So, your character's Power Level
is off the scale. That's just swell! Too bad it doesn't actually mean
anything. Therefore, the contributors of the wiki have created a "scale" to measure a character's power. The Super
Weight scale doesn't quantify power by Random Power Ranking
using arbitrary numbers, but rather categorizes characters into nine broad categories based on what a given character can do.
It's not uncommon to see characters all over this scale in a setting, nor is it unheard of for characters to change Weight Class during the course of a story, whether up or down.
Characters that have won the Superpower Lottery
will usually end up on the higher levels of this scale.
When editing lists, remember that the weight classes measure the scope
of a character's abilities — what the character is literally capable (and incapable) of with their raw power alone. While people like Batman
and The Doctor
have been known to take on gods, they do so with intellect and tactics rather than raw power, and thus remain low on the list relative to their defeated opponents. Thus, defeating somebody does NOT necessarily place a character at or above the opposing weight class
, although the greater the disparity between the subjects, the more the defeat qualifies as an example of Did You Just Punch Out Cthulhu?
Likewise, as these are broad
categories, remember that it's entirely possible for one character to clearly be stronger than another character within the same weight class. Simply being within the same tier in no way implies being identical or even especially close in power, just that they're closer
to each other in power than to characters in higher or lower tiers. This is generally more likely to happen with higher-tier characters, but by no means is that always the case.
Also note that this is not a place to be Gushing About Characters You Like
; when adding examples, make realistic assessments of their weight class according to the scale.
| Weight Class || Description || Example Traits and Abilities |
| Muggle Tier |
| Fragile Weight: -1 || Characters in this weight class can't do things muggles take for granted, have next to no combat ability and may even die if left alone for too long. These characters may rely extensively on luck, outside help or constant vigilance (assuming they aren't a burden in the first place). Note that merely being The Load or dying often doesn't put you in this weight, nor does being annoyingly dependent. This weight is for characters that are physically (or mentally) undeveloped/handicapped and cannot do what the average adult human can do. || Mouse World, Tag Along Kid, Ill Girl, Made of Plasticine, Nearly Normal Animal, Companion Cube |
| Muggle Weight: 0 || These characters are not significantly stronger or weaker than normal humans, and tend to be Innocent Bystanders and (you guessed it) Muggles. Though not necessarily humans, they should be close to normal people in ability. || Ridiculously Average Guy, Action Survivor, Unfazed Everyman, Non-Action Guy |
| Iron Weight: 1 || These characters are Made of Iron Badass Normals who can push the upper limits of what a human is capable of. They may have gotten Training from Hell, or are experts at martial arts, Good Old Fisticuffs, Gun Kata, Le Parkour, Improbable Weapon Usage and the like, or is part of the Red Shirt Army. Basically, this is a character anyone could become, bar the setting. However, note that characters don't need to be humans to be put here. This weight is also for any natural wildlife that could take down an unarmed human single-handedly. || Badass Normal, Action Hero, Real-Life Super Powers, Bears are Bad News |
| Super Tier |
| Abnormal Weight: 2 || Characters in this weight class have an ability, trait, or talent that is supernatural or superhuman, but are otherwise comparable to normal humans. Their abilities are generally very specific and limited and may be useless in some situations, rendering the characters just as helpless as normal un-powered humans. Usually, characters of this type lack the Required Secondary Powers to optimize or protect themselves from their own powers. Perhaps their only powers are to cancel other powers. Most of the time, their ability is something we can mimic or even surpass using common science or low-grade cybernetics. Muggles and Irons that are Beast Men or Cyborgs may also end up here. || Beast Man, Anti-Magic, Power Nullifier, Single-Power Superheroes, Inept Mage, Super Soldier |
| Super Weight: 3 || Characters in this weight class can no longer be considered normal. Their powers, even if they are limited, may be used in a variety of ways, and tend to have Required Secondary Powers. Most of your run-of-the-mill Super Heroes, Shounen characters, and Mages will likely start here, possibly being pushed higher as they continue their adventures. || Magic and Powers, Our Mages Are Different, Our Monsters Are Different |
| Hyper Weight: 4 || These characters typically can cause, stop, or reverse large scale disasters, break the laws of or flat out warp physics with their powers. A protagonist of this weight (or higher) risks becoming a God-Mode Sue, because their abilities tend to be story-breaking, making it difficult to give them a plausible challenge. That said, a protagonist at this weight can have engaging adventures, the author just has to be careful to scale the Sliding Scale of Villain Threat accordingly. || Person of Mass Destruction, Person of Mass Construction, Flying Brick, Weather Manipulation, The Archmage, Semi-Divine |
| Cosmic Tier |
| World Weight: 5 || These characters have abilities that can affect entire worlds (such as Earth or others comparable to it in size) either positively or negatively, or may even be a manifestation of a planet, with all that implies. Reality Warpers powerful enough to create or alter such worlds also go here. Many villains end up here, especially if they're trying to Take Over the World or are Omnicidal Maniacs, though you will find their opposite in the Messianic Archetype. || World-Wrecking Wave, World-Healing Wave, Earth-Shattering Kaboom, Planet Destroyer, Genesis Effect, Physical God |
| Cosmic Weight: 6 || Characters that are this powerful aren't so much characters as forces of nature, wielding power beyond observable human science. As a kind of Cosmic Entity, they may be a Reality Warper with Reset Button abilities, an Anthropomorphic Personification on a cosmic scale, a Celestial Body, or a Sentient Cosmic Force. These characters often go about their business in the universe, unaffected by traditional conflicts, for better or worse. || Cosmic Entity, Sentient Cosmic Force, Anthropomorphic Personification, The Powers That Be |
| Author Weight: 7 || Characters in this weight class are absolutely Omnipotent and likely Omniscient. They are capable of exerting their will on all of reality and the entire universe (or even the totality of the multiverse) or even the plot itself without exception. Destiny/Fate is their play-thing. They cannot be killed/destroyed by any means. Any limits they have are self-imposed. While this weight is almost always reserved for God, the Author, and the Game Master, characters can be written for at this level. Just don't expect it to be a normal story. As a result, a character at this level is fairly rare. || Author Powers, The Omnipotent, God, Game Master |
Compare Character Tiers
, which assesses the danger level of villains.
Please make sure that there's at least four rankings before placing a work in a respective subpage