and back again, like many Wild Cards enjoy doing, his comic incarnation especially has a high number of team affiliations, and he has frequently worked on his own.
- This was far more explicit in the Ultimate Universe. Wolverine started off as a cold-blooded assassin working for Magneto. Then he did a Heel–Face Turn in order to sleep with Jean Grey. Then when she dumped him, he responded by trying to murder her new boyfriend, Cyclops (by dropping him off a cliff. He broke a bunch of bones and spent a month lying in a pit eating bugs). Then he was given one last chance to rejoin the team (after having the crap blasted out of him by Cyclops), and has stayed good since. Except that then his time-traveling future self turned up and apparently murdered Xavier.
- Mystique is similar; there's some contention of whether she belongs here or in Heel–Face Revolving Door, i.e., whether she's actually changing sides as the plot demands or just allying herself with whoever's convenient. Not that most of them are under any illusions.
- Emma Frost is an ally of the X-Men but occasionally sides with the villains depending on what she can get out of it.
- Ben Tennyson is seen as this in Fate Stay Night: Ultimate Master by everyone else in the Holy Grail War; his only interest is in preventing casualties or loss of innocent lives, including the other Masters. As such, he will team up with anybody just to protect other Masters, but will just as easily turn against them if they cross that line. Rin even refers to Ben as such.
- In Kyon: Big Damn Hero, Fujiwara. He's almost as bad as the aforementioned Godel.
- In Young Justice fanfic New Kid On The Block, Wally is one of these. As long as he doesn't get caught, he'll do things that help and hurt both sides.
Films — Animated
- Iago from Disney's Aladdin is about as reliable morality-wise as a chocolate teapot. He spends much of Aladdin: The Series stealing treasures from his 'friends', manipulating people's good natures, and abandoning fights that turn ugly. However he doesn't like his friends getting hurt, and has had some surprisingly brave moments. Jafar makes note of it in Aladdin: The Return of Jafar:
Jafar: "Iago... you betrayed me and allied yourself with my enemies! Then you turned on them as soon at it was in your best interests. That's what I love about you. You're so perfectly... predictable. A villain through and through!"
Films — Live-Action
- Captain Renault in Casablanca looks like The Quisling at first, but he proves himself just as willing to bend the truth and turn a blind eye to the law for the good guys' sake.
- In Ex Machina, is Ava siding with Caleb in order for them to escape? Is she following Nathan's programming to manipulate Caleb? Or is she manipulating both of them? The ending makes it quite clear she is on no one's side but her own.
- Clint Eastwood also did this in A Fistful of Dollars, the first of his "Man With No Name" trilogy.
- Dr. Elsa Schneider in Indiana Jones and the Last Crusade. While she starts off as an ally to Indiana, we find out that she's really a Nazi agent. However, towards the second half of the movie, she shows lots of mixed behavior that suggests she's not truly "evil" nor believes in the Nazi cause. She even helps Indiana by dispatching Donovan in the grail chamber (even if it was to further her selfish motive to get the grail). In the end, her character was just too morally ambiguous for a popular film, and the writers use a Death by Materialism to seal her fate.
- The stranger in Last Man Standing not only hires himself out as a mercenary to both sides, but does so in the expectation that his presence will swing the gang violence into gang war, in which he can make more of a profit. Then he guns down both gangs.
- Pirates of the Caribbean:
- Captain Jack Sparrow.
Elizabeth: Whose side is Jack on?
Will: At the moment?
- All the pirates by the third film. Everyone's allegiance is best described as being on "their own side." Jack just happens to be better at it than most; when the pirates vote for the new Pirate King, most of the pirates present vote for themselves, including Elizabeth Swann (who does it more as a Take That! than anything), but Jack, who votes last, votes for Elizabeth—the one pirate present who shared his conviction to stop Davy Jones—making her the winner of the election, and therefore the Pirate King.
- Captain Jack Sparrow.
- Han Solo in Star Wars happily does work for Hutts, Rebels, or anyone willing to pay. He never offers to help unless they have some credits to offer for his trouble.
- Sadi, Chief Eunich of the Nyssian Royal Court in the Belgariad really shows hints of this in the sequel series, the Mallorean. He shanghais the heroes to escape from some rivals' plots (Of course, his part in the prophecies didn't help matters either), manages to trick the leader of the Dagashi (ninja-like assassins) to the point that even said leader is impressed with his cleverness, and then near the end, represents his government (despite at that time having no legal standing whatsoever) in a set of very lucrative accords, and uses his standing in the accords to buy himself back into his queen's good graces.
Durnik: Did we kill anybody?Sadi: Two. (off their expressions) It's a little hard to un-poison a knife...
- Codex Alera features the ironically-named spy Fidelias, who starts the events of the first book when he turns traitor in an attempt to replace the aging First Lord with a new ruling noble, Aquitaine. He believes that what he is doing is no different than the many acts he has previously performed as a loyal spy, acting to preserve the long-term stability of Alera. In the later books, he turns again upon realizing that The Hero is the heir to the throne and would make a far better ruler than Aquitaine.
- Along the same lines as Talleyrand, both Fernand and Vilefort from The Count of Monte Cristo might count, being excellent judges of when to change their politics and thus rise through society at a time when most people suffer because of having Napoleonic or Royalist politics at the wrong time.
- The Council of Thorn of Dora Wilk Series are, technically speaking, Dora's superiors, but their attitude towards her vary not only from person to person, but from situation to situation as well, meaning that in some books, their friendly, in others they're actively or passively antagonistic, and in some they are divided.
- Dragaera novels:
- Sethra Lavode is a strange example. She might count as a Lawful Neutral Wild Card, given that she is loyal above all to The Empire but not necessarily the current emperor or empress on the throne. She is also rather a Chessmaster, along with being eons old and ultra-powerful — it's noted in the Khaavren Romances sub-series how some villages view her as the Evil Overlord to be defeated in their fairy tales, while she is considered a "fairy godmother" /Physical God the next village over. In the Taltos sub-series, her actions are more unambiguously good, and she experiences Becoming the Mask in her kindly and likeable persona as Classy Cat-Burglar Kiera, which was initially just a scheme to monitor organized crime in the Empire.
- The House she is associated with, the Dzur, is also something of a Wild Card group, as Sethra notes in the book Dzur how that group likes fighting for its own sake and will choose the right side when everyone else is against it.
- The Dresden Files plays with this. Harry is generally perceived as this by a large part of the supernatural community, but Murphy points out that he's quite predictable once you know him. He's a guaranteed Spanner in the Works for the plans of everyone in the immediate area, but if he agrees with the morality of what you're doing he'll help you out.
- In his earlier appearances, Thomas Raith was one, until he sided with Harry more permanently in Blood Rites. Invoked, since he didn't yet want Harry to know he was on his side the whole time.
- Everworld plays this in several ways—Senna is dragged into Everworld to help Loki escape, but she has her own ideas on how things should play out. To this end she drags several acquaintances through the portal with her, knowing that they will also be Wild Cards that she can control better than her enemies can. That being said, they become savvier as the series goes on, and pretty soon they're messing up her plans as well.
- Walter Baranov the Anti-Hero / Villain Protagonist of the mystery novel The False Inspector Dew qualifies as one of these in terms of his actions, particularly because the novel never conveys his mental state to the reader, making his true nature ambiguous. Walter had planned on killing his nagging wife on board a ship, but when she doesn't show and another corpse turns up, he has to impersonate a famous detective on account of using that detective's name as a pseudonym, and solves the murder. The ending implies that he will very soon be trying The Perfect Crime again, this time successfully.
- Josip from Flight To The Lonesome Place only wants the reward for finding the Blue Boy, not realizing that the reward was put in place so that Ronnie would have a harder time escaping those who want to kill him.
- In the Forgotten Realms, Jarlaxle is a Magnificent Bastard Wild Card. One excellent example of his playing both sides and the middle is when he captured a young woman, made a half-hearted attempt at seducing her, and set things up so his own ally would "betray" him and free her, so they could go rescue her would-be boyfriend and the ally's rival, who was being held by Jarlaxle's employer. Ta-daaa.
- Diana from Gone is a Card-Carrying Villain, but she hasn't done anything truly, overtly evil, at least not relative to some of the people she hangs out with. She acts as the Caine's chief assistant and seems to genuinely care for him, but helps the heroes from time to time so Caine's The Dragon, who has a sadistic fixation on her, will have someone else to target. And, although she has an apparant Heel–Face Turn in Plague, it seems to mostly be because she can no longer control the Big Bad.
- Thresh from The Hunger Games.
- The Marquis de Carabas from Neverwhere. He's your man right up until there's more in it for him not to be.
- Vergere from the New Jedi Order series. What she was doing was pretty clear (training Jacen Solo to be an uber-Force user) but the why was so ambiguous that even the editors can't seem to decide. At first the official position was that she wanted peace but wasn't allied with any faction in particular, then that she was a loyal (albeit unorthodox) Jedi of the Old Republic, and now she's apparently supposed to be a Sith acolyte. Thing is, the original Vergere was just such a messed-up enigma that the authors seem to dust her off whenever they need someone to act as the linchpin of the ongoing plot, giving a sort of weird meta-status as the Wild Card.
- Talon Karrde as well, although at least he's honourable enough not to sell anyone out if he can help it. He even lampshades it at one point, telling a Republic officer that he's in it for the money, not the ideology. The reason he sides mostly with the good-guys? He reckons they're going to win in the end.
- Heck, his ship is even called The Wild Karrde!
- Please Don't Tell My Parents I'm a Supervillain:
- Lucyfar, who claims to be the Archangel Lucifer, is fond of switching between hero and villain apparently at a whim. The only person who has any ability to talk her down when she's in villain mode is Gabriel, who she claims is the Archangel Gabriel (which he denies).
- The Inscrutable Machine ends up as this by accident, since they don't actually want to be villains and are very careful to avoid casualties, but keep finding extremely powerful and dangerous things on accident.
- In A Song of Ice and Fire, we have Petyr "Littlefinger" Baelish and Lord Varys, both of whom have switched sides at least three times (Lannister to Tyrell to himself in Littlefinger's case, Targaryen to Baratheon to Lannister to Targaryen for Varys) depending on who happens to be able to help them out. Varys actually mentions more than once that his big talent in life is sucking up to whoever is in power. Both come from very humble backgrounds for the circles they operate in (the littlest of Lordlings for Littlefinger, foreign eunuch for Varys) but through raw talent became Councilors and major players in the realm, and both are aware of how they have to secure themselves at all costs. Particularly Varys, who despite decades as a major player has no title or wealth whatsoever of his own.
- Sellswords are generally on the side of getting paid by somebody whose money is good for at least the next week — preferably, month. With very few exceptions. They may, however, change sides if you wave a better possible payout for less danger in front of their noses... unless they're with the Golden Company and are sticking to their contract. Or, like the independent contractor known as Bronn, they have taken the Golden Company as the standard by which to be measured. However, then you get the ones like "The Brave Companions": For the Evulz rules.
- Padan Fain/Mordeth from The Wheel of Time is the embodiment of this trope. He is sort of possessed by an Evil Chancellor (Mordeth) who became pure evil to ward his city from an other evil two millennia ago. But, as it turns out, he (Padan Fain) was working for the main villain before that, and now his only goal is to screw with both teams by killing the hero and making sure no one else does before him. Note that unlike many Wild Cards, Fain is unabashedly evil — it's just that his goals put him at odds in various ways with almost every major faction in the series.
- Gary Karkofsky a.k.a Merciless: The Supervillain without Mercy in The Supervillainy Saga certainly qualifies. Not only is a Card-Carrying Villain despite being a Antivillain, he's also got many friends on both sides of the superhero/supervillain divide. As a result, he may side with one group or the other depending on his feelings at the time.
- 24 has recently been bringing this trope out with Tony Almeida, who seems to have turned double agent in an attempt to get revenge on the man who killed his wife. This means he has no qualms about acting against his country's best interests in order to gain the Big Bad's trust.
- Jack also played with it, "going rogue" as a result of the fact that the country wasn't exactly happy with him in the first place, but he still always had the country's best interests in mind and was merely playing the bad guys. Then again, when half the bad guys in the show are corrupt politicians, often going against the authorities is being the good guy.
- Grant Ward from during the second season of Agents of S.H.I.E.L.D.. After his escape from prison his motives are completely unclear and his actions both benefit and hinder Coulson's team.
- Jack Bristow from Alias has not one but two goals, which he values almost equally. The first is, as an intelligence agent of the United States, to secure and defend America's military, diplomatic, and industrial interests abroad. The second, and more important, is as a father: to keep his daughter—also an intelligence agent—safe. Because of the dangerous nature of his daughter's missions, these two goals come into conflict more often than might be thought.
- Gaius Baltar from Battlestar Galactica (2003). His final line in the Pilot Episode is, in fact, "I'm on nobody's side." So there you go. He certainly does his best to muck up Admiral Adama's command while recruiting groupies wherever he goes; first he tries to seize power politically, but when that plan goes bust, he embraces the mantle of the 'martyr', founding a sect of monotheists (a novelty in the Twelve Colonies, which are devoutly polytheistic) and running afoul of some Romans, i.e. President Roslin. However, he never quite embraces the Cylons despite prodding from various incarnations of Six. The finale reveals that a higher power was manipulating Baltar's greed for their own purposes.
- Despite being nominally a villain or hero at various times, Spike from Buffy the Vampire Slayer functions as a Wild Card for most of season 4 and early season 5 as he makes his gradual Heel–Face Turn. During that changeover period he provides backup or information to the main cast when he's paid for it but also betrays them to Adam at the drop of a hat when it appears to suit his purpose.
- Then immediately rescues them so that they'll decide not to stake him.
- And The Immortal from Angel has been described as being not on the side of good or evil, instead fighting for himself.
- Angel himself is destined to be the wild card in the apocalypse who will sway the odds in favor of good or evil. The Senior Partners want to make sure that Angel sides with evil when the time comes.
- Cole Turner in Charmed switched sides so often, it could give you a headache trying to keep up. Over the course of the three seasons that he was part of the regular cast, he went from being the Big Bad's Dragon to the sisters' Token Evil Teammate to a human under the sisters' protection to becoming the new Big Bad (replacing the one he had originally worked for) to not caring about anything but trying to win Phoebe back by any means necessary.
- Doctor Who: the Master in all his incarnations drifts inscrutably between sides, when he isn't a side unto himself.
- He's always a side unto himself, and never works for anyone, just tricks people into doing his bidding.
- Though he does get a doozy of a Heroic Sacrifice / Heel–Face Revolving Door in "The End of Time."
- Similarly, Sabbath from the Eighth Doctor Adventures tends to do a lot of becoming mortal enemies with everyone he allies himself with and shifting his goals because of it. He started off engaged in mildly Teeth-Clenched Teamwork with the Doctor, and, well. That didn't last. He carries on getting into Enemy Mine situations with the Doctor, bookended by attempts on the Doctor's life, until he decides he's actually "more than a little fond of" the Doctor.
- This is Crais's role in the second season of Farscape. After giving up his attachment to the fascist Peacekeepers, and recognising that his quest for vengeance on Crichton was insane and unjustified, he makes it quite clear that his only motivation is to ensure his survival and freedom and that of Talyn. While he still has moral lines that he won't cross in terms of gratuitous murder, he's extremely unpredictable and untrustworthy. This is toned down a bit in the third season after he teams up with half of the regular cast.
- Firefly's Jayne Cobb appears to be this type of character, but when his one attempted betrayal is weighed against all the instances where he unhesitatingly stands by the crew against overwhelming odds he suddenly looks far less neutral. This may be because the one time he tried to betray the crew, Mal damn near threw him out the airlock.
- Saffron (a.k.a YoSaffBridge), in her two appearances. There's a girl who truly can't be trusted.
- Fringe has quite a few of these:
- The first is September, and the rest of the mysterious Observers. All they do is watch and observe... So there's one (or twelve) wild card(s).
- William Bell's true allegiances are never really clear. On one occassion, he's fighting against Walternate and helping Olivia, on the other, he's the very man who created the shapeshifters. He's also behind some of the show's more... morally questionable acts.
- Next, we have Sam Weiss. On one hand, he's very friendly, helps rehabilitate Olivia and makes a new friend in the process. On the other hand, Walternate is somehow aware of his existance and doesn't trust him, he appears to be the author behind the century-old book The First People, and knows exactly who Peter Bishop is and what his connection to the Wake Sink Device is. Eventually, we learn that he was just an ordinary guy all along who happened to have generations of knowledge bestowed upon him.
- The show's biggest wild card is arguably The Man In The X T-Shirt. Olivia has absolutely no memories of the man despite the fact that he was in her mind. Even more creepy is that he wasn't a normal "mental projection". Because Olivia regressed and hid because of her fears deep in her subconciousness, all of her memories of everyone she knew turned malevolent, seeking to harm her as well as anything that "doesn't belong" (i.e, Peter, Water and Bell). This man, on the other hand, wasn't a malevolent entity — he simply sought to escape the zeppelin he was trapped in. And finally, after Olivia returned better than ever, this man's image simply appeared in her mind, and she nonchalantly stated that "he's the man who's gonna kill her." Word of God says that he's somehow connected to September, and David Robert Jones.
- Heroes: Sylar's intentions change to suit whatever his situation at the moment calls for; he'll assist either the good guys or the bad guys if he thinks he has something to gain from it. However, he also dislikes being lied to, and every attempt to control him through lying and manipulation has ended horribly with a bloodbath and Sylar defecting to the other side by default.
- It's Always Sunny in Philadelphia: When Mac is fitting all of the bar into a Five-Man Band structure, he designates Charlie as "the wild card" and for good reason. In that episode alone, he tries to proposition their loan officer, switches the bar to run on a gasoline engine, tries to sell some more gasoline to a random woman using a Texas accent (and sounding like a gigolo), and pushes four large garbage cans of gas out of the car and jumps out. When asked about any of it, he just says "Wild Card!"
Mac: Why aren't the brakes working?Charlie: BECAUSE I CUT THE BRAKES! WILD CARD, BITCHES! YEEEHAW! * jumps out of car*
- Frank also serves as a Wild Card, with less insanity and more selfishness. He doesn't have any loyalty; he just does whatever he thinks will net him the most money/enjoyment.
- Benjamin Linus of Lost, even though his early appearances set him up as the Big Bad. Even up to the finale, the audience isn't quite sure what he's going to do or who he's going to side with.
- Krenshaw from Monk is probably the closest to being a Wild Card that could be given in the series. A notable example is in the episode where he attempted to vote for the destruction of a parking garage solely to spite Monk, who attempted to defend it from its destruction.
- Eli David of NCIS seems to be this as well. He seems to put country above everything including family, to the degree of being an Abusive Parent because of this. At the same time, he is not a completely unsympathetic character. Still no one knows what he will do.
- From the same show, Trent Kort, because nobody knows his reasons, which side he's on, or even his actual name. You don't get much wilder than that.
- Once Upon a Time has Mr. Gold, a.k.a. Rumplestilstkin, the type of Wild Card in control of virtually everything that goes on in the series, even other villains and Wild Cards. He has made deals left and right, from the miller's daughter Cora her two daughters Zelena the Wicked Witch and Evil Queen Regina, all the way down to Jekyll and Hyde. Gold/Rumple does many things that help the heroes and defeated his own villainous father Peter Pan, telling him that villains don't get happy endings... only to turn around later and try to help three other villains (Cruella, Maleficent, and Ursula) get their happy endings! He really seems to know how to make others owe him! Other than his loyalty solely to himself, it can be hard to decode his rhyme or reason a lot of times for whose he picks-and-chooses as temporary ally.
- Piggy of Power Rangers S.P.D. was able to align himself with all three fractions in the series (The Heroes, the Villains, and The Villain Traitors) all for want of money. This isn't a guy who sided with whoever paid the most, this is a guy who just wanted pay.
- Both Sully and Mickey from Ray Donovan. They're loyal only to themselves, collaborate with both heroes and villains, and, most importantly, they're unpredictable. Their actions are always self serving, but also impulsive, and short-sighted, and they end up screwing both the heroes and themselves as they make situations worse for everyone. Mickey collaborates with the FBI to bring down Ray only to kill his handler and goes solo. He fakes loyalty to Sully, but ends up on Ray's side by Season 1's end, though Ray tells him to get lost. He loves his family and tries to do the right thing, but the same cannot be said for Sully. Sully used to work with Mickey until Mickey scammed him and Ray hired Sully to kill Mickey. Sully betrayed him and was let loose in Miami, only to find himself increasingly at risk in a city he doesn't fully know, with the cops and Ray's people hunting him.
- Lana Lang on Smallville, more-or-less because the writers weren't sure to do with her. Lana's first Face–Heel Turn came about as the resulting of being possessed by her ancestor, a malevolent witch. Later seasons had her marrying Lex Luthor (who was demoted to "cuckolded husband" almost immediately), embezzling all of his money, and setting up her own Cape Busters syndicate. She eventually became a super-powered secret agent and left the show to pursue adventures of her own.
- Garak of Star Trek: Deep Space Nine. He actually skirts the edges of having no allegiance, because he is steadfastly loyal to Cardassia. However, he is not necessarily loyal to its current government, and he is on the side of the protagonists in later seasons because he believes the current government does not have the best interests of Cardassia in mind. Only rarely, however, is he actually opposed to the protagonists. It is not uncommon for him to be confrontational though (Particularly, his methods do not always sit well with Starfleet ethics).
- Although we didn't find out his true loyalties until later seasons. Even then he displayed his Magnificent Bastard abilities by keeping people guessing if he was really on their side.
- Q of Star Trek: The Next Generation. Unpredictable, showing up at most unexpected times, and it is anyone's guess whether it will be a lesson that leaves one better off than they were before or simply a cruel game set up from boredom/desire to experiment.
- Todd the Wraith from Stargate Atlantis:
Sheppard: Here's my problem. Every time we get involved with you, I feel like I'm walking around with a live grenade in my pocket, just waiting for it all to go wrong — for that one thing you forgot to mention.
- In season three of Supernatural, Bela pulls a lot of scams that endanger the Winchester's lives but will occasionally help them (usually out of self-preservation).
- In any given episode, Meg, Ruby, and the all-famous Crowley might be working alongside or against the boys, and is ready to betray them at a moment's notice. Demons are tricksy like that.
- Castiel frequently switches between helping and opposing the Winchesters.
- Survivor has had many, but the practice started with Rob Cesternino in The Amazon and resulted in the Pearl Islands season that followed being an all-wild card situation after Rupert's elimination. Special mention to Sandra, who won employing a self-proclaimed strategy of "as long as it ain't me."
- Veronica Mars: the title character's on-again, off-again Homme Fatal boyfriend Logan Echolls helps the investigations as often as he messes with them — all for his own shady reasons, of course. His own girlfriend believes him capable of murder, so there's that, too.
- The Game Show equivalent would be the Bonus Space, but there's two particular examples that fit here:
- Wheel of Fortune has a literal example — a sparkly red "Wild Card" is placed on the Wheel. When you land on the space with it and call out a correct letter, you pick it up and if you want, you can call for an extra consonant. Lucky players who haven't used it, didn't hit Bankrupt and make it to the Bonus Round get a boost there, where it gives them an additional consonant of their choice.
- And from their sister series The Joker's Wild, the titular Joker acted as this — if you spun one or two, you could make it double as a category symbol and play that category for double its' value. You could also use a Joker to call for a category that hadn't been spun (termed "going off the board"). Spinning three Jokers pretty much won the game, though you needed to give a correct answer to win.
- Max from Wizards of Waverly Place, the youngest sibling of the trio. He constantly switches sides, from Justin's side to Alex's side and back.
- Alex Krycek from The X-Files.
- Even Mulder's informants can be seen as this, as they simultaneously offer Mulder information, withold it, and feed him incorrect information.
- Vezon from BIONICLE would work for whoever had the best chance of killing him at the given moment, however he was mostly out to follow his own twisted yet never quite defined plans. After he gained the power to travel between dimensions, this mostly stopped being a problem for him, although even so, he was once seen doing errands for another, highly powerful character.
- The business calls these folks "Tweeners" (as in, beneonate Heel and Face). Essentially, it's when the bad guys get heroes' welcomes. (Keep in mind, the inversions of this — babyfaces who get booed out of the building, or supposed big things who get no reaction at all — do not qualify as Tweeners; that's called X-Pac Heat.)
- Daniel Bryan. There was a time when Daniel Bryan was a Heel who thought he was a Face. He would come out and chant "YES! YES! YES!" The fans would cheer him and chant along. In order to get heat, he became a more blatant Heel. When the fans shouted YES!, he would shout NO! This had the unintended side effect of being extremely fun, and only made people like Bryan even more. His character eventually evolved to have both Heel and Face elements. Like a Heel, he would argue with the fans, get jealous of his tag team partner Kane, and even cost Kane singles matches. Like a Face, he never ran from a fight, and refused to win by cheating. Most Tweeners in wrestling are actually Faces that simply act cocky, or Heels that the fans like. However, this may be the only time a wrestler was truly unclassifiable, as he performed the tropes associated with both sides.
- "Stone Cold" Steve Austin. Never trust a rattlesnake.
- Chris Jericho makes a career out of doing this, knowing well how to manipulate the crowd. Once, he returned from a year-and-a-half hiatus, trolled the audience with a video that had nothing to do with him, and did nothing but walk around saying "Come on, baby!" for ten minutes. After that, when he finally started getting booed, he just left. The announcers remarked that they weren't even sure of what they'd just seen.
- WWE wrestler Triple H seems to settle into this role whenever he attempts a Heel–Face Turn. Mostly because, even as a face, he's kind of a prick—but a smart, (YMMV) funny prick.
- During his TNA days, Christian Cage settled into this role after the dissolution of Christian's Coalition, and his major storyline was about him trying to rebuild his burned bridges with the faces on the roster, in order to combat his allies who had now joined the Angle Alliance. The fact that he was still pretty much a cocky asshole heel in characterization really hurt his efforts.
- Ric Flair, whose exceptional skill at both grappling and cutting promos, and his ability to carry even the most pathetic "wrestlers" to four-star affairs while remaining the Dirtiest Player In The Game throughout, made him almost impossible to boo even as he started to push sixty.
- Even at his most face-ish, the late Eddie Guerrero would lie, cheat, and steal to get his way. It was on his shirt. As he once said while teaming with his nephew Chavo, "Hey, we may lie, cheat, and steal — but at least we're honest about it."
- Jake "The Snake" Roberts was an evil version of the Wild Card. He could be a good guy for as long as he needed to.
- Shawn Michaels. Montreal Screwjob aside, whether he's a heel or a face, even if he's just playing a commissioner, he's cheered out of the building, despite being notorious for Chronic Backstabbing Disorder.
- The Rock kinda fits this example too. Whether he's a Face or a Heel, he will attack anybody just because he simply doesn't like him (examples: Vince McMahon and "Stone Cold" Steve Austin). Also, even when he's supposed to be a heel post-1999, fans will still cheer him on such as his fight with Goldberg. His charisma and obvious desire to entertain the fans even as a heel makes it really really hard for fans to legitimately hate his character.
- Randy Orton. Even after turning Face again, he still feuds and fights with John Cena and Triple H.
- His assaults on both John Cena's father and the McMahon family should have made him the biggest heel in the company. Instead, fans tended to cheer him more.
- The Undertaker and Kane also fit this example, as they will attack anybody they feel is a threat to them, not caring whether they are a Face or a Heel.
- John Cena, despite turning Face in late 2003, still used Heel tactics to win some of his matches such as the one at Wrestlemania XX when he used the steel chain to defeat Big Show. Since dropping the rapper elements of his gimmick and becoming the face of the franchise he still falls short of being The Cape despite the company's presentations, engaging in the occasional dirty tactic and contradiction of message and changing his promo cut-down tactics from being straightforward disses to relying on Blatant Lies and Smug Super condescension to press the occasional Berserk Button. A closer analysis of the dissonance involved with his character and push might conclude that part of the problem with Cena is he behaves like a tweener yet the company routinely shills him as the purest hero in the history of wrestling, which only adds to the clear perception that corporate pull is the main thing that's keeping him on top.
- Kurt Angle will often be cheered regardless of his status as a face or heel due to his incredible in-ring ability. In fact, he once cut a promo proving exactly this: After saying that the US should lose in Iraq, France is better, he dislikes "the black people", and would make Jesus Christ tap out, he said people ("idiots") still would cheer him, because they knew he was the best in the world. The crowd promptly cheered.
- Mickie James has never actually been booed in WWE. Fans loved her crazed psycho lesbian stalker gimmick so much she was cheered over the also very popular Trish Stratus at WrestleMania 22 and continued to be cheered through her heel run so she turned face and has remained so throughout her entire career.
- Beth Phoenix slipped into this role when she was moved to Smackdown (she had been a heel on Raw) where she was immediately shown to be out for herself and a bit of a three way feud started between her, Mickie and Michelle McCool with Beth's allegiance constantly in question. Eventually she made a Heel–Face Turn. Curiously when she turned back Heel she was still getting a large amount of cheers from the crowd, due to her character having a sympathetic point of view — wanting to make the division about talent instead of looks. So later on they had to make her just care about no one except herself in order to keep her heel, save the part where she still didn't want to hurt Natalya when they competed on opposite sides.
- Kharma debuted as a Monster Heel but she only attacked heel divas at first, before then going for Face divas too. Her farewell promo blurred the lines even further.
- During the summer of 2011, the WWE pulled off the rarely-successful main event tweener feud with John Cena vs. CM Punk. John Cena is nominally the face, does face things, and is certainly beloved by younger demographics, but has long had a poor reputation with the older fans who, while no longer giving him X-Pac Heat, think of his Boring Invincible Hero Hogan-like dominance as a clear symptom of WWE's static nature and an on-screen product that was getting old. CM Punk's current persona is the straight-edge The Guy Who Says What Older Fans Are Thinking. Officially, that makes him a heel, but understandably, it doesn't lead to him getting booed, and his Anti-Hero antics are hilariously entertaining to boot. Throw in some excellent matches between the two of them, and the result was arenas split 50-50 with support.
- CM Punk in general: since he settled into his "Straight Edge Messiah" gimmick across multiple organizations, typically the only difference between whether he's a face or a heel is how condescendingly he talks to the audience when trying to "help" them, or whether he: picks a fight then runs away; or picks a fight, kicks the guy in the face, then runs away. He's also pulled more than one Face–Heel Turn by being the most beloved guy in the company for weeks or months, executing a grandiose betrayal, and calling everyone out for trusting him again, once outright stating "I'm still a snake, you idiots!"
- Rob Van Dam and his chilled and calm persona makes him hard to get over as a heel, because the crowd just cheer for him anyway when he does his "R. V. D" point at himself gimmick.
- AJ Lee won the title while supposedly a heel in a feud against Kaitlyn, but was cheered more for their entrances and on winning the title. A Worked Shoot that was meant to be heel aligned resulted in AJ speaking her mind about the plastic non-wrestling women who currently made up the roster, the crowd responded positively, which gained her even more popularity and cemented her as the Distaff Counterpart to CM Punk.
- AJ Styles' 2013 Face–Heel Turn has him saying he's sick and tired of doing the right thing and instead he'll do his own thing. During the TNA roster's war with Aces & Eights, Styles refuses to join either side and instead viciously attacks both sides. Eventually settles into a "dark hero" role, taking the World Title off of Aces & Eights for good and using it to try to make Dixie Carter pay for her managerial mistakes over the years.
- Then in WWE, when the brand split happened and he got put on SmackDown Live while his buddies in The Club went to Raw, Styles's heel run really ended up just being this. He's still incredibly cocky, insults the audience, and complains whenever he got put in a situation he didn't like, but he's still acknowledged, in and out of kayfabe, as a phenomenal wrestler, he never backs down from any fight he gets booked in, and while he does cheat sometimes, he always cheats by himself, as opposed to guys like The Miz who bring in outside help. The result is that he gets cheers everywhere he goes, even against beloved faces like Dean Ambrose.
- Being a Wild Card was explicitly a major part of Mexican legend Dos Caras's gimmick; hence the name Dos Caras, which translates to "Two Faces".
- The Mizdow Tag Team are a tweener tag team. One half, The Miz, is a heel that gets booed, while his "stunt double" Damien Sandow, who copies everything Miz does, although still technically a heel is over as a face — he went full-on face after the team broke up.
- Rogue CIA agent Steven Heck of Alpha Protocol has no real loyalties to anyone save for himself due to the fact that he's completely insane. He is however an ally of Michael Thorton provided that he stays on Heck's good side. Though it is possible that he was Halbech;s contact in Taipei that sent Mike against Deng.
- Baldur's Gate has a few, but Haer'Dalis from Baldur's Gate II is a shining example of the trope. He's a tiefling (demonkin) from a wholly different plane of existence who joins the party to do some sightseeing, seduction, and provocation.
- Jan Jansen from the same game is also an example, although he's much more down-to-earth than Haer'Dalis.
- The upcoming Going Rogue expansion for City of Heroes is giving players this ability: heroes can change into villains, villains can change into heroes, or they can stay somewhere in between as rogues or vigilantes.
- The whole shtick of the Mound-Makers covenant in Dark Souls 3. Unlike other PvP based covenants, which require you to kill the host to fulfill your goal, Mound-Makers can kill just about anyone to do so, including summoned players, invaders, and even other Mound-Makers.
- Vergil in Devil May Cry. He serves the most powerful — though of course his main intention is to become the most powerful.
- Zevran in Dragon Age: Origins is originally sent to kill the Grey Warden, then surrenders to their command. Because this fantasy is far too cynical to believe Defeat Equals Friendship, his motivations and loyalty aren't convincing. He can do a genuine turn, but if his Relationship Values are neglected, he remains the Wild card.
- Both Flemeth and Morrigan qualify, having nothing to do with the Blight or the later Mage-Templar War.
- In Dragon Age II, he appears as a Hero of Another Story with enough Genre Savvy not to meddle in yours. He still appears to be the Wild card in his own story.
- Hawke is treated as this by every faction in the game. This ultimately leads to them getting blamed for causing the Mage-Templar War, when they actually had very little influence on the underlying problems that sparked the conflict and were merely the Right Man in the Wrong Place.
- The player character of Dragon Age: Inquisition will lead what is nominally a Chantry organization, but have no pre-determined allegiance in practice. You can thus pick and choose your allies as you see fit.
- In Fallout: New Vegas, this is a potential option for The Courier to take towards the end. The line of quests is even known as "Wild Card." Indeed, working with all the factions and stringing them along for as long as possible before upending all their plans and seizing power without warning is the encouraged way to get that ending.
- Delita from Final Fantasy Tactics is the ultimate Chess Master; he manipulates absolutely everybody, and is more often on nobody's side than on any particular side.
- Shadow the mercenary from Final Fantasy VI is a slightly less teetering Wild Card; he indeed seems to care little for the overarching plot, and will randomly leave your party in the first half of the game. He also works for the bad guys in one area of the game, but since you're also working with them at that point, the issue never really comes up.
- Nasir in Fire Emblem: Path of Radiance, who appears to sincerely support or betray the player party on an unpredictable whim. Ultimately a subversion, as there is a consistent pattern to his actions, but it's not until the final cutscene that all the pieces come together: his actions reflect consistent loyalty to his granddaughter Ena, who in turn serves the Big Bad because the villain's mount is her enslaved, feral Laguz fiancée. If you know his loyalties in advance, Nasir's actions make perfect sense on a repeat playthrough.
- Axel/Lea from the Kingdom Hearts series is this trope all-over (in Kingdom Hearts: Chain of Memories especially, where he was quite the aforementioned "Getting The Job Done" type), until Kingdom Hearts 3D where his character development had him graduate from Anti-Villain to outright-good-guys territory.
- Dark Pit from Kid Icarus: Uprising. He's apparently a reflection of the part of Pit that doesn't like being a loyal pet to the Goddess of Light. This means he's even more pissed off about the fact that he was created just to be a servant of the Goddess of Darkness.
- Kreia in Knights of the Old Republic II: The Sith Lords. Ostensibly she's the main character's ally and adviser but only because that puts her in the best position to manipulate others without herself being manipulated.
- King Bulbin from The Legend of Zelda: Twilight Princess. Though he only stays on the evil side for the course of the game, his only text in the game states that this the type of guy he is after you beat him for the last time. He fights for the stronger side.
- Magical Girl Lyrical Nanoha A's Portable: The Gears of Destiny: Kyrie who, thanks to a mixture of Personal Goals and being a Manipulative Bitch, switches sides at several points in the game whenever it will help her save her home planet.
- Mass Effect has arguably a few, but from the point of view of most organisations and unaligned people Shepard seems like this. He/She has a clear goal that is essentially a good one (prevent the Reapers from destroying all advanced organic life) but most people either don't know about the Reapers at all or don't believe they're real. Even those few who do believe the Reapers are real and a threat to all civilization (such as the Illusive Man) can be badly disappointed at how Shepard treats the problem.
- In the first game, Shepard is mostly a diplomatic investment for the Alliance and a tool for incarcerating a rogue Spectre for the Council. S/He's in a position where it's impossible to please both and for them Shepard turns out to be something of a liability until right at the end of the game.
- In the second game the player can have Shepard be very cooperative with Cerberus, but because of how the game mechanics work, Shepard remains a wild card for them as well. And of course, because s/he's technically working for Cerberus, the Council and the Alliance don't really know where Shepard stands.
Illusive Man: You're making a habit of costing me more than just time and money, Shepard.
- In the third game Shepard is reinstated in the Alliance Military, but that doesn't mean that s/he does everything they tell him/her to or in the way they hoped s/he would. However, by the time there's no intergalactic politics to meddle in in the game and most of the organizations more or less admit that We ARE Struggling Together. Shepard is more of the Big Good at this point, being the symbol of hope and unity as well as the Reapers' feared enemy. So you could argue that most other factions that don't get their shit together and side with him/her are the Wild Cards. There are, of course, still plenty of occasions to piss people off and blur the line between friend and foe.
- From the Mega Man (Classic) series, Bass technically works for Dr. Wily, but has proven repeatedly that he has no problem backstabbing his creator if it means that he can prove himself as the world's strongest robot. His entire justification for being a playable character in Mega Man & Bass is that Big Bad King starts off declaring himself king of the robots, getting Bass' attention and causing him to come after him to prove that he's more worthy of the title.
- Mega Man X: The bounty hunter Vile really doesn't care whose side he's on, as long as it's neither X's nor Zero's. The remake of the first game, Maverick Hunter X, even has a non-canon bonus mode where you play as Vile and fight Sigma's other minions just because they piss him off (and he wants to kill X himself). In his opening stage, he even explicitly identifies himself as such.
Vile: Incite rebellion. Split up the Hunters' forces. That's the way to get to X... But Sigma, I may be the wild card you hadn't counted on!
- Dynamo shows up as a True Neutral mercenary for Big Bad Sigma. In X5 he wipes out an entire space colony, loads it with a computer virus, then initiates a Colony Drop. He's quite jovial though as he stalls for time by fighting X and Zero. When he shows up in X6, he has no relation to the crisis at hand and is merely hunting for Nightmare Soul for his own profit (note that X and Zero are also collecting Nightmare Soul.) When defeated, he has no hard feelings and merely departs. It seems he just wants to get his job done.
- The player characters in the Mercenaries series are private contractors. They have an overarching goal (the substantial bounty on General Song's head in the original, payback on Ramon Solano in the sequel), but are willing to play any side of the conflict, as long as it gets them closer to that goal. For instance, in the original, they had to work with the Allied Nations, since they were the ones giving out the Ace missions, but in order to get intel leading to the Aces, the players had to do missions for the Chinese Army, South Koreans, and Russian Mafia. Since the Chinese and South Koreans were hostile to one another, and the Mafia was at cross purposes with pretty much everyone, that meant the players had to fight for, and against, pretty much every faction at one point or another in order to maximize profits.
- Metal Gear: Revolver Ocelot is perhaps the greatest example of a Wild Card in the history of fiction. He at first seems to be aligned with Liquid Snake in 2005, and then it turns out he's working for Solidus, who was the one that had Ocelot convince Liquid to instigate the entire Shadow Moses Incident in the first place. In 2007, he partners with Sergei Gurlukovich, and then almost immediately betrays him while still working for Solidus...until eventually betraying him in 2009, revealing that he's actually working for the Patriots. However, if we go back to 1964, he appears to be working for the GRU, but is secretly operating as a spy for both the KGB and the CIA. Then, in 1970, when the CIA and Pentagon were bickering over the Philosopher's Legacy, he took the opportunity to join Zero. Then when he started thinking about leaving HIM, Zero lured him back with battle data on the "Perfect Soldier Project," and the concept of genomes. By staying with Zero, Ocelot ends up being one of the founders of the Patriots, along with Zero, Para-Medic, Sigint, EVA and Big Bossnote . He would continue to act as a Patriot spy in the KGB, and left Russia after the fall of the Soviet Union. Theeeeeen, fast-forward to 2014: once Ocelot is possessed by Liquid's ghost, and Snake apparently beats “Liquid Ocelot” so hard that he knocks it out of him, Ocelot dies from a new stream of FOXDIE. After this, we find out from Big Boss (who is still alive thanks to Ocelot, EVA and nanomachines) that Ocelot wasn't working for anyone, and that he was actually coordinating a huge scheme in order to destroy the Patriotsnote probably since the early 70s, all for Big Boss (the man who put "Revolver" in his name). Oh, Ocelot, you Magnificent Bastard.
- Scorpion from Mortal Kombat frequently switches sides, though in fairness this is frequently the result of being duped or enslaved by the higher-ups. It's especially apparent during the third game, where his single-minded pursuit of his hated rival Sub-Zero causes him to attack good and evil characters alike, and in the ninth game where he said he would only defeat Sub-Zero in battle, but ended up killing him anyway when Quan-Chi reminded him of what Subby supposedly did to his clan, wife, and child.
Pat: Scorpion's not evil, he's just insane with the spirit of vengeance!
- The Monquistans from Pirate101 act like this because they are easily insulted. The most famous of them is Mr. Gandry who had served in three different navies before he became a pirate.
- Ada from Resident Evil is definitely this character. She's basically a free agent who works for people only when convenient and always to further her own ends. Somewhat subverted by the fact that she seems to have feelings for Leon and helps him out whenever she can.
- In Resident Evil 6, you see that while she works on her own, she does actually care about people to a certain degree and doesn't what sociopaths taking over/destroying the world.
- From Sonic the Hedgehog, all three members of Team Dark. In spite of ending up doing the right thing, they have shaky allegiances. Shadow fights whoever gets in the way of his goals; Rouge is only interested in jewels; and Omega attacks whatever the former two point him at.
- This is played with in Shadow's own game. You can switch Shadow's allegiance at any time, even during a mission. Sometimes your allegiance will be changed for you if you accidentally collide with a different Mission Character.
- Similarly, Sonic's other rival, Knuckles the Echidna, is always ready to fight without hesitation anyone who seeks to steal the Master Emerald or threatens his mission to protect it. This gets exploited by Dr. Eggman, who has a tendency of tricking him into believing that Sonic is his enemy. In fact, before Flanderization and Motive Decay kicked in, the Rad Red was more of a neutral character than a hero.
- In Tales of Symphonia, Zelos mentions several times that he's only helping Lloyd to be on the "winning team." He's actually helping all three factions in the game — the party, the Renegades and the Angels — so that he can side with whatever faction seems to be on top at the end. Still he will always side with you, as long as you don't reject everyone at a certain event.
- The Mishima family in Tekken. The only true heroes in the series were Kazuya in the first Tekken, Jun in 2, Jin in 3 and 4, and Lars in 6. The only full-on villain was Heihachi in 1, 3, and 4. Since then, it's virtually impossible to define who's good and bad. Asuka was never involved in the main plot, though has always been a Face.
- Roy and Meilin in Terranigma.
- Boomerang from the first Wild ARMs, though technically on the side of the bad guys, is only interested in fighting and hence couldn't care less about his own side. At least once in the game he protects your party from them.
- Archer in Fate/stay night. He pulls off a Heroic Sacrifice in Fate, goes through Chronic Backstabbing Disorder in UBW and then does his job as a Counter Guardian in Heavens Feel. In all cases he's immensely powerful and knowledgeable and to a large extent drives the plot, mostly in the latter two routes. He has his own goals, but he's not quite willing to destroy the world to fulfill them.
- Rider as well in HF. Her goal is to keep Sakura safe and obey her. So throughout HF she's busy switching sides to ensure Sakura's survival and after she becomes unsure of what is the best option, she disappears despite presumably being on the good guy side at the moment. Sakura/Rider combo ends up causing more bad ends than pretty much every other character, beating out Caster and Ilya by a narrow margin. But she saves Shirou's at the end and even gets to live in the True End.
- Nagito Komaeda in Super Dangan Ronpa 2. He claims to be on the side of hope, but this also includes the hope of the blackened, meaning he's willing to assist the murderers despite their victory meaning his death. He'll also try to spread despair himself, in the hopes that the hope of the other students can overcome it. This means his actions and allegiances are completely unpredictable from moment to moment.
- To a lesser extent, Byakuya Togami from the first game, Dangan Ronpa may also qualify. He loudly proclaims his intent to graduate (which means killing someone) and is willing to meddle with crime scenes to "make things more interesting." However, he does eventually get over it and join forces with the other students to escape.
- Lambdadelta in Umineko: When They Cry for differing reasons throughout the story. First is because she doesn't want an outright winner between Beatrice and Battler; later she acts in a fair manner because it's more interesting and, when pressed, is even capable of saying in red that she is completely neutral. While she's helping everyone out in order to amuse herself, you just need to remember the part about 'in order to amuse herself.'
- Team Q of Zero Time Dilemma. Teams C and D, while also introducing a character each with Carlos and Diana, they also have veteran from the past Zero Escape games, Junpei and Akane for Team C and Sigma and Phi for Team D. Team Q are made up of three people introduced in their game with their leader, Q, being an amnesiac who got thrown in with the others for the Decision Game (everyone else was a coworker in the DCOM facility).
- Most of the main characters in Darken to a greater or lesser extent, but especially Jill.
- In the world of Drowtales where practically everyone is part of a massive Gambit Pileup against everyone else, a few characters stand out by being this position, mostly notably Kiel'ndia Vel'Vlozress, whose unique type of magic actually allow the readers themselves to communicate with her and give her the potential to seriously disrupt some of the larger plans. More minor cases are the Balvhakara and Jie'yen clans, who act in this capacity in the Nuqrah'sharian Civil War and derail the plans of the would-be usurper when they refuse to support her coup. Two members of these clans also wind up part of the main plot and have so far served in a similar capacity for Snadhya'rune.
- Wanda Firebaugh, the dread Croakamancer of Erfworld, who's seemingly working for Stanley the Tool, but is involved with Jillian Zamussels who is on the other side, and is really working for herself. In large part, this is because she appears to see herself as a servant of fate, and will do whatever's needed to see that fate realized.
- Played around with in Vriska from Homestuck. On the one hand, she was responsible for setting a Cycle of Revenge into place and keeping it going. On the other hand, she also agreed to end it, and showed some signs of genuine remorse. On the other hand, when she entered the veil she set in motion the events that lead to Jack Noir being prototyped by Bec, which doomed the kids' session. On the other hand, she claimed she was only doing it to make John stronger, and that she intended to try to face Bec Noir herself. On the other hand, she then proceeded to kill Tavros for pretty much no reason. On the other hand, she seems genuinely regretful of that, and has been talking more and more to John lately, who seems to be steering her down the right path. All in all Vriska's Wild Card days seem mostly over, though it's not out of the question she'll revert back to her old ways...
- Later in the story, it's stated that the Bard class is considered a Wild Card class as its role is to have a major influence in how the game progresses in either a positive or potentially devastating way. In the case of Gamzee, he was at least partially responsible for the Trolls' victory against the Black King by delivering the single most powerful blow of the entire battle, and later in the story he winds up working for the Big Bad of the story Lord English/Caliborn.
- Galatea in The Inexplicable Adventures of Bob!. Poor mixed-up kid.
- The Living Words aka Story in Roommates also fits with his/her treacherous deals, technically not lies, weird morality and inscrutable goals. Generally speaking (s)he is not on anybody's side but generally works in the direction of moar drama because, well, it amuses him/her and also the readers.
- Bun-bun from Sluggy Freelance is one of these through and through. He tends to fall on the good guys' side more often than not lately, though that's largely because the other characters have gotten better at making sure it's in Bun-bun's best interest to keep them alive.
Bun-bun: Deal, but I reserve the right to mug the target and/or switch sides at any time.Riff: I know, I know, "your usual disclaimer."
- Zombie Ranch gives us Rosa Amarilla, whose loyalties so far are proving to be... fluid. She's even portrayed as the Joker card in what appears to be a poker hand on the cover of issue five.
- In DC Nation's Olympics plot, Terra was one of these. Both Hades and Troia tried to recruit her because she was too damn dangerous not to. True to form, however, she took the divinity potion Hades offered her, and betrayed him as soon as he pissed her off. She is now a minor deity of Strife and Chaos (and a pain in the ass for the Titans' shapeshifters), a position that suits her perfectly.
- Ylana Skyfire, a mercenary in Neopets.
- New York Magician: Raymond. Cthulhu. Michel's grandmother. Michel himself (as seen by everyone else). Baba Yaga — is it possible to have a whole cast of wild cards?
- Arthéon becomes this in later parts of Noob, as he has a goal that puts him at odds with most of the player community, but is permitted to temporarily ally with players if it can help accomplish the goal in question faster.
- Maxie Dasai from Survival of the Fittest version three who, whilst not stabbing anybody in the back or outright betraying them, was prone to walking out on groups or partners that she felt wouldn't benefit her. She wasn't exactly cowardly or villainous per se, but Maxie was definitely not somebody to be relied on.
- She-Beast, daughter of the supervillain Dr. Diabolik in the Whateley Universe, looks to be in it for whatever she can get out of the deal. Usually hangs with the other Bad Seeds (children of supervillains), but seems to have a thing for Phase.
- YWC aka (Youtube Wrestling Community) as everyone switches sides as soon as the person they sided with previously upsets them, the wrestling vloggers also switch sides just as much.
- Adventure Time:
- The Ice King is originally presented as a villain with a stereotypical penchant for kidnapping princesses. It slowly becomes clear that he's less evil and more mentally ill, and he never intentionally harms anyone, so he's more like an Ineffectual Sympathetic Villain, and he'll even pitch in to help against existential threats to Ooo or the Candy Kingdom. Problem is, even when he's more or less "good," he's still crazy, so his "help" is often unhelpful, or he might get confused about what the "good" side is. His alter-ego Simon Petrikov is unambiguously good, but he's very seldom in control.
- Similarly, Marceline the Vampire Queen, while she cares about her friends, is whimsical and at times amoral. Despite being one of the more powerful beings in the Candy Kingdom, she very seldom pitches in against even the most powerful threats unless she's got some personal stake. Notably, when her Dad, Hunson Abadeer, seems intent on sucking out the souls of every living creature in Ooo, she tracks him down only to retrieve her treasured axe.
- Even Jake the Dog can be like this; he's generally good at heart, but very irresponsible and lazy. He'll sit out entire episodes if he doesn't feel like helping, usually whenhis powers could resolve the conflict too quickly.
- Krieger may be working for ISIS or for the villains depending on what he feels like that day.
- Malory Archer. She is the head of ISIS , but had an ongoing affair with the heads of both rival agency ODIN and enemy agency the KGB for years before the series even started, and often alternates which one has more influence on her behaviour.
- Heloise on Jimmy Two-Shoes. She both works for Lucius, yet often goes against him to help Jimmy.
- The Legend of Korra has Varrick, a businessman who initially allies with Team Avatar against Unalaq because his blockade on the Southern Water Tribes is hurting his shipping business and even backs a war with the Northern Water Tribe. Later on, he seeks to prolong the war for the sake of profit and is willing to use his friends to his ends by bankrupting Asami's corporation so that he can buy her out and framing Mako for a crime when he learns of the former. Later on, he's found staying at Zaofu, only to sign on with Kuvira's Earth Empire as their head scientist, though eventually he has a legitimate change of heart after they force him to create Fantastic Nukes and sides with the heroes to stop her.
- ReBoot has Mouse the agent for hire/turned goody when her employer disregards her own safety during a job.
- Boxter Hamdon from SheZow would on occasion support the Episode's villian because he dosen't like when SheZow steals his thunder.
- Bigmouth in The Smurfs can play either friend or villain of the Smurfs, depending on what will get him more food.
- Super 4 has Dr X, the ruler of Technopolis. Since Dr X only cares for the success of his inventions, he can be either an ally or an enemy depending on the episode.
- Red X in Teen Titans.
In his first episode:Red X: Not everyone likes to play the big villain, kid. I'm a thief. I'm not threatening your precious city. Just looking out for number one.While preventing the other villains from getting Robin's casenote after Robin saves his life:Gizmo: Whose side are you on, Barf Brain?!Red X: MINE!
- The Teenage Mutant Ninja Turtles (2003) animated series has two of these. The second, Torbin Zixx, is a mercenary who will betray everyone twice in order to complete a job. The first and more important one, however, is Foot Clan member Karai, whose sense of honor clashes with her devotion to her father in a way that makes her impossible to predict.
- Femme Fatale Blackarachnia from Transformers: Beast Wars starts out as an example of an evil Wild Card. First of all, she was Starscream's Bastard Understudy in the episode Possession. After learning the ways of treachery from him though, she displayed genuine Wild Card traits by using her new skills on him before the episode ended. Later on she fell in love with Silverbolt, an action which changed her to a more moral person, although it didn't keep her from shooting him in the leg. Later versions of Blackarachnia (Beast Machines, for example) were less unreliable and more faithful to the Maximals.
Silverbolt: "You shot me!"Blackarachnia: "He was going to blow your head off!"
- The page quote comes from Charles Maurice de Talleyrand-Perigord, a French diplomat who embodied this trope a couple of hundred years ago. He started out under the Gallic Church and King Louis XVI, switched sides to the anti-Church, anti-Royalist Republic, ditched them to help Napoleon seize power, converted back just as Napoleon had allied with Russia, convened the Senate that legally dismissed Napoleon, and finally threw his support to the Citizen King Louis-Philippe. All this time he remained powerful and influential, and even managed to stay out of prison. The Other Wiki says he was known as "The Prince of Diplomats" but Napoleon himself came up with the perhaps equally fitting (if less flattering) label "shit in a silk stocking." More recent scholarship suggests that he saw himself not as betraying any particular regime, but always serving the interests of France as a state and nation.
- When he acclaimed brie as the "king of cheeses", it was said that it was the only king he had not betrayed.
- Alcibiades. He switched sides five times during the Peloponnesian War, always for who was willing to give him the power and glory to match his military ability.
- This is the constitutional position of the monarchy in Britain, last used to pick a new Prime Minister in 1963.
- In countries which suffer from a hung parliament after an election, independents and third parties usually become this.
- Dennis Rodman in Phil Jackson's Chicago Bulls.
- Dr. Pepper to both Pepsi and Coca-Cola. Dr. Pepper is a distinct brand owned by its own company, the Dr. Pepper-Snapple Group. Yet, said company does not have a complete bottling network so they use both Coke and Pepsi for bottling and sales.
- Video game critic Jim Sterling is considered to be a wild card by many major video game publishers due to Jim's very wild and swinging viewpoints where he can be trashing a game for its flaws and production values and giving another one his most highest praise. Jim's wild card persona is the reason why some publishers silently refuse to give him review copies of their games.