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The Hero Yoshihiko And The Devil Kings Castle
A Low Budget Action-Adventure Series (low budget not visible in this picture)

"Back off the Buddha!"

Yuusha Yoshihiko to Maou no Shiro is the story of Yoshihiko, who has been given the quest to find the legendary miracle herb that will save his village from a terrible plague, as well as find his father, who has gone before him. He is then tasked by the great Buddha to destroy the Demon King, who has started said plague... and stuff. Or so the story is supposed to go.

It's really a low-budget show, 12 episodes in all, parodying RPGs, especially Dragon Quest (it's an officially sanctioned love letter to the game series). The hero Yoshihiko is himself based on Dragon Quest V's hero. A second season entitled The Hero Yoshihiko and the Key of Evil Spirits is finished.


The series provides examples of the following tropes:

  • Actor Allusion - In episode 6 of the second season, one of Yoshihiko's challengers on a tournament kept calling him Serizawa, a character Takayuki Yamada played in the movie "Crows Zero".
  • A-Cup Angst - Murasaki
  • Amazingly Embarrassing Parents - A random bandit's parent shows up and embarasses said kid.
  • Ambiguously Gay - Despite often flirting with women, Danjo becomes extremely flamboyant once he loses his spirit.
  • And the Adventure Continues - Implied with an Alien Invasion in the second season finale.
  • Anachronism Stew - All over the damn place.
  • Art Shift - The show switches to a (bad) anime style during some boss fights where costumes won't cut it.
  • As Lethal as It Needs to Be - Yoshihiko's sword, the Sword of Beckoning, will render any humans it cuts unconscious without harming them, while still being able to actually harm and slay monsters.
  • Attack Its Weak Point - Yoshihiko must defeat the Big Bad Destark this way, but doing so requires pulling a Heroic Sacrifice.
  • Back from the Dead - All the main characters (including Yoshihiko's sister) are brought back from the dead when Yoshihiko's descendant refuses to become a hero, despite the villiage elder pleading him to.
  • Bag of Spilling - The whole party goes back to level 0 after being brought back from the dead, because the Buddha forgot to save.
  • Big Bad - The Demon King in the first season and the Dark God Destark in the second.
  • Big "NO!" - The Demon King upon his demise.
  • The Big Guy - Danjo.
  • Big Ol' Eyebrows - One of Melub's spells gives people a pair of these.It's one of the few spells he remembers after returning to level 0 in the second season.
  • Blob Monster - True to form, Slimes are here to serve as cannon fodder for the heroes.
  • Breaking the Fourth Wall - Melub and the Buddha are frequent offenders.
  • Chekhov's Gunman - The penguin that Yoshihiko saves during his fighting tournament match helps Yoshihiko in defeating Destark
  • Chivalrous Pervert - Yoshihiko. This nature comes forth once he loses his spirit.
  • Chronic Hero Syndrome - Yoshihiko, to the point where he feels the need to help a bandit, who just attempted to attack the party, complete his chores.
  • The Comically Serious - Yoshihiko.
  • Deadpan Snarker - Most of the characters, aside from Yoshihiko.
  • Disappeared Dad - Yoshihiko's dad who is missing from looking for the miracle herb. Turns out he had another woman; all happening at episode 1.
  • Every Japanese Sword Is a Katana - Averted, surprisingly. Yoshihiko's sword is a tsurugi.
  • Fetch Quest - The party have to collect various trinkets in aid them against the Demon King
  • Five-Man Band
  • Gag Series
  • Genre Blind - Yoshihiko.
  • Genre Savvy - Melub, who functions as the Meta Guy of the team. Buddha too, sometimes.
  • Heroic Sacrifice - Yoshihiko must defeat Destark at his weak spot, but doing so requires this trope. Luckily due to Buddha's incompetence, Yoshihiko ends up with a Disney Death.
  • Hey, It's That Voice! - Ryusei Nakao as the Demon King
  • Informed Flaw - Oshina is nowhere near as hideous as Yoshihiko or the Mountain God would lead you to believe.
  • Hypocritical Humor - Yoshihiko berates his companions for not taking their search for the Demon King seriously after getting to his domain, even though, as pointed out by Murasaki, he himself spent the whole day enjoying his new apartment, and had previously abandoned his quest twice.
  • Idiot Hero - Yoshihiko takes his mission really seriously, but is not very bright.
  • Inept Mage: Melub. It's not so much that he can't cast spells, more that his spells are either weak or (apparently) useless in combat. Subverted when Murasaki learns her first spell - not only does she not know what it is, but it has no effect on Yoshihiko, who's normally very susceptible to magic. This turns out to be because it was Kazing, the spell that raises someone from the dead at full strength, making her the only party member with a useful healing ability.
  • Irrelevant Sidequest - The party is guilty of this, much to the Buddha's annoyance.
  • Kawaiiko - Murasaki. This nature comes forth when her spirit's removed.
  • Killer Rabbit - Actually a koala. Don't let it hug you...
  • Knife Nut - Murasaki, to the annoyance of Yoshihiko when he confiscates her knife. It doesn't stop her from trying to stab him with a prop knife.
  • Lampshade Hanging - Courtesy of Melub.
  • Licking the Blade - Played With beautifully here.
  • Mood Whiplash: As soon as the heroes get into a conflict with a bandit or a Big Bad Wanna Be, someone they know will interrupt the conflict. Sometimes a group will fight amongst themselves, such as a group of bandits who are from a union group and demand to leave at five.
  • No Budget - resulting in Special Effect Failure and Fight Scene Failure, although they are mostly a matter of Stylistic Suck.
  • Old Save Bonus - The Buddha tried to use this to recover the main characters' former strength from the quest against the Demon King, but the only save point available was midway through the Demon King final battle.
  • Once per Episode
    • Most episodes will start off by the party encountering a bandit.
    • Up to 10, every episode will close with Hisa, Yoshihiko's sister, worrying about him at a distance (and getting involved with increasingly shady crowds).
      • In The Key of Evil Spirits, that gag has evolved into Hisa attempting to join Yoshihiko's party after learning a different martial art, only to be knocked out by a bandit and dragged away.
  • Placebo Effect: Implied to be the reason why Yoshihiko appears to be more affected by Melub's magic than he should.
  • Punch Clock Villain - The bandits at episode two do this literally, who work from nine to five.
  • Quick Draw Decision: Which is funny (but sad on itself) when Yoshihiko was Wangsting on a decision to continue his quest or help a girl and her brother (who really isn't) to help their surfing and radio business. Buddha does it for him.
  • Red Herring: The penguin monster was built up as the main villain in the second season. Turns out he was the penguin Yoshihiko saved and turned out to be Brainwashed and Crazy.
  • Rewarding Vandalism
  • Running Gag - The protagonist's inability to see the big apparition of Buddha in the sky. Also, every time Melub tells the party he has acquired a new spell.
    • Murasaki's attempted assassination of Yoshihiko.
  • Serious Business - Yoshihiko, about everything.
  • Shout-Out - Plenty.
  • Talking the Monster to Death - Danjo tries to do this trope to Yoshihiko, who is having none of it.
  • Terrible Artist - Murasaki's photo of the guy who killed her father is drawn badly.
  • Skewed Priorities: While Melub and Murasaki are extremely uncomfortable with Yoshihiko's perverted true self, Danjo is just distressed that he's focusing on asses and not breasts.
  • The Smart Guy - Melub, supposedly, being the party wizard. He's as dumb as the others, though, even if he displays some moments of Genre savviness to comment on whatever's happening around them.
  • Set Swords to Stun - The Beckoning Sword.
  • Sword of Plot Advancement - Played for Laughs with the Beckoning Sword, indicating that this show is going to be hilarious. The sword just falls off from the stone when Yoshihiko grabs it.
  • Too Dumb to Live - Yoshihiko.
  • Too Dumb to Fool:
    • In The Demon King's Castle, Yoshihiko is given a choice of seven swords, only one of which is the true Hero's Sword, to see if he's a true hero. All of them are rusted and poorly-maintained except one, which makes the choice obvious until the rest of the party gets hung up on whether that was deliberate, to disguise the true artifact... but then Yoshihiko just takes the well-maintained one anyway, without a moment's deliberation, and turns out to be right.
    • In The Key of Evil Spirits, the heroes meet a teacher who brainwashes people by explaining how a kanji is written. Yoshihiko is immune to his ability because he doesn't understand his explanations (something even a Japanese second grader could).
  • Unresolved Sexual Tension: Implied between Murasaki and Yoshihiko (despite him having a descendant otherwise).
  • Useless Useful Spell: Inverted. Melub's spells are all bizarre seemingly useless, yet occasionally put to good effect.
  • Virgin Sacrifice - Oshina for the Mountain God
  • Welcome to Corneria - As per an RPG parody, the party arrives to towns where the people will only repeat a single line over and over.
  • What Kind of Lame Power Is Heart, Anyway? - Melub's spells range from: changing a person's nose to that of a pig; to giving someone an irresistible urge for sweets; to making a person slightly cold, among other useless spells. Only Yoshihiko is impressed. They do become of some use during the course of their adventure.
  • When All You Have Is a Hammer - Riceballs are the only food Yoshihiko knows how to make. It's revealed in a flashback that he would make them for his sister Hisa all the time when they were children, as a treatment for fever or as a birthday gift.
  • X Meets Y: Monty Python and the Holy Grail set in Dragon Quest's world.
  • You Killed My Father - Murasaki's primary motivation for joining the party. Her suspect is Yoshihiko, though.
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