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* ''Film/FourteenOhEight'': Subverted. Enslin presents himself, to himself and to others, as an atheist with a skeptical, highly rationalistic perspective on the world, but his true hamartia is his arrogance; he dismisses Olin's warnings without really considering them because his preconceptions make them sound to him like superstitious nonsense, i.e., ghost stories. A genuine skeptical rationalist would consider that Olin's experience as the hotel manager gives him a better claim to authority on the subject of the titular room than anyone who hasn't spent a night in it--and, if nothing else, a genuine skeptical rationalist would consider that $800 worth of XO cognac is a hell of a long way to go to put over a ghost story. Enslin does suspect that Olin is hyping the story for financial gain, but Olin points out that the hotel is always nearly booked to capacity regardless of any publicity stunt; yet Enslin still refuses to take him seriously.

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* ''Film/FourteenOhEight'': Subverted. Enslin presents himself, to himself and to others, as an atheist with a skeptical, highly rationalistic perspective on the world, but his true hamartia is his arrogance; he dismisses Olin's warnings without really considering them because his preconceptions make them sound to him like superstitious nonsense, i.e., ghost stories. A genuine skeptical rationalist would consider that Olin's experience as the hotel manager gives him a better claim to authority on the subject of the titular room than anyone who hasn't spent a night in it--and, if nothing else, a genuine skeptical rationalist would consider that $800 worth of XO cognac is a hell of a long way to go to put over a ghost story. Enslin does suspect that Olin is hyping the story for financial gain, but Olin points out that the hotel is always nearly booked to capacity regardless of any publicity stunt; yet Enslin still refuses to take him seriously. Last but not least, a rationalist would seriously consider the fact that since ''all'' 1408 guests died, staying there is not advised from mere statistical point of view -- after all, nobody with the right mind would risk getting into a scenario with one-hundred-percent mortality rate, supernatural factors involved or not.

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[[index]]
* ''StrawVulcan/StarTrek''
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* ''Franchise/StarTrek'':
** Spock in ''Series/StarTrekTheOriginalSeries'' flip-flops between playing this straight and averting it.
*** Played straight in a scene of "[[Recap/StarTrekS1E3WhereNoManHasGoneBefore Where No Man Has Gone Before]]". [[SmartPeoplePlayChess Spock and Kirk play 3D chess]]. Spock is about to win, but Kirk makes an "illogical move" and wins. It'd perhaps be more accurate though to say Kirk used ConfusionFu and made an ''unexpected'' move.
*** In "[[Recap/StarTrekS1E16TheGalileoSeven The Galileo Seven]]", we're shown Spock's first command, as the shuttle he is in charge of crashes on a desolate planet filled with savage aliens. Spock determines that a display of superior force will logically frighten away these aliens while the crew make repairs to the shuttle. Instead, as [[TheMcCoy Dr. McCoy]] points out, the aliens have an emotional reaction and become angry and attack, something Spock did not anticipate. In the end, Spock's desperate act of igniting the fuel from the shuttle to create a beacon proves to be the correct action since it gets the attention of the Enterprise and allows for a rescue. When called on this "emotional" act, Spock replies that the only logical course of action in that instance was one of desperation. The most irritating part of their razzing on him about it was that, even by the narrow definition of "logic" in said episode, that was in fact the most logical choice. The two options were drift and conserve fuel for as long as possible despite a remote chance of being seen and found ultimately and dying anyway, or ignite the fuel source, which might lead to a quicker death from lack of power but would far increase visibility and the chances of being found. The latter of the two choices is smugly called "emotional" despite still being perfectly logical. The part with the aliens doesn't really make sense either. Everyone, including Spock himself, comes down ''hard'' on him when his plan doesn't work, but what did he do that was so wrong? He wanted the aliens to leave them alone and hoped to avoid unnecessary bloodshed in the process. The aliens were enraged rather than frightened, and quickly renewed their attack, but no one could have ''known'' that would happen. He made a ''mistake''; it happens.[[note]]Hilariously enough, this is a bit of an UnbuiltTrope in regard to "proper" Straw Vulcan characterization, because Spock's approach to the native aliens was the ''less'' ruthless option (tying into Vulcan culture's [[DependingOnTheWriter on-again off-again]] pacifist ideals); everyone else just wanted to straight-up kill 'em.[[/note]]
*** Averted in "[[Recap/StarTrekS1E22SpaceSeed Space Seed]]", where we see fairly clearly from early on the episode that Kirk, Scotty, and (worst of all) Marla [=McGivers=] are looking at Khan through various sorts of romanticized shades, reading things into him that were never really there and deceiving themselves about who and what he really is. Spock, on the other hand, clearly recognizes that Khan is, fundamentally, just a mass murderer and a power-hungry egotistical thug who escaped from the catastrophe he helped create and is now potentially dangerous.
*** Averted in "[[Recap/StarTrekS1E28TheCityOnTheEdgeOfForever The City on the Edge of Forever]]" and "[[Recap/StarTrekS1E3WhereNoManHasGoneBefore Where No Man Has Gone Before]]". In the first, Spock's cold, clear-eyed logic reveals to him what the choices before Kirk and himself in the time-trip into the 1930s are, and that Kirk's love for Edith Keeler is beside the point of those choices. He is not unsympathetic, as we see in his quiet words: "He knows, Doctor." after Kirk prevents [=McCoy=] from saving Edith. In "WNMHGB", Spock analyzes the necessary implications of the changes in Kirk's then-best-friend Gary Mitchell, and the trend of where those changes are taking Mitchell, and knows that there is no way out: either Mitchell dies or catastrophe follows, and subsequent events prove him right; Kirk very nearly does wait too long out of sentiment, even after Mitchell ''himself'' affirms that Spock is right. In both cases, cold logic is revealing a painful truth that emotion and sentiment can cloud but not change.
*** Subverted in "[[Recap/StarTrekS2E17APieceOfTheAction A Piece of the Action]]".
---->'''Spock:''' It would seem that logic does not apply here.\\
'''[=McCoy=]:''' You admit that?\\
'''Spock:''' To deny the obvious would be illogical.
*** Averted in "[[Recap/StarTrekS1E20CourtMartial Court Martial]]", when the ship's computer's records make it appear as though Kirk murdered another officer. Despite not being able to (initially) find any evidence of malfunctioning in the computer, Spock steadfastly maintains his confidence in Kirk's innocence, and is ultimately proven right. Spock knows from extensive personal experience that Kirk is a noble man who is consistently able to keep his cool in life-or-death situations; in his view, believing that Kirk killed someone out of panic or spite is as illogical as expecting a hammer not to fall when dropped.
*** Infamously played straight in "[[Recap/StarTrekS2E5TheApple The Apple]]", in which Kirk and [=McCoy=] try to destroy the machine that keeps the native civilization of the paradise planet alive, in order to show them the value of love and freedom. Spock points out to them that Starfleet officers are not permitted to interfere in the politics of primitive alien civilizations, that they have no way to predict the consequences of such a drastic interference in the evolution of a species they just discovered earlier that day, and that the natives lead long, happy lives under the existing system, even if a human in the same situation might be less content. Kirk retorts that he owes it to the natives to give them the freedom to choose how to live and think for themselves—even though, so far as is shown, the natives' service to the machine is entirely voluntary. The episode doesn't show us the aftermath of Kirk's decision, but when Spock attempts to discuss them in the final scene using an admittedly bizarre argument, Kirk and [=McCoy=] just [[AdHominem mock his physical appearance]] and ignore everything he says.
** The ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "[[Recap/StarTrekTheAnimatedSeriesS1E8TheMagicksOfMegasTu The Magicks of Megas-Tu]]" neatly subverts or perhaps averts this. In a parallel universe where magic works, [=McCoy=] scoffs at Spock's attempt to perform a magical ritual. His reply? "It must work, Doctor. It is ''logical''—here."
** ''Series/StarTrekTheNextGeneration'':
*** In early episodes of both ''The Original Series'' and ''The Next Generation'', humans who have [[BrainUploading uploaded their minds into android bodies]] discover that they have lost some ineffable, illogical, ''human'' quality in the transfer. Despairing at this loss, they choose to terminate their existence—a strangely emotional reaction for [[TinMan beings which now supposedly have none]]. Ironically, this is referenced and deconstructed by ''Data'', of all people, in the episode of "[[Recap/StarTrekTheNextGenerationS2E9TheMeasureOfAMan The Measure of a Man]]"; a scientist wants to disassemble him and dump his memory into a computer so he could study him and learn how to create more like him, and Data refuses, fully believing in that same ineffable quality to memory and believing he, himself would lose it in the transfer, despite ''himself being an android''. In an attempt to explain this, he compares it to how learning how to play poker from a book isn't the same as actually playing the game, in person, implying that the "ineffable quality" being lost is the personal importance and significance of those experiences, the context which makes the event special for that individual, which—when read out of that context as a mere descriptive text readout—cannot be fully understood or appreciated—an actually logical argument when you think about it.
*** This is also the episode in which Data claims to have "read and absorbed every treatise and textbook on the subject" of poker, but was completely surprised by the existence of bluffing. What kind of poker textbook doesn't discuss bluffing?
*** Troi beats Data at chess. She then explains to him that chess isn't just a game of logic, but also intuition. As the Nitpicker's Guide puts it, "Try playing 'intuitive' chess against a computer and you'll lose in no time flat" (and then suggests that perhaps she had his DifficultyLevel set to "below novice"). Shown for laughs in ''Webcomic/{{xkcd}}'' [[http://xkcd.com/232/ #232]]. Great chess masters can play via intuition (and indeed, when playing speed chess, it's a necessity), however, intuition when playing a game such as chess is merely the player's experience in playing the game allowing them to make strong plays without thinking too much. Ultimately, that intuition comes FROM logic, as the player has enough experience to recognize generally favorable moves and positions on sight. The Troi example is particularly egregious because she really just reverses the correct terms. Her move was unintuitive, but was entirely logical because it immediately led to victory.
** ''Series/StarTrekDeepSpaceNine'':
*** In "[[Recap/StarTrekDeepSpaceNineS02E21TheMaquis The Maquis]]", Sarkona, a Vulcan, joins the Maquis because she agrees with their position and believes their rather crude and barbaric actions to achieve "peace" to be logical... but she's called out by ''Quark'', locked in the brig with her after her plans are exposed, noting that, as the Federation had caught the Cardassians (the Maquis' enemies) supplying their people with weapons to fight against the Maquis, sitting down with them and hammering out an arrangement would bring the peace better and "at a bargain price" compared to continuing the fight.
*** In "[[Recap/StarTrekDeepSpaceNineS07E04TakeMeOutToTheHolosuite Take Me Out to the Holosuite]]", Captain Solok has been hassling Benjamin Sisko across the known galaxy for the past two decades, all in the name of proving that emotional, illogical humans (like Sisko) are inferior to emotionless, logical Vulcans (like himself). Somewhat subverted by the end of the episode, when the Deep Space Nine crew successfully goad Solok into losing his temper, and it's generally implied that Solok is by no means representative of Vulcans, and [[FantasticRacism is really just kind of a jerk]].
*** {{Deconstructed|Trope}} in the episode "[[Recap/StarTrekDeepSpaceNineS07E13FieldOfFire Field of Fire]]", in which a serial killer is on the loose, killing Starfleet officers seemingly at random. [[spoiler:The killer turns out to be a Vulcan suffering from his species' version of [[ShellShockedVeteran PTSD]], courtesy of the Dominion War, and was being [[TraumaButton emotionally triggered]] by his victims' laughter. When asked why he did it, all he can say is "because logic demanded it".]]
** Tuvok in ''Series/StarTrekVoyager'' often acts as a Straw Vulcan.
*** Played with in this dialogue (when captured):
---->'''Tuvok:''' Resistance is illogical.\\
'''Seven:''' Logic is irrelevant.
*** At least the writers seem to acknowledge that Tuvok is a tightass even by Vulcan standards. From the episode "[[Recap/StarTrekVoyagerS3E2Flashback Flashback]]":
---->'''Sulu:''' Mr. Tuvok, if you're going to remain on my ship, you're going to have learn how to appreciate a joke. And don't tell me Vulcans don't have a sense of humor, because I know better.
*** The above (obviously a reference to Spock) might also be a specific nod to a scene in the original series episode "[[Recap/StarTrekS1E10TheCorbomiteManeuver The Corbomite Maneuver]]", which Sulu himself witnessed (and was quite amused by):
---->'''Bailey:''' Raising my voice back there doesn't mean I was scared or couldn't do my job. It means I happen to have a human thing called an adrenaline gland.\\
'''Spock:''' It does sound most inconvenient, however. Have you considered having it removed? ''[Spock leaves]''\\
'''Bailey:''' ''[to Sulu, who is grinning]'' Very funny.\\
'''Sulu:''' You try to cross brains with Spock, he'll cut you to pieces every time.
*** Played with when Janeway replicates a cupcake for Tuvok on his birthday, complete with a single birthday candle. He initially refuses to play along with such a silly ritual, but when Janeway turns her back, he blows out the candle. He replies that it was a fire hazard, but it's implied that he did it to make Janeway happy, which is a perfectly logical decision, since while he saw no point in the ritual, he knew it would please his friend and captain, and so did it anyway.
*** Tuvok had occasionally had the opportunity to avert this, as in one episode where a seemingly unstoppable energy field is slowly enveloping the ship, and after all their attempts to prevent it fail, he suggests simply waiting for it to consume them and seeing what happens. The rest of the crew objects, but he counters that they don't actually know what the energy field is, and given that all their other options have been exhausted, inaction is the only logical choice left to make, even if the odds of survival are low.
** ''Series/StarTrekEnterprise'':
*** Over the course of four years T'Pol undergoes a MindRape that brings up traumatic memories of losing her emotional control in a jazz nightclub, remembers repressed memories of a line-of-duty killing (that also led to a loss of emotional control), suffers from Pa'nar Syndrome that degrades her neural pathways (leading to a loss of emotional control), becomes addicted to Trellium-D (which causes a loss of emotional control), and is infected by a microbe that makes her undergo a premature ''pon farr'' (leading to a loss of emotional control and clothing). It seems that the writers believed that the only way T'Pol's character could develop was to take away the characteristics that made her different from humans.
*** While T'Pol is probably the queen of all Straw Vulcans, she's also [[StrawmanHasAPoint often proven completely right]] for all of the wrong reasons. For example, in an early episode, the crew discovers an uncharted Earth-like planet. T'Pol mentions that standard Vulcan protocol for such an event is to scan the planet from orbit for a week before sending people down in person. Archer basically ignores her, because he wants to go down and explore in person, and immediately sends a team down that isn't equipped with any kind of protective suits. The entire conflict of the episode (which almost results in deaths) comes from the fact that the air contains hallucinogens, which is something that would have been discovered if they spent time scanning the planet first.
*** That said, in the episode "[[Recap/StarTrekEnterpriseS01E17Fusion Fusion]]" the crew met an offshoot culture of Vulcans who ate meat and believed that emotion in moderation was not harmful in the slightest; as long as you had control over your emotions, there was no reason you couldn't allow yourself to feel and express that emotion. They were sort of an exploration of what would happen if you had Vulcans who weren't straw.
*** One of the plans for the fifth season ([[WhatCouldHaveBeen had there been one]]), was to reveal that T'Pol's father was a Romulan spy, which would go a long way towards explaining her Straw Vulcan tendencies in the earlier seasons.
** ''Series/StarTrekDiscovery'': Michael Burnham's insistence that her viewpoint is logical (she was raised by Vulcans despite being human), when in reality she tends to badly misread situations, results in her becoming one of these on many occasions, and a large part of her arc in the first season revolves around her trying to overcome this tendency. For example, she insisted in the pilot episodes "The Vulcan Hello/Battle at the Binary Stars" that the only logical opening communication to the Klingons was a show of force instead of the standard Starfleet "we come in peace" line. Whether it would have worked or not is up for debate, but the way she tried to enforce that view (try to convince Captain Georgiou, then nerve-pinch her into unconsciousness when that failed and try to convince the rest of the crew before she woke up) backfired dramatically, resulting in a Federation/Klingon war and Michael being court-martialed and sent to prison.
** Although widely used and occasionally subverted or [[LampshadeHanging lampshaded]] in ''Star Trek'', as noted in the many examples above, the trope is notably averted in the ''Series/StarTrekTheNextGeneration'' episode "[[Recap/StarTrekTheNextGenerationS4E26S5E1Redemption Redemption, Part II]]". In an operation involving a large number of ships and not enough captains to go around, a number of senior officers, including Data, are given command of various ships. Data's first officer repeatedly questions Data's orders and the fitness of an android to command a ship, until Data (seemingly) angrily tells him, "Mr. Hobson! You will carry out my orders or I will relieve you of duty!" Data correctly realizes that the emotional response ''is'' the logical one, necessary in order to motivate Hobson.



* Taken to its ''logical'' extreme in the ''WesternAnimation/StarTrekLowerDecks'' Season 2 episode [[Recap/StarTrekLowerDecksS2E09WejDuj wej Duj]]. The crew of the Vulcan ship ''Sh'vhal'' are '''''very''''' rigid. So rigid that T'Lyn, a crewmember onboard the ship, is looked down upon by the crew because [[CulturalRebel she uses intuition and instinct in her reasoning]]. Later, [[DudeWheresMyRespect Captain Sokel "thanks" T'Lyn]] for saving the Sh'Vhal and U.S.S. Cerritos [[UngratefulBastard by transfering her to a Starfleet ship]] (later known to be the U.S.S. Cerritos) because of her supposedly emotional "outbursts".
** The illogic of T'Lyn's "punishment" is called out by Lt. Jg. Mariner in the T'Lyn-centered Season 4 episode [[Recap/StarTrekLowerDecksS4E05EmpathalogicalFallacies Empathalogical Fallacies]].

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* In ''ComicBook/{{Logicomix}}'', Ferge is totally honest and devoted to truth & logic. Sadly, this devotion combined with IgnorantOfTheirOwnIgnorance leads to BlackAndWhiteInsanity in the form of a Straw Vulcan despise for women and jews. On the whole, this make him a TroubledSympatheticBigot who is desperately trying to do the right thing.
* One of Brainiac 5's roles in the ComicBook/LegionOfSuperHeroes is to be a Straw Vulcan for the more emotional superheroes, like Dream Girl and Bouncing Boy.

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* In ''ComicBook/{{Logicomix}}'', ''ComicBook/GreenLantern'': The Guardians of the Universe have been made into Straw Vulcans more and more with each writer. They did always have a stoic and cold sense to them, but recent story arcs put great emphasis on their hatred of all emotion, even from those within their own Corps, all while they become less competent and trustworthy. [[spoiler:In the ''ComicBook/BlackestNight'' CrisisCrossover one of the Guardians, when asked why his people chose to defend the cosmos, replied "I don't remember," in spite of their motivations having been well-established for some time.]] This is given an in-universe expalantion; namely that early on, they were focused on using all emotions, but early setbacks and concerns had them focused on Willpower and little else, slowly degrading them into what we see them as. [[spoiler: Contrast this with their White Light of Life comrades who were sealed away for millennia until they were unsealed. They were ''not'' happy with what their comrades degraded into.]]
* ''ComicBook/LegionOfSuperHeroes'': One of Brainiac 5's roles is to be a Straw Vulcan for the more emotional superheroes, like Dream Girl and Bouncing Boy.
* ''ComicBook/{{Logicomix}}'':
Ferge is totally honest and devoted to truth & logic. Sadly, this devotion combined with IgnorantOfTheirOwnIgnorance leads to BlackAndWhiteInsanity in the form of a Straw Vulcan despise for women and jews. On the whole, this make him a TroubledSympatheticBigot who is desperately trying to do the right thing.
* One of Brainiac 5's roles in ''ComicBook/TomStrong'': Averted by Quetzalcoatl-9, a supercomputer created by parallel-universe Aztecs. He states straight-up that he is trusting Tom because it's the ComicBook/LegionOfSuperHeroes is logical thing to be do; they're in a Straw Vulcan for the more emotional superheroes, like Dream Girl textbook PrisonersDilemma, and Bouncing Boy.trust, on average, yields slightly better results.



* [[ComicBook/GreenLantern The Guardians of the Universe]] have been made into Straw Vulcans more and more with each writer. They did always have a stoic and cold sense to them, but recent story arcs put great emphasis on their hatred of all emotion, even from those within their own Corps, all while they become less competent and trustworthy. [[spoiler:In the Blackest Night CrisisCrossover one of the Guardians, when asked why his people chose to defend the cosmos, replied "I don't remember," in spite of their motivations having been well-established for some time.]] This is given an in-universe expalantion; namely that early on, they were focused on using all emotions, but early setbacks and concerns had them focused on Willpower and little else, slowly degrading them into what we see them as. [[spoiler: Contrast this with their White Light of Life comrades who were sealed away for millennia until they were unsealed. They were ''not'' happy with what their comrades degraded into.]]
* The conclusion to the very first ComicStrip/DanDare story was based on this trope. The logical Treens of North Venus had long ago destroyed their beasts of burden which they regarded as useless in a mechanical age. Then they ended up at war with the equally advanced Therons of the South, and each side rendered all the other's weapons useless. Stalemate. Then Dan realised that the Earth habit of enjoying things just for their own sake, such as archery, horse riding, canoeing and glider flying meant that Earth had exactly what was needed to break the deadlock. A volley of arrows followed by a thunderous cavalry charge won the decisive battle.
* ''ComicBook/TomStrong'': Averted by Quetzalcoatl-9, a supercomputer created by parallel-universe Aztecs. He states straight-up that he is trusting Tom because it's the logical thing to do; they're in a textbook PrisonersDilemma, and trust, on average, yields slightly better results.


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* ''ComicStrip/DanDare'': The conclusion to the very first story was based on this trope. The logical Treens of North Venus had long ago destroyed their beasts of burden which they regarded as useless in a mechanical age. Then they ended up at war with the equally advanced Therons of the South, and each side rendered all the other's weapons useless. Stalemate. Then Dan realised that the Earth habit of enjoying things just for their own sake, such as archery, horse riding, canoeing and glider flying meant that Earth had exactly what was needed to break the deadlock. A volley of arrows followed by a thunderous cavalry charge won the decisive battle.
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The word "emotion" is often used here in places where "intuition" or "instinct" might be more accurate: i.e., [[DontThinkFeel instances where the subconscious mind reaches a correct answer faster than the conscious mind can perform a step-by-step reasoned analysis]] (such as, "Run!" or "Shoot!" or "I get a trustworthy vibe from this stranger,"); or feats of lateral thinking that involve bypassing the sort of rigid categorization systems that western philosophy traditionally favors. ''This'' sort of thing is a [[JustifiedTrope perfectly legitimate]] dichotomy, but the issue is rarely described this way, instead calling it "logic vs. emotion," which is probably less accurate.

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The word "emotion" is often used here in places where "intuition" "[[GutFeeling intuition]]" or "instinct" might be more accurate: i.e., [[DontThinkFeel instances where the subconscious mind reaches a correct answer faster than the conscious mind can perform a step-by-step reasoned analysis]] (such as, "Run!" or "Shoot!" or "I get a trustworthy vibe from this stranger,"); or feats of lateral thinking that involve bypassing the sort of rigid categorization systems that western philosophy traditionally favors. ''This'' sort of thing is a [[JustifiedTrope perfectly legitimate]] dichotomy, but the issue is rarely described this way, instead calling it "logic vs. emotion," which is probably less accurate.
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* The Straw Vulcan is [[CreativeSterility uncreative]], narrow-minded, and unable to think outside of the box even when doing so would be useful. They'll also have zero appreciation for art, poetry, music or any other product of creativity, and may even disdain such things.

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* The Straw Vulcan is [[CreativeSterility uncreative]], narrow-minded, and unable to think outside of the box even when doing so would be useful. They'll also have zero appreciation for art, poetry, {{art}}, {{poetry}}, music or any other product of creativity, and may even disdain such things.
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* The Straw Vulcan is [[CreativeSterility uncreative]], narrow-minded, and unable to think outside of the box even when doing so would be useful. They'll also have zero appreciation for art, poetry, music or any other product of creativity, and may even disdain such things.
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* The Straw Vulcan is an InsufferableGenius who bullies anyone they perceive as less intelligent or logical (which is usually everyone).
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** When Brennan [[EasyAmnesia lost her memory of the last couple days]] and was framed for murder; she argued ''in favor her own guilt'' as the most logical conclusion even though the police had no motive whatsoever and Booth pointed out she was not capable of murder.

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** When Brennan [[EasyAmnesia lost her memory of the last couple days]] and was framed for murder; she argued ''in favor of her own guilt'' as the most logical conclusion even though the police had no motive whatsoever and Booth pointed out she was not capable of murder.
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* Lady Peril from ''Literature/ConstanceVeritySavesTheWorld'' views some of her less evil traits, like her maternal instincts towards Larry, as an unfortunate genetic defect on her part. She even shrugs at her desire for revenge against Connie (who she blames for his death since she was there to protect him) as another unfortunate side-effect at her emotional imperative.
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en dashes & em dashes ftw


It starts by having characters who think "logically" try to solve a problem -- and they can't. Either they can't find any answer, or they're caught in some kind of standoff, or every answer they can think of has some tradeoff that's unacceptable to the other characters, or they're even stuck in a LogicBomb-type loop. Once this is established, someone who uses good old human emotion comes up with a solution that the logical thinker can't. This provides AnAesop that emotion is superior and that the logical thinker shouldn't trust logic so much.

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It starts by having characters who think "logically" try to solve a problem -- and problem—and they can't. Either they can't find any answer, or they're caught in some kind of standoff, or every answer they can think of has some tradeoff that's unacceptable to the other characters, or they're even stuck in a LogicBomb-type LogicBomb–type loop. Once this is established, someone who uses good old human emotion comes up with a solution that the logical thinker can't. This provides AnAesop that emotion is superior and that the logical thinker shouldn't trust logic so much.



The most common mistake is to assume that logic and emotion are [[FalseDichotomy somehow naturally opposed and that employing one means you can't have the other]] [[note]]For some more information, see [[https://en.wikipedia.org/wiki/Somatic_marker_hypothesis Somatic marker hypothesis]]. While there are criticisms, the hypothesis makes the case of emotion being a bigger foundation of rational decision making that one may think[[/note]]. Excluding emotion doesn't make your reasoning logical, however, and it certainly doesn't cause your answer to be automatically true. Likewise, an emotional response doesn't preclude logical thinking -- [[InsaneTrollLogic although it may prevent you from thinking in the first place]] -- and if a plan someone defended for emotional reasons is successful, that doesn't make logic somehow wrong.

The word "emotion" is often used here in places where "intuition" or "instinct" might be more accurate: ''i.e.,'' [[DontThinkFeel instances where the subconscious mind reaches a correct answer faster than the conscious mind can perform a step-by-step reasoned analysis]] (such as, "Run!" or "Shoot!" or "I get a trustworthy vibe from this stranger,"); or feats of lateral thinking that involve bypassing the sort of rigid categorization systems that western philosophy traditionally favors. ''This'' sort of thing is a [[JustifiedTrope perfectly legitimate]] dichotomy, but the issue is rarely described this way, instead calling it "logic vs. emotion," which is probably less accurate.

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The most common mistake is to assume that logic and emotion are [[FalseDichotomy somehow naturally opposed and that employing one means you can't have the other]] [[note]]For some more information, see [[https://en.wikipedia.org/wiki/Somatic_marker_hypothesis Somatic marker hypothesis]]. While there are criticisms, the hypothesis makes the case of emotion being a bigger foundation of rational decision making that one may think[[/note]]. Excluding emotion doesn't make your reasoning logical, however, and it certainly doesn't cause your answer to be automatically true. Likewise, an emotional response doesn't preclude logical thinking -- [[InsaneTrollLogic thinking—[[InsaneTrollLogic although it may prevent you from thinking in the first place]] -- and place]]—and if a plan someone defended for emotional reasons is successful, that doesn't make logic somehow wrong.

The word "emotion" is often used here in places where "intuition" or "instinct" might be more accurate: ''i.i.e.,'' , [[DontThinkFeel instances where the subconscious mind reaches a correct answer faster than the conscious mind can perform a step-by-step reasoned analysis]] (such as, "Run!" or "Shoot!" or "I get a trustworthy vibe from this stranger,"); or feats of lateral thinking that involve bypassing the sort of rigid categorization systems that western philosophy traditionally favors. ''This'' sort of thing is a [[JustifiedTrope perfectly legitimate]] dichotomy, but the issue is rarely described this way, instead calling it "logic vs. emotion," which is probably less accurate.



* In general, Straw Vulcans will often act as TheCynic and consider [[SillyRabbitIdealismIsForKids the more idealistic choice as illogical and improbable]], even though there's no direct logical connection between logic and pessimism. While being logical can sometimes come off as pessimistic or cynical - such as pointing out how crying isn't going to help a situation (because it usually really doesn't) - logic itself does not lean on either side of the SlidingScaleOfIdealismVersusCynicism.

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* In general, Straw Vulcans will often act as TheCynic and consider [[SillyRabbitIdealismIsForKids the more idealistic choice as illogical and improbable]], even though there's no direct logical connection between logic and pessimism. While being logical can sometimes come off as pessimistic or cynical - such cynical—such as pointing out how crying isn't going to help a situation (because it usually really doesn't) - logic doesn't)—logic itself does not lean on either side of the SlidingScaleOfIdealismVersusCynicism.



** Oddly enough, {{averted|Trope}} in the comics with regard to Shockwave. Shockwave is a cold, calculating Decepticon warrior who embraces pure logic... but his definition of logic ''is'', in fact correct - "the course of action with the highest possibility of victory." In the old Marvel Transformers comics, he once ceded leadership of the Decepticons to Megatron, convinced that Megatron's logic was superior. In IDW's [[ComicBook/TheTransformersMegaSeries early comics]], the trope is played with when he's confronted with the raw, animal fury of the Dynobots (known in most other continuities as the ''Dino''bots); his usual cold, calculating strategy was unable to stand up against their savage assault, and he decides to think like the enemy... and goes ''berserk'' simply to match their brutality pound-for-pound, allowing an emotion to become a factor in his logic. That emotion was ''rage'', and it served Shockwave well, winning him the fight. An unforeseen weapon on the Dynobots' ship incapacitated him by causing a volcanic eruption once he'd switched off his anger program, but note that he gave in to emotion ''simply because it was logical to leave cold reasoning behind and embrace fury''.

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** Oddly enough, {{averted|Trope}} in the comics with regard to Shockwave. Shockwave is a cold, calculating Decepticon warrior who embraces pure logic... but his definition of logic ''is'', in fact correct - "the correct—"the course of action with the highest possibility of victory." In the old Marvel Transformers comics, he once ceded leadership of the Decepticons to Megatron, convinced that Megatron's logic was superior. In IDW's [[ComicBook/TheTransformersMegaSeries early comics]], the trope is played with when he's confronted with the raw, animal fury of the Dynobots (known in most other continuities as the ''Dino''bots); his usual cold, calculating strategy was unable to stand up against their savage assault, and he decides to think like the enemy... and goes ''berserk'' simply to match their brutality pound-for-pound, allowing an emotion to become a factor in his logic. That emotion was ''rage'', and it served Shockwave well, winning him the fight. An unforeseen weapon on the Dynobots' ship incapacitated him by causing a volcanic eruption once he'd switched off his anger program, but note that he gave in to emotion ''simply because it was logical to leave cold reasoning behind and embrace fury''.



* ''Film/ThePhantomMenace'': Qui-Gon's actions on Tatooine. Supposedly, the mystical and mysterious Force leads him to bet everything on the performance of an unknown boy in a dangerous pod race -- a convoluted gambit that only a fellow Jedi can understand. The truth is much simpler: the situation is so dire (marooned on a remote planet with no comm, no FTL drive, no money to repair it, no ability to use a JediMindTrick on the one person who has a replacement drive, a moral code that won't let him steal it, and a high degree of urgency) that the strange bet is the best available option. FridgeLogic: Qui-Gon would rather pretend that he's being guided by the ineffable, infallible Force than admit to Queen Amidala that he's making a desperate gamble because he's run out of alternatives. He also neglects the obvious path of trading the disabled ship for a smaller working one, or just finding someone willing to do a currency exchange.

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* ''Film/ThePhantomMenace'': Qui-Gon's actions on Tatooine. Supposedly, the mystical and mysterious Force leads him to bet everything on the performance of an unknown boy in a dangerous pod race -- a race—a convoluted gambit that only a fellow Jedi can understand. The truth is much simpler: the situation is so dire (marooned on a remote planet with no comm, no FTL drive, no money to repair it, no ability to use a JediMindTrick on the one person who has a replacement drive, a moral code that won't let him steal it, and a high degree of urgency) that the strange bet is the best available option. FridgeLogic: Qui-Gon would rather pretend that he's being guided by the ineffable, infallible Force than admit to Queen Amidala that he's making a desperate gamble because he's run out of alternatives. He also neglects the obvious path of trading the disabled ship for a smaller working one, or just finding someone willing to do a currency exchange.



* ''Film/FourteenOhEight'': Subverted. Enslin presents himself, to himself and to others, as an atheist with a skeptical, highly rationalistic perspective on the world, but his true hamartia is his arrogance; he dismisses Olin's warnings without really considering them because his preconceptions make them sound to him like superstitious nonsense, i.e., ghost stories. A genuine skeptical rationalist would consider that Olin's experience as the hotel manager gives him a better claim to authority on the subject of the titular room than anyone who hasn't spent a night in it -- and, if nothing else, a genuine skeptical rationalist would consider that $800 worth of XO cognac is a hell of a long way to go to put over a ghost story. Enslin does suspect that Olin is hyping the story for financial gain, but Olin points out that the hotel is always nearly booked to capacity regardless of any publicity stunt; yet Enslin still refuses to take him seriously.

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* ''Film/FourteenOhEight'': Subverted. Enslin presents himself, to himself and to others, as an atheist with a skeptical, highly rationalistic perspective on the world, but his true hamartia is his arrogance; he dismisses Olin's warnings without really considering them because his preconceptions make them sound to him like superstitious nonsense, i.e., ghost stories. A genuine skeptical rationalist would consider that Olin's experience as the hotel manager gives him a better claim to authority on the subject of the titular room than anyone who hasn't spent a night in it -- and, it—and, if nothing else, a genuine skeptical rationalist would consider that $800 worth of XO cognac is a hell of a long way to go to put over a ghost story. Enslin does suspect that Olin is hyping the story for financial gain, but Olin points out that the hotel is always nearly booked to capacity regardless of any publicity stunt; yet Enslin still refuses to take him seriously.



** Duke Leto, on the other hand, tries to go up against [[BigBad Baron]] [[MagnificentBastard Harkonnen's]] EvilPlan head on instead of swallowing his pride and going into exile, which, while perhaps cowardly, would ensure the safety of his family. However, the Duke is being logical by ''his own'' system of logic, as he's willing to take a risk of death against a prize of greatly increasing his family fortunes, as opposed to accepting a certainty of exile and mediocrity in return for a guarantee of life. Accepting a risk as counterbalanced against a higher future gain is not automatically illogical -- the Duke's error was not in taking the gamble, but in not having accurate knowledge of just how risky a gamble he was taking.

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** Duke Leto, on the other hand, tries to go up against [[BigBad Baron]] [[MagnificentBastard Harkonnen's]] EvilPlan head on instead of swallowing his pride and going into exile, which, while perhaps cowardly, would ensure the safety of his family. However, the Duke is being logical by ''his own'' system of logic, as he's willing to take a risk of death against a prize of greatly increasing his family fortunes, as opposed to accepting a certainty of exile and mediocrity in return for a guarantee of life. Accepting a risk as counterbalanced against a higher future gain is not automatically illogical -- the illogical—the Duke's error was not in taking the gamble, but in not having accurate knowledge of just how risky a gamble he was taking.



** Space Marines ''don't'' work on logic. They run entirely on HonorBeforeReason - let's not forget that these are people who were designed largely to fight and die in battle. These particular Space Marines descend from Rogal Dorn, who was noted for being headstrong. And they are ''pissed'' at the Adeptus Mechanicus for stealing a relic they've spent 1000 years trying to find after it was lost.

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** Space Marines ''don't'' work on logic. They run entirely on HonorBeforeReason - let's HonorBeforeReason—let's not forget that these are people who were designed largely to fight and die in battle. These particular Space Marines descend from Rogal Dorn, who was noted for being headstrong. And they are ''pissed'' at the Adeptus Mechanicus for stealing a relic they've spent 1000 years trying to find after it was lost.



*** Infamously played straight in "[[Recap/StarTrekS2E5TheApple The Apple]]", in which Kirk and [=McCoy=] try to destroy the machine that keeps the native civilization of the paradise planet alive, in order to show them the value of love and freedom. Spock points out to them that Starfleet officers are not permitted to interfere in the politics of primitive alien civilizations, that they have no way to predict the consequences of such a drastic interference in the evolution of a species they just discovered earlier that day, and that the natives lead long, happy lives under the existing system, even if a human in the same situation might be less content. Kirk retorts that he owes it to the natives to give them the freedom to choose how to live and think for themselves -- even though, so far as is shown, the natives' service to the machine is entirely voluntary. The episode doesn't show us the aftermath of Kirk's decision, but when Spock attempts to discuss them in the final scene using an admittedly bizarre argument, Kirk and [=McCoy=] just [[AdHominem mock his physical appearance]] and ignore everything he says.
** The ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "[[Recap/StarTrekTheAnimatedSeriesS1E8TheMagicksOfMegasTu The Magicks of Megas-Tu]]" neatly subverts or perhaps averts this. In a parallel universe where magic works, [=McCoy=] scoffs at Spock's attempt to perform a magical ritual. His reply? "It must work, Doctor. It is ''logical'' -- here."

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*** Infamously played straight in "[[Recap/StarTrekS2E5TheApple The Apple]]", in which Kirk and [=McCoy=] try to destroy the machine that keeps the native civilization of the paradise planet alive, in order to show them the value of love and freedom. Spock points out to them that Starfleet officers are not permitted to interfere in the politics of primitive alien civilizations, that they have no way to predict the consequences of such a drastic interference in the evolution of a species they just discovered earlier that day, and that the natives lead long, happy lives under the existing system, even if a human in the same situation might be less content. Kirk retorts that he owes it to the natives to give them the freedom to choose how to live and think for themselves -- even themselves—even though, so far as is shown, the natives' service to the machine is entirely voluntary. The episode doesn't show us the aftermath of Kirk's decision, but when Spock attempts to discuss them in the final scene using an admittedly bizarre argument, Kirk and [=McCoy=] just [[AdHominem mock his physical appearance]] and ignore everything he says.
** The ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "[[Recap/StarTrekTheAnimatedSeriesS1E8TheMagicksOfMegasTu The Magicks of Megas-Tu]]" neatly subverts or perhaps averts this. In a parallel universe where magic works, [=McCoy=] scoffs at Spock's attempt to perform a magical ritual. His reply? "It must work, Doctor. It is ''logical'' -- here.''logical''—here."



*** In early episodes of both ''The Original Series'' and ''The Next Generation'', humans who have [[BrainUploading uploaded their minds into android bodies]] discover that they have lost some ineffable, illogical, ''human'' quality in the transfer. Despairing at this loss, they choose to terminate their existence -- a strangely emotional reaction for [[TinMan beings which now supposedly have none]]. Ironically, this is referenced and deconstructed by ''Data'', of all people, in the episode of "[[Recap/StarTrekTheNextGenerationS2E9TheMeasureOfAMan The Measure of a Man]]"; a scientist wants to disassemble him and dump his memory into a computer so he could study him and learn how to create more like him, and Data refuses, fully believing in that same ineffable quality to memory and believing he, himself would lose it in the transfer, despite ''himself being an android''. In an attempt to explain this, he compares it to how learning how to play poker from a book isn't the same as actually playing the game, in person, implying that the "ineffable quality" being lost is the personal importance and significance of those experiences, the context which makes the event special for that individual, which -- when read out of that context as a mere descriptive text readout -- cannot be fully understood or appreciated -- an actually logical argument when you think about it.

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*** In early episodes of both ''The Original Series'' and ''The Next Generation'', humans who have [[BrainUploading uploaded their minds into android bodies]] discover that they have lost some ineffable, illogical, ''human'' quality in the transfer. Despairing at this loss, they choose to terminate their existence -- a existence—a strangely emotional reaction for [[TinMan beings which now supposedly have none]]. Ironically, this is referenced and deconstructed by ''Data'', of all people, in the episode of "[[Recap/StarTrekTheNextGenerationS2E9TheMeasureOfAMan The Measure of a Man]]"; a scientist wants to disassemble him and dump his memory into a computer so he could study him and learn how to create more like him, and Data refuses, fully believing in that same ineffable quality to memory and believing he, himself would lose it in the transfer, despite ''himself being an android''. In an attempt to explain this, he compares it to how learning how to play poker from a book isn't the same as actually playing the game, in person, implying that the "ineffable quality" being lost is the personal importance and significance of those experiences, the context which makes the event special for that individual, which -- when which—when read out of that context as a mere descriptive text readout -- cannot readout—cannot be fully understood or appreciated -- an appreciated—an actually logical argument when you think about it.



** The effect of this trope on the viewer was made visible with the "new" Cybermen in "[[Recap/DoctorWhoS28E13Doomsday Doomsday]]": when the Cybermen propose an alliance with the Daleks, they claim to bring "elegance" of design to the table, and manage a subtle dig about the lack of it in the Dalek physical form. As noted above, logic is about how to ''achieve'' goals, not about what those goals are, so there's nothing illogical about the Cybermen prizing "elegance", as they pursue it in a logical fashion. This did not stop a number of fans from shouting "That's not ''logical''!" about the exchange. In fact, "Elegance is good. Cybermen are elegant. Therefore, making more Cybermen makes more elegance, and, by extension, more goodness" is actually a ''far more logical'' motive for their actions than the traditional Cyberman strategy of "Survival is good. Therefore let's send ''our entire race'' off on incredibly risky invasions of Earth following pretty much the same strategy that has failed and led us to near extinction several times already" used repeatedly through the classic series. Just after the Cybermen have boasted of elegance, we see the procedure they go through to fire their built-in weapons. The Dalek's simple point-and-exterminate is far more elegant -- and effective.

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** The effect of this trope on the viewer was made visible with the "new" Cybermen in "[[Recap/DoctorWhoS28E13Doomsday Doomsday]]": when the Cybermen propose an alliance with the Daleks, they claim to bring "elegance" of design to the table, and manage a subtle dig about the lack of it in the Dalek physical form. As noted above, logic is about how to ''achieve'' goals, not about what those goals are, so there's nothing illogical about the Cybermen prizing "elegance", as they pursue it in a logical fashion. This did not stop a number of fans from shouting "That's not ''logical''!" about the exchange. In fact, "Elegance is good. Cybermen are elegant. Therefore, making more Cybermen makes more elegance, and, by extension, more goodness" is actually a ''far more logical'' motive for their actions than the traditional Cyberman strategy of "Survival is good. Therefore let's send ''our entire race'' off on incredibly risky invasions of Earth following pretty much the same strategy that has failed and led us to near extinction several times already" used repeatedly through the classic series. Just after the Cybermen have boasted of elegance, we see the procedure they go through to fire their built-in weapons. The Dalek's simple point-and-exterminate is far more elegant -- and elegant—and effective.



* ''Series/StargateSG1'': the hyper-logical Asgard, on the verge of defeat in their war against the Replicators, come to Earth seeking ideas from a more primitive, more savage race. Immediately averted by Jack saying "You're actually saying you need someone dumber than you are?" Carter, as it turns out, is indeed dumb enough to win that battle. The fact that the Asgard, practically alone among {{Sufficiently Advanced Alien}}s, are able to acknowledge they are not perfect and, more importantly, humanity and Earth in particular actually have something to contribute is one reason they are such great guys. Of course, the Asgard's main reason for coming is that they are so advanced they have trouble coming up with low-tech solutions (for example, launching pieces of metal at a high speed using a small explosive to deal with targets that have shielding against energy weapons) or solutions to problem their technology can't solve. Which makes sense, as similar things happen IRL. People living in the 21st century would often not think (or even be aware) of several tricks and trades used centuries prior - and not think of using such tricks when they might again be useful (see the RealLife section of RockBeatsLaser for example). The Asgard's previous tactic of throwing more-and-more advanced technological weapons and spaceships against the Replicators was disastrous in particular because the Replicators would assimilate their tech and grow more powerful each time.

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* ''Series/StargateSG1'': the hyper-logical Asgard, on the verge of defeat in their war against the Replicators, come to Earth seeking ideas from a more primitive, more savage race. Immediately averted by Jack saying "You're actually saying you need someone dumber than you are?" Carter, as it turns out, is indeed dumb enough to win that battle. The fact that the Asgard, practically alone among {{Sufficiently Advanced Alien}}s, are able to acknowledge they are not perfect and, more importantly, humanity and Earth in particular actually have something to contribute is one reason they are such great guys. Of course, the Asgard's main reason for coming is that they are so advanced they have trouble coming up with low-tech solutions (for example, launching pieces of metal at a high speed using a small explosive to deal with targets that have shielding against energy weapons) or solutions to problem their technology can't solve. Which makes sense, as similar things happen IRL. People living in the 21st century would often not think (or even be aware) of several tricks and trades used centuries prior - and prior—and not think of using such tricks when they might again be useful (see the RealLife section of RockBeatsLaser for example). The Asgard's previous tactic of throwing more-and-more advanced technological weapons and spaceships against the Replicators was disastrous in particular because the Replicators would assimilate their tech and grow more powerful each time.



* A variation of this can happen to Alchemicals in ''TabletopGame/{{Exalted}}'' -- as they grow into cities, install Exemplar charms, or go long periods without human interaction, they accumulate Clarity. The sourcebook for Alchemicals goes out of its way to point out that this means they focus on efficiency and do not become needlessly cruel.

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* A variation of this can happen to Alchemicals in ''TabletopGame/{{Exalted}}'' -- as ''TabletopGame/{{Exalted}}''—as they grow into cities, install Exemplar charms, or go long periods without human interaction, they accumulate Clarity. The sourcebook for Alchemicals goes out of its way to point out that this means they focus on efficiency and do not become needlessly cruel.



* ''VideoGame/DissidiaFinalFantasy'': [[spoiler:Onion Knight]] gets this, spelled out in that story's ending narration: [[spoiler:"He thought that avoiding mistakes and making decisions based on logic - instead of emotion - was the only way to reach the truth. But the boy has learned ... that he can tap into immeasurable strength when he searches deep inside his heart."]]
* ''Everyone'' in the Junkyard in VideoGame/DigitalDevilSaga starts as one, though with less straw than most. Some change almost immediately upon infection with the demon virus while others take a long time. [[TheSpock Gale]] is the longest hold-out and actively resists the mental changes. Gale's plans are always direct and effective if occasionally callous - he proposes making and betraying an alliance almost right away, and offhandedly suggests massive destruction to take down the [[ChronicBackstabbingDisorder Chronic Backstabber]]. He also doesn't understand things such as Argilla's anguish after [[spoiler: Jinana dies]], nor why [[HonorBeforeReason Lupa vows upon his honor]], but he still respects the emotional factor in others' decisions and concedes after voicing his concerns. Noticeably, after he awakens his emotions he ''remains'' TheStoic, but notably stops suggesting things that are shot down for moral reasons and displays a lot more tact, implying that his newfound intuition actually doesn't prevent his abilities as a planner, but he's far more careful and less ruthless.

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* ''VideoGame/DissidiaFinalFantasy'': [[spoiler:Onion Knight]] gets this, spelled out in that story's ending narration: [[spoiler:"He thought that avoiding mistakes and making decisions based on logic - instead logic—instead of emotion - was emotion—was the only way to reach the truth. But the boy has learned ... that he can tap into immeasurable strength when he searches deep inside his heart."]]
* ''Everyone'' in the Junkyard in VideoGame/DigitalDevilSaga starts as one, though with less straw than most. Some change almost immediately upon infection with the demon virus while others take a long time. [[TheSpock Gale]] is the longest hold-out and actively resists the mental changes. Gale's plans are always direct and effective if occasionally callous - he callous—he proposes making and betraying an alliance almost right away, and offhandedly suggests massive destruction to take down the [[ChronicBackstabbingDisorder Chronic Backstabber]]. He also doesn't understand things such as Argilla's anguish after [[spoiler: Jinana dies]], nor why [[HonorBeforeReason Lupa vows upon his honor]], but he still respects the emotional factor in others' decisions and concedes after voicing his concerns. Noticeably, after he awakens his emotions he ''remains'' TheStoic, but notably stops suggesting things that are shot down for moral reasons and displays a lot more tact, implying that his newfound intuition actually doesn't prevent his abilities as a planner, but he's far more careful and less ruthless.



** If you don't know what decision the other player will make, it ''is'' the most logical choice. If they chose to ally, then you're better off if you betray than if you ally. If they choose to betray, then you're still better off if you betray than if you ally (at least in the standard version--there's supposed to be a motivation to betray if you know your opponent will do the same, forming a Nash equilibrium at betray/betray).

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** If you don't know what decision the other player will make, it ''is'' the most logical choice. If they chose to ally, then you're better off if you betray than if you ally. If they choose to betray, then you're still better off if you betray than if you ally (at least in the standard version--there's version—there's supposed to be a motivation to betray if you know your opponent will do the same, forming a Nash equilibrium at betray/betray).



* Parodied in ''Webcomic/{{Fans}}'', where one of the BigBad's plots was to go back in time and insert more instances of this trope into fiction -- thus making all of humanity stupider as a whole.

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* Parodied in ''Webcomic/{{Fans}}'', where one of the BigBad's plots was to go back in time and insert more instances of this trope into fiction -- thus fiction—thus making all of humanity stupider as a whole.



* Albert in ''WesternAnimation/TwasTheNightBeforeChristmas'' is a [[InsufferableGenius genius]] [[MouseWorld mouse]][[TheSpock kid]] who repeatedly expresses disbelief in Santa, and refuses to think with his heart. [[ArbitrarySkepticism Even when Santa is literally real, with an actual postal address on the South Pole and everything]]. Every single fact he says about why he doesn't believes in Santa is InstantlyProvenWrong (for example, he states it as a hard-core fact that grown-ups don't believe in Santa, when not a single adult in the whole film acts that way and even go a long distance in trying to make things right). The calamity of the story happens because he decides to send a letter to Santa where he says he isn't real and he stupidly signs it "all of us" -- meaning Santa believes that ''all of the people in town'' told him to get lost and ''nearly'' decides not to give them presents.

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* Albert in ''WesternAnimation/TwasTheNightBeforeChristmas'' is a [[InsufferableGenius genius]] [[MouseWorld mouse]][[TheSpock kid]] who repeatedly expresses disbelief in Santa, and refuses to think with his heart. [[ArbitrarySkepticism Even when Santa is literally real, with an actual postal address on the South Pole and everything]]. Every single fact he says about why he doesn't believes in Santa is InstantlyProvenWrong (for example, he states it as a hard-core fact that grown-ups don't believe in Santa, when not a single adult in the whole film acts that way and even go a long distance in trying to make things right). The calamity of the story happens because he decides to send a letter to Santa where he says he isn't real and he stupidly signs it "all of us" -- meaning us"—meaning Santa believes that ''all of the people in town'' told him to get lost and ''nearly'' decides not to give them presents.
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* Throughout the entire ''{{Literature/Twilight}}'' series the protagonist (Bella Swan) openly admits that she is being stupid and irrational and flat out refuses to think logically because she believes that the fact that she's in love relieves her of that obligation. In the end all of her decisions are proven correct and she lives happily ever after.
* Frank Herbert's ''Franchise/{{Dune}}'':

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* Throughout the entire ''{{Literature/Twilight}}'' series the protagonist (Bella Swan) entirety of ''Literature/TheTwilightSaga'', Bella Swan openly admits that she is being stupid and irrational and flat out refuses to think logically because she believes that the fact that she's in love relieves her of that obligation. In the end all of her decisions are proven correct and she lives happily ever after.
* Frank Herbert's ''Franchise/{{Dune}}'':

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* Exaggerated in the ''WesternAnimation/StarTrekLowerDecks'' episode "wej Duj". The crew of the Vulcan scout ship ''Sh'vahl'' are ''very'' rigid. So rigid that T'Lyn, [[CulturalRebel a crewman onboard the ship, is looked down upon the crew because she's a little more flexible in her thinking]]. [[DudeWheresMyRespect What's T'Lyn's thanks for helping in discovering an evil plot and devising a way to strengthen her ship's shields]]? [[UngratefulBastard To be sent to a Federation ship because of her eccentricities]].

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* Exaggerated Taken to its ''logical'' extreme in the ''WesternAnimation/StarTrekLowerDecks'' Season 2 episode "wej Duj". [[Recap/StarTrekLowerDecksS2E09WejDuj wej Duj]]. The crew of the Vulcan scout ship ''Sh'vahl'' ''Sh'vhal'' are ''very'' '''''very''''' rigid. So rigid that T'Lyn, [[CulturalRebel a crewman crewmember onboard the ship, is looked down upon by the crew because she's a little more flexible [[CulturalRebel she uses intuition and instinct in her thinking]]. reasoning]]. Later, [[DudeWheresMyRespect What's T'Lyn's thanks Captain Sokel "thanks" T'Lyn]] for helping in discovering an evil plot saving the Sh'Vhal and devising a way to strengthen her ship's shields]]? U.S.S. Cerritos [[UngratefulBastard To be sent by transfering her to a Federation ship Starfleet ship]] (later known to be the U.S.S. Cerritos) because of her eccentricities]].supposedly emotional "outbursts".
** The illogic of T'Lyn's "punishment" is called out by Lt. Jg. Mariner in the T'Lyn-centered Season 4 episode [[Recap/StarTrekLowerDecksS4E05EmpathalogicalFallacies Empathalogical Fallacies]].
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* ''Everyone'' in the Junkyard in VideoGame/DigitalDevilSaga starts as one, though with less straw than most. Some change almost immediately upon infection with the demon virus while others take a long time. [[TheSpock Gale]] is the longest hold-out and actively resists the mental changes. Gale's plans are always direct and effective if occasionally callous - he proposes making and betraying an alliance almost right away, and offhandedly suggests massive destruction to take down the [[ChronicBackstabbingDisorder Chronic Backstabber]]. He also doesn't understand things such as Argilla's anguish after [[spoiler: Jinana dies]], nor why [[HonorBeforeReason Lupa vows upon his honor]], but he still respects the emotional factor in others' decisions and concedes after voicing his concerns.

to:

* ''Everyone'' in the Junkyard in VideoGame/DigitalDevilSaga starts as one, though with less straw than most. Some change almost immediately upon infection with the demon virus while others take a long time. [[TheSpock Gale]] is the longest hold-out and actively resists the mental changes. Gale's plans are always direct and effective if occasionally callous - he proposes making and betraying an alliance almost right away, and offhandedly suggests massive destruction to take down the [[ChronicBackstabbingDisorder Chronic Backstabber]]. He also doesn't understand things such as Argilla's anguish after [[spoiler: Jinana dies]], nor why [[HonorBeforeReason Lupa vows upon his honor]], but he still respects the emotional factor in others' decisions and concedes after voicing his concerns. Noticeably, after he awakens his emotions he ''remains'' TheStoic, but notably stops suggesting things that are shot down for moral reasons and displays a lot more tact, implying that his newfound intuition actually doesn't prevent his abilities as a planner, but he's far more careful and less ruthless.
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* Sokka of ''WesternAnimation/AvatarTheLastAirbender'' is often put in this position when the Gaang is trying to help people. However, it's subverted in "The Fortuneteller", where they have to convince the people that the [[spoiler:volcano will erupt]]. Although a lot of times Sokka will act on instinct and emotion, oftentimes, he is actually very practical and logical in the non-straw sense. Over the course of the series though, he grows out of it. By the time of ''Legend Of Korra,'' when Sokka is a judge, his response to [[spoiler: a crime-boss being accused of blood-bending without a full moon,]] is more or less, "Yes, it's supposed to be impossible, but I've seen a lot of weird, seemingly-impossible crap in my life, and a ''lot'' of victims have come forth, so let's discuss it."
* Squidward of ''WesternAnimation/SpongebobSquarepants'' is frequently put as a Straw Vulcan counterpart to Spongebob and Patrick. Sometimes he's perfectly logical and the universe screws him over [[RuleOfFunny just 'cos.]]

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* Sokka [[Characters/AvatarTheLastAirbenderSokka Sokka]] of ''WesternAnimation/AvatarTheLastAirbender'' is often put in this position when the Gaang is trying to help people. However, it's subverted in "The Fortuneteller", where they have to convince the people that the [[spoiler:volcano will erupt]]. Although a lot of times Sokka will act on instinct and emotion, oftentimes, he is actually very practical and logical in the non-straw sense. Over the course of the series though, he grows out of it. By the time of ''Legend Of Korra,'' when Sokka is a judge, his response to [[spoiler: a crime-boss being accused of blood-bending without a full moon,]] is more or less, "Yes, it's supposed to be impossible, but I've seen a lot of weird, seemingly-impossible crap in my life, and a ''lot'' of victims have come forth, so let's discuss it."
* [[Characters/SpongeBobSquarePantsSquidwardTentacles Squidward Tentacles]] of ''WesternAnimation/SpongebobSquarepants'' is frequently put as a Straw Vulcan counterpart to Spongebob and Patrick. Sometimes he's perfectly logical and the universe screws him over [[RuleOfFunny just 'cos.]]



* In ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', [[FantasticScience research magician]] Twilight Sparkle disregards repeated observational evidence of [[{{Cloudcuckoolander}} Pinkie Pie's]] [[SpiderSense "Pinkie Sense"]] because it's not SufficientlyAnalyzedMagic. Then, under the influence of [[AmusingInjuries severe repeated head trauma]] and possible [[BurningWithAnger stress-induced brain aneurysm]], she concludes that it "just makes sense," and that you [[ScienceIsWrong "just have to choose to believe"]] in things you don't understand. After the inevitable backlash, the creator of the show, Creator/LaurenFaust, apologized, saying that that [[AccidentalAesop wasn't meant to be]] the moral to take away from the episode.

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* In ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', [[FantasticScience research magician]] [[Characters/FriendshipIsMagicTwilightSparkle Twilight Sparkle Sparkle]] disregards repeated observational evidence of [[{{Cloudcuckoolander}} Pinkie Pie's]] [[SpiderSense "Pinkie Sense"]] because it's not SufficientlyAnalyzedMagic. Then, under the influence of [[AmusingInjuries severe repeated head trauma]] and possible [[BurningWithAnger stress-induced brain aneurysm]], she concludes that it "just makes sense," and that you [[ScienceIsWrong "just have to choose to believe"]] in things you don't understand. After the inevitable backlash, the creator of the show, Creator/LaurenFaust, apologized, saying that that [[AccidentalAesop wasn't meant to be]] the moral to take away from the episode.
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* Although various adaptations have tended to play this straight, ''Franchise/SherlockHolmes'' was originally a highly emotional man and a heroin addict. He was definitely the TropeCodifier for the GreatDetective and AwesomenessByAnalysis, but was also always affectionate with Watson and decided how he would answer his deductions with emotion and morality, rather than cold calculation. His various spin-offs and adaptations can go either way DependingOnTheWriter.
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** Ponder Stibbons in Creator/TerryPratchett's books that involve wizards is often assigned this role, and gets to express frustration because he lives in a world where thunderbolts really are signs of gods' annoyance instead of massive bursts of static electricity.

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** Ponder Stibbons in Creator/TerryPratchett's books that involve wizards is often assigned this role, and gets to express frustration because he lives in a world where thunderbolts really are signs of gods' annoyance instead of massive bursts of static electricity. He doesn't take it too far, though, because he also wanted to power a device with electricity by strapping dozens of cats to a big wheel and rotating it to rub them against an amber rod and was annoyed when the idea was turned down for being too noisy.
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* ''Fanfic/TruePotential'': Misora, the blind Kiri kunoichi, who believes all ninja should be ruled by logic and discard emotions. [[spoiler:Dosu]], however, points out that, if she followed logic like that she should never had become a ninja in the first place due to her blindness, yet she defied logic and trained in order to develop chakra sense fine enough to replace her lack of sight.
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*** Averted in "[[Recap/StarTrekS1E20CourtMartial Court Martial]]", when the ship's computer's records make it appear as though Kirk murdered another officer. Despite not being able to find any evidence of malfunctioning in the computer, Spock steadfastly maintains his confidence in Kirk's innocence, and is ultimately proven right. Spock knows from extensive personal experience that Kirk is a noble man who is consistently able to keep his cool in life-or-death situations; in his view, believing that Kirk killed someone out of panic or spite is as illogical as expecting a hammer not to fall when dropped.

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*** Averted in "[[Recap/StarTrekS1E20CourtMartial Court Martial]]", when the ship's computer's records make it appear as though Kirk murdered another officer. Despite not being able to (initially) find any evidence of malfunctioning in the computer, Spock steadfastly maintains his confidence in Kirk's innocence, and is ultimately proven right. Spock knows from extensive personal experience that Kirk is a noble man who is consistently able to keep his cool in life-or-death situations; in his view, believing that Kirk killed someone out of panic or spite is as illogical as expecting a hammer not to fall when dropped.
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* ''Film/FourteenOhEight'': Subverted. Enslin presents himself, to himself and to others, as an atheist with a skeptical, highly rationalistic perspective on the world, but his true hamartia is his arrogance; he dismisses Olin's warnings without really considering them because his preconceptions make them sound to him like superstitious nonsense, i.e., ghost stories. A genuine skeptical rationalist would consider that Olin's experience as the hotel manager gives him a better claim to authority on the subject of the titular room than anyone who hasn't spent a night in it -- and, if nothing else, a genuine skeptical rationalist would consider that $800 worth of XO cognac is a hell of a long way to go to put over a ghost story. Enslin does suspect that Olin is hyping the story for financial gain, but Olin points out that the hotel is always nearly booked to capacity regardless of any publicity stunt; yet Enslin still refuses to take him seriously.

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It starts by having characters who think "logically" try to solve a problem - and they can't. Either they can't find any answer, or they're caught in some kind of standoff, or every answer they can think of has some tradeoff that's unacceptable to the other characters, or they're even stuck in a LogicBomb-type loop. Once this is established, someone who uses good old human emotion comes up with a solution that the logical thinker can't. This provides AnAesop that emotion is superior and that the logical thinker shouldn't trust logic so much.

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It starts by having characters who think "logically" try to solve a problem - -- and they can't. Either they can't find any answer, or they're caught in some kind of standoff, or every answer they can think of has some tradeoff that's unacceptable to the other characters, or they're even stuck in a LogicBomb-type loop. Once this is established, someone who uses good old human emotion comes up with a solution that the logical thinker can't. This provides AnAesop that emotion is superior and that the logical thinker shouldn't trust logic so much.



** Spock in''Series/StarTrekTheOriginalSeries'' flip-flops between playing this straight and averting it.
*** In "The Galileo Seven", we're shown Spock's first command, as the shuttle he is in charge of crashes on a desolate planet filled with savage aliens. Spock determines that a display of superior force will logically frighten away these aliens while the crew make repairs to the shuttle. Instead, as [[TheMcCoy Dr. McCoy]] points out, the aliens have an emotional reaction and become angry and attack, something Spock did not anticipate. In the end, Spock's desperate act of igniting the fuel from the shuttle to create a beacon proves to be the correct action since it gets the attention of the Enterprise and allows for a rescue. When called on this "emotional" act, Spock replies that the only logical course of action in that instance was one of desperation. The most irritating part of their razzing on him about it was that, even by the narrow definition of "logic" in said episode, that was in fact the most logical choice. The two options were drift and conserve fuel for as long as possible despite a remote chance of being seen and found ultimately and dying anyway, or ignite the fuel source, which might lead to a quicker death from lack of power but would far increase visibility and the chances of being found. The latter of the two choices is smugly called "emotional" despite still being perfectly logical. The part with the aliens doesn't really make sense either. Everyone, including Spock himself, comes down ''hard'' on him when his plan doesn't work, but what did he do that was so wrong? He wanted the aliens to leave them alone and hoped to avoid unnecessary bloodshed in the process. The aliens were enraged rather than frightened, and quickly renewed their attack, but no one could have ''known'' that would happen. He made a ''mistake''; it happens.[[note]]Hilariously enough, this is a bit of an UnbuiltTrope in regards to "proper" Straw Vulcan characterization, because Spock's approach to the native aliens was the ''less'' ruthless option (tying into Vulcan culture's [[DependingOnTheWriter on-again off-again]] pacifist ideals); everyone else just wanted to straight-up kill 'em.[[/note]]
*** Happens straight in the second Pilot. [[SmartPeoplePlayChess Spock and Kirk play 3D chess]]. Spock is about to win, but Kirk makes an "illogical move" and wins. It'd perhaps be more accurate though to say Kirk used ConfusionFu and made an ''unexpected'' move.
*** Averted in "Space Seed", where we see fairly clearly from early on the episode that Kirk, Scotty, and (worst of all) Marla [=McGivers=] are looking at Khan through various sorts of romanticized shades, reading things into him that were never really there and deceiving themselves about who and what he really is. Spock, on the other hand, clearly recognizes that Khan is, fundamentally, just a mass murderer and a power-hungry egotistical thug who escaped from the catastrophe he helped create and is now potentially dangerous.
*** Averted in "The City On the Edge of Forever" and "Where No Man Has Gone Before". In the first, Spock's cold, clear-eyed logic reveals to him what the choices before Kirk and himself in the time-trip into the 1930s are, and that Kirk's love for Edith Keeler is beside the point of those choices. He is not unsympathetic, as we see in his quiet words: "He knows, Doctor." after Kirk prevents [=McCoy=] from saving Edith. In WNMHGB, Spock analyzes the necessary implications of the changes in Kirk's then-best-friend Gary Mitchell, and the trend of where those changes are taking Mitchell, and knows that there is no way out: either Mitchell dies or catastrophe follows, and subsequent events prove him right -- Kirk very nearly does wait too long out of sentiment, even after Mitchell ''himself'' affirms that Spock is right. In both cases, cold logic is revealing a painful truth that emotion and sentiment can cloud but not change.
*** Subverted in "A Piece of the Action".
--->'''Spock:''' It would seem that logic does not apply here.\\

to:

** Spock in''Series/StarTrekTheOriginalSeries'' in ''Series/StarTrekTheOriginalSeries'' flip-flops between playing this straight and averting it.
*** Played straight in a scene of "[[Recap/StarTrekS1E3WhereNoManHasGoneBefore Where No Man Has Gone Before]]". [[SmartPeoplePlayChess Spock and Kirk play 3D chess]]. Spock is about to win, but Kirk makes an "illogical move" and wins. It'd perhaps be more accurate though to say Kirk used ConfusionFu and made an ''unexpected'' move.
***
In "The "[[Recap/StarTrekS1E16TheGalileoSeven The Galileo Seven", Seven]]", we're shown Spock's first command, as the shuttle he is in charge of crashes on a desolate planet filled with savage aliens. Spock determines that a display of superior force will logically frighten away these aliens while the crew make repairs to the shuttle. Instead, as [[TheMcCoy Dr. McCoy]] points out, the aliens have an emotional reaction and become angry and attack, something Spock did not anticipate. In the end, Spock's desperate act of igniting the fuel from the shuttle to create a beacon proves to be the correct action since it gets the attention of the Enterprise and allows for a rescue. When called on this "emotional" act, Spock replies that the only logical course of action in that instance was one of desperation. The most irritating part of their razzing on him about it was that, even by the narrow definition of "logic" in said episode, that was in fact the most logical choice. The two options were drift and conserve fuel for as long as possible despite a remote chance of being seen and found ultimately and dying anyway, or ignite the fuel source, which might lead to a quicker death from lack of power but would far increase visibility and the chances of being found. The latter of the two choices is smugly called "emotional" despite still being perfectly logical. The part with the aliens doesn't really make sense either. Everyone, including Spock himself, comes down ''hard'' on him when his plan doesn't work, but what did he do that was so wrong? He wanted the aliens to leave them alone and hoped to avoid unnecessary bloodshed in the process. The aliens were enraged rather than frightened, and quickly renewed their attack, but no one could have ''known'' that would happen. He made a ''mistake''; it happens.[[note]]Hilariously enough, this is a bit of an UnbuiltTrope in regards regard to "proper" Straw Vulcan characterization, because Spock's approach to the native aliens was the ''less'' ruthless option (tying into Vulcan culture's [[DependingOnTheWriter on-again off-again]] pacifist ideals); everyone else just wanted to straight-up kill 'em.[[/note]]
*** Happens straight in the second Pilot. [[SmartPeoplePlayChess Spock and Kirk play 3D chess]]. Spock is about to win, but Kirk makes an "illogical move" and wins. It'd perhaps be more accurate though to say Kirk used ConfusionFu and made an ''unexpected'' move.
*** Averted in "Space Seed", "[[Recap/StarTrekS1E22SpaceSeed Space Seed]]", where we see fairly clearly from early on the episode that Kirk, Scotty, and (worst of all) Marla [=McGivers=] are looking at Khan through various sorts of romanticized shades, reading things into him that were never really there and deceiving themselves about who and what he really is. Spock, on the other hand, clearly recognizes that Khan is, fundamentally, just a mass murderer and a power-hungry egotistical thug who escaped from the catastrophe he helped create and is now potentially dangerous.
*** Averted in "The "[[Recap/StarTrekS1E28TheCityOnTheEdgeOfForever The City On on the Edge of Forever" Forever]]" and "Where "[[Recap/StarTrekS1E3WhereNoManHasGoneBefore Where No Man Has Gone Before".Before]]". In the first, Spock's cold, clear-eyed logic reveals to him what the choices before Kirk and himself in the time-trip into the 1930s are, and that Kirk's love for Edith Keeler is beside the point of those choices. He is not unsympathetic, as we see in his quiet words: "He knows, Doctor." after Kirk prevents [=McCoy=] from saving Edith. In WNMHGB, "WNMHGB", Spock analyzes the necessary implications of the changes in Kirk's then-best-friend Gary Mitchell, and the trend of where those changes are taking Mitchell, and knows that there is no way out: either Mitchell dies or catastrophe follows, and subsequent events prove him right -- right; Kirk very nearly does wait too long out of sentiment, even after Mitchell ''himself'' affirms that Spock is right. In both cases, cold logic is revealing a painful truth that emotion and sentiment can cloud but not change.
*** Subverted in "A "[[Recap/StarTrekS2E17APieceOfTheAction A Piece of the Action".
--->'''Spock:'''
Action]]".
---->'''Spock:'''
It would seem that logic does not apply here.\\



*** Averted in "Court Martial", when the ship's computer's records make it appear as though Kirk murdered another officer. Despite not being able to find any evidence of malfunctioning in the computer, Spock steadfastly maintains his confidence in Kirk's innocence, and is ultimately proven right. Spock knows from extensive personal experience that Kirk is a noble man who is consistently able to keep his cool in life-or-death situations; in his view, believing that Kirk killed someone out of panic or spite is as illogical as expecting a hammer not to fall when dropped.
*** Infamously played straight in "The Apple", where Kirk and [=McCoy=] try to destroy the machine that keeps the native civilization of the paradise planet alive, in order to show them the value of love and freedom. Spock points out to them that Starfleet officers are not permitted to interfere in the politics of primitive alien civilizations, that they have no way to predict the consequences of such a drastic interference in the evolution of a species they just discovered earlier that day, and that the natives lead long, happy lives under the existing system, even if a human in the same situation might be less content. Kirk retorts that he owes it to the natives to give them the freedom to choose how to live and think for themselves -- even though, so far as is shown, the natives' service to the machine is entirely voluntary. The episode doesn't show us the aftermath of Kirk's decision, but when Spock attempts to discuss them in the final scene using an admittedly bizarre argument, Kirk and [=McCoy=] just [[AdHominem mock his physical appearance]] and ignore everything he says.
** The ''[[WesternAnimation/StarTrekTheAnimatedSeries Animated Series]]'' episode "The Magicks of Megas-Tu" neatly subverts or perhaps averts this. In a parallel universe where magic works, [=McCoy=] scoffs at Spock's attempt to perform a magical ritual. His reply? "It must work, Doctor. It is ''logical'' -- here."
** ''[[Series/StarTrekTheNextGeneration The Next Generation]]'':
*** In early episodes of both ''The Original Series'' and ''The Next Generation'', humans who have uploaded their minds into android bodies discover that they have lost some ineffable, illogical, ''human'' quality in the transfer. Despairing at this loss, they choose to terminate their existence -- a strangely emotional reaction for [[TinMan beings which now supposedly have none]]. Ironically, this is referenced and deconstructed by ''Data'', of all people, in the episode of ''The Measure of a Man''; a scientist wants to disassemble him and dump his memory into a computer so he could study him and learn how to create more like him, and Data refuses, fully believing in that same ineffable quality to memory and believing he, himself would lose it in the transfer, despite ''himself being an android''. In an attempt to explain this, he compares it to how learning how to play poker from a book isn't the same as actually playing the game, in person, implying that the "ineffable quality" being lost is the personal importance and significance of those experiences, the context which makes the event special for that individual, which -- when read out of that context as a mere descriptive text readout -- cannot be fully understood or appreciated -- an actually logical argument when you think about it.

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*** Averted in "Court Martial", "[[Recap/StarTrekS1E20CourtMartial Court Martial]]", when the ship's computer's records make it appear as though Kirk murdered another officer. Despite not being able to find any evidence of malfunctioning in the computer, Spock steadfastly maintains his confidence in Kirk's innocence, and is ultimately proven right. Spock knows from extensive personal experience that Kirk is a noble man who is consistently able to keep his cool in life-or-death situations; in his view, believing that Kirk killed someone out of panic or spite is as illogical as expecting a hammer not to fall when dropped.
*** Infamously played straight in "The Apple", where "[[Recap/StarTrekS2E5TheApple The Apple]]", in which Kirk and [=McCoy=] try to destroy the machine that keeps the native civilization of the paradise planet alive, in order to show them the value of love and freedom. Spock points out to them that Starfleet officers are not permitted to interfere in the politics of primitive alien civilizations, that they have no way to predict the consequences of such a drastic interference in the evolution of a species they just discovered earlier that day, and that the natives lead long, happy lives under the existing system, even if a human in the same situation might be less content. Kirk retorts that he owes it to the natives to give them the freedom to choose how to live and think for themselves -- even though, so far as is shown, the natives' service to the machine is entirely voluntary. The episode doesn't show us the aftermath of Kirk's decision, but when Spock attempts to discuss them in the final scene using an admittedly bizarre argument, Kirk and [=McCoy=] just [[AdHominem mock his physical appearance]] and ignore everything he says.
** The ''[[WesternAnimation/StarTrekTheAnimatedSeries Animated Series]]'' ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "The "[[Recap/StarTrekTheAnimatedSeriesS1E8TheMagicksOfMegasTu The Magicks of Megas-Tu" Megas-Tu]]" neatly subverts or perhaps averts this. In a parallel universe where magic works, [=McCoy=] scoffs at Spock's attempt to perform a magical ritual. His reply? "It must work, Doctor. It is ''logical'' -- here."
** ''[[Series/StarTrekTheNextGeneration The Next Generation]]'':
''Series/StarTrekTheNextGeneration'':
*** In early episodes of both ''The Original Series'' and ''The Next Generation'', humans who have [[BrainUploading uploaded their minds into android bodies bodies]] discover that they have lost some ineffable, illogical, ''human'' quality in the transfer. Despairing at this loss, they choose to terminate their existence -- a strangely emotional reaction for [[TinMan beings which now supposedly have none]]. Ironically, this is referenced and deconstructed by ''Data'', of all people, in the episode of ''The "[[Recap/StarTrekTheNextGenerationS2E9TheMeasureOfAMan The Measure of a Man''; Man]]"; a scientist wants to disassemble him and dump his memory into a computer so he could study him and learn how to create more like him, and Data refuses, fully believing in that same ineffable quality to memory and believing he, himself would lose it in the transfer, despite ''himself being an android''. In an attempt to explain this, he compares it to how learning how to play poker from a book isn't the same as actually playing the game, in person, implying that the "ineffable quality" being lost is the personal importance and significance of those experiences, the context which makes the event special for that individual, which -- when read out of that context as a mere descriptive text readout -- cannot be fully understood or appreciated -- an actually logical argument when you think about it.



*** Troi beats Data at chess. She then explains to him that chess isn't just a game of logic, but also intuition. As the Nitpicker's Guide puts it, "Try playing 'intuitive' chess against a computer and you'll lose in no time flat" (and then suggests that perhaps she had his DifficultyLevel set to "below novice"). Shown for laughs in [[http://xkcd.com/232/ xkcd 232]]. Great chess masters can play via intuition (and indeed, when playing speed chess, it's a necessity), however, intuition when playing a game such as chess is merely the player's experience in playing the game allowing them to make strong plays without thinking too much. Ultimately, that intuition comes FROM logic, as the player has enough experience to recognize generally favorable moves and positions on sight. The Troi example is particularly egregious because she really just reverses the correct terms. Her move was unintuitive, but was entirely logical because it immediately led to victory.
** ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'':
*** In one episode, Sarkona, a Vulcan, joins the Maquis because she agrees with their position and believes their rather crude and barbaric actions to achieve "peace" to be logical... but she's called out by ''Quark'', locked in the brig with her after her plans are exposed, noting that, as the Federation had caught the Cardassians (the Maquis' enemies) supplying their people with weapons to fight against the Maquis, sitting down with them and hammering out an arrangement would bring the peace better and "at a bargain price" compared to continuing the fight.
*** In another episode, Captain Solok has been hassling Benjamin Sisko across the known galaxy for the past two decades, all in the name of proving that emotional, illogical humans (like Sisko) are inferior to emotionless, logical Vulcans (like himself). Somewhat subverted by the end of the episode, when the Deep Space Nine crew successfully goad Solok into losing his temper, and it's generally implied that Solok is by no means representative of Vulcans, and [[FantasticRacism is really just kind of a jerk.]]
*** {{Deconstructed}} in the episode [[Recap/StarTrekDeepSpaceNineS07E13FieldOfFire "Field of Fire"]], in which a serial killer is on the loose, killing Starfleet officers seemingly at random. [[spoiler:The killer turns out to be a Vulcan suffering from his species' version of [[ShellShockedVeteran PTSD]], courtesy of the Dominion War, and was being [[TraumaButton emotionally triggered]] by his victims' laughter. When asked why he did it, all he can say is "because logic demanded it".]]
** Tuvok on ''[[Series/StarTrekVoyager Voyager]]'' often acted as a Straw Vulcan.

to:

*** Troi beats Data at chess. She then explains to him that chess isn't just a game of logic, but also intuition. As the Nitpicker's Guide puts it, "Try playing 'intuitive' chess against a computer and you'll lose in no time flat" (and then suggests that perhaps she had his DifficultyLevel set to "below novice"). Shown for laughs in ''Webcomic/{{xkcd}}'' [[http://xkcd.com/232/ xkcd 232]].#232]]. Great chess masters can play via intuition (and indeed, when playing speed chess, it's a necessity), however, intuition when playing a game such as chess is merely the player's experience in playing the game allowing them to make strong plays without thinking too much. Ultimately, that intuition comes FROM logic, as the player has enough experience to recognize generally favorable moves and positions on sight. The Troi example is particularly egregious because she really just reverses the correct terms. Her move was unintuitive, but was entirely logical because it immediately led to victory.
** ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'':
''Series/StarTrekDeepSpaceNine'':
*** In one episode, "[[Recap/StarTrekDeepSpaceNineS02E21TheMaquis The Maquis]]", Sarkona, a Vulcan, joins the Maquis because she agrees with their position and believes their rather crude and barbaric actions to achieve "peace" to be logical... but she's called out by ''Quark'', locked in the brig with her after her plans are exposed, noting that, as the Federation had caught the Cardassians (the Maquis' enemies) supplying their people with weapons to fight against the Maquis, sitting down with them and hammering out an arrangement would bring the peace better and "at a bargain price" compared to continuing the fight.
*** In another episode, "[[Recap/StarTrekDeepSpaceNineS07E04TakeMeOutToTheHolosuite Take Me Out to the Holosuite]]", Captain Solok has been hassling Benjamin Sisko across the known galaxy for the past two decades, all in the name of proving that emotional, illogical humans (like Sisko) are inferior to emotionless, logical Vulcans (like himself). Somewhat subverted by the end of the episode, when the Deep Space Nine crew successfully goad Solok into losing his temper, and it's generally implied that Solok is by no means representative of Vulcans, and [[FantasticRacism is really just kind of a jerk.]]
jerk]].
*** {{Deconstructed}} {{Deconstructed|Trope}} in the episode [[Recap/StarTrekDeepSpaceNineS07E13FieldOfFire "Field "[[Recap/StarTrekDeepSpaceNineS07E13FieldOfFire Field of Fire"]], Fire]]", in which a serial killer is on the loose, killing Starfleet officers seemingly at random. [[spoiler:The killer turns out to be a Vulcan suffering from his species' version of [[ShellShockedVeteran PTSD]], courtesy of the Dominion War, and was being [[TraumaButton emotionally triggered]] by his victims' laughter. When asked why he did it, all he can say is "because logic demanded it".]]
** Tuvok on ''[[Series/StarTrekVoyager Voyager]]'' in ''Series/StarTrekVoyager'' often acted acts as a Straw Vulcan.



*** At least the writers seemed to acknowledge that Tuvok was a tightass even by Vulcan standards. From the episode "Flashback":

to:

*** At least the writers seemed seem to acknowledge that Tuvok was is a tightass even by Vulcan standards. From the episode "Flashback":"[[Recap/StarTrekVoyagerS3E2Flashback Flashback]]":



*** The above (obviously a reference to Spock) might also be a specific nod to a scene in the original series episode "The Corbomite Maneuver", which Sulu himself witnessed (and was quite amused by):
---->'''Bailey:''' Raising my voice back there doesn't mean I was scared or couldn't do my job. It means I happen to have a human thing called an adrenaline gland.
---->'''Spock:''' It does sound most inconvenient, however. Have you considered having it removed? ''(Spock leaves.)''
---->'''Bailey:''' ''(to Sulu, who is grinning)'' Very funny.
---->'''Sulu:''' You try to cross brains with Spock, he'll cut you to pieces every time.
*** [[PlayingWithATrope Played with]] when Janeway replicates a cupcake for Tuvok on his birthday, complete with a single birthday candle. He initially refuses to play along with such a silly ritual, but when Janeway turns her back, he blows out the candle. He replies that it was a fire hazard, but it's implied that he did it to make Janeway happy, which is a perfectly logical decision, since while he saw no point in the ritual, he knew it would please his friend and captain, and so did it anyway.

to:

*** The above (obviously a reference to Spock) might also be a specific nod to a scene in the original series episode "The "[[Recap/StarTrekS1E10TheCorbomiteManeuver The Corbomite Maneuver", Maneuver]]", which Sulu himself witnessed (and was quite amused by):
---->'''Bailey:''' Raising my voice back there doesn't mean I was scared or couldn't do my job. It means I happen to have a human thing called an adrenaline gland.
---->'''Spock:'''
gland.\\
'''Spock:'''
It does sound most inconvenient, however. Have you considered having it removed? ''(Spock leaves.)''
---->'''Bailey:''' ''(to
''[Spock leaves]''\\
'''Bailey:''' ''[to
Sulu, who is grinning)'' grinning]'' Very funny.
---->'''Sulu:'''
funny.\\
'''Sulu:'''
You try to cross brains with Spock, he'll cut you to pieces every time.
*** [[PlayingWithATrope Played with]] with when Janeway replicates a cupcake for Tuvok on his birthday, complete with a single birthday candle. He initially refuses to play along with such a silly ritual, but when Janeway turns her back, he blows out the candle. He replies that it was a fire hazard, but it's implied that he did it to make Janeway happy, which is a perfectly logical decision, since while he saw no point in the ritual, he knew it would please his friend and captain, and so did it anyway.



** ''Series/StarTrekDiscovery'':
*** Michael Burnham's insistence that her viewpoint is logical (she was raised by Vulcans despite being human), when in reality she tends to badly misread situations, results in her becoming one of these on many occasions, and a large part of her arc in the first season revolves around her trying to overcome this tendency. For example, she insisted in the pilot episodes "The Vulcan Hello/Battle at the Binary Stars" that the only logical opening communication to the Klingons was a show of force instead of the standard Starfleet "we come in peace" line. Whether it would have worked or not is up for debate, but the way she tried to enforce that view (try to convince Captain Georgiou, then nerve-pinch her into unconsciousness when that failed and try to convince the rest of the crew before she woke up) backfired dramatically, resulting in a Federation/Klingon war and Michael being court-martialed and sent to prison.
** Although widely used and occasionally subverted or [[LampshadeHanging lampshaded]] in ''Star Trek,'' as noted in the many examples above, the trope is notably averted in the ''Star Trek: The Next Generation'' episode ''Redemption, Part II''. In an operation involving a large number of ships and not enough captains to go around, a number of senior officers, including Data, are given command of various ships. Data's first officer repeatedly questions Data's orders and the fitness of an android to command a ship, until Data (seemingly) angrily tells him, "Mr. Hobson! You will carry out my orders or I will relieve you of duty!" Data correctly realizes that the emotional response ''is'' the logical one, necessary in order to motivate Hobson.

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** ''Series/StarTrekDiscovery'':
***
''Series/StarTrekDiscovery'': Michael Burnham's insistence that her viewpoint is logical (she was raised by Vulcans despite being human), when in reality she tends to badly misread situations, results in her becoming one of these on many occasions, and a large part of her arc in the first season revolves around her trying to overcome this tendency. For example, she insisted in the pilot episodes "The Vulcan Hello/Battle at the Binary Stars" that the only logical opening communication to the Klingons was a show of force instead of the standard Starfleet "we come in peace" line. Whether it would have worked or not is up for debate, but the way she tried to enforce that view (try to convince Captain Georgiou, then nerve-pinch her into unconsciousness when that failed and try to convince the rest of the crew before she woke up) backfired dramatically, resulting in a Federation/Klingon war and Michael being court-martialed and sent to prison.
** Although widely used and occasionally subverted or [[LampshadeHanging lampshaded]] in ''Star Trek,'' Trek'', as noted in the many examples above, the trope is notably averted in the ''Star Trek: The Next Generation'' ''Series/StarTrekTheNextGeneration'' episode ''Redemption, "[[Recap/StarTrekTheNextGenerationS4E26S5E1Redemption Redemption, Part II''.II]]". In an operation involving a large number of ships and not enough captains to go around, a number of senior officers, including Data, are given command of various ships. Data's first officer repeatedly questions Data's orders and the fitness of an android to command a ship, until Data (seemingly) angrily tells him, "Mr. Hobson! You will carry out my orders or I will relieve you of duty!" Data correctly realizes that the emotional response ''is'' the logical one, necessary in order to motivate Hobson.



** Played painfully straight in the episode "My Three Crichtons," in which the three Crichtons in question are the original, a primitive caveman-like creature, and an advanced version with a brain so big it has distended his skull. The advanced Crichton is explicitly stated at several points to run on pure logic, which in practice means that he's a gigantic, backstabbing {{Jerkass}}. Notably the "pure logic" claim is only made by him; everyone else just thinks he's an arrogant prick with a high opinion of himself.

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** Played painfully straight in the episode "My "[[Recap/FarscapeS02E10MyThreeCrichtons My Three Crichtons," Crichtons]]", in which the three Crichtons in question are the original, a primitive caveman-like creature, and an advanced version with a brain so big it has distended his skull. The advanced Crichton is explicitly stated at several points to run on pure logic, which in practice means that he's a gigantic, backstabbing {{Jerkass}}. Notably Notably, the "pure logic" claim is only made by him; everyone else just thinks he's an arrogant prick with a high opinion of himself.



** "The Ice Warriors" features a completely logical computer that the scientists are dependent on, that is completely useless once the OutsideContextProblem shows up as there is no perfect solution and it has not been programmed to anticipate this sort of thing. Everyone else in the setting is completely aware that the computer is useless, except for, unfortunately, [[PointyHairedBoss the person actually in charge]] who remains slavishly devoted to it.
** "Destiny of the Daleks", has the Daleks and Movellans, two "perfectly logical" races, at war in a perpetual stalemate because neither of them, each knowing the other will anticipate and compensate for their logical strategies, can find the best time to attack. This is possible if there's a UsefulNotes/ColdWar-type mutually assured destruction, but it's written as Straw Vulcan "logic", including the "logical" computers not accepting short term losses (losing some soldiers) and not accepting other than a guaranteed success. The groups want Davros and the Doctor respectively to use illogic to help them win, and Davros eventually orders some Daleks to sacrifice themselves to destroy the Movellan ship. The story ends with AnAesop about making mistakes leading to winning. This one is especially weird because the Daleks are shown elsewhere to be anything but a "perfectly logical" race, being very emotional indeed (albeit the usual emotion being ''hate''). And they don't even have the excuse, such as it is, of falling into research failure; this story was written by Terry Nation, the Daleks' creator and the writer of over half the other Dalek stories to this point. For that matter, script editor Creator/DouglasAdams is usually very good about avoiding this trope too.
** The later episode, ''Evolution of the Daleks'', works the logic/emotion debate more realistically, as Sec's newly acquired ability to feel emotions other than hate makes him far more "logical". This is a genuine HeelFaceTurn (considering [[spoiler:his HeroicSacrifice]]), but there was pragmatism here, as the recurring flaw of the Daleks, especially in the post-time-war era, is their tendency to let genocidal xenophobia trump their logic. Sec reasoned, quite logically, that the best way to ensure the survival of your race was not to carry the VillainBall everywhere. The prime turning point being that as Sec starts to let go of said genocidal xenophobia, he's able to ask the other Daleks the obvious question "If we're so superior, why are we the last survivors?" while turning to humanity and recognizing that for all their short comings, they always survive and continue.

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** "The "[[Recap/DoctorWhoS5E3TheIceWarriors The Ice Warriors" Warriors]]" features a completely logical computer that the scientists are dependent on, that is completely useless once the OutsideContextProblem shows up as there is no perfect solution and it has not been programmed to anticipate this sort of thing. Everyone else in the setting is completely aware that the computer is useless, except for, unfortunately, [[PointyHairedBoss the person actually in charge]] who remains slavishly devoted to it.
** "Destiny "[[Recap/DoctorWhoS17E1DestinyOfTheDaleks Destiny of the Daleks", Daleks]]" has the Daleks and Movellans, two "perfectly logical" races, at war in a perpetual stalemate because neither of them, each knowing the other will anticipate and compensate for their logical strategies, can find the best time to attack. This is possible if there's a UsefulNotes/ColdWar-type mutually assured destruction, but it's written as Straw Vulcan "logic", including the "logical" computers not accepting short term losses (losing some soldiers) and not accepting other than a guaranteed success. The groups want Davros and the Doctor respectively to use illogic to help them win, and Davros eventually orders some Daleks to sacrifice themselves to destroy the Movellan ship. The story ends with AnAesop about making mistakes leading to winning. This one is especially weird because the Daleks are shown elsewhere to be anything but a "perfectly logical" race, being very emotional indeed (albeit the usual emotion being ''hate''). And they don't even have the excuse, such as it is, of falling into research failure; this story was written by Terry Nation, the Daleks' creator and the writer of over half the other Dalek stories to this point. For that matter, script editor Creator/DouglasAdams is usually very good about avoiding this trope too.
** The later episode, ''Evolution episode "[[Recap/DoctorWhoS29E5EvolutionOfTheDaleks Evolution of the Daleks'', Daleks]]" works the logic/emotion debate more realistically, as Sec's newly acquired ability to feel emotions other than hate makes him far more "logical". This is a genuine HeelFaceTurn (considering [[spoiler:his HeroicSacrifice]]), but there was pragmatism here, as the recurring flaw of the Daleks, especially in the post-time-war era, is their tendency to let genocidal xenophobia trump their logic. Sec reasoned, quite logically, that the best way to ensure the survival of your race was not to carry the VillainBall everywhere. The prime turning point being that as Sec starts to let go of said genocidal xenophobia, he's able to ask the other Daleks the obvious question "If we're so superior, why are we the last survivors?" while turning to humanity and recognizing that for all their short comings, they always survive and continue.



*** In most of their '80's appearances, it was heavily implied that they hadn't been entirely successful with the removal of emotion. While this was never used to its full extent, it was recurring enough to not just feel like bad writing, and some of their defeats can, partially, be attributed to emotional Cyber Leaders. Excellent, indeed. In ''Earthshock'' in particular, the Cyber Leader takes a curiously gloating pleasure in Tegan's pain at the possibility of her planet's entire destruction for a supposedly 'emotionless' being.
** The effect of this trope on the viewer was made visible with the "new" Cybermen in "Doomsday": when the Cybermen propose an alliance with the Daleks, they claim to bring "elegance" of design to the table, and manage a subtle dig about the lack of it in the Dalek physical form. As noted above, logic is about how to ''achieve'' goals, not about what those goals are, so there's nothing illogical about the Cybermen prizing "elegance", as they pursue it in a logical fashion. This did not stop a number of fans from shouting "That's not ''logical''!" about the exchange. In fact, "Elegance is good. Cybermen are elegant. Therefore, making more Cybermen makes more elegance, and, by extension, more goodness" is actually a ''far more logical'' motive for their actions than the traditional Cyberman strategy of "Survival is good. Therefore let's send ''our entire race'' off on incredibly risky invasions of Earth following pretty much the same strategy that has failed and led us to near extinction several times already" used repeatedly through the classic series. Just after the Cybermen have boasted of elegance, we see the procedure they go through to fire their built-in weapons. The Dalek's simple point-and-exterminate is far more elegant -- and effective.

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*** In most of their '80's '80s appearances, it was heavily implied that they hadn't been entirely successful with the removal of emotion. While this was never used to its full extent, it was recurring enough to not just feel like bad writing, and some of their defeats can, partially, be attributed to emotional Cyber Leaders. Excellent, indeed. In ''Earthshock'' "[[Recap/DoctorWhoS19E6Earthshock Earthshock]]" in particular, the Cyber Leader takes a curiously gloating pleasure in Tegan's pain at the possibility of her planet's entire destruction for a supposedly 'emotionless' being.
** The effect of this trope on the viewer was made visible with the "new" Cybermen in "Doomsday": "[[Recap/DoctorWhoS28E13Doomsday Doomsday]]": when the Cybermen propose an alliance with the Daleks, they claim to bring "elegance" of design to the table, and manage a subtle dig about the lack of it in the Dalek physical form. As noted above, logic is about how to ''achieve'' goals, not about what those goals are, so there's nothing illogical about the Cybermen prizing "elegance", as they pursue it in a logical fashion. This did not stop a number of fans from shouting "That's not ''logical''!" about the exchange. In fact, "Elegance is good. Cybermen are elegant. Therefore, making more Cybermen makes more elegance, and, by extension, more goodness" is actually a ''far more logical'' motive for their actions than the traditional Cyberman strategy of "Survival is good. Therefore let's send ''our entire race'' off on incredibly risky invasions of Earth following pretty much the same strategy that has failed and led us to near extinction several times already" used repeatedly through the classic series. Just after the Cybermen have boasted of elegance, we see the procedure they go through to fire their built-in weapons. The Dalek's simple point-and-exterminate is far more elegant -- and effective.



* Series/WhiteChristmas: Choi Chi Hun is the detached genius who admits to having trouble understanding emotions and empathy. However, the trope is consistently averted as he remains the smartest and most rational of the students. When the mysterious letters have the characters almost come to blows, Chi Hun figures out the sender sits him down and they have a private civil chat about why the sender did it. When they're held hostage, he calmly takes the situation in and tries collaborating with the others to find a way out. When he get's into a conflict with the more emotional character Park Moo Yul because Moo Yul gave the killer's unloaded gun to his girlfriend, Chi Hun is portrayed in the right, as Mo Yul has endangered all of them by leaving the gun and the ammunition in the same location where some one can turn them into a threat. Kang Mi Reu, one of the most emotional characters, was the one who took the bullets out in the first place so something like that wouldn't happen. [[spoiler:This of course allows the killer and his accomplice to regain control of the school]].

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* Series/WhiteChristmas: ''Series/WhiteChristmas'': Choi Chi Hun is the detached genius who admits to having trouble understanding emotions and empathy. However, the trope is consistently averted as he remains the smartest and most rational of the students. When the mysterious letters have the characters almost come to blows, Chi Hun figures out the sender sits him down and they have a private civil chat about why the sender did it. When they're held hostage, he calmly takes the situation in and tries collaborating with the others to find a way out. When he get's into a conflict with the more emotional character Park Moo Yul because Moo Yul gave the killer's unloaded gun to his girlfriend, Chi Hun is portrayed in the right, as Mo Yul has endangered all of them by leaving the gun and the ammunition in the same location where some one can turn them into a threat. Kang Mi Reu, one of the most emotional characters, was the one who took the bullets out in the first place so something like that wouldn't happen. [[spoiler:This of course allows the killer and his accomplice to regain control of the school]].



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** Happened more than once in ''Series/StarTrekTheOriginalSeries'', with Spock.

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** Happened more than once in ''Series/StarTrekTheOriginalSeries'', with Spock.Spock in''Series/StarTrekTheOriginalSeries'' flip-flops between playing this straight and averting it.

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