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->''"It feels like kind of a cheat; you can't have your characters be '''too powerful'''."''
-->-- '''Martin Lloyd''', ''Series/StargateSG1'', [[Recap/StargateSG1S10E6200 "200"]]

A question writers should ask themselves when deciding which (if any) Super Powers to give the protagonists is "Which and how strong a set of powers does a character need in order for this story to be entertaining?". This is because many times characters begin or end up having powers that in the hands of a [[MundaneUtility competent]] and [[HeartIsAnAwesomePower reasonably intelligent]] protagonist would allow them to [[GameBreaker handily solve a plot]]. Plot complications, the SortingAlgorithmOfEvil and the SlidingScaleOfVillainThreat would be incapable of dealing with this character... at least not without drastically changing the setting or the story's tone.

This is a common problem for sequels of works that end with the protagonist unlocking their full power. Once they get [[SuperWeight too much power]] they win the SuperpowerLottery and become [[PhysicalGod godlike]], or worse, ''[[GodModeSue Suelike]]''. On the other hand, a simple or limited power can lead to viewers [[FridgeLogic asking]] "[[StatingTheSimpleSolution Why don't they just]] use his power of X to do Y and stop the bad guy/get the MacGuffin?". In order to challenge the protagonist the writers will have to [[SlidingScaleOfVillainThreat ramp up the villain's power]], [[HowToStopTheDeusExMachina find a way]] to otherwise [[DeusExitMachina remove or sideline]] them, {{Depower}} them or at least [[PowerLimiter reduce it]] to more reasonable levels, [[BagOfSpilling take away their weapons]], or give them a DramaPreservingHandicap of some sort. Otherwise, the character will be TooPowerfulToLive. The easiest way to tell if this trope is in effect is when the writer resorts to handing the protagonist the IdiotBall and ForgotAboutHisPowers to keep the character from using their powers in a straightforward way.

On a bit of a tangent, there's a reason why this trope applies mostly to protagonists; we ''expect'' the BigBad to have a nigh unbeatable edge and get beaten nonetheless, giving us a [[UnderdogsNeverLose typical underdog story]]. Though this isn't to say it's ''good'' for a villain to have a Story Breaker Power, because they run the risk of becoming a VillainSue. This is why most stories with such villains focus on stopping them from actually getting these powers.

The abilities most likely to be Story Breaker Powers without careful use are:

* AdaptiveAbility
* AntiMagic or its equivalents in a setting where magic is used frequently.
* FlyingBrick, at least at higher levels of power
* Any convenient way of bringing people BackFromTheDead
* ImaginationBasedSuperpower
* IntangibleMan, especially when the character can't be attacked or restrained in any way while intangible, and/or they can still affect the physical world
* Mass MindControl/[[{{Brainwashed}} Brainwashing]]
* MasterOfIllusion; a person with enough creativity and power over hallucinations and other such trickery could get away with ''whatever they wanted to'', especially if their target doesn't know that they have such powers.
* NighInvulnerability
* [[TheOmniscient Omniscience]]/[[MySignificanceSenseIsTingling prescience]]
* A OneHitKill attack that has no true way to resist it and/or a limit to how powerful a target can be affected by it.
* PowerCopying when it doesn't have limits to [[AllYourPowersCombined how much it can copy]]
* [[WindsOfDestinyChange Probability manipulation]]
* [[RealityWarper Reality manipulation]], especially when TheOmnipotent is involved.
* SuperSpeed
* SuperStrength
* {{Telepathy}}
* [[TeleportersAndTransporters Teleportation]], when it isn't limited by range or some sort of other drawback.
* ThreeWishes, especially when there is no law against making each individual wish as long and as elaborate as one wants, or can wish for more wishes.
* TimeMaster, especially [[TimeStandsStill stopping it entirely]] and TimeTravel unless there's some [[TemporalMutability immutability]]
* A normal StockSuperpower dialed UpToEleven
* [[PowerOfTheStorm Weather manipulation]]
* VoluntaryShapeshifting

It's worth clarifying that yes, characters with these powers can and often do have engaging stories, great struggles, and otherwise captivate the audience. When that's the case, it generally is because the writer finds a way to properly ''integrate'' the power into the story rather than just shoehorning it into a stock plot probably originally intended for non-powered characters; ways to do this can for example involve complications that the hero legitimately ''can't'' easily solve by just throwing their power at them, and giving the downsides of having said power some spotlight time as well. In short, whether or not a given power is a "story breaker" depends on the ''story'' in question just as much as it does on the power itself.

Compare DeusExitMachina and StoryBreakerTeamUp, where this trope appears not because of a power itself but because of disparities between them. JustEatGilligan can become a result if this power can resolve all conflicts in the story. GameBreaker is a similar but otherwise unrelated trope, when a player manages to inflict this on a game. When instead of personal powers it's a certain kind of AppliedPhlebotinum that has this story-breaking ability, see HoldingBackThePhlebotinum for ways writers deal with this kind of material. From a Doylist perspective, this is the main reason as to why SupermanStaysOutOfGotham.

----
!!Examples:

[[index]]
* ''StoryBreakerPower/AnimeAndManga''
* ''StoryBreakerPower/ComicBooks''
* ''StoryBreakerPower/LiveActionTV''
* ''StoryBreakerPower/WesternAnimation''
[[/index]]

[[foldercontrol]]

[[folder: Fan Works]]
* ''Fanfic/HogyokuExMachina'' has Ichigo. He spends most of the fic with most of his power sealed off yet still has 3 times the reiatsu of any captain. [[GodModeSue At full power however...]]
* ''FanFic/ImperfectMetamorphosis'' has [[spoiler:Rin Satsuki]], who can negate, absorb, and to a limited extent redirect all but the most powerful magical attacks. Then she was [[AndIMustScream involuntarily transformed]] into a BlobMonster who gains the powers of anyone she absorbs. ''Then'' she absorbs [[SuperpoweredEvilSide EX-Rumia]], who was already a powerful and indestructible FlyingBrick and a horrifically deadly WalkingWasteland. When most of ''VideoGame/{{Touhou}}'''s SuperpowerLottery winners (see below) attacked her at the same time they did little more than annoy her, and that was ''before'' she absorbed [[spoiler:Kaguya and Mokou]] and gained CompleteImmortality. Fortunately she doesn't want to hurt anyone, and has spent most of her time defending herself, running away, or hiding.
* ''Fanfic/LightAndDarkTheAdventuresOfDarkYagami'':
** The Royal Death Note lets the user bypass the rule that they must know their target's face and full name. The whole plot of ''Death Note'' - Light's hunt for L's name - becomes quite pointless, since Dark can simply write "L" and kill him. Except...
** There is also a Life Note, which allows anyone, no matter how they died, to be brought back instantly. The Death Notes are essentially worthless. Except...
** There is an Anti Life Note which is immune to the Life Note's powers. (Un)fortunately, the author forgets about this before it has a chance to pay off.
** The granddaddy of all of these is the Everything Note, which can do ''everything''. It can be used for resurrection, time travel, superpowers, teleportation and [[MundaneUtility sex]]. As soon as it is introduced, any pretense at being a GambitPileUp story is cmpletely gone.
** On a meta level, the Reset Note grants a metafictional ResetButton to Dark, which lets him {{Retcon}} Khaos's rise to power and making his defeat one of the greatest anticlimaxes ever. If he was smarter about using it, the Reset Note would be even stronger than the Everything Note.
* In ''Fanfic/DeathNoteIITheHiddenNote'', the main character KJ was born with Shinigami eyes. Which means that if he gets a Death Note, he can easily kill anyone he doesn't like with one just by looking at them without the cost of half his lifespan. The good news is that KJ is a lot less trigger happy than his father when it comes to killing people.
* ''DarthWiki/NewDawn'':
** [[TheHero Matthew]], if he'd use his powers a little more ruthlessly. He can create just about any legendary-class weapon except ones he cannot comprehend. He can do just about anything with swords in his MageKiller mode. His Aura Rave Spell gets stronger with every use, and can even be used at half cost and half power...with the boost tacked on!
** Shira, the first real villain, can freeze anything in his vicinity. The only reason he lost was because...[[DeathSeeker he kinda wanted to.]]
** Nebiros can read your mind based on certain vibrations in the air, and thus use his BarrierWarrior powers to dismantle your attack, dismantle you, and still have time to evilly gloat.
** Dolph Gradich, one of the later villains, is basically Matthew 2.0, making swords out of Majitek Nanites, and having an arsenal of spells at his disposal, as well as Matthew's Aura Rave spell.
* In ''Manga/ReTake'', Shinji for the first two chapters displays the power to kill Areal by swatting it out of the sky with his [[DeflectorShields AT-field]]. [[spoiler:Later when Asuka gets pregnant, the power he had is [[ItMakesSenseInContext passed onto his child]], but Ghost-Asuka apparently had the same power and when she managed to forgive him she allows him to easily defeat the MP-Evas.]]
* ''FanFic/RosarioVampireBrightestDarkness'': In Act III and onwards, Luna and Falla's [[TimeMaster chrono magic]] easily makes them among the most powerful of Tsukune's gang, if not ''the'' most powerful, to the extent that they were instrumental in the gang's defeat of Alucard in Act IV. Naturally, the author keeps coming up with ways to keep them from going all out to prevent them from rendering everyone else useless, such as [[{{God}} the Almighty's]] law forbidding them from actual TimeTravel, the risk of [[WithGreatPowerComesGreatInsanity chrono dementia]], the risk of getting preyed upon by [[SuperPersistentPredator chrono wraiths]], and Babylon keeping track of their chrono magic in order to capture them.
* In ''Fanfic/WithStringsAttached'', Ringo is able to [[MySignificanceSenseIsTingling mentally see]] anything he's ever seen before, and can work his way into unfamiliar places from a familiar starting point, including people and unique objects. And he can do it effortlessly and indefinitely. And he can see perfectly in the dark. And he can see things as small as atoms. And he never holds the IdiotBall. The concept of “information is power” really applies with him. He's also [[MindOverMatter telekinetic]], with an enormous range. Thus, unless you magically hide yourself from him, he will ''fuck you up''—and the plot along with you. As Jeft discovered to his sorrow.
* ''Fanfic/YetAgain'':
** The Oogakari, a family of OC {{God Mode Sue}}s that jump into canon and mess with the plot and help the main characters sort of behind the scenes, but they are far more interested in seeing how messed up things will be once the new plot unfurls than actually bringing peace to the world. The supposed leader of the family, Ghost, is a walking Class Z [[ApocalypseHow apocalypse]] via his time space burning fire, which gives him the power of "denial of phenomena". In layman's terms, he can negate anyone, anything, any EVENT, any CAUSALITY, any MEMORY, any WORLD, any GOD, or any DIMENSION he wishes by burning the time space that makes them up. This includes the events that possess anytime he dies or gets hurt as well. He is confirmed to be the absolute end of his multiverse and can enact it anytime he wants, but doesn't because "he isn't that big of an asshole".
** His Sister, Shadow, is right up there as she contains the supposed Goddess (Demon Dragon Goddess... Thing) Zuzushi, that created their multiverse. As a result she has obtained the ability to "create all from nothing". It's been stated but not shown that she is easily capable of manifesting universes on a whim, and even contemplated destroying and recreating the Narutoverse the current story was in after Ghost trapped her in it while a major event occurred in another universe.
[[/folder]]

[[folder:Films -- Animated]]
* ''Disney/{{Aladdin}}'' has the Genie, who with phenomenal cosmic powers can do ''anything'' aside from killing someone, forcing someone to fall in love, or bringing people BackFromTheDead (though Genie implies that he ''can'' perform resurrections, but simply doesn't [[CameBackWrong like doing so]]). After he’s freed in the first movie his powers are demoted to 'semi-phenomenal, nearly cosmic' for the sequels and ''WesternAnimation/AladdinTheSeries'', and gets to hold the [[IdiotBall idiot ball]] frequently.
* ''Disney/{{Bolt}}'', which is about a dog who thinks he's a superhero when in fact he's simply an actor. One of his powers in his show is a superpowerful bark that can destroy... like 100 mooks, helicopters and cars all at once. Though it's only useful in large open spaces without innocent bystanders.
* Zelda from the second sequel to ''WesternAnimation/TheSwanPrincess'' has the power to create Seekers - homing fireballs that can find any target anywhere and never stop seeking them. The only way to stop one is [[spoiler: to break the caster's wand]]. Of course, Zelda's plan is to gain the Forbidden Arts and the power to destroy - she remembers at the eleventh hour about her Seekers and sends one after Odette. [[spoiler: [[KilledOffForReal It works]]]].
[[/folder]]

[[folder:Films -- Live-Action]]
* In the DVDCommentary for ''Film/TheLordOfTheRings'' extended version, Peter Jackson points out and jokes about it that Gandalf could not use the magic he used to turn away the forces of Mordor a second time because he used up all the power in his staff "And all the shops in Minas Trith were sold out of batteries".
* ''Franchise/TheMatrix'' sequels have this problem with Neo, as at the end of [[Film/TheMatrix the first film]] he is essentially a god of The Matrix, with the power to do anything he damn well pleases while inside it, the only limits being his own imagination and the ultimate parameters of the simulation. Because of this the writers had to considerably tone down his powers from ''[[Film/TheMatrixReloaded Reloaded]]'' onwards (going from a RealityWarper to a FlyingBrick), and up the villain threat. Of course at the end of the first film, the writers didn't know if the movie would be popular enough for a sequel, so this is HandWaved in the sequel as the Agents got an upgrade.
* In ''Film/ReturnToOz'', the Ruby Slippers become a literal story breaker once the Nome King is defeated and Dorothy recovers them. [[spoiler: Everything is repaired, and the story pretty much ends.]]
* ''Film/XMen'':
** As noted above under "Comic Books," Xavier's power is such that most of the movies would be over very, very quickly if he did not frequently get incapacitated or rendered powerless in some way.
** In ''Film/XMenDaysOfFuturePast'', Quicksilver gets PutOnABus after the Pentagon raid because, as that raid shows, he is ''downright unstoppable''. While moving at SuperSpeed, simply tapping a person is the practical equivalent of getting hit by a heavyweight boxer, and he can take out an entire room of armed guards so quickly that their bullets weren't even able to reach the people they had shot at when he started.
* ''Film/BruceAlmighty'': With the ability to do literally anything (except affect free will or tell people about his powers), Bruce's powers definitely count. The only reason there's a story at all after Bruce gets his powers is because he's too stupid to remember that he can, in his own words, clean everything up in 5 minutes if he wants to.
* According to WordOfGod, this is a major reason both Comicbook/TheIncredibleHulk and [[TheMightyThor Thor]] were excluded from ''Film/CaptainAmericaCivilWar''. They're so much more powerful than most of the other heroes that they'd tilt the balance of power ridiculously in favor of whichever team they ended up on. For some reason, the Vision and the Scarlet Witch weren't given similar treatment, though it would've been harder find a plausible reason to keep them away and putting them on opposite sides allowed them to pretty much cancel each other out.
[[/folder]]

[[folder:Literature]]
* ''Literature/ApprenticeAdept'':
** Mach gets access to the [[GreatBigBookOfEverything Book of Magic]] in Book 5, and promptly becomes [[GodModeSue the most powerful Adept in history]], able to freely break [[MagicAIsMagicA the rules of magic]] that had been previously established. He's kept in check by HonorBeforeReason; while he could simply blast either side in the plot into ashes by raw power alone, the circumstances under which he became the Robot Adept left him honor-bound to [[InevitableTournament play by the rules that both sides had agreed to]], essentially functioning as a LivingMacGuffin.
** Just possessing the Platinum Flute puts an Adept on par with Mach. In the hands of a master musician (like Stile or Clef), it can invoke magic powerful enough to destroy the planet.
* In ''Franchise/TheDarkTower'', one of the side characters in the last book [[spoiler:has the power to materialize anything, including inter-dimensional portals, out of thin air when he draws them on a paper. Guess what happens when he draws something/someone already there, and then ''erases'' it.]]
* The Archive from ''Literature/TheDresdenFiles'' is a magical construct that places all recorded human knowledge into a single person. Originally, it was created to mitigate tragedies like the burning of ancient libraries. In the modern age, it means a little girl nicknamed Ivy automatically knows and understands everything people write (bank records, nuclear physics, psychology, emails, tomes of necromancy...) without even trying. She's not the only nigh-omniscient character in the stories, but unlike some others, her understanding comes automatically. She understands science well enough to build her own nukes, she knows enough blackmail material to keep most world leaders in her pocket, her expertise with magic makes her a [[OneManArmy one girl army]] even compared with the protagonist, and [[BigBrotherIsWatching she would become fully aware of any plan against her the moment someone made the mistake of communicating it in written form]]. What keeps her from making all the heroes irrelevant? While Ivy, the child has free will, the Archive doesn't -- the Archive is bound to neutrality, and it takes a considerable effort of will for her to even give out small pieces of knowledge. Even if she could, any steps she took to actually use her power for her own goals would turn every other supernatural nation against her at once, and even her power isn't enough to hold off the wizards, two courts of the fae, the fallen angels, and three nations of vampires all at once. Plus, she's more interested in kitties and otters.
* From ''Literature/CircleOfMagic'', Trisana Chandler's [[PowerOfTheStorm weather magic]] is treated as one in-universe, hence why [[spoiler:Ladyhammer magically breaks nearly every bone in her body]]. Whether or not it actually is a story breaker is up for debate: it is extremely powerful and can end any physical threat in seconds, but this is a universe where binding even a powerful mage is very possible with the right preparation.
* ''Literature/TheElenium'':
** ''Literature/TheTamuli'' has mind reading. When a member of the race known as the Shining Ones joins the party (who have this power, among many others), she's able to easily see who TheMole is in the party, and find out that he's basically the BigBad of both the Tamuli series and secretly the BigBad behind everything that happened in the Elenium series as well. Though by this time, the villain's plans have progressed so far that it STILL takes a book and a half to set things right.
** When Sparhawk gets control over the Bhelliom, it offers its own suite of ridiculous powers - worldwide teleportation, the ability to pull information from people's minds from a ''lot'' further away than Xanetia can, and at one point it intercedes with the spirit of the world to massively accelerate tectonic activity in one area for a few minutes, causing earthquakes across half the continent. It has other powers that are not used in the narrative proper, such as the ability to instantly kill on contact. Unlike Xanetia, however, this has limitations; [[spoiler:its mind-reading in most cases is limited to a general consensus rather than Xanetia's individual and specific scan, preventing it from locating the bad guys instantly, and the villains can detect Bhelliom in action and are holding hostages that they will hurt or kill if Sparhawk takes the Blue Rose out of its box and starts turning people into frogs or something.]]
* ''Literature/HarryPotter'':
** Voldemort believes the Elder Wand to be this - and to be fair, it's one of the three Deathly Hallows, making it the Wizarding equivalent of the HolyGrail or TheSpearOfDestiny (though he's ignorant of this history, having been raised a {{Muggle}}). In practice, however, the Elder Wand is a DoomMagnet: those who wield the Elder Wand tend to end up murdered for it, and in the end, it dooms Voldemort himself when he fails to realize that [[spoiler:''Harry'' is its true master]]. When it finally passes into Harry's hands, he chooses to break its curse by never wielding it - and in the movie [[spoiler:he seals the decision by snapping it in two]].
** Time-Turners allow you to travel to the past and create a StableTimeLoop, establishing the way it had always been, basically retconning your own story as you see fit. This means that you can never be ambushed or caught off-guard for you will be/have been warned in advance by your future self. Any important event can be witnessed retroactively, so truth can always be established, even when there were no reliable witnesses "the first time". Naturally, these awesome devices were used once to resolve a minor conflict and then forgotten about only to be casually destroyed later, when ignoring them was no longer plausible.
** The Marauder's Map was this, thanks to essentially giving Harry information on everything in the school. Rowling had to have it confiscated for most of the fourth book for exactly this reason, and admits that she sometimes wishes she'd had Crouch keep it.
* Galbatorix from the Literature/InheritanceCycle is constantly referred to as [[AGodAmI impossible to defeat.]] Not ''only'' does he have over a hundred years of experience over Eragon, as well as [[spoiler:hundreds of Eldunari and another Rider at his disposal]]; his ''voice'' is said to be his greatest weapon. [[spoiler:Up until he discovers the name of the Ancient Language, that is.]]
* ''Literature/JackBlank'''s power is his ability to [[{{Technopath}} control and talk to machines]]. The series primary antagonists, the [[PuppeteerParasite Rüstov]], are ''living machines''. One of them is living inside Jack. Normally this means instant death, but Jack's powers keep TheCorruption resulting from the infection in remission involuntarily. In the third installment, ''End Of Infinity'', the Rüstov are smart enough to saddle Jack with a DramaPreservingHandicap to prevent him from using his technopath powers against them directly, as well as to speed along the development of his corruption. Once Jack manages to overcome it, he [[spoiler: single-handedly destroys the entire Rüstov race with a wave of his hand by forcibly ripping each one out of their hosts without harming the host bodies, then crushing them with a thought]].
* ''Literature/TheKingkillerChronicle'' has the true language. A NestedStory depicts a hero known as Taborlin the Great, who [[IKnowYourTrueName knew the true name]] of everything and could command it accordingly; after being trapped in a tower, he told the stone to break, allowing him to command the wind to carry him to the ground. A couple only intermittently-properly-pronounced names stuttered out without fluency (the name of the wind) almost qualify in themselves, and when a character accidentally pulls off a full phrase the words instantly [[spoiler:turn a fairy queen, one of the most powerful beings in the world and a literal sexual predator whose entire nature revolves around trapping and never releasing men, into a simpering soft-hearted love-slave that lets him free when he 'bluffs' her with a painfully transparent 'trick'.]]
* ''Literature/KnownSpace'':
** Creator/LarryNiven once wrote of this problem, which he encountered when he introduced the General Products Hull. The hull couldn't be damaged by anything except gravity [[spoiler:or antimatter]]. Introducing this into the universe could potentially ruin a lot of stories and he ended up setting most of the stories before the hull was invented.
** Teela Brown's [[BornLucky "luck gene"]] prevented anything bad from happening to her unless it led to an even better outcome. Niven wrote one last story set after all humans were supremely lucky, then mostly gave up on setting any stories later.
* In the ''Literature/{{Liavek}}'' books, if you ask Elmutt a question, the answer he subconsciously prefers will come true. This doesn't seem impressive, until you get to questions like "What will become of me?" or "What could possibly go wrong?" He doesn't seem to be able to change the past, but he ''can'' radically alter people's physical conditions, kill people, more or less brainwash them, and on one occasion doomed a man to be killed by a particular person. Once the first story is over -- when Elmutt knows how his powers work and has sorted out his issues -- it's more or less impossible for a story involving him to have dramatic tension, unless the question is asked by someone who has no idea what they're really doing. He's only had two total appearances in the series -- his origin, and an unnamed but plot-relevant cameo two books later.
* Gandalf of ''Literature/TheLordOfTheRings'' goes [[PutOnABus offstage for hundreds of pages]] after the Balrog to allow other characters to struggle. He did this earlier in ''Literature/TheHobbit'' as well, as he would often leave Bilbo and the Dwarves to go on other business, leaving them to fall prey to spiders and elves.
* ''Literature/{{Necroscope}}'''s Harry Koegh his virtually unlimited teleportation power, and makes the climaxes of his stories anticlimactic, especially combined with the near omniscience his ability to talk to the dead grants. Basically he knows all about you if you've killed people, and can drop a bomb on your head no matter how heavy your defenses.
* Lila Black in ''Literature/QuantumGravity'' eventually [[spoiler:becomes consumed entirely by her mechanical half]] and becomes a story breaker as a result. Book four reveals her to be capable of forming just about anything metal, as well as having limited control over metal and machines, and nigh invulnerability; her body reconstructs itself after being smashed to pieces, and doesn't even need to breath. And that's aside from the [[spoiler:Armour, a fey, which can transform any way it likes and tends to trick attacks into backfiring, or the shape-shifting weapon of intent that warps reality in response to what she wants]]. On her return to Demonia she battles through an unspecified number of opponents without the slightest scratch, or even needing to devote much thought to it. The loss of the weapon tones her down in book five, and by the end of the series she is looking less overpowering by deed of simply encountering an even more dangerous opponent.
* In an obscure children's book called ''Literature/SamanthaStoneAndTheMermaidsQuest'', Samantha spends much of the book trying to learn how to teleport - both herself and objects. She gradually becomes realistically better at it, able to teleport herself and others, but often not exactly where she intends. But by the end, Samantha is teleporting behind enemies to knock them out, teleporting out of ropes when tied up, and teleporting captured prisoners out of a cell. The villain only undoes this power by binding and gagging her, thus preventing her from [[ByThePowerOfGrayskull casting the spell]]. However, the story ends shortly after that, on a cliffhanger.
* The Dragons in ''Literature/ASongOfIceAndFire''. In the series history, the Targaryen have utilized their dragons as fantasy [=WMD=]s which ensured their dominance over the seven kingdoms. By the present day most of the dragons are extinct, and Daenerys's three new dragons soon become powerful and dreadful creatures that can easily decimate almost anything, and everyone wants them. The main problem is that they are unruly and vicious creatures that even Daenerys can't properly control.
** Victarion Greyjoy's dragon horn can (supposedly) bind the dragons to his command, if this actually works it will probably become one.
** Thoros of Myr is a Red Priest with the unique ability to bring dead people back to life. It can be done to the same corpse multiple times, although it is less effective each time he does it to the same body, and could be extremely useful if Thoros was aligned with a major faction. However Thoros has remained mostly neutral as of book five and has only used it on two people, Beric Dondarrion and [[spoiler: Catelyn Stark.]]
* The Franchise/StarWarsExpandedUniverse has had a ''lot'' of writers in it over the years. Many of them gave Jedi in general and Luke Skywalker in particular NewPowersAsThePlotDemands. Sometimes it's used well, sometimes it's not. ''The Literature/BlackFleetCrisis'' out of nowhere gave him an unexplained control over rock - he effortlessly collects the ruins of a shattered castle and assembles it in the air, then makes those heavy dark stones change to a different ''kind'' of stone and flow and make a new castle, which forms and closes openings that can be used as doors and windows whenever he wants. No other books have given him anything like this power, and it's never been used again, although the ability to basically [[WesternAnimation/AvatarTheLastAirbender waterbend]] stone could certainly have come in handy.
** Creator/TimothyZahn, who wrote the first modern EU books and had heroes and villains who relied more on [[GuileHero guile]] than force (or Force), [[http://gabri-jade.livejournal.com/105471.html complained]] about the tendency of writers to make Jedi incredibly powerful, as he considers that boring. On a hilarious side-note, Zahn's main villain (Grand Admiral Thrawn) somehow managed to turn Art Appreciation into a storybreaker power, because he was just that much of a MagnificentBastard.
* As a War Wizard, Richard in the ''Literature/SwordOfTruth'' series is explicitly capable of almost doing ''anything'' with his magic. Goodkind gets around this trope, though, in that Richard [[HowDoIShotWeb doesn't have the slightest idea how to use it when he wants to]]. It only really works properly when [[DeusExMachina it's time to end the book]].
* Noah Watanabe's every-growing power ''does'' break Brian Herbert's ''Timeweb'' trilogy, since he has no KryptoniteFactor and no qualms about interfering for the greater good. However, Herbert deserves a certain amount of credit for keeping him under control for two books without using the IdiotBall.
* Fairy magic from ''Literature/ArtemisFowl'' series could qualify as this, seeing as it allows users access to functional invisibility, healing, and limited mind control. And those are just the abilities open to all fairies; serious magic users can do a whole lot more. The books manage to balance this out by explaining that each fairy has only a limited supply of magic, and that this magic must be regularly replenished via a ritual which can only be performed during the full moon; thus, in any situation where magic would instantly solve the problem, the characters will inevitably be either completely drained of magic or not have enough left for the job. However, Book 5 introduces [[spoiler: the demon warlock No.1, whose magic pretty much shatters all those rules. Aside from not needing to perform the Ritual and pretty much being a bottomless well of magic, No.1 is also capable of feats which were previously thought to be impossible (including time travel, flawless mind-wiping, and repealing a centuries-old hex that had stumped generations of fairies ''[[Main/UpToEleven in a matter of minutes]]''). He's so powerful that the books constantly have to find explanations for why he doesn't just immediately solve the problem (from not knowing how to use his powers in Book 5, to having his powers suppressed by animal fat in the final act of Book 6, to not knowing about the crisis in Book 7, to [[Main/PutOnABus going off to work at a hitherto-unmentioned moon base]] in Book 8).]]
* ''Literature/SkulduggeryPleasant'' has Teleporters. Able to teleport anywhere in the world so long as they've been there once, can carry hundreds of people with them, and their only weakness is that they risk over-exertion if they TeleportSpam too quickly. Fletcher, a young and barely-trained Teleporter, has solved (or [[ForcedIntoEvil caused]]) the climatic conflicts in two books and greatly assisted/hindered in a further four (which includes feats like turning the tide of an international war by teleporting an ''entire army'' across the country). To counter this, every Teleporter except Fletcher was literally backstabbed prior to their introduction, and Fletcher himself is often victim of physical or emotional trauma to keep him on the bench and away from the problem at hand.
[[/folder]]

[[folder:Newspaper Comics]]
* One of the things that contributed to ''ComicStrip/DickTracy'' 1960s DorkAge was the introduction of the "Space Coupe" and all its accompanying crime tracking and weaponry. Once you give the heroes a device that can go anywhere and track any kind of crime, the villains don't really have a chance. This led to the plot "Villains Try To Steal The Space Coupe" repeated ''ad nauseum'' for a while. When the new creative team started to reintroduce past elements to the current story, one of the first things they did was have Diet Smith tell Tracy that he mothballed the Space Coupe basically ''because'' of the "Villains Try To Steal The Space Coupe" factor.
[[/folder]]

[[folder:Tabletop Games]]
* What makes a given power a "story breaker" or not in a tabletop RPG context is often the involved group's (especially the GM's) ability and willingness to cope with it in their personal game...or lack thereof, of course. Player character power issues can also be aggravated by the not uncommon tacit assumption that the "PC halo" comes with a fair degree of HeroInsurance, cushioning the characters against what might otherwise be logical ''consequences'' of using their powers. For example, the effectiveness of the "scry-and-die" tactic below relies a lot on any prospective targets of potential teleporting assassins [[OrcusOnHisThrone imitating Orcus]] and rarely if ever actually getting ''proactive'' about patching that hole in their security.
** The joy of being a DM is that you have your own story-breaker power in the form of being able to change things before they resolve; it's fairly easy to roleplay a boss that's far better at GambitRoulette than the actual DM playing him. A boss monster that thinks ahead when the DM also thought ahead puts up scrying protections to prevent the teleport trick -- a boss that thinks ahead when the DM did not think ahead just had a permanent illusion of a throne room put in over a pit of poisoned spikes after the last group of adventurers tried the same thing. And a DM that didn't think ahead and feels that the players were CHEATING on them (perhaps because the players somehow obtained spells they weren't supposed to be able to afford at their level) will point out that since the players didn't see through the illusion (which they cannot do through a scrying spell), the fall surprises them, meaning they cannot roll a save to avoid hitting the spikes. Though it really needs to be handled carefully, since pulling this off too often just makes it look like the GM is punishing the players for thinking outside the box.
* One Miraculous Arc in ''TabletopGame/ChuubosMarvelousWishGrantingEngine'' is dedicated to having these and festooning them with limitations so that the story can survive. It's known as Reality Syndrome. Generally, they are limited by a) time constraints on how often you can use them, and b) a diagram giving the HG progressively more elaborate opportunities to mess things up as the wish strays further from the character's core truths.
* Player characters in ''TabletopGame/{{Continuum}}'' start out with these by default, as a spanner's most basic ability is the power to travel through [[TimeTravel time]] and [[TeleportersAndTransporters space]] at will. Later on they can develop a number of [[PsychicPowers psychic abilities]] like [[MindOverMatter telekinesis]], [[PlayingWithFire pyrokinesis]], [[HypnoticEyes hypnosis]], {{telepathy}}, and more. The GM chapter of the book even starts the section on game balance by warning the GM that "The characters in Continuum are the '''most powerful ever designed''' for an RPG. They can '''teleport''' and '''travel time at will'''. And they will show off every chance they get."
* ''TabletopGame/{{Aberrant}}'' characters are able to break any possible story once they get powers in the level four or five range. At will, they can make massive hive-minds, destroy the entire ecosystem of Earth, or will humanity into extinction.
* The rulebooks for ''TabletopGame/TheDresdenFiles'' make suggestions on this front in two ways. In the section on building opposition, most of the guidelines are along the lines of taking your villain and giving them powers equal in cost to the PlayerParty's. It suggests you create a group of antagonists instead, since as the party gets more powerful, the villain's powers would make them damn near impossible to fight effectively if the model was followed[[note]]One character having powers equal to three or four low-level characters is doable; one character having powers equal in cost to three or four high-level characters results in someone with huge magic potential, is impossible to hit, damn near impossible to harm even if you do hit'em, and will heal fast even if you somehow manage to harm them.[[/note]]. It also suggests that Harry Dresden himself might be one, and gives suggestions for taking him out of the picture. Needless to say, Harry's margin comments are less than enthused about it.
-->'''Harry:''' Billy, this whole section DISTURBS me. I'm making this face at you. Like, the one in the picture [[http://i54.tinypic.com/2iia90o.png right here]].
* ''TabletopGame/DungeonsAndDragons'':
** Spellcasters in earlier editions had spells to duplicate ''every power in the trope description'', and [[ComboPlatterPowers spellcasters can learn large numbers of spells]].
** With [[CharacterLevel high-level]] characters, one of the simplest and most dangerous strategies is commonly called "Scry and Die" -- instead of [[DungeonBypass traversing a dungeon]] or an [[SequenceBreaking elaborate plot]] to track down the BigBad for an epic confrontation, the players scry out his location with magic, then [[StatusBuff buff]] up (and occasionally ''[[TimeStandsStill stop time]]'') before [[TeleportersAndTransporters teleporting in and killing the unfortunate enemy very, very quickly]] [[FetchQuest (or fetching whatever their goal is to fetch]], and so forth.)
** Repeatedly casting the "Love's Pain" spell (someone the target loves takes damage, cannot be stopped) on a {{Mook}} who you have given FakeMemories of loving your enemy...
** The ''Wish'' spell, which is pretty much as it sounds. The player wishes for ''anything'' to happen and reality will reshape itself to make it come true. There are some limitations, and some downsides. The spell is difficult to obtain and cast, and drains the life force of the caster (read: XP loss) to empower the events. If the wish is something too insane, the caster may die without yielding enough power to make it happen. Second, and usually even more importantly, you should be ''very'' careful what you wish for. Just wishing for a lot of gold, for example, may result in all the gold in every king's treasury teleported to you. However, how you will explain that to their armies that are sure to follow is not in the scope of the spell. In fact, the GM is specifically instructed by Gygax on what wishes to give them a chance, in Second Edition, and if the players ask for more, to make SURE they regret it.
** ''Miracle'', the divine flavor of ''Wish'', is even more enhanced: The spell-replicating function of ''Miracle'' carries no XP burn and can duplicate the effects of ANY 7th level spell or lower and ANY 8th level Domain spell or lower. Only the massively broken reality-warping function of the spell incurs a possible XP burn. Also, ''Miracle'' is not a spell cast so much as a supplication made of a deity, removing the possibility of the spellcaster receiving any magical backlash — of course, if the deity in question (which is to say, the DM) doesn't feel like granting the request, ''Miracle'' may simply fail, or end up ''worse''.
*** Miracle is particularly potent when used by an Ur-Priest, a 3.5 prestige class whose schtick is stealing magic from gods and priests. The god's choices are no longer relevant; since the fluff is that the character is stealing the power from the deity in the first place, the deity no longer needs to approve or disapprove; the caster simply uses the stolen power in whatever manner she chooses. And this would entail no greater or lesser retribution than stealing any other 9th level spell, so if an Ur-Priest is casting 9ths, they've been dealing with that for a while.
** Craft Contingent Spell (cast a spell in advance, it triggers when a condition is met) and Celerity ([[ExtraTurn take an extra action]], even in the middle of another character's turn[[note]]Which can disrupt that character's turn, e.g. by moving out of range just before they attack.[[/note]]) can be [[GameBreaker extremely powerful]] even when used separately, but ''Contingent Celerity'' makes the user impossible to catch by surprise. Throw [[TimeStandsStill Time Stop]] into the mix and well...
** The infamous Glibness spell from 3.5 : a Bard-exclusive spell available at level 7 that gives a +30 bonus to Bluff checks for the purpose of telling lies, a bonus big enough to give you a chance to decieve a character 30 levels higher than you are and make this task almost impossible to fail against characters of your own level. At a time when rules were poorly worded and succeeding to lie with a Bluff check would force the second party to take your word as absolute truth, this spell had the potential to wreck a scenario entirely. Later, after changes in wording switching from "the NPC believes you" to "the NPC doesn't notice you are lying", a very far-fetched or implausible lie would result in the NPC to question your sanity instead of blindly believing you, depending on what your GM thinks is the most logical outcome.
* Warp is extremely powerful in ''TabletopGame/{{GURPS}}'', so much so that it is explicitly banned for players in the ''[[DungeonPunk Dungeon Fantasy]]'' books. The authors did eventually cave and add it in with the requirement that the player take a small Unusual Background named "Ha-''ha''! I Can Teleport!" and isn't able to improve it.
* The ''TabletopGame/HeroSystem'' traditionally marks those powers that its designers consider to be this trope with warning icons. GM discretion is still required since the system ''also'' allows its "stock" building block powers to be modified N ways from Sunday and so the power level of the final result may end up being radically different (in either direction) from the assumed base, but the issue itself is explicitly acknowledged.
* In ''TabletopGame/IronKingdoms'' [[EldritchAbomination Lord Toruk]] the [[OurDragonsAreDifferent Dragon Father]] is a PhysicalGod who created his own empire with himself as the GodEmperor. The only reason he doesn't just go and burn down the mainland himself is ironically the same reason he needs an army in the first place; he's always worried about the other dragons ganging up on him if he makes any moves, so he's trying to build an army to hunt them down individually, or at least soften them up.
* A lot of the drama in ''TabletopGame/{{Nobilis}}'' comes from how everyone and their dog has these and is not shy about throwing them around. That said, due to a particular quirk of reality caused by it being written in a language of flowers, anyone, noble or otherwise, can add some changes of their own, and because this kind of reality tampering is, so to say, rewriting the rules rather than playing along with them, nobles could well see their own powers and domain yanked right from them without any say in the matter. Thus, the DM is outright told none of the players should be granted any related power. Third edition adds a wrinkle where you ''can'' do anything, but pushing your power too far - say, using power over snakes to create an Aaron's Serpent, who are snake-shaped ''gods'' - causes Actuals to come out of the substrate of reality and start [[AssimilationPlot absorbing things]], and a few days later you end up with a ship eating Chicago or something similarly difficult to repair.
* One of the theories for why the Ancients in ''TabletopGame/{{Traveller}}'' went extinct is that they had reached such a high technology level, that their powers were near limitless, and they quickly got bored of everything, and decided to end their race.
* ''TabletopGame/VampireTheMasquerade'': Caine. Want to fight him? ''You lose.'' That's all his card says.
* ''TabletopGame/{{Warhammer 40000}}'':
** The Primarchs and the GodEmperor are obscenely powerful even for the setting (the first action of Leman Russ after birth was to ''climb out of a volcano'', and later in life all of them casually crushed [[PhysicalGod Greater Daemons]]), and if they were still around it would devastate the StatusQuoIsGod so beloved by the writers. Hence they have all, in one way or another, been out of action for ten thousand years, with the Emperor immobilised (possibly dead) and directing the Astronomicon, and the Primarchs either dead, incapacitated, lost, or in the case of the surviving Traitor Primarchs [[OrcusOnHisThrone simply content to sit]] in the [[NegativeSpaceWedgie Eye of Terror]]. There is a very good reasons for this, as the one time a Primarch (Angron) decided to do something, he conquered approximately ''seventy sectors'' before the Imperium could direct a large enough force against him.
** [[LightIsNotGood The C'tan]] had as much power in the material realm as Greater Daemons do in the warp (i.e. RealityWarper levels), fed on stars, and commanded vast armies of [[ImplacableMan Necrons]] which they created in the first place. They caused so many problems with their mere presence that 5th Edition {{retcon}}ned them into having been [[DidYouJustPunchOutCthulhu shattered into pieces]] [[TurnedAgainstTheirMasters by the Necrons]] millions of years ago, and the C'tan that had been encountered were nothing but fairly mindless, much weaker fragments of the originals.
** [[HordeOfAlienLocusts The Tyranids]] can [[PlanetEater strip a whole planet of biomass, oceans and atmosphere included]], in a matter of months, are effectively [[WeHaveReserves limitless]] (the number of creatures in a swarm is reliant on how much biomass they've consumed, and they've already eaten several ''galaxies''), their HiveMind projects a [[AntiMagic shadow in the warp]] that disrupts psykers and daemons within dozens of light years of it, and most critically they have ''no'' EnemyCivilWar, unlike every other major threat in the setting. Like the Borg mentioned above there has been no good reason given as to why they haven't already eaten everything in the galaxy and been on their merry way.
[[/folder]]

[[folder:Video Games]]
* ''Toys/{{Bionicle}}'':
** The Makuta species has 42 base powers, a strengthened version of the elemental power of shadow, highly dangerous [[MaskOfPower mask powers]], and [[BigBad Teridax]] even possessed secret knowledge about the workings of the universe, allowing him to manipulate matter at will. Plus, they're EnergyBeings with [[TheSleepless no biological needs]] who can possess machines or soulless living bodies, their personal bodies can [[ShapeShifting shapeshift]], and they each have access to a personal PocketDimension to store [[ShapeShifterBaggage excess mass]]. ''And'' they can absorb other beings to gain mass or simply kill them. How did the writer keep them from demolishing the heroes under a second? Teridax's masterplan required them to be alive, some Makuta were given {{drama preserving handicap}}s, they had a constant grip on the VillainBall which clouded their judgment, and the gaseous substance they're made out could easily be burnt away.
** The Skakdi race has access to elemental powers (but only when working as a team, which they hate), each has a unique but highly powerful special ability (like AdaptiveAbility, bringing objects to life, conjuring {{tailor made prison}}s, PowerCopying, etc), and eye-based or mental powers. And one of them called Zaktan is a WormThatWalks who can fly, shapeshift, and become an insect swarm. Fans cried foul when six of them [[CurbStompBattle easily beat]] the Toa Nuva (the most powerful heroes of their universe), so at the end of the story, they got devolved into weaker sea serpents by MutagenicGoo.
** TimeTravel is one power that the writer deliberately avoided, citing this trope as a reason. However, he practically abused dimension-hopping. Thus, to tone it down, Brutaka's Mask of Dimensional Gates was destroyed and the only other MODG in existence fused to Vezon, an incompetent lunatic who could hardly control it.
** The Golden-Skinned Being has almost unlimited control over matter and is able to make almost anything disappear into thin air. It has powerful telepathy, can easily brainwash others, and through sheer will, create entire new worlds reflecting the desires of others, where these others can be locked away for eternity, out of this universe. The story got LeftHanging after he appeared, so it's unknown how the writer would have handled him.
** The Energized Protodermis Entity, an EldritchAbomination who basically unwittingly set the entire ''BIONICLE'' story into motion, can destroy or transform anything with a slight touch. It's also a liquid, so pretty hard to avoid if you're in a room with it. However, it doesn't have control over whether the things it touches cease existing or get transformed. The being itself very rarely appears, its substance acting mostly as {{Phlebotinum}}. It's only known weakness is gravity -- it flows down big holes.
* ''VideoGame/BioshockInfinite'' ended with Elizabeth becoming [[TheOmnipotent omnipotent]] and unlocking the full scope of her [[RealityWarper Reality Warping]] powers. While this worked for the main storyline, it caused major problems for the ''Burial At Sea'' DLC, the second episode of which has Elizabeth as the main character, as it meant the writers had to find a way to write a compelling story about a protagonist who is effectively unbeatable and who's opponents are, at best, {{Badass Normal}}s. The DLC begins with Elizabeth being awkwardly BroughtDownToNormal and eventually it's revealed that [[spoiler: the whole thing was one long ThanatosGambit planned out by the omnipotent Elizabeth before she lost her powers]]. Fans ''still'' argue over whether she had to be given the IdiotBall to get the plot to work.
* ''VideoGame/BlazBlue'': The legendary hero Hakumen is hands down the strongest character in the setting, with the possible exception of Azrael. However, he doesn't truly exist as we understand; he's stuck in another dimension called the Boundary, and the threads binding him to the physical world are tenuous at best, [[spoiler:and getting weaker]]. Hence, he can only access a fraction of his true power. In one of the drama [=CDs=], [[spoiler:he absolutely [[CurbStompBattle thrashes]] the two {{Big Bad}}s of the story with only 15% of his power, but he was transported away before he could finish them off]]. It's suggested that currently he can only use 40% of his power. If he could use all of it, there probably wouldn't be much of a plot.
** Jubei too - he's described as the strongest living creature on the planet, and as such has to be injured early on so that he can't just go and solve all the story's problems by himself.
* [[SpiritualSuccessor Similarly to the above]], Sol Badguy of ''VideoGame/GuiltyGear'' is a Gear SuperPrototype who can easily {{curbstomp|Battle}} most of the cast while holding back massively. Fortunately, he practically never goes even halfway to going all out, partly because he's aware that doing so would probably destroy everything for miles around him, and partly because [[BrilliantButLazy he's a lazy bastard]]. Also, for all his brilliance, he's still being played a sucker by the game's enigmatic BigBad.
* In one of the many, many, ''many'' {{Walking Spoiler}}s for ''VideoGame/KidIcarusUprising'', [[spoiler:Dyntos has the power to copy anything and forge anything. This includes entire armies, and equip them all with ultimate weapons. And he can do it ''far'' faster than any of the other factions. The only thing that keeps him from actually breaking the story is his TrueNeutral tendencies; he doesn't actually ''want'' to take over the universe.]]
* ''Franchise/MegaMan'':
** The original Blue Bomber himself has the potential to be one. Even though his ''physical'' limits are fairly fixed, his retention of Special Weapons ''is not''. The ''only'' reason he doesn't retain the ones from every game is because [[BagOfSpilling he freely chooses to discard them once they're no longer needed]], being a peace-loving hero. With over a hundred weapons thus far, if he'd decided to hold onto them all, even X Era characters would pale in comparison.
** Duo, from the classic series, is perhaps the most powerful character in the ''entire'' main continuity. He alone is powered by "Justice Energy", the only counterpoint to Evil Energy [[spoiler: which has been all but stated as the base of the Maverick/Zero Virus]] and when the two clash, it causes destruction on an ''intergalactic'' scale. If he wasn't an officer for the universe at large and remained on Earth, or Rock had perhaps copied this off of him, there wouldn't be much of a franchise.
** The title character of ''VideoGame/MegaManBattleNetwork''. Due to his [[BrainUploading nature]], it is implied that if he were to have access to his full potential, he'd be the most powerful entity on the planet. [[spoiler:Demonstrated very clearly in the fifth game where he briefly ascends to this level and destroys the final boss [[MadeOfEvil (the manifestation of humanity's evil)]] with a wave of his hand.]]
** X has unlimited potential. The attempted reboot of his series, ''VideoGame/MegaManMaverickHunterX'', has Dr. Light state that X can evolve as he fights, explaining how he retains certain powers and upgrades between games. The only reason he has problems in battle is his kindness causes him to hold back.
* Chaos Control from ''Franchise/SonicTheHedgehog'' allows them to [[TimeStandsStill stop time entirely]] and/or teleport to across various distances. What prevents it from being too convenient is that it requires a Chaos Emerald to use, and there are only 7 in existence, and only three recurring characters (including Sonic himself) are capable of the ability.
* In ''VideoGame/SuperRobotWarsW'', the GameBreaker Valzacard is a mecha built with technology far beyond the whole universe, a RealityWarper, has survived the end of the world, and can play with space-time easily. Conventionally, it can erase its opponent from existence and its weakest attack has enough power to obliterate several of the Database Battleships (built with similar technology), making it the most powerful OriginalGeneration in the franchise. The only canonical reason it doesn't [[CurbStompBattle beat everything without even trying]] is because some components are broken and there's no time for repairs, causing its output to be far lower than what it should be.
* Tabuu's Off Wave in ''VideoGame/SuperSmashBros Brawl'' has the power to revert all the characters back into trophies, which allowed it to completely curb stomp nearly the entire cast in seconds, with only a ChekhovsGun allowing one to get free and revive the others. After that, they were only saved from another Off Wave by [[spoiler:a DeusExMachina BigDamnHeroes moment from Sonic, which depowered the Off Wave enough to ''only'' be a OneHitKill that covers the entire screen and can only be avoided through rolling and air dodging.]]
* Tartessos [[GeniusLoci the City]] in ''VideoGame/TearsToTiara2'' has stored in its temples a warship that is effectively a [[http://en.wikipedia.org/wiki/Galleass Galleass]] in an age of [[http://en.wikipedia.org/wiki/Hellenistic-era_warships#Quinquereme Quinqueremes]], capable of taking on Krakens without trouble. It can also teleport dragons in for its own defense. That it is a city and effectively neutral for most of the work prevent the powers from being abused.
* ''VideoGame/{{Touhou}}'' fans love to joke that the cast is the most dominant in fiction, with a long list of characters with unique abilities that have staggering applications, or just phenomenal levels of raw power. In canon [[DuelsDecideEverything the Spell Card rules]] were invented precisely because there were so many of these beings floating around, implemented to prevent the powerful denizens from going all out in combat and allowing weaker beings to stand a chance of winning.
** [[BornWinner Reimu Hakurei]] possesses literal PlotArmor, her status as Gensokyo's BarrierMaiden ensuring that she can never be killed as it would cause Gensokyo to experience CriticalExistenceFailure, and can channel Shinto gods to use any of their powers. Furthermore, her ''Fantasy Heaven'' ability temporarily causes her to [[IntangibleMan "fly away from reality" and become completely invincible]]; WordOfGod is that this ability is only allowed in Spell Card duels because she added a time limit - without it she would be unstoppable.
** [[NinjaMaid Sakuya Izayoi]] is one big ShoutOut to [[Manga/JoJosBizarreAdventure Dio Brando]] above, with a TimeStandsStill ability that's just as effective, and because of RequiredSecondaryPowers can also manipulate space, doing things like making the Scarlet Devil Mansion BiggerOnTheInside and making a {{Hammerspace}} pocket filled with infinite [[KnifeNut knives]]. In canon she doesn't kill people ([[DarkAndTroubledPast anymore]]), but the third ''FanFic/FantasyKaleidoscope'' episode gives a terrifying glimpse of what she's capable of.
** [[RoyalBrat Remilia Scarlet]]'s ability to manipulate fate is only ever loosely defined and its use is implied to be unconscious, but the fate of people changes just from being around her (for better or worse) and she can apparently see into the future. No-one can be certain whether or not she's using her ability in any particular situation however, making judging its strength that much more difficult.
** [[CheerfulChild Flandre Scarlet]] is a [[OurVampiresAreDifferent vampire]] with the power to destroy anything by visualising its "eye" and crushing it in her hand, no matter the object (or person) or the distance between her and the target. Her sister Remilia was so concerned about the damage Flandre's powers could cause that she [[MadwomanInTheAttic confined her to the mansion's basement]] for all of her (500 years long) life. Which backfired to an extent, as now she [[DoesNotKnowHisOwnStrength doesn't know her own strength]].
** [[CuteGhostGirl Yuyuko Saigyouji]] has the power to kill with a thought (aside from the two unkillable characters Mokou and Kaguya mentioned below), can control dead spirits, and is smart enough to see through even Yukari's schemes at a glance. She's immune to exorcism as long as she's bound to the Saigyou Ayakashi, and unsealing her would release one of the only evil creatures in the setting. However, she spends most of her time running her portion of the Netherworld, and rarely takes things seriously when she does get involved in the plot.
** Yukari Yakumo is a powerful {{Youkai}}, a [[TheArchmage master]] of UsefulNotes/{{Onmyodo}}, TheChessmaster with SuperIntelligence and a legion of spies, and a [[PhysicalGod nine-tailed]] {{kitsune}} as her [[{{Familiar}} shikigami]], but much of her ShroudedInMyth status comes from her power to manipulate boundaries. While in-story this ability has mostly manifested as creating [[CoolGate portals]], and once as manipulating the border of night and day so that it could be both night and day at the same time, [[FictionalDocument Akyuu writes]] that it is far more powerful... at least, [[UnreliableExpositor according to Yukari]]:
-->The ability to manipulate boundaries is a terrifying ability capable of [[RealityWarper fundamentally undermining reality]]. As far as we know, everything is built upon the existence of boundaries. If there was no water surface, there could be no lake. If there was no sky line, neither mountain nor sky could exist. Were it not for the Great Barrier, even Gensokyo itself wouldn't exist. If there were no boundaries, everything would probably exist as a single enormous object. Thus, the ability to manipulate boundaries is by logic an ability of creation and destruction. [[ThePowerOfCreation It essentially creates a new being, or rejects the existence of a being]]. [...] It's said that this ability is not limited to physical space, but also applies to pictures, others' dreams, and even stories.
** [[HardDrinkingPartyGirl Suika Ibuki]] can manipulate density, allowing her to do things like hurl ''minature black holes'' as weapons, and [[SemanticSuperpower because of Touhou logic]] can also [[{{Sizeshifter}} grow big]], split into multiple smaller copies, turn into mist, or even gather or disperse people (population density). And that's ''on top of'' being a oni with enough strength to tear apart and rebuild mountains. Fortunately she's a BoisterousBruiser more interested in fighting than in actually winning.
** Eirin Yagokoro, as a super genius once known as "The Brain of the Moon", basically has the superpower of making [[ArtifactOfDoom Artifacts Of Doom]]. Aside from creating the aforementioned Hourai Elixir ([[LostInTranslation which she may or may not have drunk as well]]) and much of [[SpaceElves Lunarian]] civilisation, her plot in ''Imperishable Night'' was to hide Earth from the Moon. [[BiggerOnTheInside She did this by hiding Earth in a pot.]] [[RecursiveReality In a pot she kept on the Earth. She made a fake moon and sky to stick to the inside of the pot, too, so people wouldn't notice they were suddenly in a world that could fit into the hand of a person standing on the world that was in the pot they were holding in their hand.]] And it's been implied that she is also [[http://en.wikipedia.org/wiki/Omoikane_%28Shinto%29 Omoikane]]), giving her the raw power of a high-ranking PhysicalGod.
** Eirin's sidekick, Reisen Udongein Inaba, has the ability to manipulate waves. ''Any'' kind of waves, including mind and electromagnetic waves. She can use it to manipulate light and radio, induce insanity in her line of sight, generate a thousand different beams and who knows what else. However, her crippling cowardice, greed and inexperience conspire to keep her at a ButtMonkey level.
** Fujiwara no Mokou and Kaguya Houraisan drank the Hourai Elixir, giving them CompleteImmortality and allowing them to regenerate FromASingleCell from any damage, even if their bodies are completely destroyed. The very concept of death has been erased from their beings (meaning if you went back in time to before they drank the Elixir they still couldn't be killed), and the only limiting factor is how much pain they are willing to endure before they just give up. And they can endure a lot, because they spent several centuries repeatedly killing each other to pass the time.
** Satori Komeiji's mind-reading is already convenient, before even considering that she can use it to [[DittoFighter copy an enemy's Spell Card and throw them right back]]. But her sister Koishi sealed away her mind-reading abilities due to FantasticRacism, and in return got the even ''more'' powerful ability of manipulating the subconscious. She's [[PsychicBlockDefense immune to mind-reading of any kind]] (her sister's included), and is [[PerceptionFilter completely unnoticeable even if you're looking right at her]], [[LaserGuidedAmnesia her existence wiped from people's memories]] afterwards ([[InvisibleToAdults though not for children]]). While this means she's an EmptyShell with no desires or ''thoughts'', Byakuren speculates in ''Symposium of Post-Mysticism'' that she managed to artificially achieve [[UsefulNotes/{{Buddhism}} enlightenment]].
** Utsuho Reiuji controls [[ILoveNuclearPower nuclear fusion]], the thing that powers stars. In her debut she created a miniature sun and was preparing to [[PersonOfMassDestruction cover the surface with nuclear fire]], and afterwards she spends her spare time [[MundaneUtility powering a makeshift fusion reactor]]. It's a good thing all she wants to do is make her master Satori happy.
** Watatsuki no Yorihime is basically Reimu [[BrilliantButLazy if she trained]], {{summon|Magic}}ing ''any'' god from the (extensive) Shinto pantheon to do her bidding and delivering {{Curb Stomp Battle}}s to some of Gensokyo's heavy hitters.
** [[MaskOfPower Hata no Kokoro]]'s ability is [[EmotionBomb manipulating emotions]], which she used in ''Hopeless Masquerade'' to almost start a ''civil war'' in Gensokyo. Fortunately [[PowerIncontinence this wasn't intentional]] and she stopped immediately after she got what she was looking for, but if she started using that power deliberately...
** The Miracle Mallet can grant ''any'' wish the user desires. While there's also a cost proportional to the size of the wish, it isn't to JackassGenie levels; the only known large scale wish caused [[AnimateInanimateObject tsukumogami]] to instantly spout up everywhere as a side-effect, some of them becoming {{Evil Weapon}}s, which didn't interfere with the user's plans at all. Fortunately only [[{{Lilliputians}} inchlings]] can use it, and the only inchling around is in no hurry to use it again for any big wishes, as she's more interested in using it [[MundaneUtility to make herself larger]].
** Sagume Kishin's power means that when she says anything, the world changes so that whatever she says becomes a lie, which even she recognises as absurdly dangerous so she rarely ever speaks. However, the changes are usually within regular plausibility instead of an instantaneous magical change; for example she tells the protagonists that she's invading Gensokyo in the hopes that it will cause them to stop the reason for her invading (Junko's invasion of the moon).
[[/folder]]

[[folder:Visual Novel]]
* ''VisualNovel/{{Demonbane}}''... or at least later on in the visual novels when shit starts to hit the fan. The War God Demonbane is often considered the ''largest mecha in all of fiction'', as it is so big that the universe collapses when it and its opponent start super-sizing themselves. It can also manipulate time. Elder God Demonbane, on the other hand, is much smaller but possesses even greater abilities, such as time travel, multiverse-hopping, and [[spoiler:summoning versions of itself from all the infinite universes; an infinite army of backup.]] What keeps Demonbane from being an InvincibleHero is the fact that its opponents are the Outer Gods of Lovecraft's works... anything less than an infinite amount of power would never compete with them. Nyarlathotep, for instance, removes the aforementioned War God Demonbane from existence with a ''thought'', and even Elder God Demonbane has never been able to put it down for good, even after literally billions of battles across the multiverse.
* [[BloodKnight Momoyo]] from ''VisualNovel/MajiDeWatashiNiKoiShinasai'' is one of the strongest people in the entire world to the point where she can defeat genetically engineered super soldiers designed to be [[OneManArmy One Man Armies]] in ''seconds''. Due to the usually comedic SliceOfLife tone, this allows the main group to enjoy themselves with little fear of being in danger due to the absolutely massive gap between her and almost everybody else. When things get serious, the plot always finds a way of suppressing her power to create actual drama.
* From ''Franchise/{{Nasuverse}}'', we have Gilgamesh of ''VisualNovel/FateStayNight''. As [[OlderIsBetter the oldest surviving heroic legend]], when summoned as a Servant he is freakishly overpowering. His [[PocketDimension Gate Of Babylon]] has the original versions of '''everything''' recorded in legends (that's not created by somebody who came after him), including [[CoolSword legendary weapons]], [[CrazyAwesome starships created by the gods]], and even [[MundaneUtility supernatural wine]]. [[StormOfBlades Oh, and all of which can be fired]] at Mach speeds. Theoretically, he could defeat anyone in seconds flat since [[LogicalWeakness he has the weapons needed to exploit the weakness of just about every opponent]]. If all that fails, his original weapon, [[InfinityPlusOneSword Ea]], can ''[[EarthShatteringKaboom destroy entire planets with one swing]]''. He is, however, held back by his [[{{Pride}} galaxy-sized ego]], [[DramaPreservingHandicap preventing him from ever fighting seriously]], [[TheFightingNarcissist thinking his foes to be 'unworthy' of his true strength]]. Gilgamesh is so powerful that the number of things in the ''whole franchise'' that are stronger than him can be counted down to one hand.
* Also from ''Franchise/{{Nasuverse}}'', the series ''VisualNovel/{{Tsukihime}}'' has a few:
** Thanks to his [[MagicalEye Mystic Eyes of Death Perception]], Shiki [[OneHitKill kills things in one hit]]. Period. No matter what, [[RealityWarper if you have a concept of death, he can kill you]]. The limiter factor he has during the story is A. [[LockedOutOfTheLoop no one tells him what he needs to know]], B. [[ThouShaltNotKill he thinks killing is wrong]], C. initially he can't fight properly unless [[SuperpoweredEvilSide put in Nanaya mode]], D. [[HeroicRROD overuse will implode his mind]] since a human mind [[BrownNote can not continously perceive death]]. Also he has a nasty scar that likes bleeding and making him pass out. All of these (except for D) are essentially dealt with by the end of the story, so the sequels so far have given him opponents that he ''can't'' [[WhenAllYouHaveIsAHammer simply kill, even if he could beat them.]]
*** The direct sequel handles things a little more interestingly. Due to story reasons, Shiki outright forgets his ability, and every time he ends up using it the world melts down, sending him back to the first day of the time loop he's in. When he finally remembers his ability though, he instantly kills the BigBad of the story with little to no fanfare after a grueling battle detailing how there was no way Shiki could defeat the BigBad normally.
** A fully powered Arcueid is one of the most powerful beings in all of Franchise/{{Nasuverse}}. Just to give an insight to just how ridiculously powerful she is, she is even stronger than the above-mentioned Gilgamesh, even at his full power. Even with 70% of her power suppressed, she is strong even for [[OurVampiresAreDifferent True Ancestors]] standards, with [[NighInvulnerability the ability to exist as a spirit and create a new body for herself]] after killed DeaderThanDead by Shiki above, and Marble Phantasm - which via a combination of [[RealityWarper reality-warping & causality manipulation]] can recreate ''any'' kind of phenomena, including ''[[ColonyDrop dropping the Moon on her enemies]]'', [[spoiler:and in her [[OneWingedAngel ARCHETYPE-Earth form]] she has no concept of death, meaning one needs to reality-warp her to oblivion to defeat her]].
* Other examples from {{Nasuverse}}:
** The original Ryougi Shiki's version of Mystic Eyes of Death Perception, from ''LightNovel/KaraNoKyoukai'' where she can "kill" pretty much anything - magic, emotions, ghosts, living people, etc. - and her powers work through projectiles, which just screams for a sniper rifle. [[spoiler:And she has an alternate personality that is [[TheOmnipotent absolutely omnipotent]]. Luckily for the sake of the plot, [[AllPowerfulBystander it doesn't bother to do anything]]]].
** Karna, the hero of Literature/{{Mahabharata}}, from ''LightNovel/FateApocrypha''. Stated to be Gilgamesh's equal, the man possesses Kavacha and Kandala, armor and earrings forged by gods, that reduce ''all'' damage: physical, magical or even [[RealityWarper conceptual]], to 1/10 of its original value, and that's ''before'' taking into account their natural defense, [[NighInvulnerability making him all-but completely immortal]]. Offensively, he "only" possesses the [[PowerOfTheSun Brahmanstra Kundala]], magical flames that can take the form of any weapon (but preferably a projectile- like a spear). If fired, it will [[AlwaysAccurateAttack pursue its targets to the ends of the Earth]] and will cause a [[FantasticNuke destruction that levels]] ''[[FantasticNuke countries]]''. On top of that he also has [[InfinityPlusOneSword Vasavi Shakti]], which [[AwesomeButImpractical requires him to trade away his defenses]], but gives him a single-use of an '''[[KillTheGod anti-god]]''' spear powerful enough to kill even [[PhysicalGod Divine Spirits]] with ease (something Ea apparently can't do). Karna is also [[LivingLieDetector unable to be physically deceived and sees through the personality of anybody he meets]]. The only reason the story hasn't even ended in the first volume is because he consumes a ''massive'' amount of [[{{Mana}} prana]] from his Master, so he can't go all out. For now.
** [[EldritchAbomination The "TYPES"]]..to make a long story short, the one who created Arcueid is one of those (TYPE-Moon), and it can do everything Arcueid can do, if not more. Luckily, they don't contribute much to the plot- up until ''Literature/AngelNotes'', that is, where a whole bunch of them come to Earth to wipe out humanity. The only reason humanity can even ''survive'' is...
** Thanks to the WorldsStrongestMan, Ado Edem. He possesses an ability called "Slash Emperor" where he creates [[{{BFS}} a titanic sword]] capable of [[RealityWarper cutting through realities]] like a hot knife through a butter. It can ''[[CurbStompBattle one-shot]]'' even the TYPES, and in the story Ado Edem defeated TYPE-Jupiter and TYPE-Saturn without breaking a sweat.
* The Number 9 Bracelet in ''VisualNovel/NineHoursNinePersonsNineDoors''. The Nonary Game is based on using digital roots to unlock doors using a certain combination of numbers on the other bracelets to do so, but the number 9 is able to open every door with every combination since it can't alter the digital root. So what happens to the man with the number 9 bracelet? [[spoiler: He falls for another character's trap and is killed by the bomb in his stomach, leaving his bracelet for said character to claim in secret.]]
* The witches in ''VisualNovel/UminekoWhenTheyCry''. Bernkastel can make any event happen [[WindsOfDestinyChange so long as the probability of it happening isn't zero.]] Lambdadelta can also make any event happen provided that whoever or whatever is trying to cause that event doesn't give up. [[spoiler:Featherine Augustus Aurora beats them all by being able to [[RewritingReality Rewrite Reality]]]]
[[/folder]]

[[folder:Web Comics]]
* ''Webcomic/DragonBallMultiverse'':
** Universe 16 Vegito Briefs is exactly as powerful as he was in Dragonball's canon, and can even become a Super Saiyan 3. His power is so great as a Super Saiyan 3 that everyone in the tournament arena begins floating off the ground just from Vegito powering up. Finally, there are less than a handful of people that can take Vegito on and make him work for a win. He's beaten in his second match by ring-out, both to preserve the surprise of the unnamed opponent that beat him and to give the remaining contestants a real chance to win.
** Universe 20 Broly is one hell of an AdaptationalBadass. His Legendary Super Saiyan form was reworked to constantly increase his power the longer a fight went on, meaning he'd eventually become stronger than whomever he fought if he survives that long. It took Vegito becoming a Super Saiyan 3 in their match for Broly to lose.
** Universe 4 Majin Buu (named Zen Buu here) absorbed Goku, Vegeta, Trunks, Gohan, Goten, Piccolo, and Bulma in his universe, then went across his galaxy absorbing more people for their knowledge and power. The result makes him one of the most powerful beings participating in this tournament, and one of the few that's strong enough to fight Vegito.
** Universe 2's Neko Majin and Arale are treated as ParodySue versions of this trope. Their RuleOfFunny powers are used in a serious context during the tournament, making them both extremely powerful {{Reality Warper}}s that equal even Zen Buu's magic in potency. Arale hands Universe Android 18 her ass the entire fight, only losing because of a DeusExMachina. Neko Majin is able to copy everything Universe 18 Gotenks can do, including using ''the Fusion Dance'' with only himself to fuse with, the Super Saiyan form, and the Ghost Kamikaze Attack. He isn't harmed by anything Gotenks can do, so Gotenks had to bribe him into giving up the fight.
* Han Jee-Han, the main character of ''WebComic/TheGamer'', on virtue of the limited yet exploitable RealityWarper nature of his powers which allow him to gain new abilities and grow stronger like a RPG character would. As of the end of the first season, his powers include:
** BoringButPractical utility skills, such as his {{Hammerspace}}, EnemyScan and long-range audio chat.
** Being ImmuneToBullets as well as most forms of non-magical physical assault, as he regenerates faster than he can get harmed.
** The ability to create and improve on his own spells, his signature one being a magical FlechetteStorm.
** A HealingHands technique whish works on pretty much anything from wounds to chronic diseases.
** Summoning several copies (or one very strong version) of his Gnome elemental, who has several devastating abilities of her own.
** Creating money and precious items from nothing, as all he has to do is create an Instance Dungeon with tough enemies and blast away at them, which helpfully also feeds his...
** LevelGrinding, which means that although most of his allies and enemies surpass him in raw power, he only needs to train up for long enough to catch up.
** The kicker? One of the first thing he does when experimenting with his powers is to get such a large Mana pool that he can spam most of his attacks indefinitely.
* One character in ''Webcomic/CaseyAndAndy'' is {{Satan}}. And she has RealityWarper powers. The author has remarked that it's hard to come up with reasons why she isn't using them to help her boyfriend out of whatever jam he finds himself in.
* Grace's shapeshifting powers in ''Webcomic/ElGoonishShive'', with her Omega form being the strongest to the point that she was able to effortlessly defeat [[spoiler:Damien, the BigBad of the Painted Black arc and]] the most powerful character in the comic at the time. Fortunately, she's usually a pacifist who prefers not to fight unless she has to, and many fights either find a way to take her out of it or put her in a situation where she can't fight at full power.
* ''Webcomic/{{Homestuck}}'':
** The timing of [[spoiler:Tavros]]'s death comes suspiciously soon after the revelation that [[spoiler:his animal affinity extends to [[RealityWarper First Guardians]]]], and ''immediately'' after he asks about using it to [[spoiler:get god-dog Becquerel to help directly.]]
** The trolls themselves- being parodies of MarySue[=s-=] nearly all have wondrous, impressive powers that are rare even for their species. Unfortunately, their personalities are so dysfunctional and the GambitPileup they get stuck in is so massively ''huge'' (spanning dozens of characters, at least two apocalypses, and time travel in both directions) that any attempt they make to fix the situation either fails completely or only ends up making things worse. A recurring theme throughout ''Hivebent'' is that if the trolls could actually get past their various issues and work together as a team, [[YouCouldHaveUsedYourPowersForGood they could be heroes]].
** Jade Harley gets several of these in a row. First, she [[spoiler:imprints her dead dream-self into her sprite]], creating a version of Jade with godlike power... who is too depressed to use it. Then, she [[spoiler:fuses with Jadesprite as part of going god-tier]], giving ''her'' godlike power and the will to use it... but then the plot proceeds in such a way that she spends three years with her boundless teleport mojo not working for her. Finally, [[spoiler:upon arriving in the alpha session, she is hit with mind control by a major villain, caught in a difficult confrontation with a fully-powered Page, knocked unconscious by a surprise hit and finally crushed under a building.]]
** And now we have [[spoiler: John and his retcon powers, which not only allow him to move through different universes (something not even Jade can do), but it also gives him the ability to make changes to the ''alpha timeline''. Meaning that when things go wrong or get too hot to handle, he can just go back and change it, with absolutely no one able to stop him]]. It was through this ability that [[spoiler: John managed to revive most of the dead main characters, as well as transport the entirety of the Land of Wind and Shade to his newly created alpha timeline]].
* Richard from ''Webcomic/LookingForGroup'' is a nigh-invulnerable dark mage with vast, vast powers: half the time he is sidelined in one way or another to let the other characters achieve something, the other half he is jarringly abrupt in his resolving of fights/problems. An [[CrazyAwesome entertaining character]], but problematic.
* ''Webcomic/TheOrderOfTheStick'':
** [[spoiler:Vaarsuvius]] becomes ridiculously powerful through a DealWithTheDevil. The resulting arrogance results in a serious backfire/subversion later on [[spoiler:when Xykon turns out to be much too well prepared for a simple brute force attack to work]]. The above-described Scry and Die tactic is explicitly mentioned.
** [[WordOfGod According to Rich Burlew]], even with Vaarsuvius having the two most useful spell schools on his banned list, it is very hard to write scenarios that he can't trivialize with the other six spell schools.
** He's also stated that he considers ''true resurrection'' (the most powerful resurrection spell) a story-breaker, and it will never show up in the comic. He also mentioned that the few monsters capable of casting it naturally would demand at least one life in exchange, which in most cases is too high a price for the characters to reasonably pay.
* This is why Petey only rarely gets screen time on ''Webcomic/SchlockMercenary''. His personal power level is at least an order of magnitude above any of the civilizations in the story, and he is fighting a war against the Andromeda galaxy.
* Phantaminum from ''Webcomic/TowerOfGod''. As an Exis, he is a being that cannot be interfered with. That's all he needs, but he is also unGodly powerful in conventional ways. Fortunately, he is a [[WorldBuilding background character]].
* In ''WebComic/WhiteDarkLife'', the story breaking power is NOT [[AllYourPowersCombined Mimicry]], but rather [[spoiler:Altair's combined soul stealing and erasure powers. The more he kills, the stronger he gets and with no one even capable of remembering his victims. Well, photos excluded]].
[[/folder]]

[[folder:Web Original]]
* PlayedForLaughs in one ''Liar Town USA'' post, [[http://liartownusa.tumblr.com/post/99159463300/futuresight describing a fictional TV show]] called ''Futuresight'': "A wildly successful clairvoyant gambler is persuaded to solve crimes by the FBI. Since he's psychic, he solves hundreds each day. It's no big deal. Then a crime syndicate decides to target him. But they end up in jail, because he can see the future. After that, it's back to gambling."
* In ''Machinima/RedVsBlue'' Wyoming's Time Distortion Unit powers are nebulously defined anyway, but we know at the very least it can be used to loop small segments of time (used specifically by Wyoming to "replay" a situation in which he loses) and slow/stop time around the user. Yet in the prequel bits, Wyoming never once makes use of it, even after we ''know'' he has an AI. This is because time manipulation should make it impossible for Wyoming to ever lose--and he very specifically has to at a few points.
* Conveniently for ''WebAnimation/{{RWBY}}'''s plot, Pyrrha (who can control anything metal she touches at will) is rarely around to fight the many villains armed with metal weapons. She also never uses it to its full potential, just using it to subtly redirect her opponents' attacks rather than advertise her power. The one time she made overt use of it was in a silly, "just for fun" match against people who already knew she could do it. [[spoiler: It's so overpowering that she manages to go toe-to-toe with Cinder who had stolen the full might of the [[PhysicalGod Fall Maiden]] for a surprisingly long time, taking heavy advantage of the numerous metal sources nearby to keep Cinder off her game. ]]
* ''Podcast/ThrillingAdventureHour'': Averted with the Force Galactic, which grants its wielder more or less omnipotence. The Barkeep has it much of the series, but since his wife forbids him from using it in his place, Sparks Nevada or the others usually fix the situation without his help. That said, he does sometimes bend the rules a bit, such as by using the powers ''[[ExactWords outside]]'' his place and on other, far away planets.
* Tennyo of the Literature/WhateleyUniverse is so powerful that in her battle at Christmas she ''ripped a hole in space and time'' and destroyed an unkillable thirty-foot regenerating monster. Plus, she may be the strongest regenerator on the planet. Her problem is that her powers are potentially ''too'' destructive -- her "death blow" is ExactlyWhatItSaysOnTheTin, she can end up irradiating the area she's fighting in without meaning to or noticing, and sometimes when she loses her temper badly enough ''something'' seems to get loose that drives normal humans insane with fright before she's even really done anything to them. In "Ayla and the Great Shoulder Angel Conspiracy", the authors figured out how to use her backstory to give her a HeroicBSOD and totally take her out of the game.
* ''Literature/{{Worm}}'':
** Contessa has the ability to [[spoiler:see and carry out a guaranteed path to victory. And unlike other forms of prescience in the setting, her power cannot be countered by other precogs]]. Or as she puts it, "I win."
** Scion, [[spoiler:as the entity that gave parahumans their powers, [[AllYourPowersCombined he has access to almost all of them]] dialed UpToEleven. Including Contessa's power]]. His main power, unique to him, is "stilling"; the ability to cancel out wavelengths of any and every kind. This includes essentially all matter and energy, giving him obscenely powerful offense and defense. He is far and away the most powerful character in the setting. [[spoiler: The only way he's defeated is by [[DespairEventHorizon completely shattering his will to fight]].]]
[[/folder]]

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