An Action RPG by Square (now Square Enix) for the Playstation, which was released as Dewprism in Japan. The player can choose to follow the adventures of Rue or Mint as they quest for a powerful artifact, known as the Dewprism, that can reshape reality.Rue has been living with Claire, a friend he loves as a sister, since she rescued him years ago. When she is killed shielding him from the "Arm of Death," he vows to find the Dewprism in order to bring her back. Rue's story is more serious with truly exceptional writing.Mint is a princess horrified to learn she's been passed over in the line of succession for her younger sister. Enraged, she vows to find the Dewprism and take back what is rightfully hers, and then some. In fact, nothing less will do than rulership over the whole world. Mint serves as comedic relief and a selfish foil for Rue's selflessness. Her quest is generally believed to be less powerfully written but more fun.It was adapted into a manga. As usual it's only in Japanese.
Badass Bookworm: Played straight and averted with Duke - he gains his fighting techniques by reading epics... though his reading romantic novels doesn't help with his social clumsiness.
Baleful Polymorph: Maya can turn Mint into a pumpkin during their fight, and does so on one of the credits' segments.
Eleventh Hour Superpower: Both characters get one for the final battle. Rue gains the ability to guard attacks and Mint is given the Cosmos spell type. When combined with Gold Magic (only Gold and Cosmos combine) she can cast the Valiant spell.
Get a Hold of Yourself, Man!: There is a scene in both character's storylines where the Prima Doll has a temporary breakdown about soon fulfilling his purpose and afterward being considered worthless. Rue calmly talks him out of his slump. Mint slaps him and goes off on a rage about how pathetic he sounds.
Level Grinding: To get past 3 blocks of ice you may have to grind. Other than that there's virtually none.
Linear Warriors, Quadratic Wizards: Rue starts out marginally stronger than Mint, but has a limited number of transformations that aren't particularly powerful and his only character wise enhancements are increase in stats. Mint, on the other hand, gains access to wide ranges of spell types such as healing, barriers, and magic waves. And the way MP works in the game, most of it can be recovered within ten seconds. By the end of their respective storylines, Mint grossly overpowers Rue gameplay wise.
Take Over the World: Mint's primary motivation, played for laughs, as the narrative never gives the players reason to actually believe she's capable of doing so.
Ted Baxter: Most of the villains, especially Duke. Mint and some of the friendly NPCs are like this too.
Theme Naming: Most dolls have their specialty preceding "doll" as their names.
Tomato in the Mirror: Rue is one of the Dolls of Valen, another of which is the primary antagonist of the game (though Rue was already aware that he was not human).
Visible Silence: Rue's response to Fancy Mel is 76 periods followed by "am I dreaming?"
Voluntary Shapeshifting: Mode Master's method of attack is mainly this. Rue can morph into monsters after gaining the slain enemy's coin.
White-Haired Pretty Boy: Rue is a heroic version, though his Nice Hat tends to distract attention away from this. Valen and Doll Master are white-haired but neither one is pretty by any sense of the word. Ruenis seems to be a civilian version.