troperville

tools

toys


main index

Narrative

Genre

Media

Topical Tropes

Other Categories

TV Tropes Org
random
Starpath Supercharger
In 1982, a small company called Starpath released an accessory for the Atari 2600 called the Supercharger. The Supercharger plugged into the 2600's cartridge port, and added 6K of RAM and a cable that plugged into any audio cassette deck's headphone jack. (You provided the tape deck.) The idea was to distribute games on cassette rather than cartridge, reducing their cost. The Supercharger did more than that though. It allowed all of its memory to be used as RAM (in addition to the 2600's 128 bytes, for a total of 6 1/8K), where ordinary cartridges were stuck with 4K or 8K of ROM and 128 bytes of RAM. And it allowed developers to test their games more quickly.

Three of the Supercharger's games are considered among the best ever made for the 2600: Dragonstomper, Escape From The Mindmaster, and Phaser Patrol. These games were equal to what was being made for home computers like the Apple ][, Atari 8-Bit Computers, and Commodore 64.

The Great Video Game Crash of 1983 was the end of Starpath; it was bought by Epyx. The games were later re-released on CD as Stella Gets A New Brain.

The Supercharger library:

Stanley CupAdministrivia/Useful Notes Pages in MainSteam

random
TV Tropes by TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org.
Privacy Policy
5391
6