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Manga and anime aimed primarily at pre-teen and teenage boys. They tend to be Fighting Series focused more on action than relationships, with romance generally either perfunctory or Played for Laughs. The series is usually dominated by fighting, although just as often it is sublimated into a form such as a sports competition or even a Tabletop Game. The title character, and most of the cast, is predominantly teenage or young adult male, equally capable of action and Ham. Lots and lots of ham.

Note that while the term "Shōnen" tends to be used to refer to a few standard genres, it literally refers to the target demographic (and in Japan, generally refers strictly to manga, rather than anime). Its older counterpart is Seinen, although both are enjoyed by other audiences as well. The Distaff Counterpart to Shonen is called Shoujo.

The distinction between Shōnen and these other genres is a hotly contested subject. There is no definite marker for a series being or not being Shōnen. Though the magazine it runs in is a good indicator, many Shōnen magazines aim for the huge Seinen Periphery Demographic that also purchases them. Some of this is a natural result of the franchise Growing the Beard together with the audience: many series that are popular with the Seinen demographic (and marketed towards such in omnibus tankoubon volumes) have run in Shōnen magazines when they were serialized. Themes are not a definite indicator either: while most Shōnen works (particularly the action fighter types) tend to fall in the idealist side on the scale of idealism vs. cynicism, there are also plenty of works with Darker and Edgier elements and outright Deconstructions that can easily be mistaken for a Seinen series and evoke a What Do You Mean, It's for Kids? reaction (Death Note and Neon Genesis Evangelion are some of the notable examples).

Shōnen series were the first to be brought over en masse to the Western world, and as such, makes up much of the popular American perception of anime.

This is because it is, perhaps, the genre most similar to heavily actionized, Rated M for Manly Western Animation shows of The '80s, also largely geared towards teenage males with swaths of Multiple Demographic Appeal. (Pure shojo bounces between the realms of cutesy and melodramatically scandalous for most Media Watchdogs, so it does not get shown in the West as much.)

General Examples

  • Almost anything with Humongous Mecha.
  • Sometimes, adaptations of stories with Multiple Demographic Appeal will create two versions of the story, one Shōnen and one Shojo. For example, The Vision of Escaflowne had a Shōnen-version manga produced of its story, while Magic Knight Rayearth's OAVs have a similar bent as compared to the original series.
  • Nearly all the titles featured in the Weekly Shōnen Jump (or simply Jump) magazine have a kind of legacy with each other, enough that a crossover video game was highly received.
    • The Dragon Ball series is by far the quintessential Shōnen, and due to its age, length and influence provides examples of most of the classic tropes. Not to mention the fact that its popularity has more or less inspired most of the current Shonen Manga of this day and age. The Creators of the Big Three all admit to having their series greatly inspired by Dragon Ball Z.
    • Of all the ongoing Shōnen series, One Piece is the most popular. It has drawn a great deal of inspiration from Dragon Ball, but developed a very unique and compelling flavor of its own.
    • Bleach is part of the Holy Shonen Trinity and, unlike Naruto, One Piece and Dragon Ball, the Bleach anime hasn't had issues with staying on the air in America.
    • Completing the current Jump Triforce is Naruto, which was the most popular manga in America for a long time.
    • JoJo's Bizarre Adventure, released in 1987, is one of Shōnen Jump's longest running Shōnen series, having reached over 100 volumes in Japan. Only two parts, Stardust Crusaders (part three)and Phantom Blood (part one) have gotten an official English release. With its 7th part, "Steel Ball Run", it has switched magazines to Ultra Jump and thus officially graduated to Seinen.

Other Examples in Shonen Jump

Non-Shōnen Jump Examples

Yu-Gi-Oh! East Academy

Yu-Gi-Oh! East Academy
    Henry Rutherford "Hank" Hill 

I sell propane and propane accessories.
"I tell you what..."

The protagonist of the show, Hank is a propane salesman who loves his job nearly as much as he loves his family. He's pretty introverted and can't cope with emotion very well, but he's clearly the most level-headed of the cast. Voiced by series creator Mike Judge.

Tropes associated with Hank:
  • Aesop Amnesia: Half the episodes in the entire show couldn't happen if Hank didn't forget the many, many times he learned to accept Bobby for who he is, or realized that his father was a selfish jackass.
  • Alliterative Name: Except for the "R." in the middle of his name.
  • Badass: Frequent ass kicker of both the figurative and literal varieties? Check. More physically fit than just about any other character in the show? Check. Survived a tornado by grabbing onto a freaking telephone pole? Check.
  • Big Applesauce: Hank was born in the ladies' room at Yankee Stadium. He is not pleased to learn about it.
  • Big "NO!": "BWAAAAAH!"
  • Berserk Button:
    • You do not want to threaten his wife, son, or niece. It won't end well at all.
    • Also disrespecting propane in any way.
    • Don't do anything to his lawn.
  • Boring but Practical: To the fullest possible extent. Hank actually prefers the boring, mundane parts of whatever he's involved in and would be happier if the "fun" or "exciting" parts could be downplayed or removed entirely.
  • Born in the Wrong Century: Wonders when people stopped believing in hard work, honesty, decency, modesty, and plain old common sense. Of course, Hank's definition of decency, modesty, and common sense are all rather skewed.
  • Calling the Old Lady Out:
    • Does this to his mother several times, from cheating on boyfriends to wondering what she saw in Cotton. Oddly, he's very slow in doing this to the much worse Cotton, mainly out of fear.
    • In one of the first episodes, he told him to his face that he hated the old man. The problem is, it impressed Cotton.
  • Catch Phrase: He has a few.
    • "I tell you what."
    • "BWAAAAAH!"
    • "God-dang it!"
    • "I'm gonna kick your ass!"
    • "Damn it, Dale/Bill!"
    • "That boy ain't right."
  • Chaste Hero:
    • Hank is one despite being married and in his forties (since "chaste" does not mean the same thing as "celibate"). He has the same obliviousness to female attention, whether from his wife or any other woman. He is quite embarrassed by any display or mention of sexuality (male or female), and runs out screaming when he accidentally enters the porn section of a video store; in what is perhaps the best illustration of this side of his character, when he meets two young female nudists, he winds up giving them a sales pitch on the benefits of propane heating for their summer home.
    • He was traumatized by an attractive Stalker with a Crush female cop who pulled him over on a trumped-up charge just so she could grope him. He wound up singing "The Star-Spangled Banner" under his breath the whole time to get himself through it.note 
    • Lampshaded in one episode where Buck says, "Oh, don't worry Hank, I know you don't have sex." A clearly annoyed Hank says, "Well, that's not quite…" before deciding to leave well enough alone.
    • Hank does display some more "standard" male traits now and then; in "Luanne Virgin 2.0", when he sees Peggy in a wet baptismal gown, underwear visible, he takes her back to their truck to (symbolically) deflower her again.
  • Chick Magnet: Hank is occasionally this, much to his chagrin.
  • The Comically Serious
  • Death Glare: This, and a well placed threat, is his favorite tools when dealing with abrasive jackasses.
  • Dope Slap: Occasionally hands them out to Bill or Dale, usually in the form of arm punches.
  • Embarrassing Tattoo: Has one on the back of his head that has Bill's name on it as thanks to the latter for bailing him out during a farewell party during their younger days (though Hank got the tattoo while he was drunk and couldn't remember why when he found out), though he gets it removed at the end of the episode. Only to get it tattooed again, far more crudely.
  • Enraged by Idiocy: Or a lack of common sense. Mentions this specifically in an episode where he had to take anger management classes in order to lift a restraining order Dale had placed on him, saying that he didn't have an anger problem but an "idiot problem".
  • Fantasy-Forbidding Father
  • Four-Temperament Ensemble: The Melancholic.
  • Flanderization: In the early seasons, though Hank was still very straitlaced, he did have some more "normal" moments such as his being an avid guitar player and a fan of classic rock. These interests vanished as the series progressed, leaving him with little other than being uptight.
  • Freudian Excuse: Some of Hank's unwillingness to show emotion stems from him breaking his ankle during the state championship football game when he was a teenager. He believes that it was punishment from God for the way he showed off and bragged about the touchdowns he made before the accident, and thus refuses to show any other emotion out of fear that something similar will happen. Having an Abusive Parent didn't help either. Whenever Hank showed any emotion, his father would come down hard on him for it, calling it a sign of weakness. Cotton even called Hank a sissy for telling him he loved him while he was on his deathbed.
  • Good Ol' Boy: Of the sympathetic, generally positive variety.
  • Good Old Ways:
    • If something is not traditional, Hank considers it wrong, and he doesn't have to think any further about it. This is often Played for Laughs.
    • This culminates when a "Hip Christian Group" leader points out to Hank that Jesus had long hair, only for Hank to say only because he wasn't his father. That's right, Hank knows better than the father of Jesus, God.
    • This goes so far that when Peggy tells Hank that her new friend "Caroline" is a man in drag, he simply doesn't understand the concept of a man wanting to dress like a woman. Not only this, Hank goes on thinking Caroline is a actually a woman despite the explanation, because it's the only circumstance he can realistically fathom.
  • Good Parents: He doesn't understand why Bobby has unmanly hobbies, and isn't very good at showing him affection, but he does love his son. He also does love Luanne as a surrogate daughter; it just takes way more coaxing to bring that feeling out from him.
  • Honor Before Reason:
    • Hank adamantly refuses to see a doctor whenever he isn't feeling well because he thinks it's a either a sign of weakness or makes him lazy, because if he admits that he's sick, then that means he won't be able to go to work. In the first season, he refused to see a doctor about his constipation, or discuss it with anyone else, because he's too squeamish to discuss bathroom problems. This was despite the fact that he hadn't had a bowel movement in days.
    • In another episode, he throws his back out and still refuses to see a doctor and attempts to simply go about his normal routine, even though his back hurts so much can't even stand up straight and spends all day hunched over at a near-right angle. When he does finally get goaded into seeing a doctor, the only two options he suggests are to get workman's compensation and bedrest or to take painkillers for the nerve pain so he can go on working. Hank rejects the idea of workman's comp since he views it's only for pregnant women or lazy government leeches who can't be bothered to do their jobs. He is also is offended at the idea of painkillers, which he sees as little better than taking crack cocaine (even angrily accusing his doctor of being "Dr. Feelgood" for attempting to prescribe them).
  • Hypocrite:
    • Chided Dale about having Joseph enrolled in a private school by saying he was doing it more for himself, but then Dale turned it around and asked if Hank was more worried about Joseph, or that the middle school football team was losing its star player. Still, at least Hank didn't deny it and still said it should be Joseph's choice.
    • Hank is often dismissive of his mother's judgment, with one of the main arguments being her marriage to Cotton, yet Hank is just as often cowed by Cotton's emotional abuse. A lot of episodes have focused on Hank's unwillingness to call Cotton out on his behavior and his desire to get Cotton to show any kind of approval.
  • Literal Ass Kicking:
    • When Jimmy Wichard puts Bobby's life in danger, he almost exclusively assaults Jimmy in the posterior with his foot.
    • In another episode, where Hank was constipated and Peggy recommended that he try acupuncture. Hank said that if anyone tried to do that on him, he would kick the guy's ass. Later, he reluctantly tries the procedure. He quickly becomes dissatisfied and goes to kick the acupuncturist's ass with the needles still in him.
  • Men Are Uncultured: Played with in that he's clearly pretty intelligent; he just thinks of "high culture" as snobby, effeminate, moronically redundant, and needlessly extravagant.
  • Never Gets Drunk: A partial example; he drinks so much Alamo Beer it has no effect on him anymore...but on the rare occasion he's seen drinking something stronger, he gets hammered pretty quick.
  • Nice Job Breaking It, Hero: Bill's nervous breakdown in "Pretty, Pretty Dresses" was somewhat instigated by Hank. The first few times he tried to talk to Bill about Lenore never coming back, he stopped when Bill was about to cry. This wasn't because he didn't want to hurt Bill's feelings, but because Hank doesn't deal with emotions. After destroying the gifts and tree Bill had gotten for Lenore, he was more then happy to finally go home after Bill told him he didn't feel anything with absolutely no emotion. It's extremely obvious that Bill was far from okay, yet Hank took it as a sign that everything was okay and left. The next day, Bill started acting like he was Lenore himself.
  • Not So Above It All:
    • Became addicted to a video game based on propane because it allowed him to ascend to ranks such as "manager", even though he was aware that his time playing the game should've been spent helping Bobby prepare for the Presidential Fitness Test. Hank only snapped out of it thanks to Peggy collaborating with the game's designers to destroy it.
    • An earlier example is when he and Bobby get swept up in Y2K fever in "Hillennium". Peggy briefly becomes frazzled as well, but that was because she realized her current computer was a piece of junk and none of her musings were on hard copy.
  • Not So Different: Hank and his Japanese half-brother, Junichiro.
  • Oblivious To Hints: Is very much so. When Peggy tells him to get over Bobby being asked out by a girl rather than the other way around, she points out they would've started dating earlier if it was acceptable for women to make the first move. A flashback shows Hank talking about something he's going to do with a truck on Friday night and Peggy flirtatiously states she isn't doing anything - he's not quick on the draw there.
  • Only Sane Man: By comparison, and enough so that he has a reputation in his circle of friends as the guy to talk to when you've got a problem.
  • Only Sane Employee: Hank's job at Strickland Propane. Pretty much runs the place, thanks to this.
  • Papa Wolf: A good way to make the typically straight-laced Hank lose his temper would be to threaten Bobby or Luanne.
  • Parental Substitute: To Luanne, albeit begrudgingly.
  • Perpetual Frowner
  • Progressively Prettier: Not exactly "prettier" (he would beat the tar out of anyone who had the temerity to use that word), but in the first season, Hank's face had more lines as if he was either older or just really depressed most of the time, and when he got angry, he could look thuggish. As the art style evolved over the seasons, Hank actually began to look younger and his visual anger was a lot more restrained.
  • Real Men Hate Affection: Unless it involves his dog, Ladybird, his lawn, or his truck. Tellingly, these are all things that can't emote back, or in Ladybird's case, can't emote back in a way that would make Hank uncomfortable. Hank doesn't mind expressing affection as long as he doesn't have to deal with a human response.
  • The Reliable One: The real reason Buck values Hank so highly. Even Kahn recognizes that if he's in serious trouble, he should call his "stupid redneck neighbor".
  • Spit Take: Hank consciously avoids these.
  • The Spock: Prefers to keep things as they are and act rationally.
  • Stay in the Kitchen:
    • Hank had the unfortunate tendency to display a belief in this during the earlier seasons. "Peggy's Turtle Song" was all about him being ecstatic over Peggy deciding to become a full time housewife and mother when Bobby was (mistakenly) diagnosed with attention deficit disorder. Hank professed that "family values" were back in the Hill house. This was until he realized how much Peggy loved being a teacher and that she was stagnating.
    • In the much maligned Thanksgiving Episode, where he began praising Bobby's cooking, Hank had earlier said to Peggy that Bobby would have no desire to find a wife if he learned to cook and clean for himself. Hank had pretty much instigated Peggy's paranoia over Bobby "replacing" her by implying he only married her just so he would have someone to cook and clean for him (which, of course, says loads about Peggy's self-esteem), though like the above episode, Hank realized he made a mistake by implying this.
    • In "Junkie Business", he refuses to hire Maria Montalvo, a highly-qualified grill associate, because she's an attractive woman. Instead, he hires a drug addict, which backfires spectacularly. That and the fact that she had no idea who Troy Aikman is.
  • The Stoic: Hank keeps his emotions very guarded most of the time, maintaining a level temper. A quick way to rouse him to anger is to do idiotic things around him, screw with his truck or lawn, or, above all of those, threaten Peggy, Bobby, Luanne, or Ladybird.
    • This is also his greatest flaw, as he overdoes it a bit and comes off as unusually wound up relative to everyone else.
  • Team Dad: He is the undisputed leader of his buddies, doing his best to keep them from falling into chaos. Unusually for the trope he doesn't assume the position due to being older (as he, Dale, Bill and Boomhauer are all the same age), he's just by far the most sensible and responsible friend they've got and they all respect and admire him enough to let him steer the ship. When things do go wrong for them it's usually because they didn't involve Hank and the solution to their problems is usually calling Hank.
  • Trademark Favorite Food: Loves Alamo Beer to the point that he's rarely seen drinking anything else. To go with it, usually steak.
  • Weirdness Censor: Hank sometimes refuses to believe things that are so unusual or exotic as to not make sense to him. In the case of Peggy's drag queen friend Caroline, Hank continues to believe Caroline is a woman even after the explanation (then again, his dad was known to make mustard gas for V-J Day).
  • "Well Done, Son!" Guy: He really does want his father to show him some hint of approval. His totally unwarranted loyalty and admiration for Buck seems to stem from the need for some kind of father figure who's at least slightly less of a jerkass than Cotton as well.
  • What the Hell, Hero?: Peggy does this to Hank multiple times. Such as:
    • When he punished Bobby for cigarette smoking by making him smoke a whole carton (which led to all of the Hills becoming addicted to tobacco). This might be a case of in-universe Values Dissonance, since in the '50s this was a popular punishment to make children hate smoking. Hank is so old-fashioned that he just didn't know this was out of practice and frowned upon until Peggy told him. Even then, it wasn't until the peer support meeting that the Hills attended that Hank really learned that it was wrong and was called a monster.
    • When he was pretty much making a ventriloquist dummy to function as the son that Bobby isn't.
    • His willingness to exploit Kahn's manic depression by withholding his medication in order to get him to construct a state of the art grill for Strickland Propane.
    • Setting up Luanne with a guy he picked out just so he wouldn't have to deal with her being overly emotional after Buckley broke up with her, and so he could get his den back.
    • When interviewing perspective job applicants at Strickland Propane, Peggy chastizes Hank for some of the (illegal) questions he's going to ask the applicants, such as whether or not they are Christian. She also gets on his case about his refusal to hire a qualified female applicant. And for good reason as the man he hired turns out to be a drug addict.
    • For being gung-ho about Strickland Propane getting a company softball team and wanting her on it, despite the fact that she was already on a team (an all female team) and he never once went to one of her games.
    • A non-Peggy example came from a Little League coach who chastised Hank for not supporting Bobby enough, specifically stating "I haven't given up on Bobby the way you have." Hank actually admits that he did give up on Bobby being a baseball player because he was so bad, but not supporting him simply made it worse.
  • Why Did It Have To Be Bats: "It Came from the Garage" reveals that Hank has a phobia of bats. Naturally, he has to sail underneath a bridge where hundreds of them live in order to save Bobby in the same episode.
  • With Friends Like These...: Multiple times, Hank gets exasperated by the idiotic antics of his friends. However, when push comes to shove, Hank proves that he really cares about them when they get into really bad trouble.

    The 360 in General 

  • Adaptational Villainy: They are clear antagonists in Fan's own short creepypasta Blindspot, yet fairly in-character otherwise.
  • Debut Queue: The first chapter of 360 Degree Duck introduced all of the main twelve at once. Later incarnations of them don't really do that, and will even focus on a good number of minor members before we've done with the classic twelve.
  • Divided We Fall: It varies exactly by how much (ranging from "one alone can still take on a whole army" to "one alone can still do that, but will take a few minutes") but a recurring theme with them is that they need to team up.
  • When All You Have Is a Hammer: They usually stick to whatever weapon they have with them and whatever element they're most skilled with. When solo, this comes into a large play. Red's sollution to everything seems to involve fire, swords, or flaming swords in some way. Blue's tend to always be around water, knuckles, or watery knuckles.

    MUGEN Possible Readme Thing 


This is an alternate universe where instead of sending you to a scientifically inaccurate solar system, Sbrub and Sgurb just display a short video of Cheaper Edd (my sort of final boss-type guy, moreso than my "boss" boss characters Alucard Badguy and EENE: TME) telling them they've been invited to some fighting tornament and handing them a slip. For some reason, everyone was with Nepeta when she put the game in. Getting the slip, she accepted entry to the tornament, and like in the Angry Video Game Nerd Adventures, Cheaper Edd extended a strange hand out and dragged Nepeta and co to a series of alternate dimensions where they must kick ass. There, they will meet wonders such as: A man obsessed with telling people to get good, a team of "chibi"ish superheroes that turn themselves into objects, a floating giant video game, a swordfighter who goes around in a skirt that never covers her underwear, an army of golden fatasses that drink beer and eat donuts, and weirdest of all, a man who does not like the smokey flavor of charcoal-grilled burgers.


If you're new to characters made by me, most of them try to have some kind of mechanic that makes them a little weird. Skirtless Peach uses a lot of randomly-generated variables and is luck based. Red Pikmin is heavily based on proper striker management. Brenda plays half-like a Super Smash Bros character, and specifically borrows all of March/Roy/Lucina's specials. Tagger is extremely weak and has few attacks but if his neutral punch lands on you he'll send a swarm of projectiles that are near-unavoidable and do chip damage when blocked. Omega Drew Pickles hit hard but has a finite time per round that he can guard or crouch. Well, if this is your first and you don't like the idea of characters deviating too much from fighter norm, lucky for you Nepeta is one of the more normal characters I created. Ironically, one of the most normal is probably FY, who has the strangest design. (Actually it's a tie between FY and Hank Hill but Hank's boring and wouldn't make his normalcy ironic.) Anyway, here are her gimmicks:
  • No Projectiles: Outside of the Assist Trophy move, she lacks any long-range attacks. She's based on grabs and running up to the opponent.
  • Fast as Shit: My third fastest character, behind intentional joke bosses Cheaper Edd and Even Cheaper Edd. She's also really powerful.
  • Poor or Unreliable Hypers: To make up for having some pretty powerful normals and specials, her hyper selection is a bit unimpressive. She only has four of them, one of them can only be used on enemies with over 1500 health while they have over 1500 health, and... well, more details on the hypers section.
  • Luck-Based Hyper: Just like Skirtless Peach and Template Man, Nepeta has a hyper that uses an RNG to determine exactly what will be involved with it, the Assist Trophy. Except unlike either of those two losers, all eleven of the results are garunteed to all do some damage or benefit Nepeta in some way. (Looking at you, Cranky Kong/git gud result for Temps's Roulette. Or SL-Peach's Tanooki Backfire.)

Extra Features

  • Original sprites.
  • Special intro against herself and Ed, Edd n' Eddy: The Mis-Edventures. Also technically has one against Cheaper Edd, but all that happens is that C.E. gives a message to her.
  • Compatable with being burnt, shocked (I would have had some fun with this one if we hadn't seen a troll's skeleton in canon), and frozen.
  • Midnight Bliss form: Basically Huntress from Housestuck Hurrcain Crconikals.
  • Arcade intro (what I described above in the "story" section) and ending (I'm not gonna spoil that one to you).
  • As always, I used the image of Hank Hill smoking in this character. It's subtley hidden, and one of the tougher ones to spot. Hint: It can't be spotted when against any character. Cheaper Edd is one of the presumably many who "makes" this list.
  • References to a few of my other fanworks, and fairly shameless ones at that.
  • All default palettes aside from the "regular" one (the fifth) are based on bloodswaps, though there are extra palettes based on other things.



  • Assist Trophy — Uses 1000 Power: Nepeta steals an item from Super Smash Bros, it's set to call a pair of her other trolls (using the term "friends" would be a bit of a stretch in some cases) to cameo. If this isn't enough for you, don't worry, she has another hyper that brings all of them, then Meulin, and the eight humans. Here's a list of the results below:
    • Aries Symbol: Aradia awkwardly tries to whip the opponent a few times before Damara rushes up with needles in hand.
    • Taurus Symbol: Tavros and Rufioh hop out controlling different animals to the fight.
    • Gemini Symbol: Sollux and Mituna each try throwing some psychic energy blast. If you're using a palette where they're not supposed to be psychic, just pretend they've taken a huge sports addiction and are both throwing soccer balls (football in not-USA) at others.
    • Cancer Symbol: Kankri would have made this the one result that does jack shit, just like the accursed Cranky Kong result in Temps's case and Peach's Tanooki powerup. However, thankfully Karkat's there to do a short rush combo.
    • Virgo Symbol: Nothing for a split second, but then Kanaya and Porrim dash through from different sides of the screen with chainsaws. Very fast. Hard knockdown.
    • Libra Symbol: Functions like Cheaper Edd's Cheaper Ed and Cheaper Eddy strikers, at the same time. Terezi's got the role of Cheaper Ed, where she'll walk foreward and grab the opponent. Latula will repeatedly fire a weak projectile (in this case, a boomerang skateboard) that at least keeps the enemy in place.
    • Scorpio Symbol: Vriska and Aranea appear. After a few seconds, any enemy fighters close enough to them will get dizzy. Because they're getting controlled. The pair will then each take a slash at them.
    • Saggitarius Symbol: Sorry for bringing the complicated labrynth that is my fan fics into this, but while Equius normally does a strong punch to the ground causing a shockwave effect, Horuss will summon the giant horse mech from Housestuck Hurrcain Crconikals.
    • Capricorn Symbol: Gamzee and Kurloz team up to send some weird nightmare demon monster thing to chase the enemy around.
    • Aquarius Symbol: Eridan gives a single science blast and leaves, Cronus sticks for some reason and rapid-machine guns the enemy.
    • Pisces Symbol: Feferi and Meenah ride by on giant, pseudo-3D double-sided tridents. This has nothing to do with canon I just thought it would look fucking awesome. Also that pseudo-3D effect took a bit of effort to look like something you might actually see on a fourth-generation game.
  • Big Rush — Uses 3000 Power: All players (that aren't Cherubim) get into a massive combo. Special victory occurs if this is the finishing move.
  • Ass Smack — Uses 3000 Power, Only Usable Against Enemies with 1500+ Health: Nepeta uses her ass to hit the enemy's head so hard that it explodes. Another fan fic based move (yes, really, and the original attack is somewhat gory by my standards). One hit kill and (not really) the Only Way(TM) to stop Even/Cheaper Edd.

Palette Trolls — Nepeta Herself and Her Strikers/Assist Trophies

# Aradia/Damara Tavros/Rufioh Sollux/Mituna Karkat/Kankri Nepeta/Meulin Kanaya/Porrim Terezi/Latula Vriska/Aranea Equius/Horuss Gamzee/Kurloz Eridan/Cronus Feferi/Meenah
1 Indigo Purple Violet Fuchsia Rust Bronze Gold Lime Olive Jade Teal Cobalt
2 Purple Violet Fuchsia Rust Bronze Gold Lime Olive Jade Teal Cobalt Indigo
3 Violet Fuchsia Rust Bronze Gold Lime Olive Jade Teal Cobalt Indigo Purple
4 Fuchsia Rust Bronze Gold Lime Olive Jade Teal Cobalt Indigo Purple Violet
5 Rust Bronze Gold Mutant Olive Jade Teal Cobalt Indigo Purple Violet Fuchsia
6 Bronze Gold Lime Olive Jade Teal Cobalt Indigo Purple Violet Fuchsia Rust
7 Gold Lime Olive Jade Teal Cobalt Indigo Purple Violet Fuchsia Rust Bronze
8 Lime Olive Jade Teal Cobalt Indigo Purple Violet Fuchsia Rust Bronze Gold
9 Olive Jade Teal Cobalt Indigo Purple Violet Fuchsia Rust Bronze Gold Lime
10 Jade Teal Cobalt Indigo Purple Violet Fuchsia Rust Bronze Gold Lime Olive
11 Teal Cobalt Indigo Purple Violet Fuchsia Rust Bronze Gold Lime Olive Jade
12 Cobalt Indigo Purple Violet Fuchsia Rust Bronze Gold Lime Olive Jade Teal

This chart is actually kind of unnecessary since the other characters only get cameoes, and with Nepeta's place it should always be obvious. The colors ascend from pure red in a straight, rainbow order. Everyone else is just moved the same number of notches over. Though if you want to have a specific bloodswap cameo (though thanks to both palette limitations and also my lazyness these "swaps" will only be simple palette swaps, sorry no new cool redesigns for you at best Gold Nep has the blue-red eyes but no other gold swaps do) you can use that as a quick reference.

Palette #5 is based on the character's canon colors. Usually, I make this the first palette (the button used for light kick). Here though I'm flipping it up because I like keeping things in rainbow order even if that means screwing with another pattern.

I'm not sure what the downside to intentionally saving someone as a pre-1.0 character is, but this way you can easily just flip around the palettes in her def file.

Palette Human Assist Trophies

Paper Mario

Alternative Title(s):

Practice Article