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* ''VideoGame/PrayerOfTheFaithless'': Some lines given at the end of battle may depend on doing badly, a.k.a having a party member at 1 HP, such as:
--> '''Luke:''' Okay, new note: DON'T do what we just did.

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* ''VideoGame/PrayerOfTheFaithless'': ''VideoGame/PrayerOfTheFaithless'':
**
Some lines given at the end of battle may depend on doing badly, a.k.a having a party member at 1 HP, such as:
--> ---> '''Luke:''' Okay, new note: DON'T do what we just did.did.
** Comments on the Victory Spoils screen depend on if there are actually any {{Random Drop}}s. Such as if there's none:
---> '''Luke:''' Aw, man. Talk about some rotten luck!

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* ''VideoGame/{{Persona 3}}'' gives the VictoryQuote to the character who lands the final blow. Notably, these change late in the game as each character reaches reaches the turning point of their CharacterDevelopment, and they range from pithy (Shinjiro's "[[GratuitousSpanish Adios,]] ''[[PrecisionFStrike asshole]]''.") to {{Tear Jerker}}s (Akihiko's triumphant, "Did you see that, [[spoiler:Shinji]]?" following [[spoiler:Shinjiro's]] death).
* ''VideoGame/{{Persona 5}}'': Your party members will randomly drop various lines when you enter the battle results screen.

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* ''VideoGame/{{Persona 3}}'' ''VideoGame/Persona3'' gives the VictoryQuote to the character who lands the final blow. Notably, these change late in the game as each character reaches reaches the turning point of their CharacterDevelopment, and they range from pithy (Shinjiro's "[[GratuitousSpanish Adios,]] ''[[PrecisionFStrike asshole]]''.") to {{Tear Jerker}}s (Akihiko's triumphant, "Did you see that, [[spoiler:Shinji]]?" following [[spoiler:Shinjiro's]] death).
* ''VideoGame/{{Persona 5}}'': ''VideoGame/Persona5'': Your party members will randomly drop various lines when you enter the battle results screen.


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* ''VideoGame/PrayerOfTheFaithless'': Some lines given at the end of battle may depend on doing badly, a.k.a having a party member at 1 HP, such as:
--> '''Luke:''' Okay, new note: DON'T do what we just did.
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** That goes for its {{Spiritual Successor}} ''VideoGame/BlazBlue'' as well.

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** That goes for its {{Spiritual Successor}} ''VideoGame/BlazBlue'' SpiritualSuccessor ''Franchise/BlazBlue'' as well.
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* The ''Franchise/{{Touhou}}'' series, being a collection of shooting games with dialogue, features many examples, but the versus shooters [=PoDD=] and [=PoFV=], as well as the fighting games ([=IaMP=], SWR, Hisoutensoku) contain straight examples of victory and defeat quotes.

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* The ''Franchise/{{Touhou}}'' ''Franchise/TouhouProject'' series, being a collection of shooting games with dialogue, features many examples, but the versus shooters [=PoDD=] and [=PoFV=], as well as the fighting games ([=IaMP=], SWR, Hisoutensoku) contain straight examples of victory and defeat quotes.
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** SNK's other series, ''VideoGame/FatalFury'' follows this most happily. ''VideoGame/FatalFury2/Special'' had specific ones for certain fighters if they beat someone special as well as special intro quotes in Arcade mode for certain matchups (for example, Geese's fantastically {{narm}} worthy quote to Terry of "Die like your father you pin-headed son of an ice-cream maker!!") and by ''VideoGame/FatalFury3'', everyone had a specific win quote against everyone else (and generic ones for Vs. Mode). ''VideoGame/FatalFuryRealBout 2'' downgraded to everyone having 2 generic quotes and only on VS Mode on the AES version. ''VideoGame/GarouMarkOfTheWolves'' went back to this with a vengeance, everyone having winquotes against everyone as well as generic ones.

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** SNK's other series, ''VideoGame/FatalFury'' follows this most happily. ''VideoGame/FatalFury2/Special'' ''VideoGame/FatalFury2[=/=]Special'' had specific ones for certain fighters if they beat someone special as well as special intro quotes in Arcade mode for certain matchups (for example, Geese's fantastically {{narm}} worthy quote to Terry of "Die like your father you pin-headed son of an ice-cream maker!!") and by ''VideoGame/FatalFury3'', everyone had a specific win quote against everyone else (and generic ones for Vs. Mode). ''VideoGame/FatalFuryRealBout 2'' ''VideoGame/RealBoutFatalFury2'' downgraded to everyone having 2 generic quotes and only on VS Mode on the AES version. ''VideoGame/GarouMarkOfTheWolves'' went back to this with a vengeance, everyone having winquotes win quotes against everyone as well as generic ones.



** As well as ''[[VideoGame/FightersHistory Fighter's History]]'' and its sequel, ''Karnov's Revenge''.

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** As well as ''[[VideoGame/FightersHistory Fighter's History]]'' ''VideoGame/FightersHistory'' and its sequel, ''Karnov's Revenge''.



* The ''VideoGame/{{Touhou}}'' series, being a collection of shooting games with dialogue, features many examples, but the versus shooters [=PoDD=] and [=PoFV=], as well as the fighting games ([=IaMP=], SWR, Hisoutensoku) contain straight examples of victory and defeat quotes.
* ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]'' gives each character a handful of stock ones, one "fill-in-the-blank" (where they refer to their partner by name), and individual ones for each opponent (in reference to the starting fighter). They're used at random.
* ''VideoGame/MarvelVsCapcom3'' gives each character two victory quotes per match, one spoken aloud during a VictoryPose, and the other written in a speech bubble on the next screen. There's quite an impressive selection, which sometimes leads to apparent mood swings from the victor.

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* The ''VideoGame/{{Touhou}}'' ''Franchise/{{Touhou}}'' series, being a collection of shooting games with dialogue, features many examples, but the versus shooters [=PoDD=] and [=PoFV=], as well as the fighting games ([=IaMP=], SWR, Hisoutensoku) contain straight examples of victory and defeat quotes.
* ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]'' ''VideoGame/TatsunokoVSCapcom'' gives each character a handful of stock ones, one "fill-in-the-blank" (where they refer to their partner by name), and individual ones for each opponent (in reference to the starting fighter). They're used at random.
* ''VideoGame/MarvelVsCapcom3'' ''VideoGame/MarvelVSCapcom3'' gives each character two victory quotes per match, one spoken aloud during a VictoryPose, and the other written in a speech bubble on the next screen. There's quite an impressive selection, which sometimes leads to apparent mood swings from the victor.



* ''VideoGame/TeamFortress2'' has various domination quotes and quotes for when a team has won.

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* ''VideoGame/TeamFortress2'' has various domination quotes and quotes for when a team has won.won, but the latter had to be activated as voice commands instead of an automatic response.
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[[caption-width-right:350:[[Manga/JoJosBizarreAdventureBattleTendency Joseph]] pulls no punches.]]

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---> "[[WelcomeToCorneria What strength! But don't forget there are many guys like you all over the world.]]"



---> "[[WelcomeToCorneria What strength! But don't forget there are many guys like you all over the world.]]"
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* ''StreetFighter'': The screen displayed after a battle features the faces of both fighters, with the loser's face bloody and bruised and the winner's quote below. ''VideoGame/StreetFighterII'' only had one per character, but later games would add more.

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* ''StreetFighter'': ''Franchise/StreetFighter'': The screen displayed after a battle features the faces of both fighters, with the loser's face bloody and bruised and the winner's quote below. ''VideoGame/StreetFighterII'' only had one per character, but later games would add more.



** The first ''VideoGame/StreetFighter'' inverted this; your ''defeated opponent'' would say...

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** The first ''VideoGame/StreetFighter'' ''VideoGame/StreetFighterI'' inverted this; your ''defeated opponent'' would say...

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** Unlike most other games and even crossovers ''VideoGame/StreetFighterXTekken'' has both of the team say something after winning. Also since unlike most other before and after it uses the in game models of the winners rather than just still images so their mood can change depending on what they think of their defeated opponent. Players can also choose between character specific quotes or [[https://i.imgur.com/WiQe0Sj.jpg generic ones]].

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** Unlike most other games and even crossovers ''VideoGame/StreetFighterXTekken'' has both of the team say something after winning. Also since unlike most other others before and after it uses the in game in-game models of the winners rather than just still images so their mood can change depending on what they think of their defeated opponent. Players can also choose between character specific quotes or [[https://i.imgur.com/WiQe0Sj.jpg generic ones]].



* SNK's fighting games usually have very bad translation, leading to hilariously cheesy [[VideoGame/SamuraiShodown "victoly"]] quotes (except in more recent years). ''VideoGame/TheKingOfFighters XI'''s FinalBoss Magaki is notable for having a individual victory quote for every character in the game.

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* SNK's fighting games usually have very bad translation, leading to hilariously cheesy [[VideoGame/SamuraiShodown "victoly"]] quotes (except in more recent years). ''VideoGame/TheKingOfFighters XI'''s FinalBoss Magaki is notable for having a an individual victory quote for every character in the game.



** That goes for it's {{Spiritual Successor}} ''VideoGame/BlazBlue'' as well.

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** That goes for it's its {{Spiritual Successor}} ''VideoGame/BlazBlue'' as well.


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* In ''VideoGame/ThemsFightinHerds'', all of the fighters (except for [[TheUnintelligible Paprika]]) manage to get in a one-liner after they win a match.
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** SNK's other series, ''VideoGame/FatalFury'' follows this most happily. ''Fatal Fury 2/Special'' had specific ones for certain fighters if they beat someone special as well as special intro quotes in Arcade mode for certain matchups (for example, Geese's fantastically {{narm}} worthy quote to Terry of "Die like your father you pin-headed son of an ice-cream maker!!") and by ''Fatal Fury 3'', everyone had a specific win quote against everyone else (and generic ones for Vs. Mode). ''Real Bout 2'' downgraded to everyone having 2 generic quotes and only on VS Mode on the AES version. ''Garou: Mark of the Wolves'' went back to this with a vengeance, everyone having winquotes against everyone as well as generic ones.

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** SNK's other series, ''VideoGame/FatalFury'' follows this most happily. ''Fatal Fury 2/Special'' ''VideoGame/FatalFury2/Special'' had specific ones for certain fighters if they beat someone special as well as special intro quotes in Arcade mode for certain matchups (for example, Geese's fantastically {{narm}} worthy quote to Terry of "Die like your father you pin-headed son of an ice-cream maker!!") and by ''Fatal Fury 3'', ''VideoGame/FatalFury3'', everyone had a specific win quote against everyone else (and generic ones for Vs. Mode). ''Real Bout ''VideoGame/FatalFuryRealBout 2'' downgraded to everyone having 2 generic quotes and only on VS Mode on the AES version. ''Garou: Mark of the Wolves'' ''VideoGame/GarouMarkOfTheWolves'' went back to this with a vengeance, everyone having winquotes against everyone as well as generic ones.
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* The ''VideoGame/TalesSeries'' has these in every game. The basic form has the character who defeated the last enemy say any of a number of quotes at random, sometimes based on how well the battle went. Some games also have group victory quotes where two or more of the characters in the active party say something. Unique quotes are also used at times for certain bosses.

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* The ''VideoGame/TalesSeries'' ''VideoGame/TalesSeries'', such as ''VideoGame/TalesOfSymphonia'', has these in every game. The basic form has the character who defeated the last enemy say any of a number of quotes at random, sometimes based on how well the battle went. Some games also have group victory quotes where two or more of the characters in the active party say something. Unique quotes are also used at times for certain bosses.
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[[folder:Puzzle Game]]
* A staple in the ''VideoGame/PuyoPuyo'' games, but in ''20th'''s Pair Puyo mode, their lines will change if you play with a certain character combination such as TrueCompanions Arle and Carbuncle, ChildhoodFriends Ringo and Maguro, even Klug and Feli who are ArchEnemies!
[[/folder]]
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See also BondOneLiner. Compare VictoriousRoar, the non-articulate variant.

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See also BondOneLiner. Compare VictoriousRoar, the non-articulate variant.
variant. The direct opposite of a BattleIntro.
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** Unlike most other games and even crossovers ''VideoGame/StreetFighterXTekken'' has both of the team say something after winning. Also since unlike most other before and after it uses the in game models of the winners rather than just still images so their mood can change depending on what they think of their defeated opponent. Players can also choose between character specific quotes or [[https://i.imgur.com/WiQe0Sj.jpg generic ones]].
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** In ''VideoGame/StreetFighterIV'''s Arcade mode, each character has a specific victory quote for every character.

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** In ''VideoGame/StreetFighterIV'''s Arcade mode, each character has a specific victory quote for every character. In VS Mode players have a set number of [[https://i.imgur.com/4P3DuyC.jpg generic quotes]] to choose from when they win.
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See also BondOneLiner.

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See also BondOneLiner.
BondOneLiner. Compare VictoriousRoar, the non-articulate variant.
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[[quoteright:350:[[VideoGame/JojosBizarreAdventureHeritageForTheFuture https://static.tvtropes.org/pmwiki/pub/images/capture1_81.PNG]]

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[[quoteright:350:[[VideoGame/JojosBizarreAdventureHeritageForTheFuture https://static.tvtropes.org/pmwiki/pub/images/capture1_81.PNG]]
PNG]]]]
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[[quoteright:350:[[VideoGame/JojosBizarreAdventureHeritageForTheFuture https://static.tvtropes.org/pmwiki/pub/images/capture1_81.PNG]]

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