As we know all too well, LightningCanDoAnything.

Concurrently, electricity has many uses; one of these manifold uses is a natural taser.

This trope refers to the tendency for electricity (most especially in Video Games) to serve as a stunning mechanism. If a person can summon/harness lightning or electricity, chances are someone hit with it with be stunned, with arcs flowing across their body. Water is basically a giant taser trap waiting to be sprung by the proper application of an electric shock. Additionally, victims of said tasing with often cry out spasmodically before falling in a heap, in order to [[TheCoconutEffect properly convey the force of the incapacitating blast.]]

Related to ShockAndAwe, as most of the Electric weaponry related therein would carry this effect.

In SF literature after about 1955 you are much more likely to encounter a SonicStunner. Since then {{Static Stun Gun}}s have been primarily a visual-media trope.

A Static Stun Gun can be considered a subtrope of {{Stun Gun|s}}, because both kinds of weapons have the ability to incapacitate. It's just that the former is [[WordOfGod explicitly]] [[AllThereInTheManual mentioned]] to be lightning-driven while the latter can use something else besides electricity to do the same job.

See LightningGun for a more lethal way to use electricity.



[[folder:Anime and Manga]]
* Hei in ''Anime/DarkerThanBlack'' uses his electricity power like this at times. In one case he actually pretended to have a taser, because he wasn't disguised at the time.
* [[ShockAndAwe Misaka Mikoto]] of ''Manga/ACertainScientificRailgun'' uses her powers for this in one episode of the anime after cheerfully explaining that electric stun guns don't work on her.
* One type of weapon ''Anime/GhostInTheShellStandAloneComplex''[='s=] Section 9 uses is something like a handshake joy buzzer, built like FingerlessGloves. Of course, they're designed specifically for use against cyborgs.
* In ''LightNovel/BakaAndTestSummonTheBeasts'', [[{{Yandere}} Shouko]] does this to a non-complying [[SheIsNotMyGirlfriend Yuuji]] while at the theaters, after he objects to watching ''Film/ApocalypseNow'' two times in a row, and later another film that lasts 7 hours, again two times in a row.
* ''Manga/YokohamaKaidashiKikou:'' Kokone has a pistol loaded with "9mm electroshock rounds." They're non-lethal, but leave a scar.

[[folder:Comic Books]]
* Comicbook/BlackWidow's wrist gauntlets fire electric shocks called the "Widow's Bite."

* "Dynamo" in ''Film/TheRunningMan''
* The Glow Rods in ''Film/DemolitionMan'' at first do not necessarily appear to be electrical, but near the end of the film, John Spartan (Sylvester Stallone) exploits the "water = taser trap" form of the trope.
* In ''Film/LazerTeam'', Zach is tased not once, but three times (inadvertently the third time), including being tased twice in a row in one scene. This is especially notable as his actor, Creator/MichaelJones, was later tased twice in a row during the Creator/RoosterTeeth Extra Life fundraising stream in which they were raising money for a children's hospital. What's more, he volunteered for this as part of a fundraising goal.

* In the 1941 story "Fire-Power", by C.M. Kornbluth (writing as "S.D. Gottesman") there is one reference to "electric stunners". This has been cited as the first occurrence of SonicStunner, but was probably intended as a static stun gun.
* Creator/RobertAHeinlein's classic 1949 story "Literature/{{Gulf}}" features a static stun gun called a "Markheim". This may well have been be the TropeCodifier; Heinlein's influence on later genre SF was enormous.
* There were "Markheim stunners" in Alan E. Nourse's 1958 novel "Gold In The Sky".
* "Literature/TomSwift And His Ultrasonic Cycloplane" (1957). The villain had a weapon that generated electromagnetic waves which shocked the target into stunned submission.
** "Tom Swift and His Electric Rifle" (1911) gave the taser its name. '''T'''homas '''A'''. '''S'''wift's '''E'''lectric '''R'''ifle
* The ''Franchise/StarWarsExpandedUniverse'' explains the stun setting on a blaster as an electrical effect.
* Agent Grant uses a cattle prod as a taser during a bank robbery in ''Literature/{{Curveball}}''. He later mentions that he wouldn't have bothered with the cattle prod if he'd known that their helmets weren't padded, which meant that [[TapOnTheHead tapping them on the head]] was far more effective than he thought it would be.
* In ''Literature/HammersSlammers'' "needle stunners" fire a needle that carries a static charge strong enough to make muscles seize up like a taser, except the range and ammo capacity are greater and it can penetrate heavy clothing or even light armor.

[[folder:Live-Action TV]]
* The Goa'uld "Zat'Nik'Tel" weapons in ''Series/StargateSG1'' work like this; effectively scaled up versions of a Taser weapon. In one instance, one was even used as a substitute for electroshock therapy. It can also be used as a lethal weapon, since the charge is strong enough to kill most humanoids on a second shot.
* The weapons used by The Initiative in Season 4 of ''Series/BuffyTheVampireSlayer''.
* The Tesla guns (designed, as one would expect in this series, by UsefulNotes/NikolaTesla himself) in ''Series/{{Warehouse 13}}'' are exactly this.
* In ''Series/{{Helix}}'', [[ResearchInc Arctic Biosystems]] security techs have 600 kV stun batons, which knock humans out cold, but only serve to irritate [[NotUsingTheZWord Vectors]].
* In the ''Series/{{Intelligence|2014}}'' episode "Athens" Dr. Cassidy improvises an electrical stun bomb to temporarily incapacitate [[MonsterOfTheWeek Jin Cong]] and one of his {{mooks}}.

[[folder:Tabletop Games]]
* The ''Dark Conspiracy'' supplement ''Darktek'' had the "E.T. Stun Gun". It fired a laser to ionize the air, then discharged an electric current that followed the ionization path.
* TabletopGame/{{GURPS}} has electrolasers. However these are merely stunguns that don't need a wire.
* One TabletopGame/{{Cyberpunk}} 2020 splatbook included two variants. First, one that used a moderate charge laser between the contacts to ionize the air, turning it into something similar to the GURPS electrolaser - and another that was the same thing, but built into a cyber arm.
* In ''Tabletopgame/BattleTech'', the Battlemech taser is a stun gun on steroids. It uses a modified [[MagneticWeapons Gauss Rifle]] mechanism to fire two armor-piercing harpoons into enemy [[HumongousMecha battlemechs]], then pumps it with electricity to fry the mech's electronics, allowing it to be salvaged mostly intact. Sadly, it doesn't cause the violently twitching that a stungun causes against meatbags, as battlemech's artificial muscles are immune to it courtesy of their extreme electrical resistance. The weapon also has a [[CriticalFailure small chance of feedback shocking the user]], and will violently [[MadeOfExplodium explode when damaged]].

[[folder:Video Games]]
* In ''VideoGame/SuperScribblenauts'', shooting something with electricity gives them the "vegetative" adjective. This is extremely effective due to the fact that it can easily put down characters that are virtually invincible.
* Eddie Riggs can stun the various animals in ''VideoGame/BrutalLegend'', and then ride them, by calling down lightning with his guitar.
* Most ''Franchise/{{Pokemon}}'''s lightning attacks come with a paralysis side-effect. [[TheComputerIsACheatingBastard Don't count on that to have an advantage if you're not using Thunder Wave, though, but do expect paralysis to occur often on your team members]]..
* The infamous "One-Two Punch" in ''VideoGame/{{Bioshock|1}}'' involves first stunning an enemy with Electro Bolt and then whacking them upside the head with your wrench. Shooting a pool of water not only hits every Splicer in that pool, but kills them instead of merely stunning.
* ''VideoGame/CustomRobo'' has the Stun, Ion and Thunderbolt guns, electrical weapons that stagger the opponent for an extended time if they hit.
* ''VideoGame/MetroidPrime'''s electricity-based Wave Beam may disable the target if charged. Also, Samus' pistol in ''VideoGame/SuperSmashBrosBrawl'' fires a bolt of what is presumably electricity which stops foes in their tracks, complete with the coursing arcs.
* Players could control Mumbo Jumbo as a playable character in the sequel to 'VideoGame/BanjoKazooie''. His weapon, the Zap Stick, shot a continuous stream of sparks that would immobilize the victim and cause them to babble incoherently until they die. It was wonderful.
* The Thunder branch of spells in ''VideoGame/FinalFantasyCrystalChronicles'' may inflict the "Stunned" status condition, preventing the victim from moving until it wears off.
* In ''VideoGame/{{Borderlands}}'', electric elemental damage can stun enemies.
* ''VideoGame/GoldenSun'' represents [[StandardStatusEffects stunning]] as two bolts of lightning alongside the afflicted character.
* ''VideoGame/WarcraftIII'' has Purge (hits target with lightning), which removes buffs but slows the target a great deal, as well as Storm Bolt, an electrically-charged hammer that stuns the target. Used by name without involving electricity, Thunder Clap also slows enemies by slamming the ground.
* ''VideoGame/XCOMUFODefense'' has stun rods, which are basically electric cattle prods used to stun aliens for capture (and stun your own soldiers when they get mind-controlled). Or stunning civilians to stop their tendency to run into mind control and become enemies.
* The stun baton in ''VideoGame/DeusEx'' is electric and awesome. The first hit would stop a regular human in the ass. If the second his is applied to their buttocks then they would be knocked out. Sometimes it takes more than two hits if not applied to the behind.
* ''VideoGame/{{Oni}}'' has the van de Graaf pistol, which fires a short-ranged arc of lightning does almost no damage but stuns an enemy for several seconds or until they are damaged. It's most useful for crowd control or allowing Konoko to get into position for a [[BackStab Backbreaker]].
* ''VideoGame/NeedForSpeed'' has this for ''cars''.
* In ''VideoGame/MegaManBattleNetwork'', paralysis is an effect typically associated with the Elec type. This works in reverse, as well, as The Paralyzer Flash Man became Elec type in [=MMBN3=].
* In ''VisualNovel/PhoenixWrightAceAttorney'', [[spoiler:Manfred von Karma]] uses one of these on you.
* ''VideoGame/JadeEmpire'''s Storm Dragon style does this. It becomes a GameBreaker for many fights, since harmonic combos with Storm Dragon usually gives you Focus drops. Focus powers your BulletTime, so you can effectively stay unhittable and kill everything in a room in maybe 4 seconds of real-time.
* ''Franchise/ResidentEvil'' has a few good examples.
** In the [[VideoGame/ResidentEvil first game's]] [[VideoGameRemake remake]], Jill can acquire one of these as a defensive weapon. In ''[[VideoGame/ResidentEvilTheUmbrellaChronicles The Umbrella Chronicles]]'', it is her counter move, frying a zombie by tazing them in the stomach.
** The Stun Rod in ''[[VideoGame/ResidentEvil5 5]]'' deserves its spot of honor as a DiscOneNuke. It can be bought really early for a very low price, it has a ''monstrous'' damage out put... and it makes enemies flinch. A lot. It works ''wonders'' against DemonicSpiders such as Chainsaw Majini, and even more notably, the fast and tough OneHitKill-toting [[BigCreepyCrawlies Reapers]].
** David King of ''[[VideoGame/ResidentEvilOutbreak Outbreak]]'' can create Stun Rods by combining an iron pipe with a battery, but between the general rarity of batteries and melee weapons in ''Outbreak'' being quick to break, it won't see much use in practice.
* The Soviet Telsa Pistol used by commissars in ''VideoGame/CommandAndConquerRedAlert3: Paradox'' is one of these, useful to stopping deserters or for stunning enemy soldiers alike.
* One of the weapons available to Adam Jensen in ''VideoGame/DeusExHumanRevolution'' is a taser pistol which, [[RealityEnsues surprisingly]], must be reloaded after every shot. Luckily that's enough to take down basically any one person he fights.
* In the ''Videogame/{{X}}-Universe'', the Ion Disruptor acts like an [[ChainLightning arcing]] [[LightningGun lightning ray]] against ships, which does good shield damage but is effectively useless against the hull. Ion Disruptors are also the only way to capture {{Space|Whale}}flies - zap a spacefly with the disruptor as it zips past, and it will be stunned long enough for the spaceship to scoop it up with a spacefly collector. The spacefly can then be sold to the [[ProudWarriorRace Split Dynasty]] to [[PoweredByAForsakenChild power their reactors]] or to the {{Space Pirate}}s for pretty much the same purpose.
* ''VideoGame/SyphonFilter'' has the air taser, an electroshock weapon that is notable for three major attributes--firstly, it has infinite ammo, which is quite handy in an FPS. Secondly, it has infinite range--if you can see it, you can shoot it with the air taser. Finally, while stunning opponents via electric shock, holding down the trigger too long results in the victim ''bursting into flames'' while screaming loudly and spasming wildly. Fans widely consider this 'side effect' to be gruesomely hilarious. Conversely, the hand taser available in the sequel is a standard contact-type stun weapon similar to a real-life stun gun. It doesn't have the same range, utility, or entertainment value as the air taser, and is therefore uninteresting to expound upon.
* Taser units in ''VideoGame/PAYDAYTheHeist'' can stun you with their tasers, causing you to fire you gun uncontrollably. Unless another player kills the Taser or you happen to shoot him with your uncontrolled firing, you'll get incapacitated. The sequel keeps them the same but the game also adds a stun gun as a melee weapon that can stun any enemy except the Bulldozer.
* The advanced edition of ''VideoGame/FTLFasterThanLight'' introduces weapons that both ionize the targeted systems and stun anyone nearby.
* The Shock Trap from ''VideoGame/StarWarsBattlefront2015'' is an electronic mine which immobilizes any enemy within range and kills them if they fail to struggle loose in five seconds
** Both R2-D2 and Lando Calrissan can use these Traps as one of their abilities, though Lando's variant of the above is not only more powerful, but also disguises itself as a power-up. R2's is a more literal gun, shooting straight out of his body.
* ''VideoGame/FalloutNewVegas'' crosses this with CarryABigStick in form of X-2 Antenna, [[ImprovisedWeapon which you wrench out from a radio dish]] as part of a ''Old World Blues'' DLC quest. It stays electrified after that and deals additional damage to robots and people in PoweredArmor, has insane reach and causes knockback, but is rather heavy. It also has a special VATS move that deals quadruple damage (doubled by VATS, then doubled once more by special itself), making it the strongest non-explosive attack in the game.

* A very common weapon in ''Webcomic/{{Spacetrawler}}''.
* Princess Anevka of Webcomic/GirlGenius, who, thanks to using a robotic avatar to communicate with the world, can produce small bursts of electricity capable of stunning people. She can also use this to kill people, including [[spoiler: her father]].

[[folder:Western Animation]]
* ''WesternAnimation/RoughnecksStarshipTroopersChronicles'' gives us the Shock Sticks. A melee staff weapon used by the Skinnies that is capable of killing Bugs or disabling a Trooper's PowerArmor. The Troopers later adopt the technology for their own use.
* In ''WesternAnimation/SkysurferStrikeForce''. Crazy Stunts' duel pistols can fire long cable at his enemies that will shock them if they touch it.
* In ''WesternAnimation/TheLegendOfKorra'', the [[AntiMagicalFaction Equalist]] shock glove is a Static Stun Gun in {{Power Palm|s}} form, designed to give the Equalists' [[{{Muggle}} nonbender]] forces an edge over enemies like the armored [[ExtraOreDinary metalbending police]]. It becomes the WeaponOfChoice of Asami Sato, Team Avatar's token BadassNormal.

[[folder:Real Life]]
* Taser electroshock weapons obviously actually ''do'' use electricity to incapacitate people by delivering a powerful electric charge into a person's nervous system, inciting muscle spasms as well as an extremely painful sensation.
** They don't actually shoot lightning bolts, though. Any electric bolt powerful enough to move through more than an inch or so of air is going to do a lot more than just stun its target (assuming you could actually hit anything just by discharging energy at it). Instead, the Taser fires two barbs on wires at the target. The barbs pierce the skin and an electric arc is generated between them. This means that wearing body armor or protective clothing that prevents the barbs from piercing will render a Taser useless.
** Unfortunately, there is a very good reason professionals call stun guns and their ilk 'less lethal" weapons as opposed to "non lethal". Stun guns have been known to kill those with certain background diseases, especially heart conditions. Still, it sure beats shooting the person, and wrestling to the ground isn't always a practical or safe option (in which case, chances are they're healthy enough to survive the Taser).
* Electrolaser weaponry uses, as the name implies, a laser; this ionizes the air ands create a low-resistance plasma channel that an electrical discharge can then be sent down. Handheld devices aren't yet feasible due the the energy and size requirements, but experiments have been conducted with electrolasers intended for remotely detonating improvised explosive devices.