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* In ''Film/KungFury'', Hitler can shoot through a telephone line, and uses this to massacre a police station.

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* Not exactly this trope, but closely related: In the ''ARM'' stories by Creator/LarryNiven, Gil Hamilton lost an arm in a mining accident, and later developed telekinetic powers that amount to a psychic replacement arm. They're short-range (literally arm's length) and he can't lift much, but he ''can'' "reach" through solid objects. Where the trope comes in: as long as his brain is convinced it's within arm's reach, he can lift it, which lets him use the power through a high-quality VideoPhone [[PortalPicture image]].



* Not exactly this trope, but closely related: In ''Literature/KnownSpace'', Gil "The Arm" Hamilton lost an arm in a mining accident, and later developed telekinetic powers that amount to a psychic replacement arm. They're short-range (literally arm's length) and he can't lift much, but he ''can'' "reach" through solid objects. Where the trope comes in: as long as his brain is convinced it's within arm's reach, he can lift it, which lets him use the power through a high-quality VideoPhone [[PortalPicture image]].



* Indigo/Brainiac 8 (a techno-organic being) does this in a ''[[Series/{{Supergirl2015}} Supergirl]]'' season 1 episode, specifically getting into a secure military base via a general's cell phone so she could hack into said base and launch a nuclear missile.

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* Indigo/Brainiac 8 (a techno-organic being) does this in a ''[[Series/{{Supergirl2015}} Supergirl]]'' ''Series/Supergirl2015'' season 1 episode, specifically getting into a secure military base via a general's cell phone so she could hack into said base and launch a nuclear missile.
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index wicks


* In ''WebAnimation/ASDFMovie'' 9, the [[RunningGag I Like Trains kid]] says his CatchPhrase into a cellphone. Cue trains coming straight out of the phone and crushing the guy on the other end.

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* In ''WebAnimation/ASDFMovie'' 9, the [[RunningGag I Like Trains kid]] says his CatchPhrase catchphrase into a cellphone. Cue trains coming straight out of the phone and crushing the guy on the other end.
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ND about morality not literal demons. AT now an index disallowing examples. No YMMV on non-YMMV pages.


* Subverted in ''Literature/GoodOmens'' when the [[{{OurDemonsAreDifferent}} demon]] in question has already entered Crowley's apartment the conventional way, ready to unleash the wrath of Hell on him. Crowley (also a [[{{NobleDemon}} demon]]) tricks him by darting into the phone line himself, prompting Hastur, his assailant, to follow him in a high-speed chase ''[[Awesome/{{GoodOmens}} through a phone line]]''. Crowley then turns around at the phone on the other end, races back through the line to his own apartment, and re-emerges just in time to hang up the phone, leaving Hastur trapped on an ansaphone tape. Used again when a [[AcceptableTargets tele-marketer]] calls, gets the ansaphone and thereby releases Hastur upon herself. HilarityEnsues, but is sadly undone at the end of the book.

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* Subverted in ''Literature/GoodOmens'' when the [[{{OurDemonsAreDifferent}} [[OurDemonsAreDifferent demon]] in question has already entered Crowley's apartment the conventional way, ready to unleash the wrath of Hell on him. Crowley (also a [[{{NobleDemon}} demon]]) demon) tricks him by darting into the phone line himself, prompting Hastur, his assailant, to follow him in a high-speed chase ''[[Awesome/{{GoodOmens}} through ''through a phone line]]''.line''. Crowley then turns around at the phone on the other end, races back through the line to his own apartment, and re-emerges just in time to hang up the phone, leaving Hastur trapped on an ansaphone tape. Used again when a [[AcceptableTargets tele-marketer]] tele-marketer calls, gets the ansaphone and thereby releases Hastur upon herself. HilarityEnsues, but is sadly undone at the end of the book.

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[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



* Franchise/DCUniverse hero ComicBook/TheAtom can shrink himself down to a size where he can travel along phone lines, propelled by soundwaves. He leaves a metronome ticking at his end of the phone to provide propulsion. However, he finds out the hard way that phoning using satellite hookups results in a very rough ride for him.

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* Franchise/DCUniverse hero ComicBook/TheAtom ''ComicBook/TheAtom'' can shrink himself down to a size where he can travel along phone lines, propelled by soundwaves. He leaves a metronome ticking at his end of the phone to provide propulsion. However, he finds out the hard way that phoning using satellite hookups results in a very rough ride for him.



* The [[Creator/DCComics DC]] villainess Livewire can do this. Actually she can use any electrical wiring, but telephone wires count.



* ''ComicBook/{{Superman}}'' villainess Livewire can do this. Actually she can use any electrical wiring, but telephone wires count.



[[folder:Films -- Live-Action]]

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[[folder:Films [[folder:Film -- Animation]]
* In ''WesternAnimation/ScoobyDooMeetsTheBooBrothers'', this is how the titular Brothers reach Beauregard Manor when Shaggy calls to hire their services. Being ghosts, they aren't confined to physical limitations. Of course, Meeko gets stuck (creating a bulge in the phone line), so Freako has to force him through with a mallet.
[[/folder]]

[[folder:Film
-- Live-Action]]



* One of the gags in the 1970s comedy short film ''There Are Aliens Amongst Us''.



* One of the gags in the 1970s comedy short film ''Film/ThereAreAliensAmongstUs''.



* Not exactly this trope, but closely related: In the ''ARM'' stories by Creator/LarryNiven, Gil Hamilton lost an arm in a mining accident, and later developed telekinetic powers that amount to a psychic replacement arm. They're short-range (literally arm's length) and he can't lift much, but he ''can'' "reach" through solid objects. Where the trope comes in: as long as his brain is convinced it's within arm's reach, he can lift it, which lets him use the power through a high-quality VideoPhone [[PortalPicture image]].



* Not exactly this trope, but closely related: In the ARM stories by Creator/LarryNiven, Gil Hamilton lost an arm in a mining accident, and later developed telekinetic powers that amount to a psychic replacement arm. They're short-range (literally arm's length) and he can't lift much, but he ''can'' "reach" through solid objects. Where the trope comes in: as long as his brain is convinced it's within arm's reach, he can lift it, which lets him use the power through a high-quality VideoPhone [[PortalPicture image]].



* In ''Series/{{VR5}}'' Sidney can transport herself and anyone anyone else into virtual reality by calling them up on the phone and slamming the receiver down on the outside of her modem. The callee has no memory of the event after she hangs up.
* A few episodes of ''Series/WizardsOfWaverlyPlace'' have the wizards travel this way.



* Done for RuleOfFunny in ''Series/Danger5'' when Khrushchev sends spy gadgets to Ilsa over the phone system.



* In ''Series/GoodOmens2019'', Crowley tricks Hastur into following him into a phone, and then [[ItMakesSenseInContext traps him on an answering machine tape]]. Unfortunately, he leaves the tape in the machine, and Hastur is able to escape through a telemarketer's headset when they call.



* In ''Series/GoodOmens2019'', Crowley tricks Hastur into following him into a phone, and then [[ItMakesSenseInContext traps him on an answering machine tape]]. Unfortunately, he leaves the tape in the machine, and Hastur is able to escape through a telemarketer's headset when they call.
* Done for RuleOfFunny in ''Series/Danger5'' when Khrushchev sends spy gadgets to Ilsa over the phone system.

to:

* In ''Series/GoodOmens2019'', Crowley tricks Hastur ''Series/{{VR5}}'' Sidney can transport herself and anyone anyone else into following him into a phone, and then [[ItMakesSenseInContext traps him virtual reality by calling them up on an answering machine tape]]. Unfortunately, he leaves the tape in the machine, and Hastur is able to escape through a telemarketer's headset when they call.
* Done for RuleOfFunny in ''Series/Danger5'' when Khrushchev sends spy gadgets to Ilsa over
the phone system.and slamming the receiver down on the outside of her modem. The callee has no memory of the event after she hangs up.
* A few episodes of ''Series/WizardsOfWaverlyPlace'' have the wizards travel this way.



* ''TabletopGame/{{Champions}}'' supplement ''Enemies III''. Due to an industrial accident Dr. Howie Reeves' body was changed into electricity. As a result he can teleport long distances along phone lines.

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* ''TabletopGame/{{Champions}}'' supplement ''Enemies III''. Due to an industrial accident Dr. Howie Reeves' body was changed into electricity. As a result he can teleport long distances along phone lines.lines as the supervillain Thunderbolt.



* In the UsefulNotes/ZXSpectrum game ''VideoGame/EveryonesAWally'', there are a pair of telephone booths which provide a shortcut through town in this manner -- provided you can survive the VideoGame/{{Asteroids}}-style minigame in the warp space between. In fact, you ''have'' to survive the said minigame for a certain length of time in order to win the game overall.



* ''VideoGame/TheMatrixPathOfNeo'' has this. Generally, you end up protecting a rebel {{NPC}} Captain and yourself until they/you can use the hardline to return to the hovercraft.
* Max gains this ability as a part of his new psychic powers in ''VideoGame/SamAndMaxTheDevilsPlayhouse''.



* Max gains this ability as a part of his new psychic powers in ''VideoGame/SamAndMaxTheDevilsPlayhouse''.
* In the UsefulNotes/ZXSpectrum game ''Everyone's a Wally'', there are a pair of telephone booths which provide a shortcut through town in this manner -- provided you can survive the VideoGame/{{Asteroids}}-style minigame in the warp space between. In fact, you ''have'' to survive the said minigame for a certain length of time in order to win the game overall.
* ''VideoGame/TheMatrixPathOfNeo'' has this. Generally, you end up protecting a rebel {{NPC}} Captain and yourself until they/you can use the hardline to return to the hovercraft.



* In ''WebAnimation/ASDFMovie'' 9, the [[RunningGag I Like Trains kid]] says his CatchPhrase into a cellphone. Cue trains coming straight out of the phone and crushing the guy on the other end.



* In ''WebAnimation/ASDFMovie'' 9, the [[RunningGag I Like Trains kid]] says his CatchPhrase into a cellphone. Cue trains coming straight out of the phone and crushing the guy on the other end.



* In ''WesternAnimation/MrBogus'', Ratty and Mole both travel to the wilderness where Bogus and Brattus are at, via use of this technique in the episode "[[Recap/MrBogusS3E4KungFuCampout Kung Fu Campout]]".
* Variation in one episode of ''WesternAnimation/JackieChanAdventures'' when Uncle casts a spell over his landline to Jade's cell phone. Which Jackie promptly lampshades, wondering how Uncle can do that when, earlier in the episode, Jackie sent him a fax and [[TechnologicallyBlindElders Uncle thought the fax machine was possessed when it began printing on its own]].
-->'''Jackie:''' He can understand sending '''a spell''' through the phone, but not ''a piece of paper?!''

to:

* In ''WesternAnimation/MrBogus'', Ratty one ''WesternAnimation/AquaTeenHungerForce'' opening segment, Dr. Weird gets a telemarketer call and Mole both travel orders his minion Steve to "send the wilderness where Bogus and Brattus are at, via use phone spiders", which emerge at the other end of the line to attack the caller.
* ComicBook/TheAtom (see above) does
this technique in the episode "[[Recap/MrBogusS3E4KungFuCampout Kung Fu Campout]]".
* Variation in one episode of ''WesternAnimation/JackieChanAdventures'' when Uncle casts a spell over
his landline to Jade's cell phone. Which Jackie promptly lampshades, wondering how Uncle can do that when, earlier in the episode, Jackie sent first appearance on ''WesternAnimation/BatmanTheBraveAndTheBold''. Aquaman is impressed and asks him a fax and [[TechnologicallyBlindElders Uncle thought the fax machine was possessed when to do it began printing on its own]].
-->'''Jackie:''' He can understand sending '''a spell''' through the phone, but not ''a piece of paper?!''
again.



* The ''WesternAnimation/CowAndChicken'' episode "Cow Fly" has the Red Guy travel to Cow and Chicken's house through the phone.



* In the ''WesternAnimation/RegularShow'' episode "Fool Me Twice," the phone number that Mordecai and Rigby have to call for their chance to participate in a Japanese game show has to be called from a landline. As it turns out, it's because the "lucky" contestants get transmitted through the phone line straight to the studio.

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* In ''WesternAnimation/TheImpossibles'' short "The Terrifying Tapper", the ''WesternAnimation/RegularShow'' Tapper has a device that enables him to travel through telephone lines.
* One plot in ''WesternAnimation/InspectorGadget'' involved burglaries being committed by teleporting the stolen goods through telephone lines. Since the houses being burgled would be empty, a trained squirrel would be used to knock the receiver off its hook at the right moment.
* Variation in one
episode "Fool Me Twice," the phone number of ''WesternAnimation/JackieChanAdventures'' when Uncle casts a spell over his landline to Jade's cell phone. Which Jackie promptly lampshades, wondering how Uncle can do that Mordecai when, earlier in the episode, Jackie sent him a fax and Rigby have to call for their chance to participate in a Japanese game show has to be called from a landline. As it turns out, it's because [[TechnologicallyBlindElders Uncle thought the "lucky" contestants get transmitted fax machine was possessed when it began printing on its own]].
-->'''Jackie:''' He can understand sending '''a spell'''
through the phone line straight to the studio.phone, but not ''a piece of paper?!''



* From ''WesternAnimation/MiraculousLadybug'', [[VillainOfTheWeek the Akuma]] Lady Wifi has this ability, but [[LogicalWeakness only as long as she has wifi reception.]]
** Onichan has a variant; she can switch places with whoever answers her phone message [[TrackingSpell near]] [[AssholeVictim Lila]].
* In ''WesternAnimation/MrBogus'', Ratty and Mole both travel to the wilderness where Bogus and Brattus are at, via use of this technique in the episode "[[Recap/MrBogusS3E4KungFuCampout Kung Fu Campout]]".



* The ''WesternAnimation/CowAndChicken'' episode "Cow Fly" has the Red Guy travel to Cow and Chicken's house through the phone.
* ComicBook/TheAtom (see above) does this in his first appearance on ''WesternAnimation/BatmanTheBraveAndTheBold''. Aquaman is impressed and asks him to do it again.
* From ''WesternAnimation/MiraculousLadybug'', [[VillainOfTheWeek the Akuma]] Lady Wifi has this ability, but [[LogicalWeakness only as long as she has wifi reception.]]
** Onichan has a variant; she can switch places with whoever answers her phone message [[TrackingSpell near]] [[AssholeVictim Lila]].
* One plot in ''WesternAnimation/InspectorGadget'' involved burglaries being committed by teleporting the stolen goods through telephone lines. Since the houses being burgled would be empty, a trained squirrel would be used to knock the receiver off its hook at the right moment.
* In ''WesternAnimation/ScoobyDooMeetsTheBooBrothers'', this is how the titular Brothers reach Beauregard Manor when Shaggy calls to hire their services. Being ghosts, they aren't confined to physical limitations. Of course, Meeko gets stuck (creating a bulge in the phone line), so Freako has to force him through with a mallet.
* In one ''WesternAnimation/AquaTeenHungerForce'' opening segment, Dr. Weird gets a telemarketer call and orders his minion Steve to "send the phone spiders", which emerge at the other end of the line to attack the caller.

to:

* The ''WesternAnimation/CowAndChicken'' In the ''WesternAnimation/RegularShow'' episode "Cow Fly" "Fool Me Twice," the phone number that Mordecai and Rigby have to call for their chance to participate in a Japanese game show has to be called from a landline. As it turns out, it's because the Red Guy travel to Cow and Chicken's house "lucky" contestants get transmitted through the phone.
* ComicBook/TheAtom (see above) does this in his first appearance on ''WesternAnimation/BatmanTheBraveAndTheBold''. Aquaman is impressed and asks him to do it again.
* From ''WesternAnimation/MiraculousLadybug'', [[VillainOfTheWeek the Akuma]] Lady Wifi has this ability, but [[LogicalWeakness only as long as she has wifi reception.]]
** Onichan has a variant; she can switch places with whoever answers her
phone message [[TrackingSpell near]] [[AssholeVictim Lila]].
* One plot in ''WesternAnimation/InspectorGadget'' involved burglaries being committed by teleporting the stolen goods through telephone lines. Since the houses being burgled would be empty, a trained squirrel would be used to knock the receiver off its hook at the right moment.
* In ''WesternAnimation/ScoobyDooMeetsTheBooBrothers'', this is how the titular Brothers reach Beauregard Manor when Shaggy calls to hire their services. Being ghosts, they aren't confined to physical limitations. Of course, Meeko gets stuck (creating a bulge in the phone line), so Freako has to force him through with a mallet.
* In one ''WesternAnimation/AquaTeenHungerForce'' opening segment, Dr. Weird gets a telemarketer call and orders his minion Steve to "send the phone spiders", which emerge at the other end of the
line straight to attack the caller.studio.



* In ''WesternAnimation/TheImpossibles'' short "The Terrifying Tapper", the Tapper has a device that enables him to travel through telephone lines.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/GhostTrick'' has this as a game mechanic. The main character and other ghosts travel to different locales via telephone. In order to learn new locations to visit, Sissel first has to listen to a conversation while the phone is in use. In general, telephones can be used anytime to teleport to any known location... except in the past, which has special rules: 4 minutes before someone's death, Sissel can only use the phone when it has established communication with another phone, and can only travel to said other phone's location. This limits a lot his moves and generates potential UnwinnableByDesign scenarios where you'll be stuck in a place with no way to return because no other call will be made in those 4 minutes. [[spoiler:Ray, aka Missile, does ''not'' have this power, which is part of the reason he had to {{Chessmaster}} Sissel into saving Lynne instead of doing it himself.]]

to:

* ''VideoGame/GhostTrick'' has this as a game mechanic. The main character and other ghosts travel to different locales via telephone. In order to learn new locations to visit, Sissel first has to listen to a conversation while the phone is in use. In general, telephones can be used anytime to teleport to any known location... except in the past, which has special rules: 4 minutes before someone's death, Sissel can only use the phone when it has established communication with another phone, and can only travel to said other phone's location. This limits a lot his moves and generates potential UnwinnableByDesign scenarios where you'll be stuck in a place with no way to return because no other call will be made in those 4 minutes. [[spoiler:Ray, aka Missile, does ''not'' have this power, which is part of the reason he had to {{Chessmaster}} [[TheChessmaster Chessmaster]] Sissel into saving Lynne instead of doing it himself.]]
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* ''TabletopGame/InNomine'': An angel with the Ofanite of Jean attunement may travel as lightning along any suitable conductor, including telephone lines. They cause damage at their entry end exit points, though....

to:

* ''TabletopGame/InNomine'': An angel with the Ofanite of Jean attunement may travel as lightning along any suitable conductor, including telephone lines. They cause damage at their entry end and exit points, though....
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None


* Subverted in the ''Series/DoctorWho'' episode "[[Recap/DoctorWhoS34E5TimeHeist Time Heist]]". After picking up a call, the Doctor and Clara wake up in a dark room with two strangers and a recording, which explains that they haven't teleported through a phone but willingfully erased their own memory of what happened after they picked it up.

to:

* Subverted in the ''Series/DoctorWho'' episode "[[Recap/DoctorWhoS34E5TimeHeist Time Heist]]". After picking up a call, the Doctor and Clara wake up in a dark room with two strangers and a recording, which explains that they haven't teleported through a phone but willingfully willingly erased their own memory of what happened after they picked it up.
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None


* ''Franchise/TheMatrix'' has a variation; the rebels use phones to jack their operatives into and out of the eponymous world. The requirement is that it must be a wired connection or "hard line," (and [[AllThereInTheManual expanded universe material]] makes it clear that only certain specific wired phones will work, not any random landline telephone) not the cell phones they use to talk to their operator. One way the Agents have of trapping them is to cut the hard line. It also goes horribly awry in ''Film/TheMatrixReloaded'' when Smith overwrites Bane's Matrix-self then uses the phone line to download himself into Bane in the real world, taking over his body.

to:

* ''Franchise/TheMatrix'' has a variation; the rebels use phones to jack their operatives into and out of the eponymous world. The requirement is that it must be a wired connection or "hard line," not the cell phones they use to talk to their operator (and [[AllThereInTheManual expanded universe material]] makes it clear that only certain specific wired phones will work, not any random landline telephone) not the cell phones they use to talk to their operator.telephone). One way the Agents have of trapping them is to cut the hard line. It also goes horribly awry in ''Film/TheMatrixReloaded'' when Smith overwrites Bane's Matrix-self then uses the phone line to download himself into Bane in the real world, taking over his body.
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* In the ''WesternAnimation/ChipNDaleRescueRangers'' episode "A Fly in the Ointment", Dr. Nimnul invents a "modemizer" helmet that allows him to travel through telephone lines so he can escape after committing burglaries. He is ultimately defeated when Zipper dials 911, therefore transporting him right to the police station.

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* In the ''WesternAnimation/ChipNDaleRescueRangers'' episode "A Fly in the Ointment", Dr. Nimnul invents a "modemizer" helmet that allows him to travel through telephone lines so he can escape after committing burglaries. He is ultimately defeated It pays {{Homage}} to ''Film/TheFly1958'' when Zipper dials ends up going along for the ride during one of his escapes, resulting in the pair [[PhysicalAttributeSwap switching bodies]]. After they are changed back to normal, Zipper ultimately defeats Nimnuel by dialing 911, therefore transporting him right to the police station.

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Added "The Impossibles" to Western Animation folder


-->'''Jackie''': He can understand sending '''a spell''' through the phone, but not ''a piece of paper?!''
* In the ''WesternAnimation/ChipNDaleRescueRangers'' episode "A Fly in the Ointment" Dr. Nimnul invents a "modemizer" helmet that allows him to travel through telephone lines so he can escape after committing burglaries. He is ultimately defeated when Zipper dials 911, therefore transporting him right to the police station.

to:

-->'''Jackie''': -->'''Jackie:''' He can understand sending '''a spell''' through the phone, but not ''a piece of paper?!''
* In the ''WesternAnimation/ChipNDaleRescueRangers'' episode "A Fly in the Ointment" Ointment", Dr. Nimnul invents a "modemizer" helmet that allows him to travel through telephone lines so he can escape after committing burglaries. He is ultimately defeated when Zipper dials 911, therefore transporting him right to the police station.



* In ''WesternAnimation/ScoobyDooMeetsTheBooBrothers'', this is how the titular Brothers reach Beauregard Manor when Shaggy calls to hire their services. Being ghosts, they aren't confined to physical limitations. Of course, Meeko gets stuck, (Creating a bulge in the phone line) so Freako has to force him through with a mallet.

to:

* In ''WesternAnimation/ScoobyDooMeetsTheBooBrothers'', this is how the titular Brothers reach Beauregard Manor when Shaggy calls to hire their services. Being ghosts, they aren't confined to physical limitations. Of course, Meeko gets stuck, (Creating stuck (creating a bulge in the phone line) line), so Freako has to force him through with a mallet.



* In ''WesternAnimation/TheImpossibles'' short "The Terrifying Tapper", the Tapper has a device that enables him to travel through telephone lines.



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None

Added DiffLines:

* ''WesternAnimation/XMenTheAnimatedSeries:'' In "Time Fugitives", Cable uses his Bodyslide tech to teleport into a courthouse this way, much to the terror of a random guy already there seeing the NinetiesAntiHero pop up and quip.
-->'''Cable:''' Time to reach out... and touch someone.
Is there an issue? Send a MessageReason:


* In one ''WesternAnimation/AquaTeenHungerForce'' opening segment, Dr. Weird gets a [[AcceptableProfessionalTargets telemarketer]] call and orders his minion Steve to "send the phone spiders", which emerge at the other end of the line to attack the caller.

to:

* In one ''WesternAnimation/AquaTeenHungerForce'' opening segment, Dr. Weird gets a [[AcceptableProfessionalTargets telemarketer]] telemarketer call and orders his minion Steve to "send the phone spiders", which emerge at the other end of the line to attack the caller.
Is there an issue? Send a MessageReason:
None


[[quoteright:350:[[Film/TheMatrix https://static.tvtropes.org/pmwiki/pub/images/morpheus_phone_exit.png]]]]
[[caption-width-right:350:Perfect for getting in touch with someone long-distance.]]

to:

[[quoteright:350:[[Film/TheMatrix [[quoteright:349:[[Film/TheMatrix https://static.tvtropes.org/pmwiki/pub/images/morpheus_phone_exit.png]]]]
[[caption-width-right:350:Perfect [[caption-width-right:349:Perfect for getting in touch with someone long-distance.]]
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None


* Not exactly this trope, but closely related: In the ARM stories by Creator/LarryNiven, Gil Hamilton lost an arm in a mining accident, and later developed telekinetic powers that amount to a psychic replacement arm. They're short-range (literally arm's length) and he can't lift much, but he ''can'' "reach" through solid objects. Where the trope comes in: as long as his brain is convinced it's within arm's reach, he can lift it, which lets him use the power through a high-quality VideoPhone connection.

to:

* Not exactly this trope, but closely related: In the ARM stories by Creator/LarryNiven, Gil Hamilton lost an arm in a mining accident, and later developed telekinetic powers that amount to a psychic replacement arm. They're short-range (literally arm's length) and he can't lift much, but he ''can'' "reach" through solid objects. Where the trope comes in: as long as his brain is convinced it's within arm's reach, he can lift it, which lets him use the power through a high-quality VideoPhone connection.[[PortalPicture image]].
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None

Added DiffLines:

[[folder:Anime and Manga]]
* In ''Anime/DigimonGhostGame'', Bakumon is able to travel through phone signals as an extension of most Digimon's ability to enter and leave electronic devices at will. He has Hiro text him to Kiyoshiro on the other side of town in one episode to rescue the others from the nightmare they were trapped in.
[[/folder]]

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* In ''TabletopGame/InNomine'', an angel with the Ofanite of Jean attunement may travel as lightning along any suitable conductor, including telephone lines. They cause damage at their entry end exit points, though....


Added DiffLines:

* ''TabletopGame/InNomine'': An angel with the Ofanite of Jean attunement may travel as lightning along any suitable conductor, including telephone lines. They cause damage at their entry end exit points, though....

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