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alt title(s): Xanatos Casino Solidus: I'll leave you alive, Jack, because you're still manipulable!
Fortune: Speaking of manipulation, it's time for me to steal Arsenal since I've been manipulating you from the start!
Solidus: Actually, I tricked Ocelot into manipulating you into manipulating me!
Ocelot: Fools! I've been manipulating everything from behind the scenes!
Magic Hand: But actually, I've been manipulating you!
Timmy: So let me get this straight: It was Jorgen's plot to get Juandissimo to plot to get Remy to plot to get me to lose my fairy godparents?
Cosmo: NOT SO FAST!
Wanda: Cosmo, don't tell me this was all part of your plan.
The good guys' plan seems to be playing right into the hands of the Big Bad. But The Hero realized that something was bound to go wrong, and secretly enlisted the aid of a secondary villain who would just love to take over as the Big Bad. But when the big moment comes, he sides with the Big Bad after all... oops! No, that's actually the hero's girlfriend in disguise, so she can get close enough to the Big Bad to finish him off. But then where is the other villain? Turns out he's off putting the real plan into action... but what's this? It would seem he's got more than one betrayal on his mind. Fortunately, the hero's best friend, who everyone thought was in a coma, was keeping a close eye on him the whole time...
Every once in a while, it seems like every character is trying to run a Xanatos Gambit at the same time, generally on everyone else, all while the Spanner In The Works messes it up more. When all these convoluted plans are put into motion at once, the storyline is thrown into chaos and even the most Genre Savvy fans can't predict how it will all end, resulting in a massive Thirty Xanatos Pileup. Expect lots of I Know You Know I Know. Expect a lot of people to be Out Gambitted.
A Thirty Xanatos Pileup always involves two or more people with completely separate agendas. Compare Xanatos Roulette, where one person has an overly complex plan.
Be prepared to make a flow diagram to keep up with everyone's scheme.
Psychological thrillers are more likely to have these. Part of what makes them interesting are these "scheme battles."
The name of this trope comes from the inevitable result of a NASCAR race at Talladega or Daytona : someone puts a wheel wrong, then hits another car, producing a thirty car pileup, a scene of chaos only surpassed by a collision of Xanatos Gambits. (Note that neither version necessarily needs to involve anywhere near thirty units, but it just sounds cooler to say it that way.)
Compare I Know You Know I Know.
Examples
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Anime and Manga
- Death Note, it's basically over 40 episodes of Xanatos on crack. Despite being 37 episodes long.
- Liar Game is interesting with Akiyama vs Yokoya in the third round (the smuggling game). Expect future action between these two in the fourth round.
- Ghost In The Shell Stand Alone Complex probably counts, considering that you have to keep up with what's going on all on your own.
- The second season even more, considering that towards the end the villain starts to accidentally play into his own fake roulette, the secondary antagonist turns his intended defeat at the hands of the Big Bad into Ascension To Higher Plane Of Existence and both are foiled by a bunch of Spanners In The Works doing their own thing against everybody's expectations. Whew.
- The storyline of Tsubasa Reservoir Chronicle has driven so far past this point that it is approaching it a second time, to the point that one troper has actually started making a chart about who's plotting against whom to keep things straight- not that it helps much, given that 201 chapters in and its still not clear. Here's a tip at how convoluted it is. There is only one person in the initial party who is not a spy. That person is not Princess Sakura.
- The fans aren't the only ones who mess up trying to figure things out. By chapter 230, it begins to look like the villain wasn't exactly on top of things- it appears that his ludicrously complex Xanatos Roulette to save a loved one's life from death by Heroic Sacrifice is, in fact, what caused her to Heroic Sacrifice. And it is entirely likely that somebody planned this.
- End of Evangelion features Keel's plan to Instrumentality perfect mankind by fusing all human souls into one entity being hijacked by Gendo, whose plan to resurrect his dead wife is hijacked by Rei, who wants to give the person she cares for the most, Shinji control over whether or not to have The End Of The World As We Know It, all of which may have been planned by Yui and Fuyutsuki ten years earlier.(Or not.) Sheesh!
- There's rarely a major event in Code Geass that doesn't involve several different groups or individuals trying to manipulate things.
- Example: the Chinese Federation arc from the second season. Britannia wants to manipulate the CF for its own ends (which may include goals known only to the Emperor himself). The eunuchs who lead the CF want to gain more power and wealth by marrying their figurehead empress to a Britannian prince. Li Xingke, loyal to the Empress, wants to manipulate the Black Knights into helping him take down the eunuchs. And through all this, Lelouch/Zero wants to get the Empress and CF on his side in his battle with Britannia. Of course, Lelouch (and by extension, Xingke) win in the end.
- Example: During the next-to-last arc, Schneizel's bid for the throne kicks off, while his father advances his decades-running Rage Against The Heavens plot into its final stages, while the Black Knights leadership turns on Zero (without telling the UFN or China) while Lelouch makes a last attempt on his immortal father, while Marianne, who is dead, shows up in someone else's body to put her piece into the game. And they are already intefering with each other, since we have all three Britannian factions fighting.
- In fact, the conclusion of the show itself seems to be turning into a Thirty Xanatos Pileup as the separate and intricate machinations of Lelouch, the Emperor, Schneizel, Suzaku, the Black Knights, and even C.C. and Lelouch's dead mother Marianne all barrel towards each other at breakneck speeds.
- I've heard the plot of Code Geass described as a train wreck where they just keep sending more trains. It gets even more complicated due to the number of characters that switch sides over the course of the show and the underlying moral ambiguity of both sides, making it hard to distinguish between a Heel Face Turn and a Face Heel Turn at times.
- It doesn't help that a few characters who apparently died return alive and well, so you never know what to expect.
- Legend Of Galactic Heroes. The whole damn thing. Yes, it's a bigger pile up than Death Note. All the characters have their own individual unique agenda which does come to fruition and does affect the rest of the story. And it goes on for 110 episodes.
- Fullmetal Alchemist just gave 4 good guy chessmasters 6 months to plan against the BBEG's culmination of a Xanatos Roulette that began by founding an entire nation that is bigger than any other in the setting currently. The number of smart and powerful pieces and tools each side has boggles the mind.
- The various Chessmasters in Gundam 00 are locked in a covert struggle to determine who gets to mold the future of the world into their ideal design, with the constantly-unfolding posthumous Xanatos Roulette of their centuries-deceased predecessor (a plan several of the aforementioned schemers hijacked for their own ends, with mixed results) contributing to the already convoluted web of machinations for which the original planner may have already planned for. It doesn't make it any easier when several of the key characters on all sides of the conflict all believe themselves to be carrying out the original plan.
- Detective Conan, volume 26. Dr. Araide's was to make out with Ran, which was ripped apart by Shinichi showing up. Heiji was planning on showing up, dressed as Shinichi, to help him out of Ran's suspicions. This was ruined by Kazuha, who ended up the Spanner In The Works. Haibara's was to have her dress up as his little kid identity, while he tried the prototype antidote, to allude suspicion. Sonoko's, which was spur of the moment, was to get Ran and Shinichi to hook up. This ended up being ruined by the murder. Ran's was using any occurrences to her advantage to get Shinichi to confess, though it wasn't planned out. This was ruined by Haibara's plan. Shinichi was, if you listen to the fans, going to propose to Ran, but this was ruined by the murder. And the second murderer's plans were ruined by Shinichi.
- Actually, Gosho Aoyama lives for this trope, it seems. Three of Aoyama's works that coincide seem to have a plot that goes like this: Yaiba comes in trying to learn to be a better swordsman, which earns him an oni-enemy out of the series' Big Bad, who is plotting to kill Yaiba, so Yaiba decides to get stronger, which involves a scene VS Kaitou KID in an epic It Was All A Dream, while KID is trying to find a jewel that the Black Org killed his father over so he could destroy it, who are currently plotting to kill Shinichi, who is trying to get the antidote from Haibara, who wants to not be discovered by any more people. This only gets more complicated when you add in KID's Friendly Foes, one purely curious about why KID does it and the other is The Zenigata and the father of KID's love interest, plus a witch who wants to take over the world by making all of its men fall in love with her, who seems to have connections to Yaiba's rival. There also might be future crossing over with Aoyama's baseball series, which will officially make this troper want to give Hakuba a magical get-a-clue stick. Or possibly give Heiji an auto-blocking sword.
- Demonbane has a surprising lack of Chessmasters, considering that there are no less than five different Xanatos Gambits going on throughout the series, some of which are so insane that one wonders how they even thought of their ultimate goals: Vespasianus does a lengthy Xanatos Gambit to take control of Cthulu that nobody's even aware of until it fails, which was undone as part of two Xanatos Gambits: One by a book to revive Cthulu, and one by Augustus (really an avatar of Nyarlathotep) to become Cthulu's heart so that he would have absolute control over Cthulu. Then we have Master Therion, who's powering up Kurou (really an avatar of Nyarlathotep) so that he can kill him 65 million years before he's born. And of course, in the background, we have Ennea manipulating both sides so that the next time the universe is reborn so that the Crapsack Universe isn't quite so crapsack, and finally Nyarlathotep, who's been manipulating everyone since before the dawn of time as part of a plan to unleash Azathoth, who will immediately undo all existence, including Nyarlathotep. Of all of them, only one manages to succeed, and it only manages to succeed in an alternate universe.
- The Romance Of The Three Kingdoms reinterpretation The Ravages of Time outdoes just about every other example on this list, with the main characters coming up with incredibly complex, multilayered plans, that often predict each others steps with incredible accuracy, to the point where the characters seem literally psychic. Even the MINOR characters come up with what would normally be seen as competent strategies, but for the more important ones, it gets to the point where you swear that they have to be psychic or able to see into the future. You literally have whole arcs where it's completely a back and forth between plans, with one stategist predicting the other strategist predicting him predicting them etc. It eventually gets so confusing and hard to believe that This Troper finally gave up in dismay.
- The end of the Yellow Chapter of Pokémon Special started with villainous Xanatos Gambits, continued into some heroic Xanatos Roulettes, and after Giovanni's apparent Big Damn Heroes moment actually turned out to be part of Lance's plan and Yellow somehow managing to outwit him, this troper finally asked, "Is there anyone in this manga not playing Xanatos Speed Chess?!"
- Trust me, some of it gets crazier later on. Suffice it to say everyone gets to play Xanatos Speed Chess at some point - even
Guile Hideout GOLD disguised as Guile Hideout!
- Mirai Nikki. When you've got 12 people, all armed with diaries that can predict the future, trying to kill each other to become a god and forming alliances with each other to acheive their goals, the story gets a little hard to follow.
- Mahou Sensei Negima seems to have at least three separate large-scale conspiracies going on, with potential for several more to be present (and that's not counting the ones that existed in the flashbacks, and may still be present). Naturally, Negi and his family end up at the center of all of them, causing them to crash into each other.
Comics
Film
- All there is to the film "Heist".
- The climax of Curse of the Golden Flower after a couple Reveal-bombs are dropped ends up being something like this, with several different plots (sometimes literally) crashing into each other, including some that seemingly come out of nowhere.
- The first two Pirates of the Caribbean movies show signs of this. The third one simply explodes with it.
- The Lady From Shanghai begins with a discussion of how there are no tough guys, only people with an edge and people without one. Everybody thinks they're playing everyone else. The lead curses himself throughout the movie for being such a Xanatos Sucker.
- The Big Lebowski. A trophy wife and her nihilist friends stage a kidnapping to squeeze money out of her rich husband to pay off a porn kingpin. The titular husband gives Dude Lebowski an empty briefcase to give the "kidnappers" while he pockets the ransom money, expecting Dude to screw up to cover his tracks. Various other characters wander into the pileup, including a teenage car thief and Lebowski's angry ultra-feminist daughter, and Hilarity Ensues.
- Pretty much any film by the Coen Brothers, the most recent being Burn After Reading, fits this trope.
- Snatch. Made particularly amusing by the fact that the only two characters who had absolutely no idea about the existence of the diamond that prompted so many characters to try and come up with so many Xanatos Gambits are the ones who end up with it at the end.
- The Court Jester was noted by many critics then and now as having an incredibly complicated plot for a '50s comedy, with a bunch of people who all have their own agendas getting in the way of or accidentally assisting each other.
- To expand the example: During the bulk of the film, there are three to four Xanatos Gambits going on at any given moment. The rebels want the key to the secret passage that will let them attack the castle, the princess wants to marry for love, several nobles want more power by having other nobles assassinated, and there's a witch with hypnotic powers who just wants to stay alive. Unfortunately, due to said hypnotic powers, the protagonist is unaware of all but one of these for most of the film.
- Meanwhile, Griswold and the King are among the most straightforward: Griswold simply wants to marry the (allegedly) beautiful princess and the King want's his daughter to marry Griswold to gain a strong ally who'll help him cling on to the throne. Oh, and the King is also trying to get personal with Maid Jean who herself is trying to avoid this while keeping the baby heir safe as well as everyone else on track.
- What's Up Doc. Smith is chasing Jones, the hotel detective and the rich lady and the mobsters are chasing the jewels, Barbra Streisand (Judy) is chasing Ryan O'Neil (Howard), Howard and Hugh are competing for Austin Pendleton's fellowship, and it all culminates in a Chase Scene throughout San Francisco. Seriously, watch it.
- Primer. The goals and plans of 5-6 iterations of Aaron and Abe are nearly impossible to keep track of.
- Down With Love.
- Not sure if this counts as film per se, but The Bloody Olive
.
- House of Flying Daggers is a tangled web of intrigue in which pretty much everyone is found to be secretly deceiving or plotting against pretty much everyone else.
- Zhang Yimou's previous movie, Hero, was even worse about this.
- The plot of Get Shorty rapidly escalates into a Thirty Xanatos Pileup, and remains one until the final resolution; that's really the whole appeal of the movie.
Literature
Live Action TV
- Alias becomes a lot like this in its later seasons, when there's the conspiracy behind the conspiracy, and then there's another conspiracy running for x-ty years no-one else knew about, and so on. Also coupled with a few too many instances of the main characters' allegiances being questioned (in most instances even the same characters over and over again) in season 4.
- With characters like the Doctor and the Master facing off against one another, it's inevitable that Doctor Who would have this happen now and then. An early example is "The Evil of the Daleks", which is largely made up of a series of interlocking Xanatos Gambits by the Doctor, Professor Waterfield, and the Dalek Emperor. Upon learning about that last one, a stunned Waterfield summarizes the basic idea in a sentence:
Waterfield: While you were doing one thing, they were really making you do another.
- Parodied till it snapped by "The Curse of the Fatal Death". To the point where the first part is nothing but Xanatos Gambits being revealed. "I bribed the architect!"
- In The Trial of a Time Lord, The High Council wanted to cover their tracks, the
Boneyard Valeyard wanted to take over, the Master wanted the FarmyardValeyard out of the way, and the Doctor wanted justice to prevail.
- The Doctor Who novel The Doctor Trap has the single greatest Thirty Xanatos Pileup in human history.
- Don't forget the 2008 season finale...
- They're slightly less Xanatosy than most examples here, but Babylon 5 definitely tries. Every major character has at least one major scheme going on that the other races (hell, often the other members of their own race) don't know about.
G'Kar: Let me pass on to you the one thing I've learned about this place: No one here is exactly what he appears. Not Mollari, not Delenn, not Sinclair... and not me.
- To give a stab at it, every ambassador has their personal agenda, a possible house/clan agenda and then their government's agenda. Then two Sufficiently Advanced Aliens species show up and use these against each other. The episode Signs and Portents starts to show the various plans and goals people are working towards with flashbacks 3 seasons later to this episode showing how the plans come to fruition.
- Also note that said Sufficiently Advanced Aliens have likely spent literally millions of years enacting Xanatos Gambits against one another, using what by now probably amounts to hundreds of less advanced species as proxies in a war of ideas that essentially boils down to a dick-waving contest.
- This actually leads to a rather brilliant Wham Episode, culminating with the less advanced races playing their own Xanatos Gambit against said Sufficiently Advanced Aliens, luring the two into a massive but pointless engagement to essentially prove the point that the galaxy would be better off without them.
- Happens once in a while on Hustle.
- Made fun of in the Monty Python skit about "Lemming of the BDA
".
- The Sarah Connor Chronicles is becoming increasingly complicated, with various players showing up. So far there is: Cameron, the reprogrammed Terminator who is more advanced than others and may have some hidden programming and/or be defective; Cromartie, whose mission is the most straightforward, to kill John Connor; Catherine Weaver, CEO of ZieraCorp and a liquid metal Terminator who recruits Agent Ellison to find another Terminator; as well as Sarah and John, who simply want to stop SkyNet from being made, and then you have the running temporal war between future John Connor's human resistance and SkyNet's time-hopping Terminators as they each try to foil, subvert, or eliminate each other. Each character seems to have their own plans for the future and we don't even know what most of them are.
- Add yet another machine intelligence, hinted to be the real SkyNet, to the mix, and any doubt of this trope being in effect is gone.
- One gambit was actually in play for most of the second season without anyone knowing about it: Jessie and Riley's gambit to make John distrust Cameron. This gambit in turn splits into two when Riley realizes that Jessie was trying to get Cameron to kill Riley to force the division between John and Cameon.
- And then splits into three when it turns out John knew.
- This pretty much sums up Volumes 3 and 4 of Heroes.
- Survivor has become a veritable junkyard for this trope, with new players and alliances contributing to the ever-growing heap of wreckage.
- Survivor is all about the Thirty Xanatos Pileup. When you have 16 or 24 people are competing against one another for a million dollars it's bound to happen, since everyone has their own plan. While in the original seasons there wasn't a lot of it (one player voted people alphabetically and others decided to just use that to their advantage), in later seasons the art of manipulation has changed to the point where you can't get anywhere without lying, backstabbing or plotting. For example:
Male A is in the dominant alliance, but doesn't like Male B so creates a secret alliance to vote him out.
Female A catches on and tries to warn Male B, but Male A convinces Male B that Female A is trying to tear them apart in order to win
Male A feels more secure with Male B after they both joined together to vote outFemale A, leaving his secret alliance in the dust.
Male C and Female B of the secret alliance decide to take out Male A in revenge, who enlist the help of Female C who is close to Male B.
Female C betrays Male B and votes out Male A, then turns traitor on Male C and Female B and joins with Male B again, but then Male B is voted out and Female C reveals she was only spying on Male A to learn more about Male D who was plotting to take them all out.
- And so on and so on until there is only two of them left and everyone is pissed off and have had their feelings hurt. But...a million dollars, right?
- Prison Break tends to do this at times.
Especially season 3 Season 3 and 4 go on a rampage with this trope.
- An episode in the third season of Arrested Development has each of the characters in the family teaching each other lessons in the form of elaborate scenes they set up using Latino painters who moonlight as actors, sound effects C Ds, and two different amputees.
- Kamen Rider Kabuto. A group of sociopaths with powers, a large organization and the bad guys generally have their plans collide several times over the course of the series. Then there's Tendou, who's one step ahead of all that. And meanwhile, poor Kagami finds himself the target or casualty of nearly all of them. Even AFTER he Took A Level In Badass.
- Essentially the driving force of every Lost season since Ben Linus showed up. Somehow, it hasn't completely collapsed, mainly because it's more of a 10-Xanatos Pileup than a 30.
- Found to a certain extent in The Shield, especially when you get to Season 5 where you have Vic Mackey, Lt Kavanagh, David Aceveda and Shane Vendrell all working their own agendas.
- Euraka contains this trope quite often - the episode with the dreams that killed, and Martha the drone are examples. Martha, for one, was made near-invincible by her creator's wife, and then remote controlled by Larry, causing 'her' to lose control, turn invisible, and terrorize the town.
- A two-part episode of Star Trek The Next Generation, appropriately titled "Gambit", gets convoluted to the point where Picard admits to Riker, "I have difficulty remembering whose side I'm on".
- The Thirty Xanatos Pile Up is basically the sum total of Allo Allo. It's nine seasons of at least four groups trying to steal one painting and several other plot MacGuffins.
- Played for laughs in an episode of Battlestar Galactica in the episode "Tigh Me Up, Tigh Me Downn," one of the few times anything was played for laughs on that show. Roslin suspects Adama of being a Cylon, Adama has brought back Tigh's wife Ellen, whom he suspects is a Cylon. Both of them order Baltar to immediately test their suspect without the other knowing, causing tests to be stopped and restarted multiple times. To top it all off, it isn't long before Tigh suspects Adama of sleeping with Ellen. When it all finally comes to a head, Hilarity Ensues as one of the darkest and most depressing shows in recent memory degenerates into pure domestic farce.
Tabletop Games
- Most multiplayer strategy board games end up like this; particularly RISK is very prone to them, where Green pretends to be trying to take all of North America, but that's only to catch Blue off his guard so that he can be invaded from the south by Red, who he though was his ally... But then Red decides to betray Green as well, as she'd rather have Africa for herself. Luckily, Green foresaw this and made a deal with Purple.
- Or rather, this is what RISK would be like if it was possible to have hidden conversations across a table.
- This can and will happen often when players use SMS during games. "Pardon me, gotta take this"
- It can be even more fun if you have a player who is enough of a Magnificent Bastard to pull this off in plain view of the other players! [To one player]: "Go ahead, attack him, I'll back you up". [To player being attacked]: "Don't worry, I'm just lying to him so he'll attack you" [To the first player] " ... or AM I??".
- Risk is nothing compared with Diplomacy, which is designed to eliminate chance and rule manipulation in favor of seven players running Xanatos Gambits of varying depth and complexity on each other at the same time, making for a mind-blowing maximum potential of a Forty Two Xanatos Pileup. Not surprising, since the game is meant to reflect the Real Life Thirty Xanatos Pileup that led to World War One (see below).
- This troper fondly remembers a game of Diplomacy in which he not only had plots going on with all the other players, but in several cases had multiple plots going on with and against several players and groups of players. It got so convoluted that eventually this troper gave up trying to keep track and just started adding plots for the hell of it to confuse people. It might not have ended well, but it sure was fun.
- This troper has equally fond memories of a game of Diplomacy where he, as Germany, had manipulated Austria and Italy into attacking Turkey, while ostensibly being allied with France against Russia and England. As the game took place over several days, he also had the opportunity to conduct strategy meetings with France, in which he carefully orchestrated the movements of both countries in such a way that he could then give England the exact sequence of moves needed to ensure Germany was far more successful in England than France was. This culminated in a sequence where Germany went from a vestigal state already half occupied by Russia into the largest empire on the board in the space of a year, including the French assisting Germany in capturing Norway on the very same turn Germany claimed Paris. Unfortunately, it later turned out Austria had not been quite so foolish after all, and the game ultimately ended in an Austro-Italian victory. A beautiful game.
- Fluxx, a card game where the rules are part of playing the game. There are four types of cards: rules that dictate how the game is played at that particular moment, goals that describe how a player might win, keepers that are usually collected to fulfill a goal, and actions that do things like allow played rules and goals to be revoked. Gameplay is thus a crapshoot involving either attempts to arrive at the current goal, or attempts to change the system. Depending on the goal, winning can be as simple a matter as having ten cards in your hand, to making toast by having the Bread card and the Toaster card. Winning is also a matter of making sure that cards that you play don't immediately benefit another player.
- Some players positively revel in the Xanatos gambit aspects and play a dizzying array of contradictory and/or complicated rules to cover what they're actually trying to get done.
- The original World of Darkness took this almost to the point of parody. The Jyhad in Vampire: The Masquerade is run, depending on your sourcebook, by one of about thirty different sources ranging from Caine to Tzimisce to God, or it may just be a giant practical joke pulled by Malkav through his Hive Mind descendants, or... The New World of Darkness takes a giant step away from this - now there's only a giant chain of conspiracies if the Storyteller says there is.
- The various Board Game and Collectible Card Game versions of Illuminati, by Steve Jackson Games, is the Thirty Xanatos Pileup as Beer And Pretzels entertainment. It's inspired by the aforementioned trilogy, so that's not surprising.
- Warhammer 40000's Chaos God Tzeentch is unique in that he deliberately creates Thirty Xanatos Pileups. Being a god of change and fundamental disorder, Tzeentch literally engineers his plots and plans to the point where they will outright conflict with one another. Not only is foiling one of his plans probably what he wanted you to do all along, but it probably also set in motion different aspects of seventeen other plans at the same time, any of which might in turn be derailing a dozen other plots by Tzeentch. But mostly he just does it to gleefully watch the pieces go flying everywhere when they crash into each other.
- In fact, considering his portfolio, Tzeentch would be royally screwed if his Roulettes ever came to fruition. Ah, The Irony Is Strong In This One.
- Not really. If anything ever stops him, that's exactly what he WANTS to happen. He ultimately has won the game before the game began just by existing.
- Indeed, Tzeentch literally has no goals. If there comes a point in time where his schemes succeed, he's technically failed because change would be no longer taking place. Don't think about that one for too long.
- And you have to take into account that in addition to Tzeentch, the Farseers, the Deceiver, and quite possibly the dead-but-dreaming God Emperor of Humankind are all manipulating each other into Thirty Xanatos Pileups lasting millions of years, which adds a whole new level of WTF-ness.
- That, or they're all the same person. Unlikely, but I wouldn't put it passed those bastards at Games Workshop. But either way, since Tzeentch outdates them all, it's highly probable he created the others to give powerful faces for each respective race in the future.
- Not the Deciever, he is both both older than Tzeentch and completely divorced from the Warp.
- That what he says, are we so sure he's not lying about *his* warp presence?
- The Soul Drinkers chapter were involved in one of these right before their rebellion. An Administratum bureaucrat wanted a space station secured quickly, the Soul Drinkers wanted to reclaim their Chapter's holiest relic, the Adeptus Mechanicus wanted that same relic for back-engineering, and Abraxes, Architect of Fate, Engineer of Time, Daemon Prince of Tzeentch, wanted someone to kill the Daemon Prince Ve'Meth for him — and pretty much everyone was carrying the Idiot Ball in the belief that everyone else was afraid of them. The fact that the Soul Drinkers were shortly declared Excommunicate Traitoris (which includes a shoot-on-sight mandate and the complete deletion of all records pertaining to them) demonstrates how arch-cosmologically it sucks to be in a position where all thirty of the Xanatos Gambits are at your expense.
- Paranoia is designed to be this.
- Dungeons & Dragons examples:
- As a general rule of thumb, any creature that has a lifespan greater than that of an average human being in Eberron is a Chessmaster. You have at least five entire organisations made up entirely of these. They don't get along. At least three of them are practically immortal and pull Xanatos Gambits that can take centuries to unfold. One of them exists on another plane of existence where time is greatly slowed relative to the Material Plane, a fact they frequently use to spend weeks planning their next move while only a few hours pass in the real world. And if that's not bad enough, you've got the mortal Magnificent Bastards to deal with, who may not have goals as lofty as complete cosmic domination but are still spinning their dangerous schemes none the less.
- Planescape: More mysteries than you can shake a stick at, more conspiracies than you can imagine. We have demon lords of all shapes and sizes all plotting against each other and their celestial counterparts. We have the Factions and the Lady of Pain and well, basically everyone is plotting against everyone else, or claiming to manipulate everyone else. The module Faction War is a spectacular example of what happens when these collide...
- Similarily the Ravenloft campaign setting. The Grand Conjuction series ended up in a three-way Xanatos pileup between Azalin, Strahd and Inajira, all of this possibly orchestrated by the mad seer Hyksosa...
- This is the soul and essence of Forgotten Realms. Everyone and their mother is running all kinds of incredibly complicated plots: Elminster, the Harpers, the Seven Sisters, Zhentil Keep, the Red Wizards, the Shades, the dark elves, etc., etc., etc., up to and including the gods themselves.
- Shadowrun. You've got the AAA megacorps scheming to consolidate and expand their power, the AA corps scheming to become AA As, and the governments of the world trying desperately to hold on to whatever power they have left. And then there's the dragons... and the insect spirits... and a million other entities all trying to control everything. And you're a rag-tag group of freelance covert-ops mercenaries caught in the middle of it all, offering your services to the highest bidder. Sound like fun? You don't know the half of it, chummer.
- Mafia / Werewolf is built on this trope. The simplest level of play is a "ignorant majority vs. hidden minority" paranoia game where the minority team switches between killing the opposing team and tricking them into offing themselves. What happens when the moderator starts introducing third-party and double-agent roles? It starts getting epic.
Video Games
- Xenogears.
- Xenosaga, Xenogears' "sister series," may at first appear to follow this formula as both Wilhem and Yuriev are running Xanatos gambits, but it's ultimately the former who is the beginning and the ending of everything going on (and pretty clear of it relatively early on).
- An attempt to explain Chrono Cross: Essentially, all the kingdoms fighting are either being manipulated by Lynx (who is the representation of Fate, the Insane Computer), or the Dragon Gods, who are Gaias Vengeance. But wait! It turns out that the power they are attempting to control is manipulating both of them. But wait again! The original cast of Chrono Trigger (knowing that they would have to appear that they were manipulated to the point of dying), working with the spirit of Schala (who is manipulating her reincarnated self), and the Guru of Time were manipulating everyone in order to create a situation where the Cosmic Keystones of two different Alternate Universes break and then fuse, thus creating the weapon to kill the real Time Devourer, Lavos, Deader Than Dead. Whew!
- In short, in order to create a "weapon" to defeat Lavos; a force of Science and a force of Nature had to be allowed to take power (which required countless multiverse mix and matching) and then fail in such a way that they shatter the Cosmic Keystone in two different timelines. Then these two Cosmic Keystone are fused together. By using it and the "Song of Time", the unkillable Time Devourer who threatens to erase all of reality is neutralized; and the soul that it imprisoned/was powered by was freed. Entire timelines and civilizations had to rise and fall to bring the specific set of circumstances to enable this; given the ghosts dialogue, it seems apparent that the Chrono Trigger cast had been told that they had to die in order to set up the circumstances.
- The ending of Metal Gear Solid 2. Some of the characters may have been manipulated by others, and don't even get us started on where Revolver Ocelot falls.
- Even then, they may all have been manipulated (and are possibly still being manipulated) by the Patriots, the Philosophers, EVA, or Big Boss himself, in a posthumous Xanatos Gambit beginning in the very first Metal Gear for the MSX. And one or several of these parties might even be manipulating the others into manipulating them.
- Metal Gear Solid 4 explains everything by retconning the backstory of one master manipulator, Major Zero (the "colonel" role from MGS3), and revealing Revolver Ocelot's motivation: to free the world from The Patriots from within..
- Half the named characters in Final Fantasy Tactics are trying to manipulate the other half, and each other. By the end of the game, the pileup has been cleaned as they start killing each other off and Delita tricks Ramza into killing off his remaining rivals.
- Let's see if I can write this one out:
- The king's son and the vassal are duking it out to see who succeeds, as the king is on his deathbed.
- The Church wants the royal armies to equally waste each other so the Church can claim supremacy and "save" the populace from war.
- Demonic Invaders are passing Mineral Mac Guffin to each army, corrupting their members and hoping to resurrect their dark god.
- Vormav is supposedly working for the church, but is actually infiltrating it on behalf of the demonic invaders they unknowingly worship.
- Delita is a triple agent within both successor's armies and the church. He wants them all dead so he can become the new king. He may or may not know about the demons, but he's sure to let Ramza handle the rest.
- Ramza's goal is simple: keep kicking ass until he gets his sister back. Oh, and repel demons, that's a nice idea too.
- The Marathon series has a few, With Durandal playing Tycho to get his mits on the main Pfhor ship, Tycho messing with the Pfhor for revenge, and Thoth trying to balance all the factions out. And you get to be every single one of their errand boys. Until the end...
- The World Ends With You: Joshua, Hanekoma, Minamimoto, Konishi, and Kitaniji all have their own respective gambits. The ending doesn't even make it very clear whose gambits succeeded or failed. Konishi definitely failed, due to being erased by Neku; Kitaniji got erased but partially succeeded, as Shibuya still exists; Minamimoto was found under a pile of his own garbage (inverting Never Found The Body, the fact that his body stayed while everyone else that died disappeared has lead plenty to think he survived) and there's not even a footnote giving any more information, though he was still alive prior to Konishi's erasure (which probably means he'll be back in a sequel); Joshua's plan to get the ultimate proxy in his game with Kitaniji worked (i.e. Neku), though whether he had any plan beyond that is unknown, and Mr. Hanekoma... He's obviously saving the results of his for the sequel, as this troper didn't even realize Hanekoma had a gambit going until he read this page...
- The Secret Reports clarify some things: Hanekoma came out on top. He played Minamimato as a total Xanatos Sucker (so Zetta stupid), mentions he achieves his goals, that everyone was necessary for his schemes (apparently he somehow knew Beat would Heel Face back to Neku), and he managed to educate Neku, change Joshua's mind and avoid Shibuya being destroyed. Kitanjii achieved his goal of saving Shibuya, but his actual plan of brainwashing everyone and killing Joshua's proxy failed (although he came damn close). Joshua succeeded in getting his ultimate proxy, but did not anticipate Neku's change in character. For everyone, something they failed to anticipate happened and messed up their plans, though some of them still got their wishes in the end. Except for Hanekoma, for whom everything went just as planned.
- Actually, he lost his status as an Angel, due to teaching Minamimoto to create Taboo Noise, but he decided it was worth it.
- City Of Heroes and its sister game, City Of Villains. Trying to figure out the alignment and sponsors of the various villain groups can require a multipage org chart. Nemesis is behind a lot of it in the end, but the lower rankings have so much intergroup conflict that figuring this out can be tricky. The Rikti, Council, Arachnos, Carnies, Malta, hero groups, and a dozen other villains also have their own complicated plans, although more often than not they all originate or react to the same plans.
- Lampshaded when the devs added "tips" in the loading screens, including one which reads "It's all a Nemesis plot," and another which states "It's not all a Nemesis plot."
- And then: "If it's not already a Nemesis Plot, you can use the Mission Architect to make it one."
- The final cases in each of the games in the Ace Attorney series tend to be more complicated than the three or four that precede them, but the third game's went far enough that this troper burst out in a lamentation borrowed from Yahtzee's review of Metal Gear Solid 4: "Oh Christ, I can't go on! This shit is bananas!" - when he was only about three-quarters of the way through.
- Legacy Of Kain... Where do you start? When Kain comments that "Nosgoth's great manipulator" is himself just a plaything, he's barely scratching the surface.
- To quote Raziel in Legacy of Kain Defiance: "What game is this, where every player on the board claims the same pawn?"
- Raziel is literally the only person who isn't manipulating anyone.
- To try and summarize: Over the course of the series, the protagonists have been manipulated by:
- Moebius the Timestreamer, who first manipulates Kain into murdering King William the Just and triggering the Sarafan vampire hunts, and then attempts to manipulate Raziel into killing Kain.
- Mortanius the Necromancer, who resurrects Kain as a vampire and, along with Ariel, misleads Kain into thinking that killing the Circle of Nine will free him from his vampirism.
- The Elder God, who manipulates Raziel into killing Kain to eradicate the vampire menace and feed his Wheel of Fate.
- Kain, who manipulates Raziel into changing the course of history by begging him to choose for himself instead of being manipulated by others.
- The Hylden, who originally posessed Mortanius to kill Ariel, drive Nupraptor to madness and corrupt the rest of the Circle, weakening the Pillars' binding on their prison, and then manipulated Raziel into killing Kain, the prophecised Scion of Balance, and delivering Janos Audron to them as a vessel for their leader to use.
- Final Fantasy XII: Ashe is plotting to take her kingdom back, Vossler seems to be helping her, but is in fact plotting with Vayne while hoping that Vayne's little brother Larsa will eventually help Ashe's ambitions, Balthier is helping her in order to settle the score with his father, Ba'Gamnan is plotting to kill Balthier, Vayne is plotting to become the next emperor, dissolve the senate, destroy the the resistance led by Ashe and start a war against Rosaria, Gabranth is used by Genre Savvy Emperor Gramis against Vayne, then used by Vayne against Judge Magister Drace, who did not like all the plotting, The Arcadian senate is plotting against Vayne, Cid is plotting with Vayne and Venat in order to fulfill his ambitions and screw the Occurias along the way, then we have Occuria's king Gerrun who's plotting against everyone and who tries to turn Ashe into his willing puppet, Ondore who is playing the role of a Double Agent from the beginning of the game, Al-Cid who is plotting against his own family plotting against Arcadia while being in fact manipulated by Vayne's Unnatural cunning and finally Larsa who by the end of the game has outsmarted everyone and everyTHING. Made by the creators of Final Fantasy Tactics and Vagrant Story: no kidding.
- Vagrant Story, for that matter. The game starts out with three different factions (very roughly: the Church, the Government, and the Müllenkamp Sect), in addition to Duke Bardorba's personal interest in the main plot. All of them are manipulating both Ashley Riot and some aspect of the Forces Of Evil. At least half the characters end up going rogue, one character (Rosencrantz) is already a professional traitor, another is murdered by Ashley and ends up possessing his own dead body by pure chance, and a third one (Guildenstern) appears to be working for the Church and against the Sect, but is really after the godlike powers that Sydney's skin can give him. Things get more complicated still when the entire city turns out to be a Grimoire, and possibly conscious on some level, and an entire plotline about four Fiends from ancient times is added only by mention in their respective bestiary entries.
- Yakuza 2 goes outright nuts about this at the end, with just about everyone manipulating each other. Ironicly the Smug Snake Orcus On His Throne mastermind who had happily sat out the whole game runs in, declares himself the winner and gets taken out in under a minute by a Spanner In The Works who Lampshades his role by mentioning that he really hates whimpy masterminds who think they control everything. The winner on the other hand turns out to be a totally unexpected My Death Is Just The Beginning that made everything the villains tried to do pointless from the start.
- Soul Nomad And The World Eaters... Oh boy... The main character and Gig are saving the world due to manipulations by Virtous, who is really setting them up to cross over into Drazil and destroy it, having previously manipulated Layna into going ahead to act as your support once you get there. While at the same time you are being manipulated by Raksha who is really Levin and is at the same time setting up Thuris and Virtious in order to kill them and become a god. This, of course, opposes Dio's manipulation of Raksha (who, in return, is manipulating him) to set up the zombified Median to destroy Drazil and reclaim his former glory... Oh yes, and Drazil was the one who manipulated Median into destroying Vigilance in the first place and then manipulated Gig into destroying most of Haephnes. And that's about, oh, half of it.
- The situation that the Jedi Exile wakes up to at beginning of Knights Of The Old Republic II: The Sith Lords is the direct result of the collision of two or three Xanatos Gambits and a number of other people's plans and agendas. The Exile spends most of the rest of the game sorting some of these out.
- The plot of Super Robot Wars Z essentially comes down to this, as Gilbert Durandal, Lord Djibril, Paptimus Scirocco, The Frost Brothers, Gym Ghingham, Dewey Novak, Alex Rosewater, The Gaizok, Zeo Gattler, The Vegans, The Elda, The Zeravire, The Shadow Angels, The Chirams, The Hundred Demon Clan, The Chimera Corps and The Black Charisma are all engaged in a massive contest of who is Eviler Than Thou for control of the world and the dimensional power. The heroes of ZEUTH of course play the Spanner In The Works who wrecks all their plans by blowing them all to kingdom come.
- Everything was, in fact, a huge Xanatos Roulette by Black Charisma/The Edel. His reason? Cause he though it'd be fun.
- The Touhou manga Silent Sinner in Blue is basically this. Unfortunately, crippled by bad writings. Let's see...
- Someone is manipulating the unrest in the Moon.
- Yukari Yakumo plan to use Remillia Scarlet as decoy while she's infiltrating the moon from somewhere else for, probably, revenge. The plan backfired spectacularly.
- Remillia Scarlet plan to conquer the Moon, team-up with Reimu and Marisa. She doesn't realize that everyone are using her.
- Eirin Yagokoro know that she must intervene again with the politics of the Moon lest it will threaten her who is in hiding. Thus she motivate her former-disciples, the Watatsuki sisters, to foil both Yukari's and Remillia's plan. Also a good chance to clear her name.
- Patchouli Knowledge get a sense of what Eirin is planning, and is waiting for the right time to make a move for her ally Remillia.
- And finally, Yuyuko Saigyouji is the only one with clarity to see this vexing web of conspiracy, and is feigning innocence.
- And then you have to remember it was Yukari who left the portal open for Yuyuko, knowing that she would go to the moon to steal a treasure despite her only saying she 'might be interested'.
- And that's just from the manga, as there's also the parallel novel, Cage in Lunatic Runagate.
- It is parodied in this
installment of fancomic Scarlet Weather Archive in Japanese Red, which spoofs the above by having all the major players claim to be manipulating each other and everyone else (including the Watatsuki sisters, who had no actual contact with anyone else until recently in the canonical story), and Reimu upends all their plans by noticing Reisen II. In the end, though, it's revealed by Yuyuko that they were all just making it up as they went along.
- In the end, Yukari comes up on top, after being captured by the Watatsuki sisters, by sending Yuyuko to the moon, where she successfully steals a valuable treasure: 1000-year-old sake. The SDM crew, Reimu, and Marisa then have [[ a pool party in the Scarlet Devil Mansion's library (this is in the middle of winter)]].
- The Starcraft addon Brood War had at least Kerrigan, Mengsk, Fenix, Zeratul, Duran, Daggoth and the UED all play various Xanatos Gambits against each other. The only ones who seem to be not playing Xanatos Gambit are Stukov and Raszhagal, and Stukov subsequently gets killed as a result of Duran's first Xanatos Gambit against him, while Raszhagal turns out to have been a victim of Kerrigan's manipulation and later mind-control from the very beginning. But to be fair, Stukov at least had some potential, he just didn't live long enough to play it off.
- Tales Of Symphonia. At the start of the game, we have the Church of Martel and the Desians in opposition. Then we learn that some of the Desians we faced were actually Renegades, who are in direct opposition to the Desians. The Renegades are led by Yuan. Then a mysterious assassin shows up, who turns out to have been sent to Sylvarant from Tethe'alla to stop the Regeneration, because when one world is regenerated, the other world suffers. Before we find that out, but after the first time we meet the assassin, we end up in Palmacosta, where the Governor-General is making a deal with the Desians, not realizing that he's actually just the pawn of the monster pretending to be his daughter. Then Kratos betrays you, because he's really been working for the Desians—maybe. Wait, the Church of Martel and the Desians were actually working together? Then everyone ends up in Tethe'alla, where three new party members join up in a short amount of time. Two of them have their own agendas and the third one is a Tykebomb. Also, the Pope is scheming to usurp the throne of Meltokio. Later, the party joins up with the Renegades, and, oddly enough Kratos again, because apparently he's really against the Desians. Then the Big Bad shows up in disguise and ends up helping you. He's been running this whole thing in an attempt to revive his dead older sister. Then Kratos turns out to be the main character's real father, which means he's back on your side—or not. Kuchinawa, one of the ninja of Mizuho, then joins up with the Pope. Then Zelos either betrays you or pretends to betray you and then betrays your enemies instead. If he did betray you, Kratos will join you again, but you'll have to fight him one more time before he'll join you for good. Before that, however, the Big Bad's plan is put into play, and the older sister returns from the dead—except she's got her own ideas, of course. Then the whole ruse from earlier is revealed, leading your best friend to start making his own plans. By the end, even the hero has his own ideas, and the only character to have not been involved in a Xanatos Gambit of some sort (unless you count the numerous successive non-fatal Heroic Sacrifices to each be Xanatos Gambits) is Raine. (Yes, Colette had at least one. Throughout much of Disc 1, actually.) The second game is considerably more confusing.
- Rumored to be constantly at work in the MMORPG Urban Dead; it's anyone's guess how real or imaginary said plots are.
- Vandal Hearts 2 features a civil war in the country of Natra that in the end proves to have been the result of multiple distinct factions with their own separate goals. Early on, it appears to have three factions. East Natra, led by the exiled son of the former king, and supported by the republic of Vernantze. West Natra, led by the Queen Mother, and supported by the Zora-Archeo empire, with their puppet king on the throne. And the heroic faction, seeking to unify the country by defeating both sides, founds Central Natra. However, as it goes on, it becomes apparent that the truth is far more complicated. East Natra was, in part, set up by Cardinal Ladorak, on orders from the Pope, to try and unify Natra with the Church state of Nirvadia. Meanwhile, the Queen Mother's true goal was to get Zora-Archeo to commit enough troops to the Natran Civil War to allow her homeland of Archeo to rise up in rebellion against Zora. Meanwhile, both East and Central are being manipulated by the Kudur Cult, trying to bring about a "cleansing of the world" which itself is a setup by their leader, who is seeking to become God. To say the pile-up results in a bloodbath would be putting it mildly.
- In most of the The Elder Scrolls games, each faction leader or otherwise plot-important NPC has a scheme or two in the works. Whether its a good or evil scheme depends on the person.
- Wild Arms 3 turns into this. Between Beatrice who is manipulating almost all the good guys and later some of the bad guys, The Prophets, Janus, Seigfried, Werner and the Schrodingers as the spanner in all the works. it gets rather messy.
Web Comics
- Dominic Deegan is famous for his overly-elaborate schemes, but during the Storm of Souls arc, and again during the War in Hell, he was only one chessmaster among many.
- Girl Genius pulls this off quite well, especially in the tangled web that was Sturmhalten. And now Mechanicsburg appears to be headed in this direction, now that we've got Agatha's group, the Knights of Jove, the Baron's army, whoever runs Zola's operation, and Tarvek again, Gil in the castle with Zeetha, and Othar back on the scene.
- Oh Good GOD, Sturmhalten. If Agatha blows that family off the map in frustration, Given that the town is overrun by revenants due to the machinations necessary for this trope, I would be right behind her, cheering. Starting with Tarvek. Think of the possibilities... tantalizing cause of death: impalement by a Revolving Door.
- Girly parodies this in The Big Mix-Up — The Shadowy Guy was manipulating the adorable men and the Cute PD, Mitchroney was also manipulating them, but in a different way, and they were both pretending to be manipulated by the other in order to manipulate the other, which had the effect of manipulating the main cast.
- Schlock Mercenary's overarching plot goes here; the main players are the Gatekeepers, Xinchub, the UNS government in general, dark-matter beasties from Andromeda, and the god-like AI Petey. Most of the episodic arcs look like this too. The focus characters are just regular joes trying to do a job, so they're usually used as pawns in one plot or another.
- Doctor Who fancomic The Ten Doctors
is all over this trope, with seemingly every villain attempting their own grand scheme. Fortunately, there are 10 Doctors to confront them. They don't have a hope in hell.
- Two Kinds has the games of gods (Ephemural's comic-starting gambit to start), Evil Towers Of Ominousness (The Templars), the backroom scheming of a paranoid military culture (The Bastians), the war plans of the two Kedrian tribes, plus whatever the motivations are of a dozen secondary characters (three-quarters of whom are looking for Trace, either to help him or kill him)
- The Last Days Of FOXHOUND has a lot of these (understandable, considering its source), although given the ending most of them don't come to fruition. For extra fun, you could consider the author's plot having gotten into a pile-up with Kojima's as one of these.
- This Troper thought it only made the comic more fitting. There was more than one occasion where the author introduced retroactive, massive Xanatos Roulettes just to explain the gulf between how he wrote the story and the new elements Kojima introduced. And the result was so convoluted it actually fit perfectly with the MGS universe, hilariously so.
- Penny And Aggie takes it to ridiculous levels, considering that the goals are mostly some variant of "become party queen." The consequences of intermediate steps have become more interesting than the plans themselves.
- The Gallimaufry arc in Buck Godot Zap Gun For Hire is somewhere between this and a Thirty Dark Secret Pileup. Seen in a more literal form here
, and seen as a Mac Guffin Delivery Service pileup here .
- Terinu runs on this, what with Terinu being pursued by the Varn Gene mage, who is allied with Princess Titalia, who is plotting the overthrow of her queen mother. The pirate Mavra Chan is also allied with the Gene Mage, but only to grab as much power as she can while she pursues Terinu herself to make him her slave/assassin. Meanwhile Admiral Blake is trying to murder Terinu to keep him out of the Gene Mage's hands while jailing his own daughter in an attempt to suppress the history of humanity's genocide of the ferin.
- Last Res0rt is about to run headlong into this with most (if not all) of its players, and it's all compounded by the sheer chutzpah that the results are all being broadcast as entertainment. If only real reality shows had this sort of thought put into them.
- Order of the Stick appears to be heading for a massive multiplot collision. Loads And Loads Of Characters have accumulated (and very few have been killed off), most everyone has plans they haven't explained to their allies (or in a few cases, they're just psychotically unpredictable), a couple brand-new political factions were just added to the deck ... suffice to say, if the story's going to end in two more months of in-world time, they're going to have a very busy two months.
- This
Saturday Morning Breakfast Cereal.
- Gaming Guardians, a large part of it swiftly becomes irretrievably and at times painfully convoluted. This troper struggles to find a defined point in which to place the beginning and end of the occurrence, but it all lasts far too long to be comfortable.
- The Neverwinter Nights 2 expansion Mysteries of Westgate is like this, and ends with a successive series of bad guys all claiming to be the master villain, and gloating how they were secretly manipulating the previous master villain, who was secretly manipulating the previous previous master villain, etc.
Web Original
- In the Rooster Teeth Short Lunch Bunch, the office constantly has problems with people stealing other people's lunches. When Burnie tries to steal Matt's lunch, he starts choking, and Matt reveals he had put salt in his sandwich. But then, it turns out that he had stolen Gus' salt, which Gus replaced with rat poison in case someone tried to steal it. But then it turns out Gus had stolen Geoff's rat poison, who, forseeing this, had replaced it with Nathan's protein powder, and dumped the real poison into the coffee pot. All three of them realize they are drinking poison and fall to the floor. Burnie stops choking, gets off the floor, steals the poisoned coffee and walks away.
- In the Whateley Universe, Ayla 5: Ayla and the Intelligence Network is one of these. It shifts perspective to show each person setting up their gambits. Also, the characters actually REFER to them as capitalized Xanatos Gambits! And to top it all off... Thurban and Ayla had actually won before the first move was drawn. Thurban, in fact, had purposely leaked the very blackmail conversation that STARTED this mess, solely to make sure everything happened just as planned.
- Very much parodied in this
Pick Up The Phone Booth And Aisle ending on Uncyclopedia.
- Faced with a dearth of actual gameplay, the players in Nationstates have spent the last seven years turning the site into one of these.
Western Animation
- Done to death in Duckman. In one episode, while it is revealed that Duckman and Cornfed have been the unwitting pawns of a Xanatos Gambit by an ominous secret organization, the episode ends with one secret society after another viewing the events taking place in the previous organization's Evil Lair and declaring gleefully that "everything went just as planned". Cue evil laughter.
- Ending, ultimately, with Mom, Dad, Sis, and Bro watching the events on TV.
- Fairly Odd Parents, "Remy Rides Again".
- The second-season of WITCH ends with everybody trying to put the screws on everybody else. Nerissa is trying to get the Heart of Earth by killing Lillian's cat familiar Napoleon at the same time that the girls have let Phobos out of prison to take her two hearts. Phobos decides to screw the girls over by using the power of Nerissa's hearts once he takes them, but the girls planned for this by convincing Raythor to do a Heel Face Turn. Raythor tricks Phobos into invading Kandrakar, which would cause him to relinquish control of the hearts he took, but just before Phobos crosses the plane into Kandrakar, Cedric eats him and gains his powers AND Nerissa's. Also, Raphael Sylla and the government, who watched the final battle, planned to discover the girls' secret identities by registering Sylla as a teacher at the girls' school, but we probably won't get to see that.
- Note that, while most of this Xanatos Gambits weren't there in the original comic, the started Sylla-Gambit was eventually pulled of in it and even worked - until the oracle pulls a literal Deus Ex Machina (it's even Lampshaded) and hits the reset button.
- The major plot developments of season 4 and the entirety of season 5 of the 2003 Teenage Mutant Ninja Turtles gets into this territory, involving three distinct active factions (government agent Bishop, demi-god quartet the Ninja Tribunal, and the quintet of schemers collectively known as the Shredder’s heralds), and three passive factions (the turtles, the Foot, and a quartet of kidnapped martial artists). It all ends up being a Xanatos Roulette involving most of the events of the series up until then.
- X-Men: Evolution’s season two finale, “Day of Reckoning”, has one of these involving three different factions: Magneto and his acolytes; Mystique; and Bolivar Trask, with the X-Men and Brotherhood being stringed across for good measure.
Real Life
- World War One. The entire conflict is essentially the result of a Thirty Xanatos Pileup, with some of the plans having been in motion for several centuries beforehand.
- World War Two was also largely a result of such Gambits. Most prominent were the English one by Chamberlain (who wanted to use Hitler against USSR) and Hitler's, but Finland, USSR, Poland, and even Hungary (and Italy, and Spain) had their own plans. Needless to say all this pileup crashed down... with very bad results.
- World War Two as such was largely a result of Hitler's world conquest ambitions. Of course, there were some Xanatos Gambits by other countries (and arguably even some private organizations) involved in the concrete development of the conflict.
- Wars in general tend to be Thirty Xanatos Pileups.
- Real Life in general is probably this.
- TV Tropes
- When you put enough trolls in a small enough area, this happens quite frequently. The trolls, all convinced they're the only actual troll (aside from painfully obvious ones) will each do everything in their power to hijack a thread inhabited entirely by other trolls.
- Actually, it's worse than that. Those painfully obvious trolls? Sometimes they're meta-trolls, trolling the trolls by trolling poorly. Not to mention the fact that even when people know everyone else is a troll, they still do it. 4chan is a good example of this. The level of trolling there reaches meta factorial levels. Sometimes you even get people who change things up by trolling through not trolling. As they say, trolling is a art.
- You mean 'an art'
- No... no, he doesn't.
Opera
- The Marriage Of Figaro is a stage comedy and a comic opera. The valet Figaro wants to marry the maid Susanna. Count Almaviva wants use his purported feudal right of a lord to bed a servant girl on her wedding night before her husband can sleep with her. Figaro schemes to prevent this. The play gets more and more confusing as more people join the conflict. Countess Almaviva desires her husband, who neglects her. Marcellina claims that Figaro promised to marry her. The page Cherubino is after every women and music master Basilio is gossiping around.
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