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alt title(s): Matrix; The Animatrix
Trilogy of sci-fi action movies starring Keanu Reeves as the hero, Laurence Fishburne as his mentor, Carrie-Anne Moss as his Action Girl Love Interest and Hugo Weaving as a recurring villain. The first film introduced the radical visual effect of Bullet Time, and is easily one of the most influential and oft-copied genre film since Star Wars.

The first film The Matrix begins in what appears to be the Present Day, but the audience discovers along with the protagonist, Neo, that it's an illusion created by sapient machines that have Turned Against Their Masters and taken over the world. The Matrix itself is a virtual world that humans are plugged into so that the machines can use their bio-electricity as power while keeping the humans complacent.

Neo is led to Morpheus, who teaches him the truth and recruits him to join the resistance movement. Because they now know that The Matrix is a false reality, they are no longer bound by inconvenient rules such as gravity. Their only opposing force in the Matrix are the Agent computer programs who are able to bend the rules of the Matrix themselves, whose leader is Agent Smith. Neo finds his place as a foretold hero, and sets out to free mankind from The Matrix and win back the world.

The second film, The Matrix Reloaded, delves into the history of the Matrix itself. The war between machines and mankind in the real world is heating up and the heroes are searching for a series of wayward programs that can lead them to the machine source and stop them forever. As Neo learns the true history of the Matrix, he starts to doubt himself and their current plan. It is made all the more complicated when Agent Smith returns as an anomaly working on his own terms and with new, very much virus-like, abilities.

The third film, The Matrix Revolutions, follows up directly from the previous film and depicts everything going to hell as the machines reach the human city in the real world. Meanwhile, Neo sets in motion a plan to confront Agent Smith and end the war altogether.

The first movie was quite popular, and has proven to be one of those works of fiction that heavily influences nearly everything in its wake (the influx of superhero movies, for one thing, but also of symbolism-heavy Mind Screws like Lost). Your Mileage May Vary, but the second (The Matrix Reloaded) and third (The Matrix Revolutions) chapters of the series are generally considered victims of Sequelitis. That said, in hindsight, the trilogy holds together much better as a whole when watched in one go; originally a four-year gap (!?!) existed between the first and second films. (Good jarb, Warner Bros.)

This franchise is the source of the trope name I Know Kung Fu, although the scene in question is not an actual example of the trope. It also named Your Mind Makes It Real, but to answer whether it is an example of it would be tough...

Spin-offs include:
  • Computer games - Enter The Matrix, Path of Neo, The Matrix Online - some of which contain plot explanations it would have been handy to have in the actual movies (and at least one which ended in a deliberate Freeze Frame and an Aesop from the Wachowski Brothers about the believability of motion-pictures).
  • An anthology of short stories
  • The Animatrix, an anthology of short animated films. Interesting in that this was much more well-received by critics than the sequel movies. Also sports a disclaimer that hilariously/sadly encapsulates why we hate the existence of the Animation Age Ghetto.

See the quotes.

This film series provides examples of: