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Super Mario RPG: Legend of the Seven Stars is Exactly What It Says On The Tin; It was the first Mario game to be a Role Playing Game. It was developed by Nintendo and Square and released in 1996 for the Super Nintendo.

During a routine princess-saving by Mario, a giant sword with a face on the hilt crashes into Bowser's Keep, sending Mario, the Princess, and Bowser flying. Soon afterwards, a messenger from the stars named Geno (or rather, "Heart-musical note-exclamation point-question mark") informs Mario that the sword also destroyed the Star Road, which grants the wishes of Mario's world. Unless the seven Star Pieces can be obtained and reassembled, no wishes will ever come true again. With the help of his companions (including, for the first time, Bowser), Mario sets off to smash the Smithy Gang and save the world.

The game was hugely popular - it is still a Square RPG, after all, when Square was at the height of its 2-D RPG prowess, just before the transition to 3-D with Final Fantasy VII, plus it had brand recognition from being a Mario game. Deserves credit for innovating Action Commands and the hybrid platformer / RPG gameplay, as well as its superb plot and localisation, which was notable for being one of the last where Square didn't take itself seriously, as well as one of the first games to engage in a full-on frenzy of Lampshade Hanging regarding the tropes of the Mario series. Nintendo would take the "Mario role-playing games must bring the funny" theme and run with it, producing a series of excellent pseudo-sequels without Square's involvment.

Due to licensing problems, very few of the characters that made their debut in this game have recurred in later Mario games, including fan-favorite Geno. But worry not! The game has appeared on the Wii's Virtual Console for download!
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