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- Star Wars is a kitchen sink of Military Science-Fiction, Space Opera and High Fantasy tropes. Thousands of different races, ranging from several vampires, psychic vampires, space velociraptors, insect hive minds, Energy Beings that might as well be ghosts, and three different zombie types. Everything from massive ship-to-ship battles, to space fighters, to Humongous Mecha. Hacking (called slicing) is on, AI and robots galore, there's time travel (albeit by accident), FTL, and so on.
- The Godzilla movies increasingly became this especially into the Heisei series, featuring aliens, space travel, giant robots, androids, time travel, and various other scifi shenanigans.
- Spectral Shadows could qualify for this. There's a Mad Scientist, a world in a time that takes place After the End, there's Time Travel, Funny Animals that evolved from genetic slag due to weaponized acid rain, there's an intergalactic empire of Space Pirates, android funny animals, a virtual reality rpg where one can learn powers at the expense of feeling any and all pain, world warping powers, a space ship that can travel time and space, humongous mechas, and more.
- In the universe of Iain M. Banks's hyper-advanced people, The Culture, there's everything from dystopian ultra-capitalist planets, small debauched backwaters, "Sublimed" civilisations living in entire other dimensions, neglectful precursors, Proud Warrior Races, post-singularity communist civs...well, you get the idea. The fact that this is just a very incomplete list of some of the civilisation types should tip you off to the fact that this series mixes-and-matches an awful lot of sci-fi tropes. Tech levels vary right alongside the civilisations, although we rarely see a world a great deal less developed than present day Earth. Expect to see Sci-Fi Writers Have No Sense of Scale stunningly averted, in both range and size of ships, drones, space battles, androids, sentient space-suits, conspiracies and counter-conspiracies.
- Perry Rhodan is running for over 50 years now and did start with The Space Race and then features things like Ancient Astronauts, Sufficiently Advanced Alien, Ascend to a Higher Plane of Existence, The Battlestar, Cosmic Chess Game, Lensman Arms Race, Order Versus Chaos, and and ... and we have not nearly covered everything in the first one hundred books.
- In Dragons Lexicon Triumvirate, there are cyborg dragons, Technoknights, computers, and nukes, oh my!
- Doctor Who, by virtue of it having run from 1963 to 1989 and subsequently from 2005 onwards and ranges through the entirety of time and space. After 30+ years on-air, that's a lot of sci-fi ideas - you've got military fiction battling witches and ancient astral demons, mixed in with genocidal robots and sentient nanoswarms.
- Warhammer 40,000 - sometimes it is like each army is there to be a representative of a different sort of science fiction. Your Space Marines are your, unsurprisingly, post-Heinleinian Space Marines infused with knights and religious fervor, the Imperium fields big BattleTech-style mechs, the Imperial Guard are essentially Star Wars' stormtroopers (which are even referenced by name!) with several different flavors, ranging from WW1 trench warfare (the Death Korps of Krieg) to Vietnam-style survivalists (Catachans), Tyranids are books are about Bug War, Tau are animesque mecha and firepower and The Federation, Eldar are Clark's Third Law Sufficiently Advanced Aliens that lean heavily towards ninja-style weapons (everything they fire are shurikens), rely on psychic powers, and take the traditional Japanese leaning, spaceship battles feel like they come out of the Honor Harrington universe, Necrons are Terminator and so on. If anybody want to write about or parody a certain type of science fiction, then they can.
- Trinity was launched as one of these as well. You want cyberpunk? America's corporate-owned and full of technopaths. You want wasteland? Paris and a huge chunk of the surrounding land got nuked. You want Space Opera? Mankind's made first contact and is currently involved in political dealings with at least three different species. You want Psychic Powers? What flavor do you want them in?
- Infinity is much the same - Cyberpunk tropes happily contained in PanOceania's warring hypercorps and corporate troops alongside Space Knights, European troopers in armor heavily inspired by Appleseed's E-SWAT, and soldiers that are heavily based on the film version of Starship Troopers (down to the "Would you like to know more?), space Samurai, ninja, and sprawling animeque and East Asian sci-fi in Yu Jing, a Used Future in the Ariadnans (who are mostly military-fiction, unchanged 20th/21st century units wielding rifles that wouldn't be out of place in a modern setting) and the Nomads (who experiment with bioengineering, giving us Space Catgirls and put the punk in cyberpunk with anarchist sci-fi tropes and punk-inspired designs, with futuristic Roller Derby gals as a unit), Dune-esque Haqqislam units who literally control the Spice flow, Halo-esque Morats hired by an insane conglomerate of AIs, bio-tech, organic Tohaa - all watched by a Tron Lines-and-Apple-esque faction, ALEPH, who attempt to bring order to the human factions. A nanoswarm devastated America, leaving the rest of it a Mad Max-esque apocalypse wasteland, while bozusoku fight cops on the neon-drenched streets of Yu Jing.
- The Halo series including its Expanded Universe. It has Humongous Mecha, Faster-Than-Light Travel, Artificial Intelligence, Space Marines, Precursors, etc. While the weirder aspects of Sci-Fi like Psychic Powers or various Negative Space Wedgies haven't show up in the games (although the Flood Hive Mind, Slipspace anomalies, and the Ur-Didact's gravity control powers come close), The Forerunner Saga dips into that territory by going the Cosmic Horror Story route, complete with Eldritch Starships, Genius Loci, and a Sentient Cosmic Force which allows technology to be made of thought.
- Starcraft: Everything can travel faster than light via Psychic Powers, science or biological creatures able to do so on their own! AI exists but is lower key, Starfighters abound as do Humongous Mecha and Tanks and more.
- Stellaris seems aiming to get every and all Sci-Fi tropes. There are faster-than-light engines, Warp and wormholes as available means of travel. There are Artificial Intelligence, going wild and not, Ancient Star Empires, alive and not, Space Jellyfish, Eldritch Abominations, Hordes Of Alien Locusts and the list goes on.
- Fallout could be called either an post-apocalypse kitchen sink or a sink that focuses on sci-fi elements popular in the fifties. You've got radiation-warped mutants, immortal zombies that gradually turn feral as their mind breaks down, robots ranging from Robby of Forbidden Planet to Terminator-esque synths, one or two Little Green Men, drugs that bestow psychic powers, disembodied living brains, and even a few people who bring justice to the wasteland by dressing up as ancient superheroes.
- Futurama: Everything that exists in the Sci Fi Writer's Handbook exists here plus a heaping helping of Rule of Funny and It Runs on Nonsensoleum. Word of God says in the DVD Commentary that they realized just how far down this rabbit hole they'd gone when they agonized over whether it was okay to feature a wizard alongside everything else, they did, and nobody in the audience blinked.
- Phineas and Ferb: Given that the show is about boys building impossibly advanced technology, this is a given. It has had evil scientists, spy organizations, aliens, Time Travel, Ridiculously Human Robots, advanced nanotechnology, superheroes and villains (including from the Marvel Universe, which is a SFKS all its own), teleportation, holograms, supercomputers, Another Dimension, and sentient AIs (good and bad), to name a few.