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[[folder:Film -- Animation]]

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[[folder:Film [[folder:Films -- Animation]]

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* In 1998 Tony the Tiger, the mascot of Kellogg's Frosted Flakes (Frosties in some countries) cereal, switched from being traditionally animated to being CGI for a while. He was switched back after it was decided he looked better traditionally animated. In the 2010s they revived the concept though.



* In 1998 Tony the Tiger, the mascot of Kellogg's Frosted Flakes (Frosties in some countries) cereal, switched from being traditionally animated to being CGI for a while. He was switched back after it was decided he looked better traditionally animated. In the 2010s they revived the concept though.



* UK-exclusive Kellogg's brand, Coco Pops mainly used traditional animation in it's commercials until fully rebooting to be CGI animated in 2011.

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* UK-exclusive Kellogg's brand, Coco Pops mainly used traditional animation in it's its commercials until fully rebooting to be CGI animated in 2011.2011.
* Creator/ChuckECheese was originally human-sized and 2D animated in commercials, but in July 2012 he was given a 3D redesign and changed to the size of a normal rodent.



* The original ''Anime/SailorMoon'' anime ran in the 90s and was entirely cel animation. ''Anime/SailorMoonCrystal'', on the other hand, used CGI for the soldiers' transformation sequences. The results were fairly divisive, with some praising the technological advances with others deriding the uncanniness of the characters in 3D but with the same anime features.

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* The original ''Anime/SailorMoon'' anime ran in the 90s and was entirely cel animation. ''Anime/SailorMoonCrystal'', on the other hand, used CGI for the soldiers' transformation sequences.{{transformation sequence}}s. The results were fairly divisive, with some praising the technological advances with others deriding the uncanniness of the characters in 3D but with the same anime features. Likely in response to the criticism, Season 3 replaces them with new hand-drawn transformations.


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* ''Anime/DragonBallSuperSuperHero'' is animated in [[CelShading Cel-Shaded]] 3D, when the previous ''Franchise/DragonBall'' movies and TV series were traditionally animated.
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* The ''Animation/HappyHeroes'' movie series started to utilize CGI in 2022 with the third movie ''Animation/HappyHeroesTheStones'', the previous movies instead being in 2D.

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* The ''Animation/HappyHeroes'' movie series started to utilize CGI in 2022 with the third movie ''Animation/HappyHeroesTheStones'', the previous movies instead being in 2D like the show. To an extent, it shifted back to 2D in the fourth movie, ''Animation/HappyHeroesMultiverseRescue''; while the environments are 3D, the characters are 2D.
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* The ''Animation/HappyHeroes'' movie series started to utilize CGI in 2022 with ''Happy Heroes 3: The Stones'', the previous movies instead being in 2D.

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* The ''Animation/HappyHeroes'' movie series started to utilize CGI in 2022 with ''Happy Heroes 3: The Stones'', the third movie ''Animation/HappyHeroesTheStones'', the previous movies instead being in 2D.
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* This would eventually happen to fellow Kellogg's cereal brand, Froot Loops in 2013, with the commercials from that point onwards switching to to fully being CGI animated, with Toucan Sam later being switched to full CGI on Froot Loops boxes later on that year.

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* This would eventually happen to fellow Kellogg's cereal brand, Froot Loops in 2013, with the commercials from that point onwards switching to to fully being CGI animated, with Toucan Sam Advertising/ToucanSam later being switched to full CGI on Froot Loops boxes later on that year.
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* Creator/BlueSkyStudios' ''WesternAnimation/ThePeanutsMovie'' was the first CGI ''ComicStrip/{{Peanuts}}'' adaptation. It was done in a non-traditional style that resembles the original comic.

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* Creator/BlueSkyStudios' ''WesternAnimation/ThePeanutsMovie'' was the first CGI ''ComicStrip/{{Peanuts}}'' adaptation. It adaptation, and was done in a non-traditional style that resembles the original comic.old TV specials (I.E animating on irregular intervals like two's), although it's also an early example of PaintedCGI, as it also uses 2D elements in ImagineSpot moments, as well as for Pigpens' dustmites, and other miselleneous effects, so as to reference the old comic strips.
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* As shown on the show's page, in 2009 ''WesternAnimation/AngelinaBallerina'' was changed into an AllCGICartoon. For whatever reason, they gave Angelina's design a GirlinessUpgrade--she went from a standard white mouse to [[AmazingTechnicolorWildlife light pink]].

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* As shown on the show's page, in In 2009 ''WesternAnimation/AngelinaBallerina'' was changed from traditional animation into an AllCGICartoon. For whatever reason, they the show also gave Angelina's design a GirlinessUpgrade--she went from a standard white mouse who wore multiple styles to [[AmazingTechnicolorWildlife light pink]].pink]] and almost always wearing her pink ballet dress and slippers.
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* The third ''WesternAnimation/JungledyretHugo'' movie

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* The third ''WesternAnimation/JungledyretHugo'' moviemovie.



* Film/ChipNDaleRescueRangers2022: InUniverse, 2D toons can go through a CGI lift. To look more modern, like Dale did, and/or in order to be cast into a live-action remake like Baloo did.

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* Film/ChipNDaleRescueRangers2022: ''Film/ChipNDaleRescueRangers2022'': InUniverse, 2D toons can go through a CGI lift. To look more modern, like Dale did, and/or in order to be cast into a live-action remake like Baloo did.



* ''Franchise/{{Transformers}}'' was all hand-drawn animation until the release of ''WesternAnimation/BeastWars'', which was all CGI. From then on, the next series would shift between [[ZigZaggingTrope inverting and playing this trope straight]] with ''WesternAnimation/BeastMachines'' also being CG, while ''Anime/TransformersRobotsInDisguise'' and ''[[Anime/TransformersArmada Armada]]'' went back to 2D, only for ''[[Anime/TransformersEnergon Energon]]'', and [[Anime/TransformersCybertron Cybertron]] to bring the CG back. The trend would continue with ''WesternAnimation/TransformersAnimated'', [[ExactlyWhatItSaysOnTheTin also inverting this trope]]. The [[Franchise/TransformersAlignedUniverse ''Aligned Universe'']] (''WesternAnimation/TransformersPrime'', ''Anime/TransformersGo'' and ''WesternAnimation/TransformersRobotsInDisguise2015'') also went back to being all CG before ''WesternAnimation/TransformersRescueBots'' once again inverted the trope. Successive shows ''WesternAnimation/TransformersCyberverse'' was again in CG, albeit it ran alongside the 2D animated show ''WesternAnimation/TransformersRescueBotsAcademy''. The first Netflix show ''WesternAnimation/TransformersWarForCybertronTrilogy'' was CG again, but after that came ''WesternAnimation/TransformersBotBots'', another 2D show.

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* ''Franchise/{{Transformers}}'' was all hand-drawn animation until the release of ''WesternAnimation/BeastWars'', which was all CGI. From then on, the next series would shift between [[ZigZaggingTrope inverting and playing this trope straight]] with ''WesternAnimation/BeastMachines'' also being CG, while ''Anime/TransformersRobotsInDisguise'' and ''[[Anime/TransformersArmada Armada]]'' went back to 2D, only for ''[[Anime/TransformersEnergon Energon]]'', and [[Anime/TransformersCybertron Cybertron]] ''[[Anime/TransformersCybertron Cybertron]]'' to bring the CG back. The trend would continue with ''WesternAnimation/TransformersAnimated'', [[ExactlyWhatItSaysOnTheTin also inverting this trope]]. The [[Franchise/TransformersAlignedUniverse ''Aligned Universe'']] (''WesternAnimation/TransformersPrime'', ''Anime/TransformersGo'' and ''WesternAnimation/TransformersRobotsInDisguise2015'') also went back to being all CG before ''WesternAnimation/TransformersRescueBots'' once again inverted the trope. Successive shows ''WesternAnimation/TransformersCyberverse'' was again in CG, albeit it ran alongside the 2D animated show ''WesternAnimation/TransformersRescueBotsAcademy''. The first Netflix show ''WesternAnimation/TransformersWarForCybertronTrilogy'' was CG again, but after that came ''WesternAnimation/TransformersBotBots'', another 2D show.
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* This would eventually happen to fellow Kellogg's cereal brand, Froot Loops in 2013, with the commercials from that point onwards switching to to fully being CGI animated, with Toucan Sam later being switched to full CGI on Froot Loops boxes later on that year.
** Surprisingly, despite the commercials switching to being full CGI, Toucan Sam remained as a 2D shaded character on Froot Loops boxes from some international countries (like Germany, South Africa, Philippines, Australia (until later switching to CGI Toucan Sam in about the early-2020s) and the Latin Americas, until some Latin American countries started to ban mascots from sugary cereals starting later in the 2010s, which saw Toucan Sam removed from some Latin American Froot Loops boxes as a result).
* UK-exclusive Kellogg's brand, Coco Pops mainly used traditional animation in it's commercials until fully rebooting to be CGI animated in 2011.
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* The original ''WesternAnimation/{{Rugrats}}'' was traditionally animated, while the [[WesternAnimation/Rugrats2021 2021 reboot]] is in CGI.

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* The original ''WesternAnimation/{{Rugrats}}'' ''WesternAnimation/{{Rugrats|1991}}'' was traditionally animated, while the [[WesternAnimation/Rugrats2021 2021 reboot]] is in CGI.
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* Film/ChipNDaleRescueRangers2022: InUniverse, 2D toons can go through a CGI lift. To look more modern, like Dale did, and/or in order to be cast into a live-action remake like Baloo did.

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