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[[quoteright:256:[[VideoGame/DuckHunt http://static.tvtropes.org/pmwiki/pub/images/Duck_Hunt_game_over_6104.png]]]]
[[caption-width-right:256:...bite me, fleabag.]]

-> ''"You've got the flying skills of a large asteroid."''
--> -- [[HumansByAnyOtherName Argon]] pilot, ''[[VideoGame/{{X}} X3: Terran Conflict]]''

Imagine you're playing a video game. You're not really emotionally invested in it, you just want to beat the game and...HEY! Did that NPC just ''insult'' you?! What a {{jerk|ass}}! Now ItsPersonal, and you will not rest until you shut this guy's mouth.

[=NPC=]s might taunt, mock, or insult you for a variety of reasons. One reason could be to make a villain seem less [[DracoInLeatherPants likeable]] to you and more [[SmugSnake like somebody you just want to punch]]. Or, if you're playing as a villain, you might go after the good guys with renewed zeal if they piss you off enough by showing their contempt for you. Or maybe you're playing a FightingGame where ''everybody'' gloats after winning.

Can be related to PlayerPunch, depending on the circumstances. Made more frustrating if the computer is also [[TheComputerIsACheatingBastard a cheating bastard]]. Compare with IShallTauntYou, EasyModeMockery.



[[folder:[=4X=] Games]]
* The other world leaders in the ''VideoGame/{{Civilization}}'' series are [[http://static.tvtropes.org/pmwiki/pub/images/Civilization_Songhai_9361.jpg not]] [[http://static.tvtropes.org/pmwiki/pub/images/Civilization_Hittites_2390.gif above]] [[http://static.tvtropes.org/pmwiki/pub/images/computertaunt2_558.jpg this]].
** In ''V'', certain civilizations are staggeringly petty and insult you frequently with no intention of going to war. The player can either brush it off, or somberly reply that "you will pay for this in time." This might be to allow role-playing players to pursue a war strategy without feeling guilty.
* In ''VideoGame/AgeOfMythology'' single-player mode, the AI will constantly taunt you as they cheat their way through the various ages with such gems as, "Only a civilization as advanced as ours gets to survive", "Your civilization has yet to discover fire or the wheel", and, [[{{Jerkass}} "May all of your villagers be eaten by wild animals."]] It makes you feel a lot better when you [[CatharsisFactor smash their base and army into pieces as they beg for peaceful surrender]], though.
* ''VideoGame/{{Deadlock}}'' took it to a new level, allowing players to send fully voiced, 3D animated boasts/insults/complaints unique to your race at opponents. Some of these approached CMOF level.
** The AI is designed to respond appropriately to these messages allowing you to slowly improve diplomatic relations with the AI by sending praise or goad one to war with insults and threats. And the AI loves to get in on the action too; after a battle expect a string of messages from your opponents either (Depending who sent it) vowing revenge, congratulating you on your victory, or telling you to lay off their friends.
* Enemy pilots will do this fairly often in the ''VideoGame/{{X}}-Universe'' games (unless you're facing off against Xenon or Kha'ak ships, whose pilots have absolutely no interest in rubbing in comments towards their enemies and let their actions do the talking), [[SuicidalOverconfidence even if you're in a vastly superior ship compared to theirs]]. The page quote is one example of many.
* Enemy factions in ''VideoGame/SinsOfASolarEmpire'' enjoy sending you whispers. Sometimes it's to tell you to stop baiting the Pirates to attack them, sometimes it's to let you know they've just ambushed a fleet (or a single, automated exploration ship), and sometimes it's just a heads-up that you're about to get wrecked by a Novalith shot.
* In ''VideoGame/GalacticCivilizations II'', [[EasyModeMockery on easier difficulties]], the computer will let you get away with certain strategies that wouldn't fly on harder modes. But the AI leaders will send you a message making it quite clear that they ''know'' what you're doing, and are only unable to take action because "their generals are too stupid to react" (i.e. because you're on easy mode). This was meant for the benefit of game journalists and reviewers, who generally play games on easy mode to save time, to make sure they wouldn't unfairly trash the game's AI.

[[folder:Action Games]]
* In ''Ready, Aim, Tomatoes'', if your shooting accuracy was below 50% in a given level, the game would tell you "Good shooting... NOT!!!"
* The dog in ''VideoGame/DuckHunt'' pops up and laughs at you if you miss every duck in any round, and also in the "game over" screen (see the page pic). This is one of the earliest examples of the trope, and has spawned such anger over time that numerous Flash games have been made that let you kill the dog. It is one dog that most people [[KickTheDog probably wouldn't mind kicking]]. Needless to say, his inclusion in ''VideoGame/SuperSmashBros'' is ridiculously cathartic.
* Some of the enemies in the first ''VideoGame/MegaManX'' game will laugh at you if they hit you, namely the pickaxe-throwing robots and the lumberjack robots. (This is a minor ''Mega Man'' franchise staple that pops up now and then; it began with Guts Man.)
** In ''VideoGame/MegaManZero'' 3 & 4 and the ''VideoGame/MegaManZX'' series, bosses will insult you if you die to them.
* A lot of the boxers in the ''VideoGame/PunchOut'' series will taunt you, which generally serves no purpose other than providing you with a chance to earn a free star for interrupting it. Sometimes, it even makes them more vulnerable to star punches, which can score you an instant KO or TKO if you land one during a taunt.
** Don Flamenco is a little different; he keeps taunting Mac waiting for him to throw the first punch; at which point Don will dodge and counter-attack (which Mac can then dodge and counter-counter attack).

[[folder:Action Adventure]]
* In ''VideoGame/TheLegendOfZeldaSkywardSword'', [[WakeUpCallBoss Lord Ghirahim]] can steal your sword if you are just flailing the sword around. Upon taking it he taunts the player for their poor skills.
-->''Heh, quite the sword you have here. But so long as you continue to telegraph your attacks like the novice you are, you'll never land a blow.''
* In ''Batman Arkham Asylum'' and its sequels/prequel the opponent of your current area/mission section will taunt you if you're defeated, and the Joker even does an inversion of this during play by taunting the mooks you are trying to take out, encouraging Batman to kill them and doing his best to frighten the already scared thugs.

[[folder:Adventure Games]]
* The ''VideoGame/BladeRunner'' VideoGame has several witnesses that will insult or demean your character while he's questioning them. One comedian [[UpToEleven even turns this into a stand-up act]]. ''[[RefugeInAudacity While you're on stage with him]]''.

[[folder:Fighting Games]]
* The computer players in ''VideoGame/SuperSmashBros Melee'' and ''Brawl'' often use their taunts (there is an actual taunt move for each character) right after they've KO'd someone. It can really motivate a person to kick their ass. Though to be fair, the computer probably isn't doing it to be a dick, but to get special points by earning "Instant Poser," a particular designation you can get if you taunt right after KO'ing someone enough times.
** More infuriatingly, they will often taunt REGARDLESS of if they were the ones who actually KO'd you or not.
** Even worse, in ''Melee'', they'll taunt you ''AFTER YOU '''KO''' THEM AND THEY RESPAWN''.
** In the original, if you did this in Single Player, you'd get the bonus "Fighter's Stance."
* If you get knocked down during a bout in ''VideoGame/PunchOut Wii'', most of your opponents will laugh at you and make fun of you while you're trying to get back up.
-->'''Aran Ryan:''' Ya got cheeseburgers in those gloves, have ya, Mac!?
* [[Franchise/MortalKombat Shao Kahn]] will taunt you often, either after a knock down or randomly during the fight. It does get quite infuriating; however, it also acts as a time to [[TacticalSuicideBoss score a free hit]].
* ''VideoGame/EternalChampions'' gave each character a "taunt" move with a practical use: it sapped an opponent's Inner Strength, i.e. the stuff that allows one to perform special attacks. Fine for head-to-head fighting, but since [[TheComputerIsACheatingBastard A.I. opponents can freely use any and all special moves even with a completely empty Inner Strength Gauge]], it usually just meant the player could never use special moves themselves against a CPU-controlled opponent because they would repeatedly taunt and drain the player's gauge at the start of the round.
* ''VideoGame/StreetFighterIII: Third Strike'' features this, albeit as a form of EasyModeMockery. [[AntiFrustrationFeatures The more times you continue after losing a match, the more the A.I. difficulty will lower.]] When facing the FinalBoss, [[SNKBoss Gill]], you can visibly tell that the difficulty has been bumped down if [[https://www.youtube.com/watch?v=06oR0R9e-9s he starts using his Personal Action,]] which consists of a EvilLaugh, because this is something the A.I. ''never'' does otherwise--almost as if the game is using Gill as its mouthpiece to ridicule you. While the taunt [[PracticalTaunt raises Gill's attack power]], [[TacticalSuicideBoss it also leaves him incredibly vulnerable to a counterattack]].

[[folder:First Person Shooters]]
* ''VideoGame/TeamFortress2's'' Bots may randomly taunt at human players they have just killed, regardless of the conditions. This can be prevented by typing "tf_bot_taunt_victim_chance 0" in the console (now that it's no longer a cheat as of the Uber Update).
** Even if you turn off bot taunts, the game will still delight in pointing out your body parts whenever you get [[LudicrousGibs ludicrously gibbed]].[[note]]This is also true with "silly gibs" and Low violence mode[[/note]]
* AI controlled Tanks in ''VideoGame/Left4Dead'' will pound the ground and wave its big arms in the air if all Survivors are downed or dead.
** And if you're playing as a Hunter in [[PlayerVersusPlayer Versus mode]], Francis will once in a while reply:
-->'''Francis:''' "Yeah, you ''better'' hide! Sweatshirt wearin' little wuss."
* In ''VideoGame/OfficeJerk'', its spin-off ''Office Zombie'', and the Summer Games version, you'll get snarked at if you miss with an object.
** With the Jerk, it can be anything from a snort to actually turning around and laughing, along with other gestures. In the Summer Games version, he'll show you a 0 score card or give you a dramatic thumbs-down.
** The Zombie sometimes snorts, but will usually turn around and laugh at you…and then he has to reset his jaw.


[[folder:Massively Multiplayer Online Role-Playing Games]]
* ''VideoGame/StarWarsTheOldRepublic'' had quite a few raid bosses which would taunt your raid whenever a player dies or your party wipes. Notable for this are the Dread Masters. This is normally stronger in the raiding setting; a player death normally tends to be pretty punishing, especially in Nightmare level content. This could cause tension in some groups, and the NPC's are more than willing to pour a little salt in the wound.
** Brontes will respond to a player death by telling you "That one was not strong enough"
** Raptus will remind you after a player death "In dying, you leave your friends to suffer."
** The Dread Council encounter ends a raid wipe with the line "This outcome was inevitable"
** Firebrand and Stormcaller in Explosive Conflicts will respond to a raid wipe with "All too easy." as a taunting reference to ''Film/TheEmpireStrikesBack''.
** It's not just when your party screws up either. The raid bosses in SWTOR tend to do a lot of taunting during the encounter.
** Perhaps it's not really necessary to list off all the lines, but they are there, quite numerous, and the trope is lived by the endgame content, especially if your opponent is humanoid.


* ''VideoGame/AvoidTheNoid''. Every time you die, the screen fades to a picture of a giggling noid, complete with sound effect of annoying laughter. Also, to complete the game you need to search certain phones. Pick up the wrong phone (indicated by a subtle audio cue) will show a picture of a giggling Noid on the other side of the phone call. Cue annoying sound effect, then he presses a detonator and ''your phone explodes''. You die, see above for what happens next.
* A lot of enemies in the original ''Franchise/SpyroTheDragon'' trilogy laugh and mock you after hitting you, which for some of them can give you an opening to attack. The little wizard-looking guys who hold dragon eggs will do this to you repeatedly --complete with an annoying "Nyah nyah" in MockingSingSong-- until you give chase.
* The [=PS1=] game ''WesternAnimation/{{Rugrats}}: The Search for Reptar'' has a mission in which you play as Tommy and have to race Angelica around the house to get to the kitchen. If she gets ahead far enough, [[WhatAnIdiot she will stop and taunt you]] until you pass her, [[TooDumbToLive ultimately giving up the win.]]
* ''VideoGame/DonkeyKong64''. There are racing sections against a green and purple beetle, which can be examples of ThatOneLevel, even for experienced players. If you lose (and you will, a lot) due to it being able to make you lose [[PlotCoupons coins]] through CollisionDamage, falling off the course for instant failure, or [[TheComputerIsACheatingBastard greatly outspeed you on the home stretch]], the beetle will [[MostAnnoyingSound laugh at you]] and victory dance every time you lose. You will soon come to absolutely detest that mocking laugh and dance.
* In most battles against Dr. Eggman in the ''Franchise/SonicTheHedgehog'' 2d games, anytime he manages to hit Sonic and his friends, he [[AsideGlance looks at the screen]] and laughs.
* In ''[[VideoGame/TheLegendaryStarfy Densetsu no Stafy]] 1'' and ''2'', losing to Ogura's final form will result in him laughing and sticking his tongue out at you. The bosses in ''Densetsu No Stafy 1'', ''2'' and ''3'' also have different intro dialogue taunting you if you lose to them and then refight them.

[[folder:Puzzle Games]]
* ''VideoGame/WesleyanTetris'' has the voice of the programmer provide scathing color commentary on your play. ("Whoops!" "You ''meant'' to do that, right?")

[[folder:Racing Games]]
* After finishing ''[[VideoGame/MonacoGP Super Monaco GP]]'' for the UsefulNotes/SegaGenesis once and continuing it with the best car, a Ayrton Senna [[{{Expy}} lookalike]] named G. Ceara shows up to tell you that "Your days are gone!!!". Indeed, the instant the race starts he'll [[OhCrap leave the player in the dust]] and he's [[ThatOneBoss almost invincible.]]
* Most opponents in ''VideoGame/WanganMidnight Maximum Tune 4'' and later versions will at least acknowledge your presence, but JPP Sonoda on Stage 34 of Story Mode is infamous for declaring "I'm gonna block you!" (and then doing so) four times, with more exclamation marks each time.

[[folder:Real Time Strategy]]
* ''VideoGame/{{Starcraft|I}}: Brood War'' shows you a propaganda film made by the United Earth Directorate which claims that the UED forces have been decimating the pitiful Zerg in a CurbStompBattle. Then it hands you control of the Zerg.
* In a cutscene preceding one mission in ''VideoGame/{{Warcraft}} III'' where you are controlling the undead Scourge, the orc leading a charge against you opines that killing a bunch of weak, mindless undead like you guys should be no problem. Also, the Scourge higher-ups just LOOOOVE trolling Arthas in the Human Alliance campaign. Especially frickin' MAL'GANIS, who is possibly the most annoying thing in the game...yeah. Stratholme can fast become much less a race to save the people from a fate worse than death than it is a race to ''make that damn Dreadlord shut the hell up already.''
* In ''VideoGame/CommandAndConquerTiberianSun'', [[AIIsACrapshoot rogue AI]] CABAL loves to taunt the player, regardless of affiliation.
-->'''Listen to the sound of your own extinction!'''\\
'''(EvilLaugh) Inferior tactics detected!'''\\
'''By the way, [[OhCrap missile launch detected]].'''
* ''VideoGame/AgeOfEmpiresIII'' gives voice to each of the leaders of the different computer-controlled factions you may face in skirmishes, including the bloodthirsty Cuauhtemoc, the arrogant Frederick the Great, and the humorously philosophical Suleiman the Magnificent. They're all quite chatty, with ''thousands'' of recorded lines of dialogue to mock your failures, compliment your skills (as an ally), gloat over a victory, or proclaim your imminent defeat.

[[folder:Role-Playing Games]]
* In ''VideoGame/SuperPaperMario'', O'Chunks will take a moment to laugh or dance before your character gets up whenever he successfully grabs and throws them (Unless you're using Peach).
* ''VideoGame/TheElderScrollsIVOblivion'' basically starts you out in a cell. You start the plot by walking up to the gate and listen to the guy in the opposite cell insult you for more than a minute, before finally advancing the plot. [[spoiler:You get to kill him later if you join the Dark Brotherhood. Ah, isn't revenge sweet…?]]
* ''VideoGame/MassEffect2'': Harbinger ''will not shut up'' when in combat with you. He even taunts your party members specifically, and [[WeWillMeetAgain assures you it's not done]] when you kill his current host.
* Playing as a Bounty Hunter in ''VideoGame/StarWarsTheOldRepublic'', you get an assignment to kill a Sith. When you get to her, she says she's disappointed that it was just some bounty hunter who was sent after her, not even a Mandalorian! If you ask her why, she says that ''obviously'' she's going to make short work of you, since she's this badass Sith and you're just some chump who can't even use the Force. Maybe another Sith could beat her, or possibly a really lucky Jedi, but not the likes of you.
* The Halbird dream eater in ''VideoGame/KingdomHearts3DDreamDropDistance'' likes striking {{Sentai}}-esque poses whenever it hits you (Or the enemies if it's your ally). It's also mostly ImmuneToFlinching, so you can't really take advantage of it, either.
* In ''VideoGame/ChronoTrigger'', Gato makes fun of you in song if by some miracle he manages to defeat you.
* A number of the bosses in the ''VideoGame/TalesSeries'' will drop a snarky one-liner when you lose to them. Volt's ''VideoGame/TalesOfXillia'' incarnation, for instance, simply informs you that "You lose." [[WakeUpCallBoss (Which you might end up hearing a lot in the sequel).]]
* In ''VideoGame/ShinMegamiTenseiIV'', most enemy demons will let out a roar if they manage to get a free attack, be it due to an ambush, a demon conversation gone wrong, or the enemy in question being one of the [[BonusBoss Fiends]].
* ''VideoGame/EarthBound'' for the SNES occasionally have Pokey[[note]]or more properly, Porky[[/note]], who starts out as a mild annoyance, occasionally taunt you starting from when you're a third into the game. The stakes doubles if you actually named the characters after yourself and your friends. Even worse is how that fat bastard is also a KarmaHoudini and only gets his comeupperance in the [[VideoGame/{{Mother 3}} third Mother]] game, that was [[NoExportforYou never released outside Japan…]]
* ''VideoGame/NiNoKuni'' has a Blackjack minigame of all things. Player who find themselves SidetrackedByTheGoldSaucer will grow to hate the cutesy dealer due to her constant mockery and gloating in a game that is largely based on chance. She will giggle with glee when she deals herself a perfect hand and insult the player for poor strategy when they make tactically sounds decisions such as sticking on a deal of 19. It doesn't help that she of course has the house advantage, plus it is impossible to shake off the suspicion that TheComputerIsACheatingBastard.
** The game also includes an original card game called 'Platoon'. The dealer for this game is similarly obnoxious, but luckily she is also [[ArtificialStupidity staggeringly incompetent]] so the player will rarely notice.

[[folder:Shoot 'Em Ups]]
* ''VideoGame/{{Sinistar}}'' thinks you're a coward and wants you to know it. ''RUN, COWARD!''
* ''VideoGame/BlazingStar'' has mocking comments like "Hey poor player" appear on the screen whenever you die. And if you fail to beat a boss in the time limit, you get to see "You [[EpicFail fail]] it! Your skill is not good enough, see you next time!"
* ''VideoGame/{{MetalSlug}}'': the not-quite-Nazi enemies you fight will point and laugh at your corpse if they kill you. However, they scream in horror when they see you re-animate.
* The game over music in ''VideoGame/BangaiO Spirits'' is accompanied with an EvilLaugh, and you will hear it very, very often.
* The prequel to ''VideoGame/ADarkRoom'', ''The Ensign'', has the Red Text: A demonic script that prompts you, the player, to give up every time your character gets killed off.

[[folder:Simulation Games]]
* The [[EvilIsHammy enemy god]] in the ''[[VideoGame/BlackAndWhite Black and White II]]'' expansion trash-talks the player quite a lot, even when completely unable to make good on its threats.
--> Now... [[PunctuatedForEmphasis It is time...]] '''[[PrepareToDie For your death!]]'''\\
''*One skeleton approaches your city gates and disintegrates in a hail of arrows*''
* Happens in ''VideoGame/TheStanleyParable'' if you spend too much time in the broom closet.
* In the UsefulNotes/AtariJaguar game ''VideoGame/{{Cybermorph}}'', your onboard AI partner Skylar will diss you every time you craft bumps into an obstacle. Given the game's low draw distance causing mountains to pop up out of nowhere, you can expect to hear her say "Where did ''you'' learn to fly?" a ''lot''.

[[folder:Sports Games]]
* Playing the Wrestling/ChrisJericho storyline in ''VideoGame/SmackDownVsRaw 2011'', you have to wrestle one match with Wrestling/TripleH sitting in on commentary and contemptuously dismissing you as a joke throughout the whole thing. This provides incentive to go after him later on.

[[folder:Visual Novels]]
* In the ''Franchise/AceAttorney'' games, presenting the wrong evidence typically results in everyone present commenting on how incredibly dumb you are. Of course, this is not necessarily a bad thing, as responses to wrong evidence are often the funniest part in the game.

* In Creator/WilliamsElectronics' ''Pinball/{{Comet}},'' the Dunk Tank Dummy constantly heckles the player to goad him into hitting him.
-->'''Dunk Dummy:''' "C'mon, turkey! Hit me!"
** The first sequel, ''Pinball/{{Cyclone}},'' has a milder version from the carnival barker:
--->'''Barker:''' "Hey, you with the face!"
** The dunk tank dummy returns in ''Pinball/{{Hurricane}}'' with more taunts:
--->'''Dunk Tank Dummy:''' "My grandma throws better than you!"
* Rudy the Dummy in ''Pinball/FunHouse'' is infamous for doing this to the players, as part of his DeadpanSnarker personna.
-->'''Rudy:''' "Now who's the dummy?"
* Taken UpToEleven by Buzz and Bud in ''Pinball/NoGoodGofers'', whose relentless heckling gives the players even more enticement to hit them with the pinballs.
-->'''Buzz:''' "You're dumber than Bud!"
* Done constantly by the opposing boxers in ''Pinball/TheChampionPub''
-->'''Patrotsky Yirbitov:''' "Hey, look. The weakling is back."
* Colonel Quaritch taunts the player in ''Pinball/{{Avatar}},'' thanks to custom voice work by Stephen Lang.
* In ''Pinball/FullThrottle'', the player is constantly taunted by his rival, Francisco Valentino.

* On Pogo.com, there is a casino game called Ride the Tide, which is essentially Higher-Lower (or ''Series/CardSharks'', for you game show fans) where you play against the A.I. house. You will get a ridiculously "unlucky" run of cards like 3-4-2 or A-Q-K more often than statistically possible, but what likely will tick you off most is that sometimes when you hold ("freeze" in Card Sharks lingo), if the dealer beats your streak by more than two cards, he or she will start talking trash. Play the game enough, and you'll know that unlike most games where you at least can dish out some tasty revenge with a headshot or an ass-kicking, the house will '''never''' lose once they surpass your run.