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redirected from Main.Abberant

alt title(s): Abberant
A set of three linked tabletop RP Gs from White Wolf, the people who brought you the World Of Darkness.

  • Adventure!: Set in the 1920s, you play as one of various pulp archetypes.
  • Aberrant: Some seventy-five years after the events of Adventure!, the explosion of the space station Galatea imbues people all over the world with superpowers, turning them into "novas".
  • Trinity: In the 22nd century, humanity is rebuilding from the Aberrant War under the "guidance" of the Ĉon Trinity.

Contains examples of:
  • Ancient Conspiracy: The Ĉon Society probably counts as this.
  • Badass Normal: Daredevils, under one interpretation. The other interpretation makes them superhumans with control over probability and time.
  • Blood Knight: Totentanz, or any other Elite.
  • BFG: A sufficiently strong Nova can wield a cut-down 30mm gatling gun (normally found on A-10s) as a (super)man-portable weapon. In Trinity the Chameleon BioVARG is a 2 meter tall suit of Powered Armor that can mount a single mecha-sized weapon.
  • Big Eater: Novas tend to become this due to the amount of energy their powers take.
  • Deconstruction: Abberant, deconstructing the superhero RPG genre.
  • Humongous Mecha: The Danguard Armored Warrior from Aberrant, and the VAR Gs from Trinity.
  • Knight Templar: Project Proteus. Or maybe the Teragen. Let's just say there were a fair few.
  • Magic Feather: An actual disadvantage in Aberrant.
  • Metaplot: It's from White Wolf, remember.
    • Well, /early/ White Wolf, when metaplot was a big thing.
  • Most Common Superpower: Actually an inherent part of the nova condition.
  • Organic Technology: Any Psion can attune to powerful biotechnological devices. Also, the Eufiber used by Novas is actually living bacterial colonies which are extruded from the body of a powerful nova fashion designer.
  • Powered Armor: The Vacuum Assault Suits from Trinity.
  • Reed Richards Is Useless: Averted quite fiercely in Aberrant — superintelligent novas have revolutionized every industry you can think of (and several you probably can't), and any large corporation will have at least a few novas on their payroll. Not to mention that they've turned Ethiopia green, eliminated pollution, and generally done awesome stuff.
Also averted in Trinity; most industries have applied noetic science (the scientific theory behind psychic abilities) to their various fields in order to go further than would be possible without psionic talent.